mirror of
https://github.com/kasmtech/KasmVNC.git
synced 2024-11-26 10:03:18 +01:00
Properly limit mouse moves to once every 17 ms
Previous attempt in c958269 had a number of issues, this is a full rewrite, complete with improved unit tests. Fixes github issue #1402
This commit is contained in:
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8a8fa1d906
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19c473f792
@ -11,7 +11,6 @@ import { setCapture, stopEvent, getPointerEvent } from '../util/events.js';
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const WHEEL_STEP = 10; // Delta threshold for a mouse wheel step
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const WHEEL_STEP_TIMEOUT = 50; // ms
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const WHEEL_LINE_HEIGHT = 19;
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const MOUSE_MOVE_DELAY = 17; // Minimum wait (ms) between two mouse moves
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export default class Mouse {
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constructor(target) {
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@ -23,7 +22,6 @@ export default class Mouse {
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this._pos = null;
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this._wheelStepXTimer = null;
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this._wheelStepYTimer = null;
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this._oldMouseMoveTime = 0;
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this._accumulatedWheelDeltaX = 0;
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this._accumulatedWheelDeltaY = 0;
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@ -200,19 +198,7 @@ export default class Mouse {
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_handleMouseMove(e) {
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this._updateMousePosition(e);
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// Limit mouse move events to one every MOUSE_MOVE_DELAY ms
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clearTimeout(this.mouseMoveTimer);
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const newMouseMoveTime = Date.now();
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if (newMouseMoveTime < this._oldMouseMoveTime + MOUSE_MOVE_DELAY) {
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this.mouseMoveTimer = setTimeout(this.onmousemove.bind(this),
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MOUSE_MOVE_DELAY,
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this._pos.x, this._pos.y);
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} else {
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this.onmousemove(this._pos.x, this._pos.y);
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}
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this._oldMouseMoveTime = newMouseMoveTime;
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stopEvent(e);
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}
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@ -40,6 +40,9 @@ const DEFAULT_BACKGROUND = 'rgb(40, 40, 40)';
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var _videoQuality = 2;
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var _enableWebP = false;
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// Minimum wait (ms) between two mouse moves
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const MOUSE_MOVE_DELAY = 17;
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// Extended clipboard pseudo-encoding formats
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const extendedClipboardFormatText = 1;
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/*eslint-disable no-unused-vars */
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@ -138,6 +141,7 @@ export default class RFB extends EventTargetMixin {
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// Timers
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this._disconnTimer = null; // disconnection timer
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this._resizeTimeout = null; // resize rate limiting
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this._mouseMoveTimer = null;
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// Decoder states
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this._decoders = {};
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@ -152,7 +156,9 @@ export default class RFB extends EventTargetMixin {
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};
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// Mouse state
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this._mousePos = {};
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this._mouseButtonMask = 0;
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this._mouseLastMoveTime = 0;
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this._viewportDragging = false;
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this._viewportDragPos = {};
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this._viewportHasMoved = false;
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@ -564,6 +570,7 @@ export default class RFB extends EventTargetMixin {
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}
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}
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clearTimeout(this._resizeTimeout);
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clearTimeout(this._mouseMoveTimer);
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Log.Debug("<< RFB.disconnect");
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}
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@ -880,12 +887,6 @@ export default class RFB extends EventTargetMixin {
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}
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_handleMouseButton(x, y, down, bmask) {
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if (down) {
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this._mouseButtonMask |= bmask;
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} else {
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this._mouseButtonMask &= ~bmask;
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}
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if (this.dragViewport) {
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if (down && !this._viewportDragging) {
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this._viewportDragging = true;
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@ -903,24 +904,29 @@ export default class RFB extends EventTargetMixin {
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return;
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}
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if (this._viewOnly) { return; }
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// Otherwise we treat this as a mouse click event.
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// Send the button down event here, as the button up
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// event is sent at the end of this function.
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this.sentEventsCounter+=1;
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RFB.messages.pointerEvent(this._sock,
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this._display.absX(x),
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this._display.absY(y),
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bmask);
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this._sendMouse(x, y, bmask);
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}
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}
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if (this._viewOnly) { return; } // View only, skip mouse events
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if (this._rfbConnectionState !== 'connected') { return; }
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this.sentEventsCounter+=1;
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RFB.messages.pointerEvent(this._sock, this._display.absX(x), this._display.absY(y), this._mouseButtonMask);
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// Flush waiting move event first
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if (this._mouseMoveTimer !== null) {
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clearTimeout(this._mouseMoveTimer);
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this._mouseMoveTimer = null;
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this._sendMouse(x, y, this._mouseButtonMask);
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}
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if (down) {
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this._mouseButtonMask |= bmask;
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} else {
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this._mouseButtonMask &= ~bmask;
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}
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this._sendMouse(x, y, this._mouseButtonMask);
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}
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_handleMouseMove(x, y) {
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@ -940,10 +946,37 @@ export default class RFB extends EventTargetMixin {
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return;
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}
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this._mousePos = { 'x': x, 'y': y };
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// Limit many mouse move events to one every MOUSE_MOVE_DELAY ms
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if (this._mouseMoveTimer == null) {
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const timeSinceLastMove = Date.now() - this._mouseLastMoveTime;
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if (timeSinceLastMove > MOUSE_MOVE_DELAY) {
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this._sendMouse(x, y, this._mouseButtonMask);
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this._mouseLastMoveTime = Date.now();
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} else {
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// Too soon since the latest move, wait the remaining time
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this._mouseMoveTimer = setTimeout(() => {
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this._handleDelayedMouseMove();
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}, MOUSE_MOVE_DELAY - timeSinceLastMove);
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}
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}
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}
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_handleDelayedMouseMove() {
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this._mouseMoveTimer = null;
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this._sendMouse(this._mousePos.x, this._mousePos.y,
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this._mouseButtonMask);
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this._mouseLastMoveTime = Date.now();
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}
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_sendMouse(x, y, mask) {
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if (this._rfbConnectionState !== 'connected') { return; }
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if (this._viewOnly) { return; } // View only, skip mouse events
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if (this._rfbConnectionState !== 'connected') { return; }
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RFB.messages.pointerEvent(this._sock, this._display.absX(x), this._display.absY(y), this._mouseButtonMask);
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RFB.messages.pointerEvent(this._sock, this._display.absX(x),
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this._display.absY(y), mask);
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}
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// Message Handlers
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@ -300,72 +300,4 @@ describe('Mouse Event Handling', function () {
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expect(mouse.onmousebutton).to.have.callCount(4); // mouse down and up
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});
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});
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describe('Move events should be limited to one each 17 ms', function () {
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let mouse;
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beforeEach(function () {
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this.clock = sinon.useFakeTimers(Date.now());
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mouse = new Mouse(target);
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mouse.onmousemove = sinon.spy();
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});
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afterEach(function () {
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this.clock.restore();
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});
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it('should send a single move instantly', function () {
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mouse._handleMouseMove(mouseevent(
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'mousemove', { clientX: 1, clientY: 2 }));
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expect(mouse.onmousemove).to.have.callCount(1);
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});
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it('should delay one if two events are too close', function () {
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mouse._handleMouseMove(mouseevent(
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'mousemove', { clientX: 18, clientY: 30 }));
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mouse._handleMouseMove(mouseevent(
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'mousemove', { clientX: 20, clientY: 50 }));
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expect(mouse.onmousemove).to.have.callCount(1);
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this.clock.tick(100);
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expect(mouse.onmousemove).to.have.callCount(2);
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});
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it('should only send first and last of many close events', function () {
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mouse._handleMouseMove(mouseevent(
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'mousemove', { clientX: 18, clientY: 30 }));
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mouse._handleMouseMove(mouseevent(
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'mousemove', { clientX: 20, clientY: 50 }));
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mouse._handleMouseMove(mouseevent(
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'mousemove', { clientX: 21, clientY: 55 }));
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// Check positions to verify that the correct calls got through.
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//
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// The test canvas starts 10px from top and 10 px from left,
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// that means the relative coordinates are clientCoords - 10px
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expect(mouse.onmousemove).to.have.been.calledWith(8, 20);
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this.clock.tick(60);
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expect(mouse.onmousemove).to.have.callCount(2);
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expect(mouse.onmousemove).to.have.been.calledWith(11, 45);
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});
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it('should send events with enough time apart normally', function () {
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mouse._handleMouseMove(mouseevent(
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'mousemove', { clientX: 58, clientY: 60 }));
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expect(mouse.onmousemove).to.have.callCount(1);
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this.clock.tick(20);
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mouse._handleMouseMove(mouseevent(
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'mousemove', { clientX: 25, clientY: 60 }));
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expect(mouse.onmousemove).to.have.callCount(2);
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});
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});
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});
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@ -2730,56 +2730,145 @@ describe('Remote Frame Buffer Protocol Client', function () {
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});
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describe('Mouse event handlers', function () {
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beforeEach(function () {
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this.clock = sinon.useFakeTimers(Date.now());
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sinon.spy(RFB.messages, 'pointerEvent');
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});
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afterEach(function () {
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this.clock.restore();
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RFB.messages.pointerEvent.restore();
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});
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it('should not send button messages in view-only mode', function () {
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client._viewOnly = true;
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sinon.spy(client._sock, 'flush');
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client._handleMouseButton(0, 0, 1, 0x001);
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expect(client._sock.flush).to.not.have.been.called;
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expect(RFB.messages.pointerEvent).to.not.have.been.called;
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});
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it('should not send movement messages in view-only mode', function () {
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client._viewOnly = true;
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sinon.spy(client._sock, 'flush');
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client._handleMouseMove(0, 0);
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expect(client._sock.flush).to.not.have.been.called;
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expect(RFB.messages.pointerEvent).to.not.have.been.called;
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});
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it('should send a pointer event on mouse button presses', function () {
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client._handleMouseButton(10, 12, 1, 0x001);
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const pointer_msg = {_sQ: new Uint8Array(6), _sQlen: 0, flush: () => {}};
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RFB.messages.pointerEvent(pointer_msg, 10, 12, 0x001);
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expect(client._sock).to.have.sent(pointer_msg._sQ);
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expect(RFB.messages.pointerEvent).to.have.been.calledOnce;
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});
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it('should send a mask of 1 on mousedown', function () {
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client._handleMouseButton(10, 12, 1, 0x001);
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const pointer_msg = {_sQ: new Uint8Array(6), _sQlen: 0, flush: () => {}};
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RFB.messages.pointerEvent(pointer_msg, 10, 12, 0x001);
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expect(client._sock).to.have.sent(pointer_msg._sQ);
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client._handleMouseButton(11, 13, 1, 0x001);
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expect(RFB.messages.pointerEvent).to.have.been.calledWith(
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client._sock, 11, 13, 0x001);
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});
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it('should send a mask of 0 on mouseup', function () {
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client._mouse_buttonMask = 0x001;
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client._handleMouseButton(10, 12, 0, 0x001);
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const pointer_msg = {_sQ: new Uint8Array(6), _sQlen: 0, flush: () => {}};
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RFB.messages.pointerEvent(pointer_msg, 10, 12, 0x000);
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expect(client._sock).to.have.sent(pointer_msg._sQ);
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client._handleMouseButton(105, 120, 0, 0x001);
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expect(RFB.messages.pointerEvent).to.have.been.calledWith(
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client._sock, 105, 120, 0x000);
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});
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it('should send a pointer event on mouse movement', function () {
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client._handleMouseMove(10, 12);
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const pointer_msg = {_sQ: new Uint8Array(6), _sQlen: 0, flush: () => {}};
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RFB.messages.pointerEvent(pointer_msg, 10, 12, 0x000);
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expect(client._sock).to.have.sent(pointer_msg._sQ);
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it('should send a mask of 0 on mousemove', function () {
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client._handleMouseMove(100, 200);
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expect(RFB.messages.pointerEvent).to.have.been.calledWith(
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client._sock, 100, 200, 0x000);
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});
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it('should set the button mask so that future mouse movements use it', function () {
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client._handleMouseButton(10, 12, 1, 0x010);
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client._handleMouseMove(13, 9);
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const pointer_msg = {_sQ: new Uint8Array(12), _sQlen: 0, flush: () => {}};
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RFB.messages.pointerEvent(pointer_msg, 10, 12, 0x010);
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RFB.messages.pointerEvent(pointer_msg, 13, 9, 0x010);
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expect(client._sock).to.have.sent(pointer_msg._sQ);
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expect(RFB.messages.pointerEvent).to.have.been.calledTwice;
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expect(RFB.messages.pointerEvent).to.have.been.calledWith(
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client._sock, 13, 9, 0x010);
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});
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it('should send a single pointer event on mouse movement', function () {
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client._handleMouseMove(100, 200);
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this.clock.tick(100);
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expect(RFB.messages.pointerEvent).to.have.been.calledOnce;
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});
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it('should delay one move if two events are too close', function () {
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client._handleMouseMove(18, 30);
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client._handleMouseMove(20, 50);
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expect(RFB.messages.pointerEvent).to.have.been.calledOnce;
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this.clock.tick(100);
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expect(RFB.messages.pointerEvent).to.have.been.calledTwice;
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});
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it('should only send first and last move of many close events', function () {
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client._handleMouseMove(18, 40);
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client._handleMouseMove(20, 50);
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client._handleMouseMove(21, 55);
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expect(RFB.messages.pointerEvent).to.have.been.calledOnce;
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this.clock.tick(60);
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expect(RFB.messages.pointerEvent).to.have.been.calledTwice;
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expect(RFB.messages.pointerEvent.firstCall).to.have.been.calledWith(
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client._sock, 18, 40, 0x000);
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expect(RFB.messages.pointerEvent.secondCall).to.have.been.calledWith(
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client._sock, 21, 55, 0x000);
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});
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// We selected the 17ms since that is ~60 FPS
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it('should send move events every 17 ms', function () {
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client._handleMouseMove(1, 10); // instant send
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this.clock.tick(10);
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client._handleMouseMove(2, 20); // delayed
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this.clock.tick(10); // timeout send
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client._handleMouseMove(3, 30); // delayed
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this.clock.tick(10);
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client._handleMouseMove(4, 40); // delayed
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this.clock.tick(10); // timeout send
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client._handleMouseMove(5, 50); // delayed
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expect(RFB.messages.pointerEvent).to.have.callCount(3);
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expect(RFB.messages.pointerEvent.firstCall).to.have.been.calledWith(
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client._sock, 1, 10, 0x000);
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expect(RFB.messages.pointerEvent.secondCall).to.have.been.calledWith(
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client._sock, 2, 20, 0x000);
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expect(RFB.messages.pointerEvent.thirdCall).to.have.been.calledWith(
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client._sock, 4, 40, 0x000);
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});
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it('should send waiting move events before a button press', function () {
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client._handleMouseMove(13, 9);
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client._handleMouseMove(20, 70);
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client._handleMouseButton(10, 12, 1, 0x100);
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expect(RFB.messages.pointerEvent).to.have.been.calledThrice;
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expect(RFB.messages.pointerEvent.firstCall).to.have.been.calledWith(
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client._sock, 13, 9, 0x000);
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expect(RFB.messages.pointerEvent.secondCall).to.have.been.calledWith(
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client._sock, 10, 12, 0x000);
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expect(RFB.messages.pointerEvent.thirdCall).to.have.been.calledWith(
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client._sock, 10, 12, 0x100);
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});
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it('should not delay events when button mask changes', function () {
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client._handleMouseMove(13, 9); // instant
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client._handleMouseMove(11, 10); // delayed
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client._handleMouseButton(10, 12, 1, 0x010); // flush delayed
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expect(RFB.messages.pointerEvent).to.have.been.calledThrice;
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});
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it('should send move events with enough time apart normally', function () {
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client._handleMouseMove(58, 60);
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expect(RFB.messages.pointerEvent).to.have.been.calledOnce;
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this.clock.tick(20);
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client._handleMouseMove(25, 60);
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expect(RFB.messages.pointerEvent).to.have.been.calledTwice;
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});
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it('should not send waiting move events if disconnected', function () {
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client._handleMouseMove(88, 99);
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client._handleMouseMove(66, 77);
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client.disconnect();
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this.clock.tick(20);
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expect(RFB.messages.pointerEvent).to.have.been.calledOnce;
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});
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});
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