/* Copyright (C) 2005 Martin Koegler * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ #include using namespace rfb; SSecurityStack::SSecurityStack(int Type, SSecurity* s0, SSecurity* s1) :state(0), state0(s0), state1(s1), type(Type) {} SSecurityStack::~SSecurityStack() { if (state0) delete state0; if (state1) delete state1; } bool SSecurityStack::processMsg(SConnection* cc) { bool res = true; if (state == 0) { if (state0) res = state0->processMsg(cc); if (!res) return res; state++; } if (state == 1) { if (state1) res = state1->processMsg(cc); if (!res) return res; state++; } return res; } const char* SSecurityStack::getUserName() const { const char* c = 0; if (state1 && !c) c = state1->getUserName(); if (state0 && !c) c = state0->getUserName(); return c; } SConnection::AccessRights SSecurityStack::getAccessRights() const { SConnection::AccessRights accessRights; if (!state0 && !state1) return SSecurity::getAccessRights(); accessRights = SConnection::AccessFull; if (state0) accessRights &= state0->getAccessRights(); if (state1) accessRights &= state1->getAccessRights(); return accessRights; }