Otherwise we might be tricked in to reading and writing things at
incorrect offsets for pixels which ultimately could result in an
attacker writing things to the stack or heap and executing things
they shouldn't.
This only affects the server as the client never uses the pixel
format suggested by th server.
Issue found by Pavel Cheremushkin from Kaspersky Lab.
We always assumed there would be one pixel per row so a rect with
a zero width would result in us writing to unknown memory.
This could theoretically be used by a malicious server to inject
code in to the viewer process.
Issue found by Pavel Cheremushkin from Kaspersky Lab.
Move the checks around to avoid missing cases where we might access
memory that is no longer valid. Also avoid touching the underlying
stream implicitly (e.g. via the destructor) as it might also no
longer be valid.
A malicious server could theoretically use this for remote code
execution in the client.
Issue found by Pavel Cheremushkin from Kaspersky Lab