Previously all scrolling relied on "clicking" the up/down or left/right scroll buttons
which made it unprecise and to always scroll at the same speed.
Now we pass the scroll delta directly to the xorg input driver so the scroll is more responsinve and adaptive.
* Copy-paste bug in SSE2 scaling to under 0.5x
* Better handling of websocket frames
* KASM-1912 websocket crash, scaling bug
Co-authored-by: Lauri Kasanen <cand@gmx.com>
Co-authored-by: matt <matt@kasmweb.com>
This change adds support for the VMware Mouse Position
pseudo-encoding[1], which is used to notify VNC clients when X11 clients
call `XWarpPointer()`[2]. This function is called by SDL (and other
similar libraries) when they detect that the server does not support
native relative motion, like some RFB clients.
With this, RFB clients can choose to adjust the local cursor position
under certain circumstances to match what the server has set. For
instance, if pointer lock has been enabled on the client's machine and
the cursor is not being drawn locally, the local position of the cursor
is irrelevant, so the RFB client can use what the server sends as the
canonical absolute position of the cursor. This ultimately enables the
possibility of games (especially FPS games) to behave how users expect
(if the clients implement the corresponding change).
Part of: #619
1: https://github.com/rfbproto/rfbproto/blob/master/rfbproto.rst#vmware-cursor-position-pseudo-encoding
2: https://tronche.com/gui/x/xlib/input/XWarpPointer.html
3: https://hg.libsdl.org/SDL/file/28e3b60e2131/src/events/SDL_mouse.c#l804
We computed a safe area if a client gave us a bogus one, but we didn't
actually use it. Fix this properly and make sure we don't pass on bad
coordinates further.
Now measures over an entire update, which should hopefully give us more
stable values. They are still small values for fast networks though so
increase precision in the values we keep.
We can't safely use the normal timers in base classes as we cannot
guarantee that subclasses will call the base class' handleTimeout()
properly if the subclass overrides it.
If using SSecurityPlain and the user specifies an empty username
and password, it will invoke InStream::checkNoWait(0) which will
cause a division by zero when calculating the number of available
items.
Enhance InStream::check() to behave properly when asked for
zero items, or zero sized items.
Add comments to InStream::check(), InStream::checkNoWait(),
and InStream::readBytes() to document expected behaviour
when requested to check or read zero items, or an item with
zero size.
Created a new subclass of Exception called GAIException() that will
handle error messages from getaddrinfo() instead of letting Exception()
handle it. GAIException() will make use of gai_strerror() to map the
error code to text. On Windows, gai_strerrorW() must be used if the text
is encoded with UTF-8.
The previous error messages did not support Unicode characters. This
commit will use UTF-8 encoding to be able to display error messages in
every language.
There might be more bytes left in the current TLS record, even if
there is nothing on the underlying stream. Make sure we properly
return this when we aren't being requested to block.
Our fast paths assume that each channel fits in to a separate byte.
That means the shift needs to be a multiple of 8. Start actually
checking this so that a client cannot trip us up and possibly cause
incorrect code exection.
Issue found by Pavel Cheremushkin from Kaspersky Lab.
We use a lot of lengths given to us over the network, so be more
paranoid about them causing an overflow as otherwise an attacker
might trick us in to overwriting other memory.
This primarily affects the client which often gets lengths from the
server, but there are also some scenarios where the server might
theoretically be vulnerable.
Issue found by Pavel Cheremushkin from Kaspersky Lab.
Provides safety against them accidentally becoming negative because
of bugs in the calculations.
Also does the same to CharArray and friends as they were strongly
connection to the stream objects.
Otherwise we might be tricked in to reading and writing things at
incorrect offsets for pixels which ultimately could result in an
attacker writing things to the stack or heap and executing things
they shouldn't.
This only affects the server as the client never uses the pixel
format suggested by th server.
Issue found by Pavel Cheremushkin from Kaspersky Lab.
We always assumed there would be one pixel per row so a rect with
a zero width would result in us writing to unknown memory.
This could theoretically be used by a malicious server to inject
code in to the viewer process.
Issue found by Pavel Cheremushkin from Kaspersky Lab.