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https://github.com/kasmtech/KasmVNC.git
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252 lines
6.0 KiB
C++
252 lines
6.0 KiB
C++
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
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* Copyright 2014 Pierre Ossman for Cendio AB
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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#include <rdr/OutStream.h>
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#include <rfb/Exception.h>
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#include <rfb/encodings.h>
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#include <rfb/ConnParams.h>
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#include <rfb/Palette.h>
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#include <rfb/SConnection.h>
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#include <rfb/ZRLEEncoder.h>
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#include <rfb/Configuration.h>
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using namespace rfb;
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IntParameter zlibLevel("ZlibLevel","Zlib compression level",-1);
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ZRLEEncoder::ZRLEEncoder(SConnection* conn)
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: Encoder(conn, encodingZRLE, EncoderPlain, 127),
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zos(0,zlibLevel), mos(129*1024)
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{
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zos.setUnderlying(&mos);
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}
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ZRLEEncoder::~ZRLEEncoder()
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{
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zos.setUnderlying(NULL);
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}
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bool ZRLEEncoder::isSupported()
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{
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return conn->cp.supportsEncoding(encodingZRLE);
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}
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void ZRLEEncoder::writeRect(const PixelBuffer* pb, const Palette& palette)
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{
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int x, y;
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Rect tile;
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rdr::OutStream* os;
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// A bit of a special case
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if (palette.size() == 1) {
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Encoder::writeSolidRect(pb, palette);
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return;
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}
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for (y = 0;y < pb->height();y += 64) {
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tile.tl.y = y;
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tile.br.y = y + 64;
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if (tile.br.y > pb->height())
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tile.br.y = pb->height();
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for (x = 0;x < pb->width();x += 64) {
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tile.tl.x = x;
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tile.br.x = x + 64;
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if (tile.br.x > pb->width())
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tile.br.x = pb->width();
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if (palette.size() == 0)
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writeRawTile(tile, pb, palette);
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else if (palette.size() <= 16)
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writePaletteTile(tile, pb, palette);
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else
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writePaletteRLETile(tile, pb, palette);
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}
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}
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zos.flush();
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os = conn->getOutStream();
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os->writeU32(mos.length());
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os->writeBytes(mos.data(), mos.length());
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mos.clear();
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}
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void ZRLEEncoder::writeSolidRect(int width, int height,
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const PixelFormat& pf,
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const rdr::U8* colour)
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{
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int tiles;
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rdr::OutStream* os;
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tiles = ((width + 63)/64) * ((height + 63)/64);
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while (tiles--) {
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zos.writeU8(1);
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writePixels(colour, pf, 1);
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}
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zos.flush();
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os = conn->getOutStream();
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os->writeU32(mos.length());
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os->writeBytes(mos.data(), mos.length());
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mos.clear();
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}
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void ZRLEEncoder::writePaletteTile(const Rect& tile, const PixelBuffer* pb,
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const Palette& palette)
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{
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const rdr::U8* buffer;
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int stride;
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buffer = pb->getBuffer(tile, &stride);
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switch (pb->getPF().bpp) {
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case 32:
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writePaletteTile(tile.width(), tile.height(),
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(rdr::U32*)buffer, stride,
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pb->getPF(), palette);
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break;
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case 16:
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writePaletteTile(tile.width(), tile.height(),
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(rdr::U16*)buffer, stride,
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pb->getPF(), palette);
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break;
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default:
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writePaletteTile(tile.width(), tile.height(),
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(rdr::U8*)buffer, stride,
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pb->getPF(), palette);
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}
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}
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void ZRLEEncoder::writePaletteRLETile(const Rect& tile, const PixelBuffer* pb,
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const Palette& palette)
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{
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const rdr::U8* buffer;
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int stride;
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buffer = pb->getBuffer(tile, &stride);
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switch (pb->getPF().bpp) {
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case 32:
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writePaletteRLETile(tile.width(), tile.height(),
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(rdr::U32*)buffer, stride,
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pb->getPF(), palette);
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break;
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case 16:
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writePaletteRLETile(tile.width(), tile.height(),
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(rdr::U16*)buffer, stride,
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pb->getPF(), palette);
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break;
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default:
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writePaletteRLETile(tile.width(), tile.height(),
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(rdr::U8*)buffer, stride,
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pb->getPF(), palette);
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}
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}
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void ZRLEEncoder::writeRawTile(const Rect& tile, const PixelBuffer* pb,
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const Palette& palette)
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{
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const rdr::U8* buffer;
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int stride;
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int w, h, stride_bytes;
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buffer = pb->getBuffer(tile, &stride);
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zos.writeU8(0); // Empty palette (i.e. raw pixels)
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w = tile.width();
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h = tile.height();
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stride_bytes = stride * pb->getPF().bpp/8;
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while (h--) {
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writePixels(buffer, pb->getPF(), w);
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buffer += stride_bytes;
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}
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}
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void ZRLEEncoder::writePalette(const PixelFormat& pf, const Palette& palette)
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{
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rdr::U8 buffer[256*4];
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int i;
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if (pf.bpp == 32) {
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rdr::U32* buf;
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buf = (rdr::U32*)buffer;
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for (i = 0;i < palette.size();i++)
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*buf++ = palette.getColour(i);
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} else if (pf.bpp == 16) {
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rdr::U16* buf;
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buf = (rdr::U16*)buffer;
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for (i = 0;i < palette.size();i++)
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*buf++ = palette.getColour(i);
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} else {
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rdr::U8* buf;
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buf = (rdr::U8*)buffer;
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for (i = 0;i < palette.size();i++)
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*buf++ = palette.getColour(i);
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}
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writePixels(buffer, pf, palette.size());
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}
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void ZRLEEncoder::writePixels(const rdr::U8* buffer, const PixelFormat& pf,
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unsigned int count)
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{
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Pixel maxPixel;
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rdr::U8 pixBuf[4];
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maxPixel = pf.pixelFromRGB((rdr::U16)-1, (rdr::U16)-1, (rdr::U16)-1);
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pf.bufferFromPixel(pixBuf, maxPixel);
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if ((pf.bpp != 32) || ((pixBuf[0] != 0) && (pixBuf[3] != 0))) {
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zos.writeBytes(buffer, count * (pf.bpp/8));
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return;
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}
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if (pixBuf[0] == 0)
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buffer++;
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while (count--) {
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zos.writeBytes(buffer, 3);
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buffer += 4;
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}
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}
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//
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// Including BPP-dependent implementation of the encoder.
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//
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#define BPP 8
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#include <rfb/ZRLEEncoderBPP.cxx>
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#undef BPP
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#define BPP 16
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#include <rfb/ZRLEEncoderBPP.cxx>
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#undef BPP
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#define BPP 32
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#include <rfb/ZRLEEncoderBPP.cxx>
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#undef BPP
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