KasmVNC/common/rfb/VNCServerST.cxx
lhchavez 25b8e64adb Add support for notifying clients about pointer movements
This change adds support for the VMware Mouse Position
pseudo-encoding[1], which is used to notify VNC clients when X11 clients
call `XWarpPointer()`[2]. This function is called by SDL (and other
similar libraries)  when they detect that the server does not support
native relative motion, like some RFB clients.

With this, RFB clients can choose to adjust the local cursor position
under certain circumstances to match what the server has set. For
instance, if pointer lock has been enabled on the client's machine and
the cursor is not being drawn locally, the local position of the cursor
is irrelevant, so the RFB client can use what the server sends as the
canonical absolute position of the cursor. This ultimately enables the
possibility of games (especially FPS games) to behave how users expect
(if the clients implement the corresponding change).

Part of: #619

1: https://github.com/rfbproto/rfbproto/blob/master/rfbproto.rst#vmware-cursor-position-pseudo-encoding
2: https://tronche.com/gui/x/xlib/input/XWarpPointer.html
3: https://hg.libsdl.org/SDL/file/28e3b60e2131/src/events/SDL_mouse.c#l804
2021-03-29 11:27:54 +03:00

1055 lines
29 KiB
C++

/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
* Copyright 2009-2018 Pierre Ossman for Cendio AB
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
// -=- Single-Threaded VNC Server implementation
// Note about how sockets get closed:
//
// Closing sockets to clients is non-trivial because the code which calls
// VNCServerST must explicitly know about all the sockets (so that it can block
// on them appropriately). However, VNCServerST may want to close clients for
// a number of reasons, and from a variety of entry points. The simplest is
// when processSocketEvent() is called for a client, and the remote end has
// closed its socket. A more complex reason is when processSocketEvent() is
// called for a client which has just sent a ClientInit with the shared flag
// set to false - in this case we want to close all other clients. Yet another
// reason for disconnecting clients is when the desktop size has changed as a
// result of a call to setPixelBuffer().
//
// The responsibility for creating and deleting sockets is entirely with the
// calling code. When VNCServerST wants to close a connection to a client it
// calls the VNCSConnectionST's close() method which calls shutdown() on the
// socket. Eventually the calling code will notice that the socket has been
// shut down and call removeSocket() so that we can delete the
// VNCSConnectionST. Note that the socket must not be deleted by the calling
// code until after removeSocket() has been called.
//
// One minor complication is that we don't allocate a VNCSConnectionST object
// for a blacklisted host (since we want to minimise the resources used for
// dealing with such a connection). In order to properly implement the
// getSockets function, we must maintain a separate closingSockets list,
// otherwise blacklisted connections might be "forgotten".
#include <assert.h>
#include <stdlib.h>
#include <network/GetAPI.h>
#include <rfb/ComparingUpdateTracker.h>
#include <rfb/KeyRemapper.h>
#include <rfb/ListConnInfo.h>
#include <rfb/Security.h>
#include <rfb/ServerCore.h>
#include <rfb/VNCServerST.h>
#include <rfb/VNCSConnectionST.h>
#include <rfb/util.h>
#include <rfb/ledStates.h>
#include <rdr/types.h>
#include <fcntl.h>
#include <sys/inotify.h>
#include <unistd.h>
#include <wordexp.h>
using namespace rfb;
static LogWriter slog("VNCServerST");
LogWriter VNCServerST::connectionsLog("Connections");
EncCache VNCServerST::encCache;
//
// -=- VNCServerST Implementation
//
static char kasmpasswdpath[4096];
// -=- Constructors/Destructor
static void mixedPercentages() {
slog.error("Mixing percentages and absolute values in DLP_Region is not allowed");
exit(1);
}
static void parseRegionPart(const bool percents, rdr::U16 &pcdest, int &dest,
char **inptr) {
char *nextptr, *ptr;
ptr = *inptr;
int val = strtol(ptr, &nextptr, 10);
if (!*ptr || ptr == nextptr) {
slog.error("Invalid value for DLP_Region");
exit(1);
}
ptr = nextptr;
if (*ptr == '%') {
if (!percents)
mixedPercentages();
pcdest = val;
if (val < 0 || val > 100) {
slog.error("Percent must be 0-100");
exit(1);
}
ptr++;
} else if (percents) {
mixedPercentages();
}
dest = val;
for (; *ptr && *ptr == ','; ptr++);
*inptr = ptr;
}
VNCServerST::VNCServerST(const char* name_, SDesktop* desktop_)
: blHosts(&blacklist), desktop(desktop_), desktopStarted(false),
blockCounter(0), pb(0), blackedpb(0), ledState(ledUnknown),
name(strDup(name_)), pointerClient(0), comparer(0),
cursor(new Cursor(0, 0, Point(), NULL)),
renderedCursorInvalid(false),
queryConnectionHandler(0), keyRemapper(&KeyRemapper::defInstance),
lastConnectionTime(0), disableclients(false),
frameTimer(this), apimessager(NULL)
{
lastUserInputTime = lastDisconnectTime = time(0);
slog.debug("creating single-threaded server %s", name.buf);
DLPRegion.enabled = DLPRegion.percents = false;
if (Server::DLP_Region[0]) {
unsigned len = strlen(Server::DLP_Region);
unsigned i;
unsigned commas = 0;
int val;
char *ptr, *nextptr;
for (i = 0; i < len; i++) {
if (Server::DLP_Region[i] == ',')
commas++;
}
if (commas != 3) {
slog.error("DLP_Region must contain four values");
exit(1);
}
ptr = (char *) (const char *) Server::DLP_Region;
val = strtol(ptr, &nextptr, 10);
if (!*ptr || ptr == nextptr) {
slog.error("Invalid value for DLP_Region");
exit(1);
}
ptr = nextptr;
if (*ptr == '%') {
DLPRegion.percents = true;
DLPRegion.pcx1 = val;
ptr++;
}
DLPRegion.x1 = val;
for (; *ptr && *ptr == ','; ptr++);
parseRegionPart(DLPRegion.percents, DLPRegion.pcy1, DLPRegion.y1,
&ptr);
parseRegionPart(DLPRegion.percents, DLPRegion.pcx2, DLPRegion.x2,
&ptr);
parseRegionPart(DLPRegion.percents, DLPRegion.pcy2, DLPRegion.y2,
&ptr);
// Validity checks
if (!DLPRegion.percents) {
if (DLPRegion.x1 > 0 && DLPRegion.x2 > 0 && DLPRegion.x2 <= DLPRegion.x1) {
slog.error("DLP_Region x2 must be > x1");
exit(1);
}
if (DLPRegion.y1 > 0 && DLPRegion.y2 > 0 && DLPRegion.y2 <= DLPRegion.y1) {
slog.error("DLP_Region y2 must be > y1");
exit(1);
}
}
DLPRegion.enabled = 1;
}
kasmpasswdpath[0] = '\0';
wordexp_t wexp;
if (!wordexp(rfb::Server::kasmPasswordFile, &wexp, WRDE_NOCMD))
strncpy(kasmpasswdpath, wexp.we_wordv[0], 4096);
kasmpasswdpath[4095] = '\0';
wordfree(&wexp);
if (kasmpasswdpath[0] && access(kasmpasswdpath, R_OK) == 0) {
// Set up a watch on the password file
inotifyfd = inotify_init();
if (inotifyfd < 0)
slog.error("Failed to init inotify");
int flags = fcntl(inotifyfd, F_GETFL, 0);
fcntl(inotifyfd, F_SETFL, flags | O_NONBLOCK);
if (inotify_add_watch(inotifyfd, kasmpasswdpath, IN_CLOSE_WRITE | IN_DELETE_SELF) < 0)
slog.error("Failed to set watch");
}
}
VNCServerST::~VNCServerST()
{
slog.debug("shutting down server %s", name.buf);
// Close any active clients, with appropriate logging & cleanup
closeClients("Server shutdown");
// Stop trying to render things
stopFrameClock();
// Delete all the clients, and their sockets, and any closing sockets
// NB: Deleting a client implicitly removes it from the clients list
while (!clients.empty()) {
delete clients.front();
}
// Stop the desktop object if active, *only* after deleting all clients!
stopDesktop();
if (comparer)
comparer->logStats();
delete comparer;
delete cursor;
}
// SocketServer methods
void VNCServerST::addSocket(network::Socket* sock, bool outgoing)
{
// - Check the connection isn't black-marked
// *** do this in getSecurity instead?
CharArray address(sock->getPeerAddress());
if (blHosts->isBlackmarked(address.buf)) {
connectionsLog.error("blacklisted: %s", address.buf);
try {
SConnection::writeConnFailedFromScratch("Too many security failures",
&sock->outStream());
} catch (rdr::Exception&) {
}
sock->shutdown();
closingSockets.push_back(sock);
return;
}
if (clients.empty()) {
lastConnectionTime = time(0);
}
VNCSConnectionST* client = new VNCSConnectionST(this, sock, outgoing);
client->init();
}
void VNCServerST::removeSocket(network::Socket* sock) {
// - If the socket has resources allocated to it, delete them
std::list<VNCSConnectionST*>::iterator ci;
for (ci = clients.begin(); ci != clients.end(); ci++) {
if ((*ci)->getSock() == sock) {
// - Delete the per-Socket resources
delete *ci;
// - Check that the desktop object is still required
if (authClientCount() == 0)
stopDesktop();
if (comparer)
comparer->logStats();
return;
}
}
// - If the Socket has no resources, it may have been a closingSocket
closingSockets.remove(sock);
}
void VNCServerST::processSocketReadEvent(network::Socket* sock)
{
// - Find the appropriate VNCSConnectionST and process the event
std::list<VNCSConnectionST*>::iterator ci;
for (ci = clients.begin(); ci != clients.end(); ci++) {
if ((*ci)->getSock() == sock) {
(*ci)->processMessages();
return;
}
}
throw rdr::Exception("invalid Socket in VNCServerST");
}
void VNCServerST::processSocketWriteEvent(network::Socket* sock)
{
// - Find the appropriate VNCSConnectionST and process the event
std::list<VNCSConnectionST*>::iterator ci;
for (ci = clients.begin(); ci != clients.end(); ci++) {
if ((*ci)->getSock() == sock) {
(*ci)->flushSocket();
return;
}
}
throw rdr::Exception("invalid Socket in VNCServerST");
}
int VNCServerST::checkTimeouts()
{
int timeout = 0;
std::list<VNCSConnectionST*>::iterator ci, ci_next;
soonestTimeout(&timeout, Timer::checkTimeouts());
for (ci=clients.begin();ci!=clients.end();ci=ci_next) {
ci_next = ci; ci_next++;
soonestTimeout(&timeout, (*ci)->checkIdleTimeout());
}
int timeLeft;
time_t now = time(0);
// Check MaxDisconnectionTime
if (rfb::Server::maxDisconnectionTime && clients.empty()) {
if (now < lastDisconnectTime) {
// Someone must have set the time backwards.
slog.info("Time has gone backwards - resetting lastDisconnectTime");
lastDisconnectTime = now;
}
timeLeft = lastDisconnectTime + rfb::Server::maxDisconnectionTime - now;
if (timeLeft < -60) {
// Someone must have set the time forwards.
slog.info("Time has gone forwards - resetting lastDisconnectTime");
lastDisconnectTime = now;
timeLeft = rfb::Server::maxDisconnectionTime;
}
if (timeLeft <= 0) {
slog.info("MaxDisconnectionTime reached, exiting");
exit(0);
}
soonestTimeout(&timeout, timeLeft * 1000);
}
// Check MaxConnectionTime
if (rfb::Server::maxConnectionTime && lastConnectionTime && !clients.empty()) {
if (now < lastConnectionTime) {
// Someone must have set the time backwards.
slog.info("Time has gone backwards - resetting lastConnectionTime");
lastConnectionTime = now;
}
timeLeft = lastConnectionTime + rfb::Server::maxConnectionTime - now;
if (timeLeft < -60) {
// Someone must have set the time forwards.
slog.info("Time has gone forwards - resetting lastConnectionTime");
lastConnectionTime = now;
timeLeft = rfb::Server::maxConnectionTime;
}
if (timeLeft <= 0) {
slog.info("MaxConnectionTime reached, exiting");
exit(0);
}
soonestTimeout(&timeout, timeLeft * 1000);
}
// Check MaxIdleTime
if (rfb::Server::maxIdleTime) {
if (now < lastUserInputTime) {
// Someone must have set the time backwards.
slog.info("Time has gone backwards - resetting lastUserInputTime");
lastUserInputTime = now;
}
timeLeft = lastUserInputTime + rfb::Server::maxIdleTime - now;
if (timeLeft < -60) {
// Someone must have set the time forwards.
slog.info("Time has gone forwards - resetting lastUserInputTime");
lastUserInputTime = now;
timeLeft = rfb::Server::maxIdleTime;
}
if (timeLeft <= 0) {
slog.info("MaxIdleTime reached, exiting");
exit(0);
}
soonestTimeout(&timeout, timeLeft * 1000);
}
return timeout;
}
// VNCServer methods
void VNCServerST::blockUpdates()
{
blockCounter++;
stopFrameClock();
}
void VNCServerST::unblockUpdates()
{
assert(blockCounter > 0);
blockCounter--;
// Restart the frame clock if we have updates
if (blockCounter == 0) {
if (!comparer->is_empty())
startFrameClock();
}
}
void VNCServerST::setPixelBuffer(PixelBuffer* pb_, const ScreenSet& layout)
{
if (comparer)
comparer->logStats();
pb = pb_;
delete comparer;
comparer = 0;
screenLayout = layout;
if (!pb) {
screenLayout = ScreenSet();
if (desktopStarted)
throw Exception("setPixelBuffer: null PixelBuffer when desktopStarted?");
return;
}
// Assume the framebuffer contents wasn't saved and reset everything
// that tracks its contents
comparer = new ComparingUpdateTracker(pb);
renderedCursorInvalid = true;
add_changed(pb->getRect());
// Make sure that we have at least one screen
if (screenLayout.num_screens() == 0)
screenLayout.add_screen(Screen(0, 0, 0, pb->width(), pb->height(), 0));
std::list<VNCSConnectionST*>::iterator ci, ci_next;
for (ci=clients.begin();ci!=clients.end();ci=ci_next) {
ci_next = ci; ci_next++;
(*ci)->pixelBufferChange();
// Since the new pixel buffer means an ExtendedDesktopSize needs to
// be sent anyway, we don't need to call screenLayoutChange.
}
}
void VNCServerST::setPixelBuffer(PixelBuffer* pb_)
{
ScreenSet layout = screenLayout;
// Check that the screen layout is still valid
if (pb_ && !layout.validate(pb_->width(), pb_->height())) {
Rect fbRect;
ScreenSet::iterator iter, iter_next;
fbRect.setXYWH(0, 0, pb_->width(), pb_->height());
for (iter = layout.begin();iter != layout.end();iter = iter_next) {
iter_next = iter; ++iter_next;
if (iter->dimensions.enclosed_by(fbRect))
continue;
iter->dimensions = iter->dimensions.intersect(fbRect);
if (iter->dimensions.is_empty()) {
slog.info("Removing screen %d (%x) as it is completely outside the new framebuffer",
(int)iter->id, (unsigned)iter->id);
layout.remove_screen(iter->id);
}
}
}
setPixelBuffer(pb_, layout);
}
void VNCServerST::setScreenLayout(const ScreenSet& layout)
{
if (!pb)
throw Exception("setScreenLayout: new screen layout without a PixelBuffer");
if (!layout.validate(pb->width(), pb->height()))
throw Exception("setScreenLayout: invalid screen layout");
screenLayout = layout;
std::list<VNCSConnectionST*>::iterator ci, ci_next;
for (ci=clients.begin();ci!=clients.end();ci=ci_next) {
ci_next = ci; ci_next++;
(*ci)->screenLayoutChangeOrClose(reasonServer);
}
}
void VNCServerST::bell()
{
std::list<VNCSConnectionST*>::iterator ci, ci_next;
for (ci = clients.begin(); ci != clients.end(); ci = ci_next) {
ci_next = ci; ci_next++;
(*ci)->bellOrClose();
}
}
void VNCServerST::serverCutText(const char* str, int len)
{
std::list<VNCSConnectionST*>::iterator ci, ci_next;
for (ci = clients.begin(); ci != clients.end(); ci = ci_next) {
ci_next = ci; ci_next++;
(*ci)->serverCutTextOrClose(str, len);
}
}
void VNCServerST::setName(const char* name_)
{
name.replaceBuf(strDup(name_));
std::list<VNCSConnectionST*>::iterator ci, ci_next;
for (ci = clients.begin(); ci != clients.end(); ci = ci_next) {
ci_next = ci; ci_next++;
(*ci)->setDesktopNameOrClose(name_);
}
}
void VNCServerST::add_changed(const Region& region)
{
if (comparer == NULL)
return;
comparer->add_changed(region);
startFrameClock();
}
void VNCServerST::add_copied(const Region& dest, const Point& delta)
{
if (comparer == NULL)
return;
comparer->add_copied(dest, delta);
startFrameClock();
}
void VNCServerST::setCursor(int width, int height, const Point& newHotspot,
const rdr::U8* data)
{
delete cursor;
cursor = new Cursor(width, height, newHotspot, data);
cursor->crop();
renderedCursorInvalid = true;
std::list<VNCSConnectionST*>::iterator ci, ci_next;
for (ci = clients.begin(); ci != clients.end(); ci = ci_next) {
ci_next = ci; ci_next++;
(*ci)->renderedCursorChange();
(*ci)->setCursorOrClose();
}
}
void VNCServerST::setCursorPos(const Point& pos, bool warped)
{
if (!cursorPos.equals(pos)) {
cursorPos = pos;
renderedCursorInvalid = true;
std::list<VNCSConnectionST*>::iterator ci;
for (ci = clients.begin(); ci != clients.end(); ci++) {
(*ci)->renderedCursorChange();
if (warped)
(*ci)->cursorPositionChange();
}
}
}
void VNCServerST::setLEDState(unsigned int state)
{
std::list<VNCSConnectionST*>::iterator ci, ci_next;
if (state == ledState)
return;
ledState = state;
for (ci = clients.begin(); ci != clients.end(); ci = ci_next) {
ci_next = ci; ci_next++;
(*ci)->setLEDStateOrClose(state);
}
}
// Other public methods
void VNCServerST::approveConnection(network::Socket* sock, bool accept,
const char* reason)
{
std::list<VNCSConnectionST*>::iterator ci;
for (ci = clients.begin(); ci != clients.end(); ci++) {
if ((*ci)->getSock() == sock) {
(*ci)->approveConnectionOrClose(accept, reason);
return;
}
}
}
void VNCServerST::closeClients(const char* reason, network::Socket* except)
{
std::list<VNCSConnectionST*>::iterator i, next_i;
for (i=clients.begin(); i!=clients.end(); i=next_i) {
next_i = i; next_i++;
if ((*i)->getSock() != except)
(*i)->close(reason);
}
}
void VNCServerST::getSockets(std::list<network::Socket*>* sockets)
{
sockets->clear();
std::list<VNCSConnectionST*>::iterator ci;
for (ci = clients.begin(); ci != clients.end(); ci++) {
sockets->push_back((*ci)->getSock());
}
std::list<network::Socket*>::iterator si;
for (si = closingSockets.begin(); si != closingSockets.end(); si++) {
sockets->push_back(*si);
}
}
SConnection* VNCServerST::getSConnection(network::Socket* sock) {
std::list<VNCSConnectionST*>::iterator ci;
for (ci = clients.begin(); ci != clients.end(); ci++) {
if ((*ci)->getSock() == sock)
return *ci;
}
return 0;
}
bool VNCServerST::handleTimeout(Timer* t)
{
if (t == &frameTimer) {
// We keep running until we go a full interval without any updates
if (comparer->is_empty())
return false;
writeUpdate();
// If this is the first iteration then we need to adjust the timeout
if (frameTimer.getTimeoutMs() != 1000/rfb::Server::frameRate) {
frameTimer.start(1000/rfb::Server::frameRate);
return false;
}
return true;
}
return false;
}
// -=- Internal methods
void VNCServerST::startDesktop()
{
if (!desktopStarted) {
slog.debug("starting desktop");
desktop->start(this);
if (!pb)
throw Exception("SDesktop::start() did not set a valid PixelBuffer");
desktopStarted = true;
// The tracker might have accumulated changes whilst we were
// stopped, so flush those out
if (!comparer->is_empty())
writeUpdate();
}
}
void VNCServerST::stopDesktop()
{
if (desktopStarted) {
slog.debug("stopping desktop");
desktopStarted = false;
desktop->stop();
stopFrameClock();
}
}
int VNCServerST::authClientCount() {
int count = 0;
std::list<VNCSConnectionST*>::iterator ci;
for (ci = clients.begin(); ci != clients.end(); ci++) {
if ((*ci)->authenticated())
count++;
}
return count;
}
inline bool VNCServerST::needRenderedCursor()
{
std::list<VNCSConnectionST*>::iterator ci;
for (ci = clients.begin(); ci != clients.end(); ci++)
if ((*ci)->needRenderedCursor()) return true;
return false;
}
void VNCServerST::startFrameClock()
{
if (frameTimer.isStarted())
return;
if (blockCounter > 0)
return;
if (!desktopStarted)
return;
// The first iteration will be just half a frame as we get a very
// unstable update rate if we happen to be perfectly in sync with
// the application's update rate
frameTimer.start(1000/rfb::Server::frameRate/2);
}
void VNCServerST::stopFrameClock()
{
frameTimer.stop();
}
int VNCServerST::msToNextUpdate()
{
// FIXME: If the application is updating slower than frameRate then
// we could allow the clients more time here
if (!frameTimer.isStarted())
return 1000/rfb::Server::frameRate/2;
else
return frameTimer.getRemainingMs();
}
static void checkAPIMessages(network::GetAPIMessager *apimessager)
{
if (pthread_mutex_lock(&apimessager->userMutex))
return;
const unsigned num = apimessager->actionQueue.size();
unsigned i;
for (i = 0; i < num; i++) {
slog.info("Main thread processing user API request %u/%u", i + 1, num);
const network::GetAPIMessager::action_data &act = apimessager->actionQueue[i];
struct kasmpasswd_t *set = NULL;
unsigned s;
bool found;
switch (act.action) {
case network::GetAPIMessager::USER_REMOVE:
set = readkasmpasswd(kasmpasswdpath);
found = false;
for (s = 0; s < set->num; s++) {
if (!strcmp(set->entries[s].user, act.data.user)) {
set->entries[s].user[0] = '\0';
found = true;
break;
}
}
if (found) {
writekasmpasswd(kasmpasswdpath, set);
slog.info("User %s removed", act.data.user);
} else {
slog.error("Tried to remove nonexistent user %s", act.data.user);
}
break;
case network::GetAPIMessager::USER_GIVE_CONTROL:
set = readkasmpasswd(kasmpasswdpath);
found = false;
for (s = 0; s < set->num; s++) {
if (!strcmp(set->entries[s].user, act.data.user)) {
set->entries[s].write = 1;
found = true;
} else {
set->entries[s].write = 0;
}
}
if (found) {
writekasmpasswd(kasmpasswdpath, set);
slog.info("User %s given control", act.data.user);
} else {
slog.error("Tried to give control to nonexistent user %s", act.data.user);
}
break;
}
if (set) {
free(set->entries);
free(set);
}
}
apimessager->actionQueue.clear();
pthread_mutex_unlock(&apimessager->userMutex);
}
void VNCServerST::translateDLPRegion(rdr::U16 &x1, rdr::U16 &y1, rdr::U16 &x2, rdr::U16 &y2) const
{
if (DLPRegion.percents) {
x1 = DLPRegion.pcx1 ? DLPRegion.pcx1 * pb->getRect().width() / 100 : 0;
y1 = DLPRegion.pcy1 ? DLPRegion.pcy1 * pb->getRect().height() / 100 : 0;
x2 = DLPRegion.pcx2 ? (100 - DLPRegion.pcx2) * pb->getRect().width() / 100 : pb->getRect().width();
y2 = DLPRegion.pcy2 ? (100 - DLPRegion.pcy2) * pb->getRect().height() / 100 : pb->getRect().height();
} else {
x1 = abs(DLPRegion.x1);
y1 = abs(DLPRegion.y1);
x2 = pb->getRect().width();
y2 = pb->getRect().height();
if (DLPRegion.x2 < 0)
x2 += DLPRegion.x2;
else if (DLPRegion.x2 > 0)
x2 = DLPRegion.x2;
if (DLPRegion.y2 < 0)
y2 += DLPRegion.y2;
else if (DLPRegion.y2 > 0)
y2 = DLPRegion.y2;
}
if (y2 > pb->getRect().height())
y2 = pb->getRect().height() - 1;
if (x2 > pb->getRect().width())
x2 = pb->getRect().width() - 1;
//slog.info("DLP_Region vals %u,%u %u,%u", x1, y1, x2, y2);
}
void VNCServerST::blackOut()
{
// Compute the region, since the resolution may have changed
rdr::U16 x1, y1, x2, y2;
translateDLPRegion(x1, y1, x2, y2);
if (blackedpb)
delete blackedpb;
blackedpb = new ManagedPixelBuffer(pb->getPF(), pb->getRect().width(), pb->getRect().height());
int stride;
const rdr::U8 *src = pb->getBuffer(pb->getRect(), &stride);
rdr::U8 *data = blackedpb->getBufferRW(pb->getRect(), &stride);
stride *= 4;
memcpy(data, src, stride * pb->getRect().height());
rdr::U16 y;
const rdr::U16 w = pb->getRect().width();
const rdr::U16 h = pb->getRect().height();
for (y = 0; y < h; y++) {
if (y < y1 || y > y2) {
memset(data, 0, stride);
} else {
if (x1)
memset(data, 0, x1 * 4);
if (x2)
memset(&data[x2 * 4], 0, (w - x2) * 4);
}
data += stride;
}
}
// writeUpdate() is called on a regular interval in order to see what
// updates are pending and propagates them to the update tracker for
// each client. It uses the ComparingUpdateTracker's compare() method
// to filter out areas of the screen which haven't actually changed. It
// also checks the state of the (server-side) rendered cursor, if
// necessary rendering it again with the correct background.
void VNCServerST::writeUpdate()
{
UpdateInfo ui;
Region toCheck;
std::list<VNCSConnectionST*>::iterator ci, ci_next;
assert(blockCounter == 0);
assert(desktopStarted);
if (DLPRegion.enabled) {
comparer->enable_copyrect(false);
blackOut();
}
comparer->getUpdateInfo(&ui, pb->getRect());
toCheck = ui.changed.union_(ui.copied);
Region cursorReg;
if (needRenderedCursor()) {
Rect clippedCursorRect = Rect(0, 0, cursor->width(), cursor->height())
.translate(cursorPos.subtract(cursor->hotspot()))
.intersect(pb->getRect());
if (!toCheck.intersect(clippedCursorRect).is_empty())
renderedCursorInvalid = true;
cursorReg = clippedCursorRect;
}
pb->grabRegion(toCheck);
if (getComparerState())
comparer->enable();
else
comparer->disable();
// Skip scroll detection if the client is slow, and didn't get the previous one yet
if (comparer->compare(clients.size() == 1 && (*clients.begin())->has_copypassed(),
cursorReg))
comparer->getUpdateInfo(&ui, pb->getRect());
comparer->clear();
encCache.clear();
encCache.enabled = clients.size() > 1;
// Check if the password file was updated
bool permcheck = false;
if (inotifyfd >= 0) {
char buf[256];
int ret = read(inotifyfd, buf, 256);
int pos = 0;
while (ret > 0) {
const struct inotify_event * const ev = (struct inotify_event *) &buf[pos];
if (ev->mask & IN_IGNORED) {
// file was deleted, set new watch
if (inotify_add_watch(inotifyfd, kasmpasswdpath, IN_CLOSE_WRITE | IN_DELETE_SELF) < 0)
slog.error("Failed to set watch");
}
permcheck = true;
ret -= sizeof(struct inotify_event) - ev->len;
pos += sizeof(struct inotify_event) - ev->len;
}
}
if (apimessager) {
apimessager->mainUpdateScreen(pb);
checkAPIMessages(apimessager);
}
for (ci = clients.begin(); ci != clients.end(); ci = ci_next) {
ci_next = ci; ci_next++;
if (permcheck)
(*ci)->recheckPerms();
(*ci)->add_copied(ui.copied, ui.copy_delta);
(*ci)->add_copypassed(ui.copypassed);
(*ci)->add_changed(ui.changed);
(*ci)->writeFramebufferUpdateOrClose();
}
}
// checkUpdate() is called by clients to see if it is safe to read from
// the framebuffer at this time.
Region VNCServerST::getPendingRegion()
{
UpdateInfo ui;
// Block clients as the frame buffer cannot be safely accessed
if (blockCounter > 0)
return pb->getRect();
// Block client from updating if there are pending updates
if (comparer->is_empty())
return Region();
comparer->getUpdateInfo(&ui, pb->getRect());
return ui.changed.union_(ui.copied);
}
const RenderedCursor* VNCServerST::getRenderedCursor()
{
if (renderedCursorInvalid) {
renderedCursor.update(pb, cursor, cursorPos);
renderedCursorInvalid = false;
}
return &renderedCursor;
}
void VNCServerST::getConnInfo(ListConnInfo * listConn)
{
listConn->Clear();
listConn->setDisable(getDisable());
if (clients.empty())
return;
std::list<VNCSConnectionST*>::iterator i;
for (i = clients.begin(); i != clients.end(); i++)
listConn->addInfo((void*)(*i), (*i)->getSock()->getPeerAddress(),
(*i)->getStartTime(), (*i)->getStatus());
}
void VNCServerST::setConnStatus(ListConnInfo* listConn)
{
setDisable(listConn->getDisable());
if (listConn->Empty() || clients.empty()) return;
for (listConn->iBegin(); !listConn->iEnd(); listConn->iNext()) {
VNCSConnectionST* conn = (VNCSConnectionST*)listConn->iGetConn();
std::list<VNCSConnectionST*>::iterator i;
for (i = clients.begin(); i != clients.end(); i++) {
if ((*i) == conn) {
int status = listConn->iGetStatus();
if (status == 3) {
(*i)->close(0);
} else {
(*i)->setStatus(status);
}
break;
}
}
}
}
void VNCServerST::notifyScreenLayoutChange(VNCSConnectionST* requester)
{
std::list<VNCSConnectionST*>::iterator ci, ci_next;
for (ci=clients.begin();ci!=clients.end();ci=ci_next) {
ci_next = ci; ci_next++;
if ((*ci) == requester)
continue;
(*ci)->screenLayoutChangeOrClose(reasonOtherClient);
}
}
bool VNCServerST::getComparerState()
{
if (rfb::Server::compareFB == 0)
return false;
if (rfb::Server::compareFB != 2)
return true;
std::list<VNCSConnectionST*>::iterator ci, ci_next;
for (ci=clients.begin();ci!=clients.end();ci=ci_next) {
ci_next = ci; ci_next++;
if ((*ci)->getComparerState())
return true;
}
return false;
}