/* Copyright (C) 2002-2003 RealVNC Ltd. All Rights Reserved. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ // // rdr::OutStream marshalls data into a buffer stored in RDR (RFB Data // Representation). // #ifndef __RDR_OUTSTREAM_H__ #define __RDR_OUTSTREAM_H__ #include #include #include // for memcpy namespace rdr { class OutStream { protected: OutStream() {} public: virtual ~OutStream() {} // check() ensures there is buffer space for at least one item of size // itemSize bytes. Returns the number of items which fit (up to a maximum // of nItems). inline int check(int itemSize, int nItems=1) { if (ptr + itemSize * nItems > end) { if (ptr + itemSize > end) return overrun(itemSize, nItems); nItems = (end - ptr) / itemSize; } return nItems; } // writeU/SN() methods write unsigned and signed N-bit integers. inline void writeU8( U8 u) { check(1); *ptr++ = u; } inline void writeU16(U16 u) { check(2); *ptr++ = u >> 8; *ptr++ = (U8)u; } inline void writeU32(U32 u) { check(4); *ptr++ = u >> 24; *ptr++ = u >> 16; *ptr++ = u >> 8; *ptr++ = u; } inline void writeS8( S8 s) { writeU8((U8)s); } inline void writeS16(S16 s) { writeU16((U16)s); } inline void writeS32(S32 s) { writeU32((U32)s); } // writeString() writes a string - a U32 length followed by the data. The // given string should be null-terminated (but the terminating null is not // written to the stream). inline void writeString(const char* str) { U32 len = strlen(str); writeU32(len); writeBytes(str, len); } inline void pad(int bytes) { while (bytes-- > 0) writeU8(0); } inline void skip(int bytes) { while (bytes > 0) { int n = check(1, bytes); ptr += n; bytes -= n; } } // writeBytes() writes an exact number of bytes. void writeBytes(const void* data, int length) { const U8* dataPtr = (const U8*)data; const U8* dataEnd = dataPtr + length; while (dataPtr < dataEnd) { int n = check(1, dataEnd - dataPtr); memcpy(ptr, dataPtr, n); ptr += n; dataPtr += n; } } // copyBytes() efficiently transfers data between streams void copyBytes(InStream* is, int length) { while (length > 0) { int n = check(1, length); is->readBytes(ptr, n); ptr += n; length -= n; } } // writeOpaqueN() writes a quantity without byte-swapping. inline void writeOpaque8( U8 u) { writeU8(u); } inline void writeOpaque16(U16 u) { check(2); *ptr++ = ((U8*)&u)[0]; *ptr++ = ((U8*)&u)[1]; } inline void writeOpaque32(U32 u) { check(4); *ptr++ = ((U8*)&u)[0]; *ptr++ = ((U8*)&u)[1]; *ptr++ = ((U8*)&u)[2]; *ptr++ = ((U8*)&u)[3]; } // length() returns the length of the stream. virtual int length() = 0; // flush() requests that the stream be flushed. virtual void flush() {} // getptr(), getend() and setptr() are "dirty" methods which allow you to // manipulate the buffer directly. This is useful for a stream which is a // wrapper around an underlying stream. inline U8* getptr() { return ptr; } inline U8* getend() { return end; } inline void setptr(U8* p) { ptr = p; } private: // overrun() is implemented by a derived class to cope with buffer overrun. // It ensures there are at least itemSize bytes of buffer space. Returns // the number of items which fit (up to a maximum of nItems). itemSize is // supposed to be "small" (a few bytes). virtual int overrun(int itemSize, int nItems) = 0; protected: U8* ptr; U8* end; }; } #endif