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https://github.com/kasmtech/KasmVNC.git
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323 lines
8.7 KiB
C++
323 lines
8.7 KiB
C++
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
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* Copyright 2014-2017 Pierre Ossman for Cendio AB
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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#include <assert.h>
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#include <string.h>
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#include <rfb/Cursor.h>
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#include <rfb/LogWriter.h>
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#include <rfb/Exception.h>
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using namespace rfb;
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static LogWriter vlog("Cursor");
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Cursor::Cursor(int width, int height, const Point& hotspot,
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const rdr::U8* data) :
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width_(width), height_(height), hotspot_(hotspot)
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{
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this->data = new rdr::U8[width_*height_*4];
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memcpy(this->data, data, width_*height_*4);
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}
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Cursor::Cursor(const Cursor& other) :
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width_(other.width_), height_(other.height_),
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hotspot_(other.hotspot_)
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{
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data = new rdr::U8[width_*height_*4];
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memcpy(data, other.data, width_*height_*4);
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}
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Cursor::~Cursor()
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{
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delete [] data;
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}
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static unsigned short pow223[] = { 0, 30, 143, 355, 676, 1113, 1673,
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2361, 3181, 4139, 5237, 6479, 7869,
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9409, 11103, 12952, 14961, 17130,
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19462, 21960, 24626, 27461, 30467,
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33647, 37003, 40535, 44245, 48136,
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52209, 56466, 60907, 65535 };
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static unsigned short ipow(unsigned short val, unsigned short lut[])
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{
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int idx = val >> (16-5);
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int a, b;
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if (val < 0x8000) {
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a = lut[idx];
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b = lut[idx+1];
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} else {
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a = lut[idx-1];
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b = lut[idx];
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}
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return (val & 0x7ff) * (b-a) / 0x7ff + a;
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}
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static unsigned short srgb_to_lin(unsigned char srgb)
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{
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return ipow((unsigned)srgb * 65535 / 255, pow223);
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}
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// Floyd-Steinberg dithering
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static void dither(int width, int height, int* data)
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{
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for (int y = 0; y < height; y++) {
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for (int x_ = 0; x_ < width; x_++) {
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int x = (y & 1) ? (width - x_ - 1) : x_;
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int error;
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if (data[x] > 32767) {
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error = data[x] - 65535;
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data[x] = 65535;
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} else {
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error = data[x] - 0;
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data[x] = 0;
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}
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if (y & 1) {
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if (x > 0) {
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data[x - 1] += error * 7 / 16;
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}
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if ((y + 1) < height) {
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if (x > 0)
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data[x - 1 + width] += error * 3 / 16;
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data[x + width] += error * 5 / 16;
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if ((x + 1) < width)
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data[x + 1] += error * 1 / 16;
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}
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} else {
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if ((x + 1) < width) {
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data[x + 1] += error * 7 / 16;
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}
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if ((y + 1) < height) {
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if ((x + 1) < width)
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data[x + 1 + width] += error * 3 / 16;
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data[x + width] += error * 5 / 16;
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if (x > 0)
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data[x - 1] += error * 1 / 16;
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}
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}
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}
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data += width;
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}
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}
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rdr::U8* Cursor::getBitmap() const
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{
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// First step is converting to luminance
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int luminance[width()*height()];
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int *lum_ptr = luminance;
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const rdr::U8 *data_ptr = data;
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for (int y = 0; y < height(); y++) {
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for (int x = 0; x < width(); x++) {
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// Use BT.709 coefficients for grayscale
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*lum_ptr = 0;
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*lum_ptr += (int)srgb_to_lin(data_ptr[0]) * 6947; // 0.2126
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*lum_ptr += (int)srgb_to_lin(data_ptr[1]) * 23436; // 0.7152
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*lum_ptr += (int)srgb_to_lin(data_ptr[2]) * 2366; // 0.0722
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*lum_ptr /= 32768;
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lum_ptr++;
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data_ptr += 4;
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}
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}
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// Then diterhing
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dither(width(), height(), luminance);
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// Then conversion to a bit mask
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rdr::U8Array source((width()+7)/8*height());
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memset(source.buf, 0, (width()+7)/8*height());
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int maskBytesPerRow = (width() + 7) / 8;
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lum_ptr = luminance;
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data_ptr = data;
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for (int y = 0; y < height(); y++) {
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for (int x = 0; x < width(); x++) {
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int byte = y * maskBytesPerRow + x / 8;
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int bit = 7 - x % 8;
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if (*lum_ptr > 32767)
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source.buf[byte] |= (1 << bit);
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lum_ptr++;
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data_ptr += 4;
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}
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}
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return source.takeBuf();
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}
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rdr::U8* Cursor::getMask() const
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{
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// First step is converting to integer array
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int alpha[width()*height()];
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int *alpha_ptr = alpha;
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const rdr::U8 *data_ptr = data;
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for (int y = 0; y < height(); y++) {
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for (int x = 0; x < width(); x++) {
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*alpha_ptr = (int)data_ptr[3] * 65535 / 255;
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alpha_ptr++;
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data_ptr += 4;
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}
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}
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// Then diterhing
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dither(width(), height(), alpha);
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// Then conversion to a bit mask
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rdr::U8Array mask((width()+7)/8*height());
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memset(mask.buf, 0, (width()+7)/8*height());
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int maskBytesPerRow = (width() + 7) / 8;
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alpha_ptr = alpha;
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data_ptr = data;
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for (int y = 0; y < height(); y++) {
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for (int x = 0; x < width(); x++) {
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int byte = y * maskBytesPerRow + x / 8;
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int bit = 7 - x % 8;
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if (*alpha_ptr > 32767)
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mask.buf[byte] |= (1 << bit);
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alpha_ptr++;
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data_ptr += 4;
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}
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}
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return mask.takeBuf();
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}
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// crop() determines the "busy" rectangle for the cursor - the minimum bounding
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// rectangle containing actual pixels. This isn't the most efficient algorithm
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// but it's short. For sanity, we make sure that the busy rectangle always
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// includes the hotspot (the hotspot is unsigned on the wire so otherwise it
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// would cause problems if it was above or left of the actual pixels)
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void Cursor::crop()
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{
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Rect busy = Rect(0, 0, width_, height_);
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busy = busy.intersect(Rect(hotspot_.x, hotspot_.y,
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hotspot_.x+1, hotspot_.y+1));
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int x, y;
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rdr::U8 *data_ptr = data;
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for (y = 0; y < height(); y++) {
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for (x = 0; x < width(); x++) {
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if (data_ptr[3] > 0) {
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if (x < busy.tl.x) busy.tl.x = x;
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if (x+1 > busy.br.x) busy.br.x = x+1;
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if (y < busy.tl.y) busy.tl.y = y;
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if (y+1 > busy.br.y) busy.br.y = y+1;
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}
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data_ptr += 4;
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}
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}
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if (width() == busy.width() && height() == busy.height()) return;
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// Copy the pixel data
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int newDataLen = busy.area() * 4;
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rdr::U8* newData = new rdr::U8[newDataLen];
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data_ptr = newData;
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for (y = busy.tl.y; y < busy.br.y; y++) {
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memcpy(data_ptr, data + y*width()*4 + busy.tl.x*4, busy.width()*4);
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data_ptr += busy.width()*4;
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}
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// Set the size and data to the new, cropped cursor.
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width_ = busy.width();
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height_ = busy.height();
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hotspot_ = hotspot_.subtract(busy.tl);
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delete [] data;
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data = newData;
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}
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RenderedCursor::RenderedCursor()
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{
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}
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const rdr::U8* RenderedCursor::getBuffer(const Rect& _r, int* stride) const
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{
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Rect r;
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r = _r.translate(offset.negate());
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if (!r.enclosed_by(buffer.getRect()))
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throw Exception("RenderedCursor: Invalid area requested");
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return buffer.getBuffer(r, stride);
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}
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void RenderedCursor::update(PixelBuffer* framebuffer,
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Cursor* cursor, const Point& pos)
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{
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Point rawOffset, diff;
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Rect clippedRect;
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const rdr::U8* data;
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int stride;
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assert(framebuffer);
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assert(cursor);
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format = framebuffer->getPF();
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width_ = framebuffer->width();
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height_ = framebuffer->height();
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rawOffset = pos.subtract(cursor->hotspot());
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clippedRect = Rect(0, 0, cursor->width(), cursor->height())
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.translate(rawOffset)
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.intersect(framebuffer->getRect());
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offset = clippedRect.tl;
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buffer.setPF(format);
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buffer.setSize(clippedRect.width(), clippedRect.height());
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// Bail out early to avoid pestering the framebuffer with
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// bogus coordinates
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if (clippedRect.area() == 0)
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return;
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data = framebuffer->getBuffer(buffer.getRect(offset), &stride);
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buffer.imageRect(buffer.getRect(), data, stride);
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diff = offset.subtract(rawOffset);
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for (int y = 0;y < buffer.height();y++) {
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for (int x = 0;x < buffer.width();x++) {
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size_t idx;
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rdr::U8 bg[4], fg[4];
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rdr::U8 rgb[3];
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idx = (y+diff.y)*cursor->width() + (x+diff.x);
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memcpy(fg, cursor->getBuffer() + idx*4, 4);
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if (fg[3] == 0x00)
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continue;
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else if (fg[3] == 0xff) {
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memcpy(rgb, fg, 3);
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} else {
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buffer.getImage(bg, Rect(x, y, x+1, y+1));
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format.rgbFromBuffer(rgb, bg, 1);
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// FIXME: Gamma aware blending
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for (int i = 0;i < 3;i++) {
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rgb[i] = (unsigned)rgb[i]*(255-fg[3])/255 +
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(unsigned)fg[i]*fg[3]/255;
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}
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}
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format.bufferFromRGB(bg, rgb, 1);
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buffer.imageRect(Rect(x, y, x+1, y+1), bg);
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}
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}
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}
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