KasmVNC/common/rfb/SMsgHandler.cxx
2020-09-20 12:16:44 +00:00

94 lines
2.2 KiB
C++

/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
* Copyright 2009-2011 Pierre Ossman for Cendio AB
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
#include <rfb/Exception.h>
#include <rfb/SMsgHandler.h>
#include <rfb/ScreenSet.h>
using namespace rfb;
SMsgHandler::SMsgHandler()
{
}
SMsgHandler::~SMsgHandler()
{
}
void SMsgHandler::clientInit(bool shared)
{
}
void SMsgHandler::setPixelFormat(const PixelFormat& pf)
{
cp.setPF(pf);
}
void SMsgHandler::setEncodings(int nEncodings, const rdr::S32* encodings)
{
bool firstFence, firstContinuousUpdates, firstLEDState,
firstQEMUKeyEvent;
firstFence = !cp.supportsFence;
firstContinuousUpdates = !cp.supportsContinuousUpdates;
firstLEDState = !cp.supportsLEDState;
firstQEMUKeyEvent = !cp.supportsQEMUKeyEvent;
cp.setEncodings(nEncodings, encodings);
supportsLocalCursor();
if (cp.supportsFence && firstFence)
supportsFence();
if (cp.supportsContinuousUpdates && firstContinuousUpdates)
supportsContinuousUpdates();
if (cp.supportsLEDState && firstLEDState)
supportsLEDState();
if (cp.supportsQEMUKeyEvent && firstQEMUKeyEvent)
supportsQEMUKeyEvent();
}
void SMsgHandler::supportsLocalCursor()
{
}
void SMsgHandler::supportsFence()
{
}
void SMsgHandler::supportsContinuousUpdates()
{
}
void SMsgHandler::supportsLEDState()
{
}
void SMsgHandler::supportsQEMUKeyEvent()
{
}
void SMsgHandler::setDesktopSize(int fb_width, int fb_height,
const ScreenSet& layout)
{
cp.width = fb_width;
cp.height = fb_height;
cp.screenLayout = layout;
}