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25b8e64adb
This change adds support for the VMware Mouse Position pseudo-encoding[1], which is used to notify VNC clients when X11 clients call `XWarpPointer()`[2]. This function is called by SDL (and other similar libraries) when they detect that the server does not support native relative motion, like some RFB clients. With this, RFB clients can choose to adjust the local cursor position under certain circumstances to match what the server has set. For instance, if pointer lock has been enabled on the client's machine and the cursor is not being drawn locally, the local position of the cursor is irrelevant, so the RFB client can use what the server sends as the canonical absolute position of the cursor. This ultimately enables the possibility of games (especially FPS games) to behave how users expect (if the clients implement the corresponding change). Part of: #619 1: https://github.com/rfbproto/rfbproto/blob/master/rfbproto.rst#vmware-cursor-position-pseudo-encoding 2: https://tronche.com/gui/x/xlib/input/XWarpPointer.html 3: https://hg.libsdl.org/SDL/file/28e3b60e2131/src/events/SDL_mouse.c#l804
174 lines
5.9 KiB
C++
174 lines
5.9 KiB
C++
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
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* Copyright 2009-2014 Pierre Ossman for Cendio AB
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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//
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// SMsgWriter - class for writing RFB messages on the server side.
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//
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#ifndef __RFB_SMSGWRITER_H__
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#define __RFB_SMSGWRITER_H__
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#include <rdr/types.h>
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#include <rfb/encodings.h>
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#include <rfb/ScreenSet.h>
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namespace rdr { class OutStream; }
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namespace rfb {
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class ConnParams;
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struct ScreenSet;
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class SMsgWriter {
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public:
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SMsgWriter(ConnParams* cp, rdr::OutStream* os);
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virtual ~SMsgWriter();
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// writeServerInit() must only be called at the appropriate time in the
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// protocol initialisation.
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void writeServerInit();
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// Methods to write normal protocol messages
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// writeSetColourMapEntries() writes a setColourMapEntries message, using
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// the given colour entries.
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void writeSetColourMapEntries(int firstColour, int nColours,
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const rdr::U16 red[],
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const rdr::U16 green[],
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const rdr::U16 blue[]);
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// writeBell() and writeServerCutText() do the obvious thing.
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void writeBell();
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void writeServerCutText(const char* str, int len);
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void writeStats(const char* str, int len);
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// writeFence() sends a new fence request or response to the client.
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void writeFence(rdr::U32 flags, unsigned len, const char data[]);
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// writeEndOfContinuousUpdates() indicates that we have left continuous
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// updates mode.
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void writeEndOfContinuousUpdates();
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// writeSetDesktopSize() won't actually write immediately, but will
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// write the relevant pseudo-rectangle as part of the next update.
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bool writeSetDesktopSize();
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// Same thing for the extended version. The first version queues up a
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// generic update of the current server state, but the second queues a
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// specific message.
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bool writeExtendedDesktopSize();
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bool writeExtendedDesktopSize(rdr::U16 reason, rdr::U16 result,
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int fb_width, int fb_height,
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const ScreenSet& layout);
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bool writeSetDesktopName();
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// Like setDesktopSize, we can't just write out a cursor message
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// immediately.
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bool writeSetCursor();
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bool writeSetXCursor();
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bool writeSetCursorWithAlpha();
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// Notifies the client that the cursor pointer was moved by the server.
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void writeCursorPos();
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// Same for LED state message
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bool writeLEDState();
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// And QEMU keyboard event handshake
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bool writeQEMUKeyEvent();
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// needFakeUpdate() returns true when an immediate update is needed in
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// order to flush out pseudo-rectangles to the client.
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bool needFakeUpdate();
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// needNoDataUpdate() returns true when an update without any
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// framebuffer changes need to be sent (using writeNoDataUpdate()).
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// Commonly this is an update that modifies the size of the framebuffer
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// or the screen layout.
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bool needNoDataUpdate();
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// writeNoDataUpdate() write a framebuffer update containing only
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// pseudo-rectangles.
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void writeNoDataUpdate();
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// writeFramebufferUpdateStart() initiates an update which you can fill
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// in using writeCopyRect() and encoders. Finishing the update by calling
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// writeFramebufferUpdateEnd().
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void writeFramebufferUpdateStart(int nRects);
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void writeFramebufferUpdateEnd();
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// There is no explicit encoder for CopyRect rects.
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void writeCopyRect(const Rect& r, int srcX, int srcY);
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// Encoders should call these to mark the start and stop of individual
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// rects.
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void startRect(const Rect& r, int enc);
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void endRect();
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protected:
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void startMsg(int type);
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void endMsg();
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void writePseudoRects();
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void writeNoDataRects();
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void writeSetDesktopSizeRect(int width, int height);
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void writeExtendedDesktopSizeRect(rdr::U16 reason, rdr::U16 result,
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int fb_width, int fb_height,
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const ScreenSet& layout);
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void writeSetDesktopNameRect(const char *name);
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void writeSetCursorRect(int width, int height,
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int hotspotX, int hotspotY,
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const void* data, const void* mask);
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void writeSetXCursorRect(int width, int height,
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int hotspotX, int hotspotY,
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const void* data, const void* mask);
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void writeSetCursorWithAlphaRect(int width, int height,
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int hotspotX, int hotspotY,
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const rdr::U8* data);
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void writeSetVMwareCursorPositionRect(int hotspotX, int hotspotY);
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void writeLEDStateRect(rdr::U8 state);
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void writeQEMUKeyEventRect();
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ConnParams* cp;
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rdr::OutStream* os;
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int nRectsInUpdate;
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int nRectsInHeader;
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bool needSetDesktopSize;
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bool needExtendedDesktopSize;
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bool needSetDesktopName;
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bool needSetCursor;
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bool needSetXCursor;
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bool needSetCursorWithAlpha;
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bool needCursorPos;
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bool needLEDState;
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bool needQEMUKeyEvent;
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typedef struct {
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rdr::U16 reason, result;
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int fb_width, fb_height;
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ScreenSet layout;
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} ExtendedDesktopSizeMsg;
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std::list<ExtendedDesktopSizeMsg> extendedDesktopSizeMsgs;
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};
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}
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#endif
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