2020-09-20 14:16:44 +02:00
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/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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// -=- SDisplay.cxx
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//
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// The SDisplay class encapsulates a particular system display.
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#include <rfb_win32/SDisplay.h>
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#include <rfb_win32/Service.h>
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#include <rfb_win32/TsSessions.h>
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#include <rfb_win32/CleanDesktop.h>
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#include <rfb_win32/CurrentUser.h>
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#include <rfb_win32/MonitorInfo.h>
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#include <rfb_win32/SDisplayCorePolling.h>
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#include <rfb_win32/SDisplayCoreWMHooks.h>
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#include <rfb/Exception.h>
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#include <rfb/LogWriter.h>
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#include <rfb/ledStates.h>
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using namespace rdr;
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using namespace rfb;
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using namespace rfb::win32;
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static LogWriter vlog("SDisplay");
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// - SDisplay-specific configuration options
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IntParameter rfb::win32::SDisplay::updateMethod("UpdateMethod",
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"How to discover desktop updates; 0 - Polling, 1 - Application hooking, 2 - Driver hooking.", 1);
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BoolParameter rfb::win32::SDisplay::disableLocalInputs("DisableLocalInputs",
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"Disable local keyboard and pointer input while the server is in use", false);
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StringParameter rfb::win32::SDisplay::disconnectAction("DisconnectAction",
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"Action to perform when all clients have disconnected. (None, Lock, Logoff)", "None");
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StringParameter displayDevice("DisplayDevice",
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"Display device name of the monitor to be remoted, or empty to export the whole desktop.", "");
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BoolParameter rfb::win32::SDisplay::removeWallpaper("RemoveWallpaper",
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"Remove the desktop wallpaper when the server is in use.", false);
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BoolParameter rfb::win32::SDisplay::disableEffects("DisableEffects",
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"Disable desktop user interface effects when the server is in use.", false);
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//////////////////////////////////////////////////////////////////////////////
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//
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// SDisplay
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//
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// -=- Constructor/Destructor
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SDisplay::SDisplay()
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: server(0), pb(0), device(0),
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core(0), ptr(0), kbd(0), clipboard(0),
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inputs(0), monitor(0), cleanDesktop(0), cursor(0),
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statusLocation(0), ledState(0)
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{
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updateEvent.h = CreateEvent(0, TRUE, FALSE, 0);
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}
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SDisplay::~SDisplay()
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{
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// XXX when the VNCServer has been deleted with clients active, stop()
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// doesn't get called - this ought to be fixed in VNCServerST. In any event,
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// we should never call any methods on VNCServer once we're being deleted.
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// This is because it is supposed to be guaranteed that the SDesktop exists
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// throughout the lifetime of the VNCServer. So if we're being deleted, then
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// the VNCServer ought not to exist and therefore we shouldn't invoke any
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// methods on it. Setting server to zero here ensures that stop() doesn't
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// call setPixelBuffer(0) on the server.
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server = 0;
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if (core) stop();
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}
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// -=- SDesktop interface
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void SDisplay::start(VNCServer* vs)
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{
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vlog.debug("starting");
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// Try to make session zero the console session
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if (!inConsoleSession())
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setConsoleSession();
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// Start the SDisplay core
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server = vs;
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startCore();
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vlog.debug("started");
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if (statusLocation) *statusLocation = true;
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}
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void SDisplay::stop()
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{
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vlog.debug("stopping");
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// If we successfully start()ed then perform the DisconnectAction
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if (core) {
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CurrentUserToken cut;
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CharArray action(disconnectAction.getData());
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if (stricmp(action.buf, "Logoff") == 0) {
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if (!cut.h)
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vlog.info("ignoring DisconnectAction=Logoff - no current user");
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else
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ExitWindowsEx(EWX_LOGOFF, 0);
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} else if (stricmp(action.buf, "Lock") == 0) {
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if (!cut.h) {
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vlog.info("ignoring DisconnectAction=Lock - no current user");
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} else {
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LockWorkStation();
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}
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}
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}
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// Stop the SDisplayCore
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if (server)
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server->setPixelBuffer(0);
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stopCore();
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server = 0;
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vlog.debug("stopped");
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if (statusLocation) *statusLocation = false;
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}
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void SDisplay::startCore() {
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// Currently, we just check whether we're in the console session, and
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// fail if not
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if (!inConsoleSession())
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throw rdr::Exception("Console is not session zero - oreconnect to restore Console sessin");
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// Switch to the current input desktop
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if (rfb::win32::desktopChangeRequired()) {
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if (!rfb::win32::changeDesktop())
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throw rdr::Exception("unable to switch into input desktop");
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}
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// Initialise the change tracker and clipper
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updates.clear();
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clipper.setUpdateTracker(server);
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// Create the framebuffer object
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recreatePixelBuffer(true);
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// Create the SDisplayCore
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updateMethod_ = updateMethod;
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int tryMethod = updateMethod_;
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while (!core) {
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try {
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if (tryMethod == 1)
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core = new SDisplayCoreWMHooks(this, &updates);
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else
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core = new SDisplayCorePolling(this, &updates);
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core->setScreenRect(screenRect);
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} catch (rdr::Exception& e) {
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delete core; core = 0;
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if (tryMethod == 0)
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throw rdr::Exception("unable to access desktop");
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tryMethod--;
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vlog.error("%s", e.str());
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}
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}
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vlog.info("Started %s", core->methodName());
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// Start display monitor, clipboard handler and input handlers
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monitor = new WMMonitor;
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monitor->setNotifier(this);
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clipboard = new Clipboard;
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clipboard->setNotifier(this);
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ptr = new SPointer;
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kbd = new SKeyboard;
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inputs = new WMBlockInput;
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cursor = new WMCursor;
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// Apply desktop optimisations
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cleanDesktop = new CleanDesktop;
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if (removeWallpaper)
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cleanDesktop->disableWallpaper();
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if (disableEffects)
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cleanDesktop->disableEffects();
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isWallpaperRemoved = removeWallpaper;
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areEffectsDisabled = disableEffects;
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checkLedState();
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if (server)
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server->setLEDState(ledState);
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}
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void SDisplay::stopCore() {
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if (core)
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vlog.info("Stopping %s", core->methodName());
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delete core; core = 0;
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delete pb; pb = 0;
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delete device; device = 0;
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delete monitor; monitor = 0;
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delete clipboard; clipboard = 0;
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delete inputs; inputs = 0;
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delete ptr; ptr = 0;
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delete kbd; kbd = 0;
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delete cleanDesktop; cleanDesktop = 0;
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delete cursor; cursor = 0;
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ResetEvent(updateEvent);
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}
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bool SDisplay::isRestartRequired() {
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// - We must restart the SDesktop if:
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// 1. We are no longer in the input desktop.
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// 2. The any setting has changed.
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// - Check that our session is the Console
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if (!inConsoleSession())
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return true;
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// - Check that we are in the input desktop
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if (rfb::win32::desktopChangeRequired())
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return true;
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// - Check that the update method setting hasn't changed
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// NB: updateMethod reflects the *selected* update method, not
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// necessarily the one in use, since we fall back to simpler
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// methods if more advanced ones fail!
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if (updateMethod_ != updateMethod)
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return true;
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// - Check that the desktop optimisation settings haven't changed
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// This isn't very efficient, but it shouldn't change very often!
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if ((isWallpaperRemoved != removeWallpaper) ||
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(areEffectsDisabled != disableEffects))
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return true;
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return false;
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}
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void SDisplay::restartCore() {
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vlog.info("restarting");
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// Stop the existing Core related resources
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stopCore();
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try {
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// Start a new Core if possible
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startCore();
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vlog.info("restarted");
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} catch (rdr::Exception& e) {
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// If startCore() fails then we MUST disconnect all clients,
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// to cause the server to stop() the desktop.
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// Otherwise, the SDesktop is in an inconsistent state
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// and the server will crash.
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server->closeClients(e.str());
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}
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}
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void SDisplay::pointerEvent(const Point& pos, int buttonmask) {
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if (pb->getRect().contains(pos)) {
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Point screenPos = pos.translate(screenRect.tl);
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// - Check that the SDesktop doesn't need restarting
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if (isRestartRequired())
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restartCore();
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if (ptr)
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ptr->pointerEvent(screenPos, buttonmask);
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}
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}
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void SDisplay::keyEvent(rdr::U32 keysym, rdr::U32 keycode, bool down) {
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// - Check that the SDesktop doesn't need restarting
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if (isRestartRequired())
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restartCore();
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if (kbd)
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kbd->keyEvent(keysym, keycode, down);
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}
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bool SDisplay::checkLedState() {
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unsigned state = 0;
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if (GetKeyState(VK_SCROLL) & 0x0001)
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state |= ledScrollLock;
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if (GetKeyState(VK_NUMLOCK) & 0x0001)
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state |= ledNumLock;
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if (GetKeyState(VK_CAPITAL) & 0x0001)
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state |= ledCapsLock;
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if (ledState != state) {
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ledState = state;
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return true;
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}
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return false;
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}
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void SDisplay::clientCutText(const char* text, int len) {
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CharArray clip_sz(len+1);
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memcpy(clip_sz.buf, text, len);
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clip_sz.buf[len] = 0;
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clipboard->setClipText(clip_sz.buf);
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}
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void
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SDisplay::notifyClipboardChanged(const char* text, int len) {
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vlog.debug("clipboard text changed");
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if (server)
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server->serverCutText(text, len);
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}
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void
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SDisplay::notifyDisplayEvent(WMMonitor::Notifier::DisplayEventType evt) {
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switch (evt) {
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case WMMonitor::Notifier::DisplaySizeChanged:
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vlog.debug("desktop size changed");
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recreatePixelBuffer();
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break;
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case WMMonitor::Notifier::DisplayPixelFormatChanged:
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vlog.debug("desktop format changed");
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recreatePixelBuffer();
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break;
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default:
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vlog.error("unknown display event received");
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}
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}
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void
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SDisplay::processEvent(HANDLE event) {
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if (event == updateEvent) {
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vlog.write(120, "processEvent");
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ResetEvent(updateEvent);
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// - If the SDisplay isn't even started then quit now
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if (!core) {
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vlog.error("not start()ed");
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return;
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}
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// - Ensure that the disableLocalInputs flag is respected
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inputs->blockInputs(disableLocalInputs);
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// - Only process updates if the server is ready
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if (server) {
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// - Check that the SDesktop doesn't need restarting
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if (isRestartRequired()) {
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restartCore();
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return;
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}
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// - Flush any updates from the core
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try {
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core->flushUpdates();
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} catch (rdr::Exception& e) {
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vlog.error("%s", e.str());
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restartCore();
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return;
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}
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// Ensure the cursor is up to date
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WMCursor::Info info = cursor->getCursorInfo();
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if (old_cursor != info) {
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// Update the cursor shape if the visibility has changed
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bool set_cursor = info.visible != old_cursor.visible;
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// OR if the cursor is visible and the shape has changed.
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set_cursor |= info.visible && (old_cursor.cursor != info.cursor);
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// Update the cursor shape
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if (set_cursor)
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pb->setCursor(info.visible ? info.cursor : 0, server);
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// Update the cursor position
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// NB: First translate from Screen coordinates to Desktop
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Point desktopPos = info.position.translate(screenRect.tl.negate());
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2021-02-08 01:36:47 +01:00
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server->setCursorPos(desktopPos, false);
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2020-09-20 14:16:44 +02:00
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old_cursor = info;
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|
}
|
|
|
|
|
|
|
|
// Flush any changes to the server
|
|
|
|
flushChangeTracker();
|
|
|
|
|
|
|
|
// Forward current LED state to the server
|
|
|
|
if (checkLedState())
|
|
|
|
server->setLEDState(ledState);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
throw rdr::Exception("No such event");
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// -=- Protected methods
|
|
|
|
|
|
|
|
void
|
|
|
|
SDisplay::recreatePixelBuffer(bool force) {
|
|
|
|
// Open the specified display device
|
|
|
|
// If no device is specified, open entire screen using GetDC().
|
|
|
|
// Opening the whole display with CreateDC doesn't work on multi-monitor
|
|
|
|
// systems for some reason.
|
|
|
|
DeviceContext* new_device = 0;
|
|
|
|
TCharArray deviceName(displayDevice.getData());
|
|
|
|
if (deviceName.buf[0]) {
|
|
|
|
vlog.info("Attaching to device %s", (const char*)CStr(deviceName.buf));
|
|
|
|
new_device = new DeviceDC(deviceName.buf);
|
|
|
|
}
|
|
|
|
if (!new_device) {
|
|
|
|
vlog.info("Attaching to virtual desktop");
|
|
|
|
new_device = new WindowDC(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get the coordinates of the specified dispay device
|
|
|
|
Rect newScreenRect;
|
|
|
|
if (deviceName.buf[0]) {
|
|
|
|
MonitorInfo info(CStr(deviceName.buf));
|
|
|
|
newScreenRect = Rect(info.rcMonitor.left, info.rcMonitor.top,
|
|
|
|
info.rcMonitor.right, info.rcMonitor.bottom);
|
|
|
|
} else {
|
|
|
|
newScreenRect = new_device->getClipBox();
|
|
|
|
}
|
|
|
|
|
|
|
|
// If nothing has changed & a recreate has not been forced, delete
|
|
|
|
// the new device context and return
|
|
|
|
if (pb && !force &&
|
|
|
|
newScreenRect.equals(screenRect) &&
|
|
|
|
new_device->getPF().equal(pb->getPF())) {
|
|
|
|
delete new_device;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Flush any existing changes to the server
|
|
|
|
flushChangeTracker();
|
|
|
|
|
|
|
|
// Delete the old pixelbuffer and device context
|
|
|
|
vlog.debug("deleting old pixel buffer & device");
|
|
|
|
if (pb)
|
|
|
|
delete pb;
|
|
|
|
if (device)
|
|
|
|
delete device;
|
|
|
|
|
|
|
|
// Create a DeviceFrameBuffer attached to the new device
|
|
|
|
vlog.debug("creating pixel buffer");
|
|
|
|
DeviceFrameBuffer* new_buffer = new DeviceFrameBuffer(*new_device);
|
|
|
|
|
|
|
|
// Replace the old PixelBuffer
|
|
|
|
screenRect = newScreenRect;
|
|
|
|
pb = new_buffer;
|
|
|
|
device = new_device;
|
|
|
|
|
|
|
|
// Initialise the pixels
|
|
|
|
pb->grabRegion(pb->getRect());
|
|
|
|
|
|
|
|
// Prevent future grabRect operations from throwing exceptions
|
|
|
|
pb->setIgnoreGrabErrors(true);
|
|
|
|
|
|
|
|
// Update the clipping update tracker
|
|
|
|
clipper.setClipRect(pb->getRect());
|
|
|
|
|
|
|
|
// Inform the core of the changes
|
|
|
|
if (core)
|
|
|
|
core->setScreenRect(screenRect);
|
|
|
|
|
|
|
|
// Inform the server of the changes
|
|
|
|
if (server)
|
|
|
|
server->setPixelBuffer(pb);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool SDisplay::flushChangeTracker() {
|
|
|
|
if (updates.is_empty())
|
|
|
|
return false;
|
|
|
|
|
|
|
|
vlog.write(120, "flushChangeTracker");
|
|
|
|
|
|
|
|
// Translate the update coordinates from Screen coords to Desktop
|
|
|
|
updates.translate(screenRect.tl.negate());
|
|
|
|
|
|
|
|
// Clip the updates & flush them to the server
|
|
|
|
updates.copyTo(&clipper);
|
|
|
|
updates.clear();
|
|
|
|
return true;
|
|
|
|
}
|