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https://github.com/KusakabeShi/EtherGuard-VPN.git
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ca9edf1c63
This prevents linking to wintun.dll until it's actually needed, which should improve startup time. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
216 lines
6.8 KiB
Go
216 lines
6.8 KiB
Go
/* SPDX-License-Identifier: MIT
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*
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* Copyright (C) 2020 WireGuard LLC. All Rights Reserved.
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*/
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package wintun
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import (
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"errors"
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"log"
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"runtime"
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"syscall"
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"unsafe"
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"golang.org/x/sys/windows"
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)
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type loggerLevel int
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const (
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logInfo loggerLevel = iota
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logWarn
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logErr
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)
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const (
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PoolNameMax = 256
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AdapterNameMax = 128
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)
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type Pool [PoolNameMax]uint16
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type Adapter struct {
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handle uintptr
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}
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var (
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modwintun = newLazyDLL("wintun.dll", setupLogger)
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procWintunCreateAdapter = modwintun.NewProc("WintunCreateAdapter")
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procWintunDeleteAdapter = modwintun.NewProc("WintunDeleteAdapter")
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procWintunDeletePoolDriver = modwintun.NewProc("WintunDeletePoolDriver")
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procWintunEnumAdapters = modwintun.NewProc("WintunEnumAdapters")
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procWintunFreeAdapter = modwintun.NewProc("WintunFreeAdapter")
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procWintunOpenAdapter = modwintun.NewProc("WintunOpenAdapter")
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procWintunGetAdapterLUID = modwintun.NewProc("WintunGetAdapterLUID")
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procWintunGetAdapterName = modwintun.NewProc("WintunGetAdapterName")
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procWintunGetRunningDriverVersion = modwintun.NewProc("WintunGetRunningDriverVersion")
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procWintunSetAdapterName = modwintun.NewProc("WintunSetAdapterName")
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)
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func setupLogger(dll *lazyDLL) {
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syscall.Syscall(dll.NewProc("WintunSetLogger").Addr(), 1, windows.NewCallback(func(level loggerLevel, msg *uint16) int {
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log.Println("[Wintun]", windows.UTF16PtrToString(msg))
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return 0
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}), 0, 0)
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}
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func MakePool(poolName string) (pool *Pool, err error) {
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poolName16, err := windows.UTF16FromString(poolName)
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if err != nil {
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return
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}
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if len(poolName16) > PoolNameMax {
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err = errors.New("Pool name too long")
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return
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}
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pool = &Pool{}
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copy(pool[:], poolName16)
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return
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}
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func (pool *Pool) String() string {
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return windows.UTF16ToString(pool[:])
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}
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func freeAdapter(wintun *Adapter) {
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syscall.Syscall(procWintunFreeAdapter.Addr(), 1, uintptr(wintun.handle), 0, 0)
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}
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// OpenAdapter finds a Wintun adapter by its name. This function returns the adapter if found, or
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// windows.ERROR_FILE_NOT_FOUND otherwise. If the adapter is found but not a Wintun-class or a
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// member of the pool, this function returns windows.ERROR_ALREADY_EXISTS. The adapter must be
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// released after use.
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func (pool *Pool) OpenAdapter(ifname string) (wintun *Adapter, err error) {
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ifname16, err := windows.UTF16PtrFromString(ifname)
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if err != nil {
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return nil, err
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}
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r0, _, e1 := syscall.Syscall(procWintunOpenAdapter.Addr(), 2, uintptr(unsafe.Pointer(pool)), uintptr(unsafe.Pointer(ifname16)), 0)
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if r0 == 0 {
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err = e1
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return
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}
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wintun = &Adapter{r0}
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runtime.SetFinalizer(wintun, freeAdapter)
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return
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}
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// CreateAdapter creates a Wintun adapter. ifname is the requested name of the adapter, while
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// requestedGUID is the GUID of the created network adapter, which then influences NLA generation
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// deterministically. If it is set to nil, the GUID is chosen by the system at random, and hence a
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// new NLA entry is created for each new adapter. It is called "requested" GUID because the API it
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// uses is completely undocumented, and so there could be minor interesting complications with its
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// usage. This function returns the network adapter ID and a flag if reboot is required.
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func (pool *Pool) CreateAdapter(ifname string, requestedGUID *windows.GUID) (wintun *Adapter, rebootRequired bool, err error) {
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var ifname16 *uint16
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ifname16, err = windows.UTF16PtrFromString(ifname)
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if err != nil {
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return
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}
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var _p0 uint32
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r0, _, e1 := syscall.Syscall6(procWintunCreateAdapter.Addr(), 4, uintptr(unsafe.Pointer(pool)), uintptr(unsafe.Pointer(ifname16)), uintptr(unsafe.Pointer(requestedGUID)), uintptr(unsafe.Pointer(&_p0)), 0, 0)
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rebootRequired = _p0 != 0
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if r0 == 0 {
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err = e1
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return
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}
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wintun = &Adapter{r0}
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runtime.SetFinalizer(wintun, freeAdapter)
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return
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}
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// Delete deletes a Wintun adapter. This function succeeds if the adapter was not found. It returns
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// a bool indicating whether a reboot is required.
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func (wintun *Adapter) Delete(forceCloseSessions bool) (rebootRequired bool, err error) {
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var _p0 uint32
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if forceCloseSessions {
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_p0 = 1
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}
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var _p1 uint32
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r1, _, e1 := syscall.Syscall(procWintunDeleteAdapter.Addr(), 3, uintptr(wintun.handle), uintptr(_p0), uintptr(unsafe.Pointer(&_p1)))
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rebootRequired = _p1 != 0
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if r1 == 0 {
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err = e1
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}
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return
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}
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// DeleteMatchingAdapters deletes all Wintun adapters, which match
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// given criteria, and returns which ones it deleted, whether a reboot
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// is required after, and which errors occurred during the process.
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func (pool *Pool) DeleteMatchingAdapters(matches func(adapter *Adapter) bool, forceCloseSessions bool) (rebootRequired bool, errors []error) {
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cb := func(handle uintptr, _ uintptr) int {
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adapter := &Adapter{handle}
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if !matches(adapter) {
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return 1
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}
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rebootRequired2, err := adapter.Delete(forceCloseSessions)
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if err != nil {
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errors = append(errors, err)
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return 1
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}
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rebootRequired = rebootRequired || rebootRequired2
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return 1
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}
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r1, _, e1 := syscall.Syscall(procWintunEnumAdapters.Addr(), 3, uintptr(unsafe.Pointer(pool)), uintptr(windows.NewCallback(cb)), 0)
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if r1 == 0 {
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errors = append(errors, e1)
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}
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return
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}
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// Name returns the name of the Wintun adapter.
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func (wintun *Adapter) Name() (ifname string, err error) {
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var ifname16 [AdapterNameMax]uint16
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r1, _, e1 := syscall.Syscall(procWintunGetAdapterName.Addr(), 2, uintptr(wintun.handle), uintptr(unsafe.Pointer(&ifname16[0])), 0)
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if r1 == 0 {
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err = e1
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return
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}
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ifname = windows.UTF16ToString(ifname16[:])
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return
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}
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// DeleteDriver deletes all Wintun adapters in a pool and if there are no more adapters in any other
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// pools, also removes Wintun from the driver store, usually called by uninstallers.
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func (pool *Pool) DeleteDriver() (rebootRequired bool, err error) {
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var _p0 uint32
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r1, _, e1 := syscall.Syscall(procWintunDeletePoolDriver.Addr(), 2, uintptr(unsafe.Pointer(pool)), uintptr(unsafe.Pointer(&_p0)), 0)
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rebootRequired = _p0 != 0
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if r1 == 0 {
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err = e1
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}
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return
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}
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// SetName sets name of the Wintun adapter.
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func (wintun *Adapter) SetName(ifname string) (err error) {
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ifname16, err := windows.UTF16FromString(ifname)
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if err != nil {
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return err
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}
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r1, _, e1 := syscall.Syscall(procWintunSetAdapterName.Addr(), 2, uintptr(wintun.handle), uintptr(unsafe.Pointer(&ifname16[0])), 0)
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if r1 == 0 {
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err = e1
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}
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return
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}
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// RunningVersion returns the version of the running Wintun driver.
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func RunningVersion() (version uint32, err error) {
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r0, _, e1 := syscall.Syscall(procWintunGetRunningDriverVersion.Addr(), 0, 0, 0, 0)
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version = uint32(r0)
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if version == 0 {
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err = e1
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}
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return
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}
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// LUID returns the LUID of the adapter.
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func (wintun *Adapter) LUID() (luid uint64) {
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syscall.Syscall(procWintunGetAdapterLUID.Addr(), 2, uintptr(wintun.handle), uintptr(unsafe.Pointer(&luid)), 0)
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return
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}
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