mirror of
https://github.com/KusakabeShi/EtherGuard-VPN.git
synced 2024-11-22 15:23:08 +01:00
7139279cd0
This commit overhauls wireguard-go's logging. The primary, motivating change is to use a function instead of a *log.Logger as the basic unit of logging. Using functions provides a lot more flexibility for people to bring their own logging system. It also introduces logging helper methods on Device. These reduce line noise at the call site. They also allow for log functions to be nil; when nil, instead of generating a log line and throwing it away, we don't bother generating it at all. This spares allocation and pointless work. This is a breaking change, although the fix required of clients is fairly straightforward. Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
228 lines
6.8 KiB
Go
228 lines
6.8 KiB
Go
/* SPDX-License-Identifier: MIT
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*
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* Copyright (C) 2017-2020 WireGuard LLC. All Rights Reserved.
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*
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* This is based heavily on timers.c from the kernel implementation.
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*/
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package device
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import (
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"math/rand"
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"sync"
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"sync/atomic"
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"time"
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)
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/* This Timer structure and related functions should roughly copy the interface of
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* the Linux kernel's struct timer_list.
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*/
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type Timer struct {
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*time.Timer
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modifyingLock sync.RWMutex
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runningLock sync.Mutex
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isPending bool
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}
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func (peer *Peer) NewTimer(expirationFunction func(*Peer)) *Timer {
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timer := &Timer{}
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timer.Timer = time.AfterFunc(time.Hour, func() {
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timer.runningLock.Lock()
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defer timer.runningLock.Unlock()
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timer.modifyingLock.Lock()
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if !timer.isPending {
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timer.modifyingLock.Unlock()
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return
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}
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timer.isPending = false
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timer.modifyingLock.Unlock()
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expirationFunction(peer)
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})
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timer.Stop()
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return timer
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}
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func (timer *Timer) Mod(d time.Duration) {
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timer.modifyingLock.Lock()
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timer.isPending = true
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timer.Reset(d)
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timer.modifyingLock.Unlock()
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}
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func (timer *Timer) Del() {
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timer.modifyingLock.Lock()
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timer.isPending = false
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timer.Stop()
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timer.modifyingLock.Unlock()
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}
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func (timer *Timer) DelSync() {
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timer.Del()
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timer.runningLock.Lock()
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timer.Del()
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timer.runningLock.Unlock()
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}
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func (timer *Timer) IsPending() bool {
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timer.modifyingLock.RLock()
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defer timer.modifyingLock.RUnlock()
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return timer.isPending
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}
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func (peer *Peer) timersActive() bool {
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return peer.isRunning.Get() && peer.device != nil && peer.device.isUp.Get() && !peer.device.peers.empty.Get()
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}
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func expiredRetransmitHandshake(peer *Peer) {
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if atomic.LoadUint32(&peer.timers.handshakeAttempts) > MaxTimerHandshakes {
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peer.device.debugf("%s - Handshake did not complete after %d attempts, giving up", peer, MaxTimerHandshakes+2)
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if peer.timersActive() {
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peer.timers.sendKeepalive.Del()
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}
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/* We drop all packets without a keypair and don't try again,
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* if we try unsuccessfully for too long to make a handshake.
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*/
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peer.FlushNonceQueue()
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/* We set a timer for destroying any residue that might be left
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* of a partial exchange.
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*/
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if peer.timersActive() && !peer.timers.zeroKeyMaterial.IsPending() {
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peer.timers.zeroKeyMaterial.Mod(RejectAfterTime * 3)
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}
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} else {
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atomic.AddUint32(&peer.timers.handshakeAttempts, 1)
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peer.device.debugf("%s - Handshake did not complete after %d seconds, retrying (try %d)", peer, int(RekeyTimeout.Seconds()), atomic.LoadUint32(&peer.timers.handshakeAttempts)+1)
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/* We clear the endpoint address src address, in case this is the cause of trouble. */
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peer.Lock()
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if peer.endpoint != nil {
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peer.endpoint.ClearSrc()
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}
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peer.Unlock()
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peer.SendHandshakeInitiation(true)
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}
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}
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func expiredSendKeepalive(peer *Peer) {
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peer.SendKeepalive()
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if peer.timers.needAnotherKeepalive.Get() {
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peer.timers.needAnotherKeepalive.Set(false)
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if peer.timersActive() {
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peer.timers.sendKeepalive.Mod(KeepaliveTimeout)
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}
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}
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}
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func expiredNewHandshake(peer *Peer) {
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peer.device.debugf("%s - Retrying handshake because we stopped hearing back after %d seconds", peer, int((KeepaliveTimeout + RekeyTimeout).Seconds()))
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/* We clear the endpoint address src address, in case this is the cause of trouble. */
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peer.Lock()
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if peer.endpoint != nil {
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peer.endpoint.ClearSrc()
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}
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peer.Unlock()
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peer.SendHandshakeInitiation(false)
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}
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func expiredZeroKeyMaterial(peer *Peer) {
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peer.device.debugf("%s - Removing all keys, since we haven't received a new one in %d seconds", peer, int((RejectAfterTime * 3).Seconds()))
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peer.ZeroAndFlushAll()
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}
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func expiredPersistentKeepalive(peer *Peer) {
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if atomic.LoadUint32(&peer.persistentKeepaliveInterval) > 0 {
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peer.SendKeepalive()
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}
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}
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/* Should be called after an authenticated data packet is sent. */
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func (peer *Peer) timersDataSent() {
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if peer.timersActive() && !peer.timers.newHandshake.IsPending() {
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peer.timers.newHandshake.Mod(KeepaliveTimeout + RekeyTimeout + time.Millisecond*time.Duration(rand.Int31n(RekeyTimeoutJitterMaxMs)))
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}
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}
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/* Should be called after an authenticated data packet is received. */
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func (peer *Peer) timersDataReceived() {
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if peer.timersActive() {
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if !peer.timers.sendKeepalive.IsPending() {
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peer.timers.sendKeepalive.Mod(KeepaliveTimeout)
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} else {
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peer.timers.needAnotherKeepalive.Set(true)
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}
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}
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}
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/* Should be called after any type of authenticated packet is sent -- keepalive, data, or handshake. */
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func (peer *Peer) timersAnyAuthenticatedPacketSent() {
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if peer.timersActive() {
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peer.timers.sendKeepalive.Del()
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}
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}
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/* Should be called after any type of authenticated packet is received -- keepalive, data, or handshake. */
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func (peer *Peer) timersAnyAuthenticatedPacketReceived() {
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if peer.timersActive() {
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peer.timers.newHandshake.Del()
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}
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}
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/* Should be called after a handshake initiation message is sent. */
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func (peer *Peer) timersHandshakeInitiated() {
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if peer.timersActive() {
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peer.timers.retransmitHandshake.Mod(RekeyTimeout + time.Millisecond*time.Duration(rand.Int31n(RekeyTimeoutJitterMaxMs)))
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}
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}
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/* Should be called after a handshake response message is received and processed or when getting key confirmation via the first data message. */
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func (peer *Peer) timersHandshakeComplete() {
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if peer.timersActive() {
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peer.timers.retransmitHandshake.Del()
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}
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atomic.StoreUint32(&peer.timers.handshakeAttempts, 0)
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peer.timers.sentLastMinuteHandshake.Set(false)
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atomic.StoreInt64(&peer.stats.lastHandshakeNano, time.Now().UnixNano())
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}
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/* Should be called after an ephemeral key is created, which is before sending a handshake response or after receiving a handshake response. */
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func (peer *Peer) timersSessionDerived() {
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if peer.timersActive() {
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peer.timers.zeroKeyMaterial.Mod(RejectAfterTime * 3)
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}
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}
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/* Should be called before a packet with authentication -- keepalive, data, or handshake -- is sent, or after one is received. */
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func (peer *Peer) timersAnyAuthenticatedPacketTraversal() {
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keepalive := atomic.LoadUint32(&peer.persistentKeepaliveInterval)
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if keepalive > 0 && peer.timersActive() {
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peer.timers.persistentKeepalive.Mod(time.Duration(keepalive) * time.Second)
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}
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}
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func (peer *Peer) timersInit() {
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peer.timers.retransmitHandshake = peer.NewTimer(expiredRetransmitHandshake)
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peer.timers.sendKeepalive = peer.NewTimer(expiredSendKeepalive)
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peer.timers.newHandshake = peer.NewTimer(expiredNewHandshake)
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peer.timers.zeroKeyMaterial = peer.NewTimer(expiredZeroKeyMaterial)
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peer.timers.persistentKeepalive = peer.NewTimer(expiredPersistentKeepalive)
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atomic.StoreUint32(&peer.timers.handshakeAttempts, 0)
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peer.timers.sentLastMinuteHandshake.Set(false)
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peer.timers.needAnotherKeepalive.Set(false)
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}
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func (peer *Peer) timersStop() {
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peer.timers.retransmitHandshake.DelSync()
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peer.timers.sendKeepalive.DelSync()
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peer.timers.newHandshake.DelSync()
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peer.timers.zeroKeyMaterial.DelSync()
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peer.timers.persistentKeepalive.DelSync()
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}
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