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https://github.com/kasmtech/KasmVNC.git
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157 lines
5.8 KiB
C
157 lines
5.8 KiB
C
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/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
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* Copyright (C) 2011 D. R. Commander. All Rights Reserved.
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* Copyright 2009-2014 Pierre Ossman for Cendio AB
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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//
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// PixelFormat - structure to represent a pixel format. Also has useful
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// methods for reading & writing to streams, etc. Conversion to and from
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// other formats are also handled by this class. We have three different
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// representations that we refer to:
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//
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// a) Pixels - Unsigned native integers in the format specified by this
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// PixelFormat object.
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// b) Buffer - Same thing as pixels, but in the appropriate byte stream
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// format. This involves endian conversion and padding.
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// c) RGB - A byte stream of 8 bit red, green and blue elements, in that
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// order.
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//
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#ifndef __RFB_PIXELFORMAT_H__
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#define __RFB_PIXELFORMAT_H__
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#include <rfb/Pixel.h>
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namespace rdr { class InStream; class OutStream; }
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namespace rfb {
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class PixelFormat {
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public:
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PixelFormat(int b, int d, bool e, bool t,
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int rm, int gm, int bm, int rs, int gs, int bs);
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PixelFormat();
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// Checks if the formats have identical buffer representation.
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// They might still have different pixel representation, endianness
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// or true colour state.
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bool equal(const PixelFormat& other) const;
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void read(rdr::InStream* is);
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void write(rdr::OutStream* os) const;
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bool is888(void) const;
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bool isBigEndian(void) const;
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bool isLittleEndian(void) const;
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inline Pixel pixelFromBuffer(const rdr::U8* buffer) const;
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inline void bufferFromPixel(rdr::U8* buffer, Pixel pixel) const;
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inline Pixel pixelFromRGB(rdr::U16 red, rdr::U16 green, rdr::U16 blue) const;
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inline Pixel pixelFromRGB(rdr::U8 red, rdr::U8 green, rdr::U8 blue) const;
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void bufferFromRGB(rdr::U8 *dst, const rdr::U8* src, int pixels) const;
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void bufferFromRGB(rdr::U8 *dst, const rdr::U8* src,
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int w, int stride, int h) const;
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inline void rgbFromPixel(Pixel pix, rdr::U16 *r, rdr::U16 *g, rdr::U16 *b) const;
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inline void rgbFromPixel(Pixel pix, rdr::U8 *r, rdr::U8 *g, rdr::U8 *b) const;
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void rgbFromBuffer(rdr::U8* dst, const rdr::U8* src, int pixels) const;
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void rgbFromBuffer(rdr::U8* dst, const rdr::U8* src,
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int w, int stride, int h) const;
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Pixel pixelFromPixel(const PixelFormat &srcPF, Pixel src) const;
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void bufferFromBuffer(rdr::U8* dst, const PixelFormat &srcPF,
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const rdr::U8* src, int pixels) const;
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void bufferFromBuffer(rdr::U8* dst, const PixelFormat &srcPF,
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const rdr::U8* src, int w, int h,
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int dstStride, int srcStride) const;
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void print(char* str, int len) const;
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bool parse(const char* str);
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protected:
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void updateState(void);
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bool isSane(void);
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private:
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// Preprocessor generated, optimised methods
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void directBufferFromBufferFrom888(rdr::U8* dst, const PixelFormat &srcPF,
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const rdr::U8* src, int w, int h,
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int dstStride, int srcStride) const;
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void directBufferFromBufferFrom888(rdr::U16* dst, const PixelFormat &srcPF,
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const rdr::U8* src, int w, int h,
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int dstStride, int srcStride) const;
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void directBufferFromBufferFrom888(rdr::U32* dst, const PixelFormat &srcPF,
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const rdr::U8* src, int w, int h,
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int dstStride, int srcStride) const;
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void directBufferFromBufferTo888(rdr::U8* dst, const PixelFormat &srcPF,
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const rdr::U8* src, int w, int h,
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int dstStride, int srcStride) const;
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void directBufferFromBufferTo888(rdr::U8* dst, const PixelFormat &srcPF,
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const rdr::U16* src, int w, int h,
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int dstStride, int srcStride) const;
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void directBufferFromBufferTo888(rdr::U8* dst, const PixelFormat &srcPF,
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const rdr::U32* src, int w, int h,
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int dstStride, int srcStride) const;
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public:
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int bpp;
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int depth;
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// This only tracks if the client thinks it is in colour map mode.
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// In practice we are always in true colour mode.
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bool trueColour;
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protected:
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bool bigEndian;
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int redMax;
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int greenMax;
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int blueMax;
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int redShift;
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int greenShift;
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int blueShift;
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protected:
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/* Pre-computed values to keep algorithms simple */
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int redBits, greenBits, blueBits;
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int maxBits, minBits;
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bool endianMismatch;
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static rdr::U8 upconvTable[256*8];
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static rdr::U8 downconvTable[256*8];
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class Init;
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friend class Init;
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static Init _init;
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/* Only for testing this class */
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friend void makePixel(const rfb::PixelFormat &, rdr::U8 *);
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friend bool verifyPixel(const rfb::PixelFormat &,
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const rfb::PixelFormat &,
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const rdr::U8 *);
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};
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}
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#include <rfb/PixelFormat.inl>
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#endif
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