/* * noVNC: HTML5 VNC client * Copyright (C) 2012 Joel Martin * Copyright (C) 2018 Samuel Mannehed for Cendio AB * Copyright (C) 2018 Pierre Ossman for Cendio AB * Licensed under MPL 2.0 (see LICENSE.txt) * * See README.md for usage and integration instructions. * */ import * as Log from '../util/logging.js'; export default class HextileDecoder { constructor() { this._tiles = 0; this._lastsubencoding = 0; } decodeRect(x, y, width, height, sock, display, depth) { if (this._tiles === 0) { this._tiles_x = Math.ceil(width / 16); this._tiles_y = Math.ceil(height / 16); this._total_tiles = this._tiles_x * this._tiles_y; this._tiles = this._total_tiles; } while (this._tiles > 0) { let bytes = 1; if (sock.rQwait("HEXTILE", bytes)) { return false; } let rQ = sock.rQ; let rQi = sock.rQi; let subencoding = rQ[rQi]; // Peek if (subencoding > 30) { // Raw throw new Error("Illegal hextile subencoding (subencoding: " + subencoding + ")"); } const curr_tile = this._total_tiles - this._tiles; const tile_x = curr_tile % this._tiles_x; const tile_y = Math.floor(curr_tile / this._tiles_x); const tx = x + tile_x * 16; const ty = y + tile_y * 16; const tw = Math.min(16, (x + width) - tx); const th = Math.min(16, (y + height) - ty); // Figure out how much we are expecting if (subencoding & 0x01) { // Raw bytes += tw * th * 4; } else { if (subencoding & 0x02) { // Background bytes += 4; } if (subencoding & 0x04) { // Foreground bytes += 4; } if (subencoding & 0x08) { // AnySubrects bytes++; // Since we aren't shifting it off if (sock.rQwait("HEXTILE", bytes)) { return false; } let subrects = rQ[rQi + bytes - 1]; // Peek if (subencoding & 0x10) { // SubrectsColoured bytes += subrects * (4 + 2); } else { bytes += subrects * 2; } } } if (sock.rQwait("HEXTILE", bytes)) { return false; } // We know the encoding and have a whole tile rQi++; if (subencoding === 0) { if (this._lastsubencoding & 0x01) { // Weird: ignore blanks are RAW Log.Debug(" Ignoring blank after RAW"); } else { display.fillRect(tx, ty, tw, th, this._background); } } else if (subencoding & 0x01) { // Raw display.blitImage(tx, ty, tw, th, rQ, rQi); rQi += bytes - 1; } else { if (subencoding & 0x02) { // Background this._background = [rQ[rQi], rQ[rQi + 1], rQ[rQi + 2], rQ[rQi + 3]]; rQi += 4; } if (subencoding & 0x04) { // Foreground this._foreground = [rQ[rQi], rQ[rQi + 1], rQ[rQi + 2], rQ[rQi + 3]]; rQi += 4; } display.startTile(tx, ty, tw, th, this._background); if (subencoding & 0x08) { // AnySubrects let subrects = rQ[rQi]; rQi++; for (let s = 0; s < subrects; s++) { let color; if (subencoding & 0x10) { // SubrectsColoured color = [rQ[rQi], rQ[rQi + 1], rQ[rQi + 2], rQ[rQi + 3]]; rQi += 4; } else { color = this._foreground; } const xy = rQ[rQi]; rQi++; const sx = (xy >> 4); const sy = (xy & 0x0f); const wh = rQ[rQi]; rQi++; const sw = (wh >> 4) + 1; const sh = (wh & 0x0f) + 1; display.subTile(sx, sy, sw, sh, color); } } display.finishTile(); } this._lastsubencoding = subencoding; this._tiles--; } return true; } }