/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * Copyright 2014 Pierre Ossman for Cendio AB * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ #ifndef __RFB_ZRLEENCODER_H__ #define __RFB_ZRLEENCODER_H__ #include #include #include namespace rfb { class ZRLEEncoder : public Encoder { public: ZRLEEncoder(SConnection* conn); virtual ~ZRLEEncoder(); virtual bool isSupported(); virtual void writeRect(const PixelBuffer* pb, const Palette& palette); virtual void writeSolidRect(int width, int height, const PixelFormat& pf, const rdr::U8* colour); protected: void writePaletteTile(const Rect& tile, const PixelBuffer* pb, const Palette& palette); void writePaletteRLETile(const Rect& tile, const PixelBuffer* pb, const Palette& palette); void writeRawTile(const Rect& tile, const PixelBuffer* pb, const Palette& palette); void writePalette(const PixelFormat& pf, const Palette& palette); void writePixels(const rdr::U8* buffer, const PixelFormat& pf, unsigned int count); protected: // Preprocessor generated, optimised methods void writePaletteTile(int width, int height, const rdr::U8* buffer, int stride, const PixelFormat& pf, const Palette& palette); void writePaletteTile(int width, int height, const rdr::U16* buffer, int stride, const PixelFormat& pf, const Palette& palette); void writePaletteTile(int width, int height, const rdr::U32* buffer, int stride, const PixelFormat& pf, const Palette& palette); void writePaletteRLETile(int width, int height, const rdr::U8* buffer, int stride, const PixelFormat& pf, const Palette& palette); void writePaletteRLETile(int width, int height, const rdr::U16* buffer, int stride, const PixelFormat& pf, const Palette& palette); void writePaletteRLETile(int width, int height, const rdr::U32* buffer, int stride, const PixelFormat& pf, const Palette& palette); protected: rdr::ZlibOutStream zos; rdr::MemOutStream mos; }; } #endif