/* SPDX-License-Identifier: MIT * * Copyright (C) 2017-2021 WireGuard LLC. All Rights Reserved. */ package conn import ( "errors" "net" "strconv" "sync" "syscall" "unsafe" "golang.org/x/sys/unix" ) type ipv4Source struct { Src [4]byte Ifindex int32 } type ipv6Source struct { src [16]byte // ifindex belongs in dst.ZoneId } type LinuxSocketEndpoint struct { mu sync.Mutex dst [unsafe.Sizeof(unix.SockaddrInet6{})]byte src [unsafe.Sizeof(ipv6Source{})]byte isV6 bool } func (endpoint *LinuxSocketEndpoint) Src4() *ipv4Source { return endpoint.src4() } func (endpoint *LinuxSocketEndpoint) Dst4() *unix.SockaddrInet4 { return endpoint.dst4() } func (endpoint *LinuxSocketEndpoint) IsV6() bool { return endpoint.isV6 } func (endpoint *LinuxSocketEndpoint) src4() *ipv4Source { return (*ipv4Source)(unsafe.Pointer(&endpoint.src[0])) } func (endpoint *LinuxSocketEndpoint) src6() *ipv6Source { return (*ipv6Source)(unsafe.Pointer(&endpoint.src[0])) } func (endpoint *LinuxSocketEndpoint) dst4() *unix.SockaddrInet4 { return (*unix.SockaddrInet4)(unsafe.Pointer(&endpoint.dst[0])) } func (endpoint *LinuxSocketEndpoint) dst6() *unix.SockaddrInet6 { return (*unix.SockaddrInet6)(unsafe.Pointer(&endpoint.dst[0])) } // LinuxSocketBind uses sendmsg and recvmsg to implement a full bind with sticky sockets on Linux. type LinuxSocketBind struct { // mu guards sock4 and sock6 and the associated fds. // As long as someone holds mu (read or write), the associated fds are valid. mu sync.RWMutex sock4 int sock6 int use4 bool use6 bool } func NewLinuxSocketBind() Bind { return &LinuxSocketBind{sock4: -1, sock6: -1, use4: true, use6: true} } func NewLinuxSocketBindAf(use4 bool, use6 bool) Bind { return &LinuxSocketBind{sock4: -1, sock6: -1, use4: use4, use6: use6} } func NewDefaultBind(use4 bool, use6 bool, bindmode string) Bind { if bindmode == "std" { return NewStdNetBindAf(use4, use6) } return NewLinuxSocketBindAf(use4, use6) } var _ Endpoint = (*LinuxSocketEndpoint)(nil) var _ Bind = (*LinuxSocketBind)(nil) func (*LinuxSocketBind) ParseEndpoint(s string) (Endpoint, error) { var end LinuxSocketEndpoint addr, err := parseEndpoint(s) if err != nil { return nil, err } ipv4 := addr.IP.To4() if ipv4 != nil { dst := end.dst4() end.isV6 = false dst.Port = addr.Port copy(dst.Addr[:], ipv4) end.ClearSrc() return &end, nil } ipv6 := addr.IP.To16() if ipv6 != nil { zone, err := zoneToUint32(addr.Zone) if err != nil { return nil, err } dst := end.dst6() end.isV6 = true dst.Port = addr.Port dst.ZoneId = zone copy(dst.Addr[:], ipv6[:]) end.ClearSrc() return &end, nil } return nil, errors.New("invalid IP address") } func (bind *LinuxSocketBind) Open(port uint16) ([]ReceiveFunc, uint16, error) { bind.mu.Lock() defer bind.mu.Unlock() var err error var newPort uint16 var tries int if bind.sock4 != -1 || bind.sock6 != -1 { return nil, 0, ErrBindAlreadyOpen } originalPort := port again: port = originalPort var sock4, sock6 int if bind.use6 { // Attempt ipv6 bind, update port if successful. sock6, newPort, err = create6(port) if err != nil { if originalPort == 0 && errors.Is(err, syscall.EADDRINUSE) && tries < 100 { unix.Close(sock4) tries++ goto again } if !errors.Is(err, syscall.EAFNOSUPPORT) { unix.Close(sock4) return nil, 0, err } } else { port = newPort } } if bind.use4 { // Attempt ipv4 bind, update port if successful. sock4, newPort, err = create4(port) if err != nil { if originalPort == 0 && errors.Is(err, syscall.EADDRINUSE) && tries < 100 { unix.Close(sock6) tries++ goto again } if !errors.Is(err, syscall.EAFNOSUPPORT) { unix.Close(sock6) return nil, 0, err } } else { port = newPort } } var fns []ReceiveFunc if sock4 != -1 && bind.use4 { bind.sock4 = sock4 fns = append(fns, bind.receiveIPv4) } if sock6 != -1 && bind.use6 { bind.sock6 = sock6 fns = append(fns, bind.receiveIPv6) } if len(fns) == 0 { return nil, 0, syscall.EAFNOSUPPORT } return fns, port, nil } func (bind *LinuxSocketBind) SetMark(value uint32) error { bind.mu.RLock() defer bind.mu.RUnlock() if bind.sock6 != -1 { err := unix.SetsockoptInt( bind.sock6, unix.SOL_SOCKET, unix.SO_MARK, int(value), ) if err != nil { return err } } if bind.sock4 != -1 { err := unix.SetsockoptInt( bind.sock4, unix.SOL_SOCKET, unix.SO_MARK, int(value), ) if err != nil { return err } } return nil } func (bind *LinuxSocketBind) Close() error { // Take a readlock to shut down the sockets... bind.mu.RLock() if bind.sock6 != -1 { unix.Shutdown(bind.sock6, unix.SHUT_RDWR) } if bind.sock4 != -1 { unix.Shutdown(bind.sock4, unix.SHUT_RDWR) } bind.mu.RUnlock() // ...and a write lock to close the fd. // This ensures that no one else is using the fd. bind.mu.Lock() defer bind.mu.Unlock() var err1, err2 error if bind.sock6 != -1 { err1 = unix.Close(bind.sock6) bind.sock6 = -1 } if bind.sock4 != -1 { err2 = unix.Close(bind.sock4) bind.sock4 = -1 } if err1 != nil { return err1 } return err2 } func (bind *LinuxSocketBind) receiveIPv4(buf []byte) (int, Endpoint, error) { bind.mu.RLock() defer bind.mu.RUnlock() if bind.sock4 == -1 { return 0, nil, net.ErrClosed } var end LinuxSocketEndpoint n, err := receive4(bind.sock4, buf, &end) return n, &end, err } func (bind *LinuxSocketBind) receiveIPv6(buf []byte) (int, Endpoint, error) { bind.mu.RLock() defer bind.mu.RUnlock() if bind.sock6 == -1 { return 0, nil, net.ErrClosed } var end LinuxSocketEndpoint n, err := receive6(bind.sock6, buf, &end) return n, &end, err } func (bind *LinuxSocketBind) Send(buff []byte, end Endpoint) error { nend, ok := end.(*LinuxSocketEndpoint) if !ok { return ErrWrongEndpointType } bind.mu.RLock() defer bind.mu.RUnlock() if !nend.isV6 { if bind.sock4 == -1 { return net.ErrClosed } return send4(bind.sock4, nend, buff) } else { if bind.sock6 == -1 { return net.ErrClosed } return send6(bind.sock6, nend, buff) } } func (end *LinuxSocketEndpoint) SrcIP() net.IP { if !end.isV6 { return net.IPv4( end.src4().Src[0], end.src4().Src[1], end.src4().Src[2], end.src4().Src[3], ) } else { return end.src6().src[:] } } func (end *LinuxSocketEndpoint) DstIP() net.IP { if !end.isV6 { return net.IPv4( end.dst4().Addr[0], end.dst4().Addr[1], end.dst4().Addr[2], end.dst4().Addr[3], ) } else { return end.dst6().Addr[:] } } func (end *LinuxSocketEndpoint) DstToBytes() []byte { if !end.isV6 { return (*[unsafe.Offsetof(end.dst4().Addr) + unsafe.Sizeof(end.dst4().Addr)]byte)(unsafe.Pointer(end.dst4()))[:] } else { return (*[unsafe.Offsetof(end.dst6().Addr) + unsafe.Sizeof(end.dst6().Addr)]byte)(unsafe.Pointer(end.dst6()))[:] } } func (end *LinuxSocketEndpoint) SrcToString() string { return end.SrcIP().String() } func (end *LinuxSocketEndpoint) DstToString() string { var udpAddr net.UDPAddr udpAddr.IP = end.DstIP() if !end.isV6 { udpAddr.Port = end.dst4().Port } else { udpAddr.Port = end.dst6().Port } return udpAddr.String() } func (end *LinuxSocketEndpoint) ClearDst() { for i := range end.dst { end.dst[i] = 0 } } func (end *LinuxSocketEndpoint) ClearSrc() { for i := range end.src { end.src[i] = 0 } } func zoneToUint32(zone string) (uint32, error) { if zone == "" { return 0, nil } if intr, err := net.InterfaceByName(zone); err == nil { return uint32(intr.Index), nil } n, err := strconv.ParseUint(zone, 10, 32) return uint32(n), err } func create4(port uint16) (int, uint16, error) { // create socket fd, err := unix.Socket( unix.AF_INET, unix.SOCK_DGRAM, 0, ) if err != nil { return -1, 0, err } addr := unix.SockaddrInet4{ Port: int(port), } // set sockopts and bind if err := func() error { if err := unix.SetsockoptInt( fd, unix.IPPROTO_IP, unix.IP_PKTINFO, 1, ); err != nil { return err } return unix.Bind(fd, &addr) }(); err != nil { unix.Close(fd) return -1, 0, err } sa, err := unix.Getsockname(fd) if err == nil { addr.Port = sa.(*unix.SockaddrInet4).Port } return fd, uint16(addr.Port), err } func create6(port uint16) (int, uint16, error) { // create socket fd, err := unix.Socket( unix.AF_INET6, unix.SOCK_DGRAM, 0, ) if err != nil { return -1, 0, err } // set sockopts and bind addr := unix.SockaddrInet6{ Port: int(port), } if err := func() error { if err := unix.SetsockoptInt( fd, unix.IPPROTO_IPV6, unix.IPV6_RECVPKTINFO, 1, ); err != nil { return err } if err := unix.SetsockoptInt( fd, unix.IPPROTO_IPV6, unix.IPV6_V6ONLY, 1, ); err != nil { return err } return unix.Bind(fd, &addr) }(); err != nil { unix.Close(fd) return -1, 0, err } sa, err := unix.Getsockname(fd) if err == nil { addr.Port = sa.(*unix.SockaddrInet6).Port } return fd, uint16(addr.Port), err } func send4(sock int, end *LinuxSocketEndpoint, buff []byte) error { // construct message header cmsg := struct { cmsghdr unix.Cmsghdr pktinfo unix.Inet4Pktinfo }{ unix.Cmsghdr{ Level: unix.IPPROTO_IP, Type: unix.IP_PKTINFO, Len: unix.SizeofInet4Pktinfo + unix.SizeofCmsghdr, }, unix.Inet4Pktinfo{ Spec_dst: end.src4().Src, Ifindex: end.src4().Ifindex, }, } end.mu.Lock() _, err := unix.SendmsgN(sock, buff, (*[unsafe.Sizeof(cmsg)]byte)(unsafe.Pointer(&cmsg))[:], end.dst4(), 0) end.mu.Unlock() if err == nil { return nil } // clear src and retry if err == unix.EINVAL { end.ClearSrc() cmsg.pktinfo = unix.Inet4Pktinfo{} end.mu.Lock() _, err = unix.SendmsgN(sock, buff, (*[unsafe.Sizeof(cmsg)]byte)(unsafe.Pointer(&cmsg))[:], end.dst4(), 0) end.mu.Unlock() } return err } func send6(sock int, end *LinuxSocketEndpoint, buff []byte) error { // construct message header cmsg := struct { cmsghdr unix.Cmsghdr pktinfo unix.Inet6Pktinfo }{ unix.Cmsghdr{ Level: unix.IPPROTO_IPV6, Type: unix.IPV6_PKTINFO, Len: unix.SizeofInet6Pktinfo + unix.SizeofCmsghdr, }, unix.Inet6Pktinfo{ Addr: end.src6().src, Ifindex: end.dst6().ZoneId, }, } if cmsg.pktinfo.Addr == [16]byte{} { cmsg.pktinfo.Ifindex = 0 } end.mu.Lock() _, err := unix.SendmsgN(sock, buff, (*[unsafe.Sizeof(cmsg)]byte)(unsafe.Pointer(&cmsg))[:], end.dst6(), 0) end.mu.Unlock() if err == nil { return nil } // clear src and retry if err == unix.EINVAL { end.ClearSrc() cmsg.pktinfo = unix.Inet6Pktinfo{} end.mu.Lock() _, err = unix.SendmsgN(sock, buff, (*[unsafe.Sizeof(cmsg)]byte)(unsafe.Pointer(&cmsg))[:], end.dst6(), 0) end.mu.Unlock() } return err } func receive4(sock int, buff []byte, end *LinuxSocketEndpoint) (int, error) { // construct message header var cmsg struct { cmsghdr unix.Cmsghdr pktinfo unix.Inet4Pktinfo } size, _, _, newDst, err := unix.Recvmsg(sock, buff, (*[unsafe.Sizeof(cmsg)]byte)(unsafe.Pointer(&cmsg))[:], 0) if err != nil { return 0, err } end.isV6 = false if newDst4, ok := newDst.(*unix.SockaddrInet4); ok { *end.dst4() = *newDst4 } // update source cache if cmsg.cmsghdr.Level == unix.IPPROTO_IP && cmsg.cmsghdr.Type == unix.IP_PKTINFO && cmsg.cmsghdr.Len >= unix.SizeofInet4Pktinfo { end.src4().Src = cmsg.pktinfo.Spec_dst end.src4().Ifindex = cmsg.pktinfo.Ifindex } return size, nil } func receive6(sock int, buff []byte, end *LinuxSocketEndpoint) (int, error) { // construct message header var cmsg struct { cmsghdr unix.Cmsghdr pktinfo unix.Inet6Pktinfo } size, _, _, newDst, err := unix.Recvmsg(sock, buff, (*[unsafe.Sizeof(cmsg)]byte)(unsafe.Pointer(&cmsg))[:], 0) if err != nil { return 0, err } end.isV6 = true if newDst6, ok := newDst.(*unix.SockaddrInet6); ok { *end.dst6() = *newDst6 } // update source cache if cmsg.cmsghdr.Level == unix.IPPROTO_IPV6 && cmsg.cmsghdr.Type == unix.IPV6_PKTINFO && cmsg.cmsghdr.Len >= unix.SizeofInet6Pktinfo { end.src6().src = cmsg.pktinfo.Addr end.dst6().ZoneId = cmsg.pktinfo.Ifindex } return size, nil }