/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ // // InputHandler - abstract interface for accepting keyboard & // pointer input and clipboard data. // #ifndef __RFB_INPUTHANDLER_H__ #define __RFB_INPUTHANDLER_H__ #include #include #include namespace rfb { class InputHandler { public: virtual ~InputHandler() {} virtual void keyEvent(rdr::U32 __unused_attr keysym, rdr::U32 __unused_attr keycode, bool __unused_attr down) { } virtual void pointerEvent(const Point& __unused_attr pos, const Point& __unused_attr abspos, int __unused_attr buttonMask, const bool __unused_attr skipClick, const bool __unused_attr skipRelease, int scrollX, int scrollY) { } virtual void clientCutText(const char* __unused_attr str, int __unused_attr len) { } }; } #endif