/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * Copyright 2009-2014 Pierre Ossman for Cendio AB * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ // // SMsgWriter - class for writing RFB messages on the server side. // #ifndef __RFB_SMSGWRITER_H__ #define __RFB_SMSGWRITER_H__ #include #include #include namespace rdr { class OutStream; } namespace rfb { class ConnParams; struct ScreenSet; class SMsgWriter { public: SMsgWriter(ConnParams* cp, rdr::OutStream* os); virtual ~SMsgWriter(); // writeServerInit() must only be called at the appropriate time in the // protocol initialisation. void writeServerInit(); // Methods to write normal protocol messages // writeSetColourMapEntries() writes a setColourMapEntries message, using // the given colour entries. void writeSetColourMapEntries(int firstColour, int nColours, const rdr::U16 red[], const rdr::U16 green[], const rdr::U16 blue[]); // writeBell() and writeServerCutText() do the obvious thing. void writeBell(); void writeServerCutText(const char* str, int len); void writeClipboardCaps(rdr::U32 caps, const rdr::U32* lengths); void writeClipboardRequest(rdr::U32 flags); void writeClipboardPeek(rdr::U32 flags); void writeClipboardNotify(rdr::U32 flags); void writeClipboardProvide(rdr::U32 flags, const size_t* lengths, const rdr::U8* const* data); void writeStats(const char* str, int len); void writeRequestFrameStats(); // writeFence() sends a new fence request or response to the client. void writeFence(rdr::U32 flags, unsigned len, const char data[]); // writeEndOfContinuousUpdates() indicates that we have left continuous // updates mode. void writeEndOfContinuousUpdates(); // writeSetDesktopSize() won't actually write immediately, but will // write the relevant pseudo-rectangle as part of the next update. bool writeSetDesktopSize(); // Same thing for the extended version. The first version queues up a // generic update of the current server state, but the second queues a // specific message. bool writeExtendedDesktopSize(); bool writeExtendedDesktopSize(rdr::U16 reason, rdr::U16 result, int fb_width, int fb_height, const ScreenSet& layout); bool writeSetDesktopName(); // Like setDesktopSize, we can't just write out a cursor message // immediately. bool writeSetCursor(); bool writeSetXCursor(); bool writeSetCursorWithAlpha(); bool writeSetVMwareCursor(); // Notifies the client that the cursor pointer was moved by the server. void writeCursorPos(); // Same for LED state message bool writeLEDState(); // And QEMU keyboard event handshake bool writeQEMUKeyEvent(); // needFakeUpdate() returns true when an immediate update is needed in // order to flush out pseudo-rectangles to the client. bool needFakeUpdate(); // needNoDataUpdate() returns true when an update without any // framebuffer changes need to be sent (using writeNoDataUpdate()). // Commonly this is an update that modifies the size of the framebuffer // or the screen layout. bool needNoDataUpdate(); // writeNoDataUpdate() write a framebuffer update containing only // pseudo-rectangles. void writeNoDataUpdate(); // writeFramebufferUpdateStart() initiates an update which you can fill // in using writeCopyRect() and encoders. Finishing the update by calling // writeFramebufferUpdateEnd(). void writeFramebufferUpdateStart(int nRects); void writeFramebufferUpdateEnd(); // There is no explicit encoder for CopyRect rects. void writeCopyRect(const Rect& r, int srcX, int srcY); // Encoders should call these to mark the start and stop of individual // rects. void startRect(const Rect& r, int enc); void endRect(); protected: void startMsg(int type); void endMsg(); void writePseudoRects(); void writeNoDataRects(); void writeSetDesktopSizeRect(int width, int height); void writeExtendedDesktopSizeRect(rdr::U16 reason, rdr::U16 result, int fb_width, int fb_height, const ScreenSet& layout); void writeSetDesktopNameRect(const char *name); void writeSetCursorRect(int width, int height, int hotspotX, int hotspotY, const void* data, const void* mask); void writeSetXCursorRect(int width, int height, int hotspotX, int hotspotY, const void* data, const void* mask); void writeSetCursorWithAlphaRect(int width, int height, int hotspotX, int hotspotY, const rdr::U8* data); void writeSetVMwareCursorRect(int width, int height, int hotspotX, int hotspotY, const rdr::U8* data); void writeSetVMwareCursorPositionRect(int hotspotX, int hotspotY); void writeLEDStateRect(rdr::U8 state); void writeQEMUKeyEventRect(); ConnParams* cp; rdr::OutStream* os; int nRectsInUpdate; int nRectsInHeader; bool needSetDesktopSize; bool needExtendedDesktopSize; bool needSetDesktopName; bool needSetCursor; bool needSetXCursor; bool needSetCursorWithAlpha; bool needSetVMWareCursor; bool needCursorPos; bool needLEDState; bool needQEMUKeyEvent; typedef struct { rdr::U16 reason, result; int fb_width, fb_height; ScreenSet layout; } ExtendedDesktopSizeMsg; std::list extendedDesktopSizeMsgs; }; } #endif