/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * Copyright (c) 2012 University of Oslo. All Rights Reserved. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ // -=- UnixSocket.h - base-class for UNIX stream sockets. // This header also defines the UnixListener class, used // to listen for incoming socket connections over UNIX // // NB: Any file descriptors created by the UnixSocket or // UnixListener classes are close-on-exec if the OS supports // it. UnixSockets initialised with a caller-supplied fd // are NOT set to close-on-exec. #ifndef __NETWORK_UNIX_SOCKET_H__ #define __NETWORK_UNIX_SOCKET_H__ #include namespace network { class UnixSocket : public Socket { public: UnixSocket(int sock); UnixSocket(const char *name); virtual char* getPeerAddress(); virtual char* getPeerEndpoint(); virtual bool cork(bool enable); }; class UnixListener : public SocketListener { public: UnixListener(const char *listenaddr, int mode); virtual ~UnixListener(); int getMyPort(); protected: virtual Socket* createSocket(int fd); }; } #endif // __NETWORK_UNIX_SOCKET_H__