/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * Copyright (C) 2011 D. R. Commander. All Rights Reserved. * Copyright 2009-2014 Pierre Ossman for Cendio AB * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ #include #include #include #include #include #include #include #include #include #ifdef _WIN32 #define strcasecmp _stricmp #endif using namespace rfb; rdr::U8 PixelFormat::upconvTable[256*8]; rdr::U8 PixelFormat::downconvTable[256*8]; class PixelFormat::Init { public: Init(); }; PixelFormat::Init PixelFormat::_init; PixelFormat::Init::Init() { int bits; // Shifting bits is almost perfect, but not quite. And // a lookup table is still quicker when there is a large // difference between the source and destination depth. for (bits = 1;bits <= 8;bits++) { int i, maxVal; rdr::U8 *subUpTable; rdr::U8 *subDownTable; maxVal = (1 << bits) - 1; subUpTable = &upconvTable[(bits-1)*256]; subDownTable = &downconvTable[(bits-1)*256]; for (i = 0;i <= maxVal;i++) subUpTable[i] = i * 255 / maxVal; // Duplicate the up table so that we don't have to care about // the upper bits when doing a lookup for (;i < 256;i += maxVal+1) memcpy(&subUpTable[i], &subUpTable[0], maxVal+1); for (i = 0;i <= 255;i++) subDownTable[i] = (i * maxVal + 128) / 255; } } PixelFormat::PixelFormat(int b, int d, bool e, bool t, int rm, int gm, int bm, int rs, int gs, int bs) : bpp(b), depth(d), trueColour(t), bigEndian(e), redMax(rm), greenMax(gm), blueMax(bm), redShift(rs), greenShift(gs), blueShift(bs) { assert(isSane()); updateState(); } PixelFormat::PixelFormat() : bpp(8), depth(8), trueColour(true), bigEndian(false), redMax(7), greenMax(7), blueMax(3), redShift(0), greenShift(3), blueShift(6) { updateState(); } bool PixelFormat::equal(const PixelFormat& other) const { if (bpp != other.bpp || depth != other.depth) return false; if (redMax != other.redMax) return false; if (greenMax != other.greenMax) return false; if (blueMax != other.blueMax) return false; // Endianness requires more care to determine compatibility if (bigEndian == other.bigEndian || bpp == 8) { if (redShift != other.redShift) return false; if (greenShift != other.greenShift) return false; if (blueShift != other.blueShift) return false; } else { // Has to be the same byte for each channel if (redShift/8 != (3 - other.redShift/8)) return false; if (greenShift/8 != (3 - other.greenShift/8)) return false; if (blueShift/8 != (3 - other.blueShift/8)) return false; // And the same bit offset within the byte if (redShift%8 != other.redShift%8) return false; if (greenShift%8 != other.greenShift%8) return false; if (blueShift%8 != other.blueShift%8) return false; // And not cross a byte boundary if (redShift/8 != (redShift + redBits - 1)/8) return false; if (greenShift/8 != (greenShift + greenBits - 1)/8) return false; if (blueShift/8 != (blueShift + blueBits - 1)/8) return false; } return true; } void PixelFormat::read(rdr::InStream* is) { bpp = is->readU8(); depth = is->readU8(); bigEndian = is->readU8(); trueColour = is->readU8(); redMax = is->readU16(); greenMax = is->readU16(); blueMax = is->readU16(); redShift = is->readU8(); greenShift = is->readU8(); blueShift = is->readU8(); is->skip(3); // We have no real support for colour maps. If the client // wants one, then we force a 8-bit true colour format and // pretend it's a colour map. if (!trueColour) { redMax = 7; greenMax = 7; blueMax = 3; redShift = 0; greenShift = 3; blueShift = 6; } if (!isSane()) throw Exception("invalid pixel format"); updateState(); } void PixelFormat::write(rdr::OutStream* os) const { os->writeU8(bpp); os->writeU8(depth); os->writeU8(bigEndian); os->writeU8(trueColour); os->writeU16(redMax); os->writeU16(greenMax); os->writeU16(blueMax); os->writeU8(redShift); os->writeU8(greenShift); os->writeU8(blueShift); os->pad(3); } bool PixelFormat::is888(void) const { if (!trueColour) return false; if (bpp != 32) return false; if (depth != 24) return false; if (redMax != 255) return false; if (greenMax != 255) return false; if (blueMax != 255) return false; if ((redShift & 0x7) != 0) return false; if ((greenShift & 0x7) != 0) return false; if ((blueShift & 0x7) != 0) return false; return true; } bool PixelFormat::isBigEndian(void) const { return bigEndian; } bool PixelFormat::isLittleEndian(void) const { return ! bigEndian; } void PixelFormat::bufferFromRGB(rdr::U8 *dst, const rdr::U8* src, int pixels) const { bufferFromRGB(dst, src, pixels, pixels, 1); } void PixelFormat::bufferFromRGB(rdr::U8 *dst, const rdr::U8* src, int w, int stride, int h) const { if (is888()) { // Optimised common case rdr::U8 *r, *g, *b, *x; if (bigEndian) { r = dst + (24 - redShift)/8; g = dst + (24 - greenShift)/8; b = dst + (24 - blueShift)/8; x = dst + (24 - (48 - redShift - greenShift - blueShift))/8; } else { r = dst + redShift/8; g = dst + greenShift/8; b = dst + blueShift/8; x = dst + (48 - redShift - greenShift - blueShift)/8; } int dstPad = (stride - w) * 4; while (h--) { int w_ = w; while (w_--) { *r = *(src++); *g = *(src++); *b = *(src++); *x = 0; r += 4; g += 4; b += 4; x += 4; } r += dstPad; g += dstPad; b += dstPad; x += dstPad; } } else { // Generic code int dstPad = (stride - w) * bpp/8; while (h--) { int w_ = w; while (w_--) { Pixel p; rdr::U8 r, g, b; r = *(src++); g = *(src++); b = *(src++); p = pixelFromRGB(r, g, b); bufferFromPixel(dst, p); dst += bpp/8; } dst += dstPad; } } } void PixelFormat::rgbFromBuffer(rdr::U8* dst, const rdr::U8* src, int pixels) const { rgbFromBuffer(dst, src, pixels, pixels, 1); } void PixelFormat::rgbFromBuffer(rdr::U8* dst, const rdr::U8* src, int w, int stride, int h) const { if (is888()) { // Optimised common case const rdr::U8 *r, *g, *b; if (bigEndian) { r = src + (24 - redShift)/8; g = src + (24 - greenShift)/8; b = src + (24 - blueShift)/8; } else { r = src + redShift/8; g = src + greenShift/8; b = src + blueShift/8; } int srcPad = (stride - w) * 4; while (h--) { int w_ = w; while (w_--) { *(dst++) = *r; *(dst++) = *g; *(dst++) = *b; r += 4; g += 4; b += 4; } r += srcPad; g += srcPad; b += srcPad; } } else { // Generic code int srcPad = (stride - w) * bpp/8; while (h--) { int w_ = w; while (w_--) { Pixel p; rdr::U8 r, g, b; p = pixelFromBuffer(src); rgbFromPixel(p, &r, &g, &b); *(dst++) = r; *(dst++) = g; *(dst++) = b; src += bpp/8; } src += srcPad; } } } Pixel PixelFormat::pixelFromPixel(const PixelFormat &srcPF, Pixel src) const { rdr::U16 r, g, b; srcPF.rgbFromPixel(src, &r, &g, &b); return pixelFromRGB(r, g, b); } void PixelFormat::bufferFromBuffer(rdr::U8* dst, const PixelFormat &srcPF, const rdr::U8* src, int pixels) const { bufferFromBuffer(dst, srcPF, src, pixels, 1, pixels, pixels); } #define IS_ALIGNED(v, a) (((intptr_t)v & (a-1)) == 0) void PixelFormat::bufferFromBuffer(rdr::U8* dst, const PixelFormat &srcPF, const rdr::U8* src, int w, int h, int dstStride, int srcStride) const { if (equal(srcPF)) { // Trivial case while (h--) { memcpy(dst, src, w * bpp/8); dst += dstStride * bpp/8; src += srcStride * srcPF.bpp/8; } } else if (is888() && srcPF.is888()) { // Optimised common case A: byte shuffling (e.g. endian conversion) rdr::U8 *d[4], *s[4]; int dstPad, srcPad; if (bigEndian) { s[0] = dst + (24 - redShift)/8; s[1] = dst + (24 - greenShift)/8; s[2] = dst + (24 - blueShift)/8; s[3] = dst + (24 - (48 - redShift - greenShift - blueShift))/8; } else { s[0] = dst + redShift/8; s[1] = dst + greenShift/8; s[2] = dst + blueShift/8; s[3] = dst + (48 - redShift - greenShift - blueShift)/8; } if (srcPF.bigEndian) { d[(24 - srcPF.redShift)/8] = s[0]; d[(24 - srcPF.greenShift)/8] = s[1]; d[(24 - srcPF.blueShift)/8] = s[2]; d[(24 - (48 - srcPF.redShift - srcPF.greenShift - srcPF.blueShift))/8] = s[3]; } else { d[srcPF.redShift/8] = s[0]; d[srcPF.greenShift/8] = s[1]; d[srcPF.blueShift/8] = s[2]; d[(48 - srcPF.redShift - srcPF.greenShift - srcPF.blueShift)/8] = s[3]; } dstPad = (dstStride - w) * 4; srcPad = (srcStride - w) * 4; while (h--) { int w_ = w; while (w_--) { *d[0] = *(src++); *d[1] = *(src++); *d[2] = *(src++); *d[3] = *(src++); d[0] += 4; d[1] += 4; d[2] += 4; d[3] += 4; } d[0] += dstPad; d[1] += dstPad; d[2] += dstPad; d[3] += dstPad; src += srcPad; } } else if (IS_ALIGNED(dst, bpp/8) && srcPF.is888()) { // Optimised common case B: 888 source switch (bpp) { case 8: directBufferFromBufferFrom888((rdr::U8*)dst, srcPF, src, w, h, dstStride, srcStride); break; case 16: directBufferFromBufferFrom888((rdr::U16*)dst, srcPF, src, w, h, dstStride, srcStride); break; case 32: directBufferFromBufferFrom888((rdr::U32*)dst, srcPF, src, w, h, dstStride, srcStride); break; } } else if (IS_ALIGNED(src, srcPF.bpp/8) && is888()) { // Optimised common case C: 888 destination switch (srcPF.bpp) { case 8: directBufferFromBufferTo888(dst, srcPF, (rdr::U8*)src, w, h, dstStride, srcStride); break; case 16: directBufferFromBufferTo888(dst, srcPF, (rdr::U16*)src, w, h, dstStride, srcStride); break; case 32: directBufferFromBufferTo888(dst, srcPF, (rdr::U32*)src, w, h, dstStride, srcStride); break; } } else { // Generic code int dstPad = (dstStride - w) * bpp/8; int srcPad = (srcStride - w) * srcPF.bpp/8; while (h--) { int w_ = w; while (w_--) { Pixel p; rdr::U8 r, g, b; p = srcPF.pixelFromBuffer(src); srcPF.rgbFromPixel(p, &r, &g, &b); p = pixelFromRGB(r, g, b); bufferFromPixel(dst, p); dst += bpp/8; src += srcPF.bpp/8; } dst += dstPad; src += srcPad; } } } void PixelFormat::print(char* str, int len) const { // Unfortunately snprintf is not widely available so we build the string up // using strncat - not pretty, but should be safe against buffer overruns. char num[20]; if (len < 1) return; str[0] = 0; strncat(str, "depth ", len-1-strlen(str)); sprintf(num,"%d",depth); strncat(str, num, len-1-strlen(str)); strncat(str, " (", len-1-strlen(str)); sprintf(num,"%d",bpp); strncat(str, num, len-1-strlen(str)); strncat(str, "bpp)", len-1-strlen(str)); if (bpp != 8) { if (bigEndian) strncat(str, " big-endian", len-1-strlen(str)); else strncat(str, " little-endian", len-1-strlen(str)); } if (!trueColour) { strncat(str, " color-map", len-1-strlen(str)); return; } if (blueShift == 0 && greenShift > blueShift && redShift > greenShift && blueMax == (1 << greenShift) - 1 && greenMax == (1 << (redShift-greenShift)) - 1 && redMax == (1 << (depth-redShift)) - 1) { strncat(str, " rgb", len-1-strlen(str)); sprintf(num,"%d",depth-redShift); strncat(str, num, len-1-strlen(str)); sprintf(num,"%d",redShift-greenShift); strncat(str, num, len-1-strlen(str)); sprintf(num,"%d",greenShift); strncat(str, num, len-1-strlen(str)); return; } if (redShift == 0 && greenShift > redShift && blueShift > greenShift && redMax == (1 << greenShift) - 1 && greenMax == (1 << (blueShift-greenShift)) - 1 && blueMax == (1 << (depth-blueShift)) - 1) { strncat(str, " bgr", len-1-strlen(str)); sprintf(num,"%d",depth-blueShift); strncat(str, num, len-1-strlen(str)); sprintf(num,"%d",blueShift-greenShift); strncat(str, num, len-1-strlen(str)); sprintf(num,"%d",greenShift); strncat(str, num, len-1-strlen(str)); return; } strncat(str, " rgb max ", len-1-strlen(str)); sprintf(num,"%d,",redMax); strncat(str, num, len-1-strlen(str)); sprintf(num,"%d,",greenMax); strncat(str, num, len-1-strlen(str)); sprintf(num,"%d",blueMax); strncat(str, num, len-1-strlen(str)); strncat(str, " shift ", len-1-strlen(str)); sprintf(num,"%d,",redShift); strncat(str, num, len-1-strlen(str)); sprintf(num,"%d,",greenShift); strncat(str, num, len-1-strlen(str)); sprintf(num,"%d",blueShift); strncat(str, num, len-1-strlen(str)); } bool PixelFormat::parse(const char* str) { char rgbbgr[4]; int bits1, bits2, bits3; if (sscanf(str, "%3s%1d%1d%1d", rgbbgr, &bits1, &bits2, &bits3) < 4) return false; depth = bits1 + bits2 + bits3; bpp = depth <= 8 ? 8 : ((depth <= 16) ? 16 : 32); trueColour = true; rdr::U32 endianTest = 1; bigEndian = (*(rdr::U8*)&endianTest == 0); greenShift = bits3; greenMax = (1 << bits2) - 1; if (strcasecmp(rgbbgr, "bgr") == 0) { redShift = 0; redMax = (1 << bits3) - 1; blueShift = bits3 + bits2; blueMax = (1 << bits1) - 1; } else if (strcasecmp(rgbbgr, "rgb") == 0) { blueShift = 0; blueMax = (1 << bits3) - 1; redShift = bits3 + bits2; redMax = (1 << bits1) - 1; } else { return false; } assert(isSane()); updateState(); return true; } static int bits(rdr::U16 value) { int bits; bits = 16; if (!(value & 0xff00)) { bits -= 8; value <<= 8; } if (!(value & 0xf000)) { bits -= 4; value <<= 4; } if (!(value & 0xc000)) { bits -= 2; value <<= 2; } if (!(value & 0x8000)) { bits -= 1; value <<= 1; } return bits; } void PixelFormat::updateState(void) { int endianTest = 1; redBits = bits(redMax); greenBits = bits(greenMax); blueBits = bits(blueMax); maxBits = redBits; if (greenBits > maxBits) maxBits = greenBits; if (blueBits > maxBits) maxBits = blueBits; minBits = redBits; if (greenBits < minBits) minBits = greenBits; if (blueBits < minBits) minBits = blueBits; if (((*(char*)&endianTest) == 0) != bigEndian) endianMismatch = true; else endianMismatch = false; } bool PixelFormat::isSane(void) { int totalBits; if ((bpp != 8) && (bpp != 16) && (bpp != 32)) return false; if (depth > bpp) return false; if (!trueColour && (depth != 8)) return false; if ((redMax & (redMax + 1)) != 0) return false; if ((greenMax & (greenMax + 1)) != 0) return false; if ((blueMax & (blueMax + 1)) != 0) return false; /* * We don't allow individual channels > 8 bits in order to keep our * conversions simple. */ if (redMax >= (1 << 8)) return false; if (greenMax >= (1 << 8)) return false; if (blueMax >= (1 << 8)) return false; totalBits = bits(redMax) + bits(greenMax) + bits(blueMax); if (totalBits > depth) return false; if ((bits(redMax) + redShift) > bpp) return false; if ((bits(greenMax) + greenShift) > bpp) return false; if ((bits(blueMax) + blueShift) > bpp) return false; if (((redMax << redShift) & (greenMax << greenShift)) != 0) return false; if (((redMax << redShift) & (blueMax << blueShift)) != 0) return false; if (((greenMax << greenShift) & (blueMax << blueShift)) != 0) return false; return true; } // Preprocessor generated, optimised methods #define INBPP 8 #define OUTBPP 8 #include "PixelFormatBPP.cxx" #undef OUTBPP #define OUTBPP 16 #include "PixelFormatBPP.cxx" #undef OUTBPP #define OUTBPP 32 #include "PixelFormatBPP.cxx" #undef OUTBPP #undef INBPP #define INBPP 16 #define OUTBPP 8 #include "PixelFormatBPP.cxx" #undef OUTBPP #define OUTBPP 16 #include "PixelFormatBPP.cxx" #undef OUTBPP #define OUTBPP 32 #include "PixelFormatBPP.cxx" #undef OUTBPP #undef INBPP #define INBPP 32 #define OUTBPP 8 #include "PixelFormatBPP.cxx" #undef OUTBPP #define OUTBPP 16 #include "PixelFormatBPP.cxx" #undef OUTBPP #define OUTBPP 32 #include "PixelFormatBPP.cxx" #undef OUTBPP #undef INBPP