mirror of
https://github.com/kasmtech/KasmVNC.git
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1847 lines
59 KiB
JavaScript
1847 lines
59 KiB
JavaScript
import * as utils from "../utils/common.js";
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import * as trees from "./trees.js";
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import adler32 from "./adler32.js";
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import crc32 from "./crc32.js";
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import msg from "./messages.js";
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/* Public constants ==========================================================*/
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/* ===========================================================================*/
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/* Allowed flush values; see deflate() and inflate() below for details */
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var Z_NO_FLUSH = 0;
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var Z_PARTIAL_FLUSH = 1;
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//var Z_SYNC_FLUSH = 2;
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var Z_FULL_FLUSH = 3;
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var Z_FINISH = 4;
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var Z_BLOCK = 5;
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//var Z_TREES = 6;
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/* Return codes for the compression/decompression functions. Negative values
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* are errors, positive values are used for special but normal events.
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*/
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var Z_OK = 0;
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var Z_STREAM_END = 1;
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//var Z_NEED_DICT = 2;
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//var Z_ERRNO = -1;
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var Z_STREAM_ERROR = -2;
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var Z_DATA_ERROR = -3;
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//var Z_MEM_ERROR = -4;
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var Z_BUF_ERROR = -5;
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//var Z_VERSION_ERROR = -6;
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/* compression levels */
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//var Z_NO_COMPRESSION = 0;
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//var Z_BEST_SPEED = 1;
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//var Z_BEST_COMPRESSION = 9;
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var Z_DEFAULT_COMPRESSION = -1;
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var Z_FILTERED = 1;
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var Z_HUFFMAN_ONLY = 2;
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var Z_RLE = 3;
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var Z_FIXED = 4;
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var Z_DEFAULT_STRATEGY = 0;
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/* Possible values of the data_type field (though see inflate()) */
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//var Z_BINARY = 0;
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//var Z_TEXT = 1;
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//var Z_ASCII = 1; // = Z_TEXT
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var Z_UNKNOWN = 2;
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/* The deflate compression method */
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var Z_DEFLATED = 8;
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/*============================================================================*/
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var MAX_MEM_LEVEL = 9;
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/* Maximum value for memLevel in deflateInit2 */
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var MAX_WBITS = 15;
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/* 32K LZ77 window */
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var DEF_MEM_LEVEL = 8;
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var LENGTH_CODES = 29;
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/* number of length codes, not counting the special END_BLOCK code */
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var LITERALS = 256;
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/* number of literal bytes 0..255 */
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var L_CODES = LITERALS + 1 + LENGTH_CODES;
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/* number of Literal or Length codes, including the END_BLOCK code */
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var D_CODES = 30;
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/* number of distance codes */
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var BL_CODES = 19;
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/* number of codes used to transfer the bit lengths */
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var HEAP_SIZE = 2 * L_CODES + 1;
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/* maximum heap size */
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var MAX_BITS = 15;
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/* All codes must not exceed MAX_BITS bits */
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var MIN_MATCH = 3;
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var MAX_MATCH = 258;
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var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
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var PRESET_DICT = 0x20;
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var INIT_STATE = 42;
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var EXTRA_STATE = 69;
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var NAME_STATE = 73;
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var COMMENT_STATE = 91;
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var HCRC_STATE = 103;
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var BUSY_STATE = 113;
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var FINISH_STATE = 666;
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var BS_NEED_MORE = 1; /* block not completed, need more input or more output */
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var BS_BLOCK_DONE = 2; /* block flush performed */
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var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
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var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */
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var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
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function err(strm, errorCode) {
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strm.msg = msg[errorCode];
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return errorCode;
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}
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function rank(f) {
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return ((f) << 1) - ((f) > 4 ? 9 : 0);
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}
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function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
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/* =========================================================================
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* Flush as much pending output as possible. All deflate() output goes
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* through this function so some applications may wish to modify it
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* to avoid allocating a large strm->output buffer and copying into it.
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* (See also read_buf()).
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*/
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function flush_pending(strm) {
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var s = strm.state;
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//_tr_flush_bits(s);
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var len = s.pending;
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if (len > strm.avail_out) {
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len = strm.avail_out;
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}
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if (len === 0) { return; }
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utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
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strm.next_out += len;
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s.pending_out += len;
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strm.total_out += len;
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strm.avail_out -= len;
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s.pending -= len;
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if (s.pending === 0) {
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s.pending_out = 0;
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}
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}
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function flush_block_only(s, last) {
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trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
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s.block_start = s.strstart;
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flush_pending(s.strm);
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}
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function put_byte(s, b) {
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s.pending_buf[s.pending++] = b;
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}
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/* =========================================================================
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* Put a short in the pending buffer. The 16-bit value is put in MSB order.
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* IN assertion: the stream state is correct and there is enough room in
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* pending_buf.
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*/
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function putShortMSB(s, b) {
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// put_byte(s, (Byte)(b >> 8));
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// put_byte(s, (Byte)(b & 0xff));
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s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
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s.pending_buf[s.pending++] = b & 0xff;
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}
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/* ===========================================================================
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* Read a new buffer from the current input stream, update the adler32
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* and total number of bytes read. All deflate() input goes through
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* this function so some applications may wish to modify it to avoid
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* allocating a large strm->input buffer and copying from it.
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* (See also flush_pending()).
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*/
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function read_buf(strm, buf, start, size) {
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var len = strm.avail_in;
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if (len > size) { len = size; }
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if (len === 0) { return 0; }
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strm.avail_in -= len;
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// zmemcpy(buf, strm->next_in, len);
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utils.arraySet(buf, strm.input, strm.next_in, len, start);
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if (strm.state.wrap === 1) {
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strm.adler = adler32(strm.adler, buf, len, start);
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}
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else if (strm.state.wrap === 2) {
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strm.adler = crc32(strm.adler, buf, len, start);
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}
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strm.next_in += len;
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strm.total_in += len;
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return len;
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}
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/* ===========================================================================
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* Set match_start to the longest match starting at the given string and
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* return its length. Matches shorter or equal to prev_length are discarded,
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* in which case the result is equal to prev_length and match_start is
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* garbage.
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* IN assertions: cur_match is the head of the hash chain for the current
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* string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
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* OUT assertion: the match length is not greater than s->lookahead.
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*/
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function longest_match(s, cur_match) {
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var chain_length = s.max_chain_length; /* max hash chain length */
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var scan = s.strstart; /* current string */
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var match; /* matched string */
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var len; /* length of current match */
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var best_len = s.prev_length; /* best match length so far */
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var nice_match = s.nice_match; /* stop if match long enough */
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var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
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s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;
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var _win = s.window; // shortcut
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var wmask = s.w_mask;
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var prev = s.prev;
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/* Stop when cur_match becomes <= limit. To simplify the code,
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* we prevent matches with the string of window index 0.
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*/
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var strend = s.strstart + MAX_MATCH;
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var scan_end1 = _win[scan + best_len - 1];
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var scan_end = _win[scan + best_len];
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/* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
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* It is easy to get rid of this optimization if necessary.
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*/
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// Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
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/* Do not waste too much time if we already have a good match: */
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if (s.prev_length >= s.good_match) {
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chain_length >>= 2;
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}
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/* Do not look for matches beyond the end of the input. This is necessary
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* to make deflate deterministic.
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*/
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if (nice_match > s.lookahead) { nice_match = s.lookahead; }
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// Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
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do {
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// Assert(cur_match < s->strstart, "no future");
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match = cur_match;
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/* Skip to next match if the match length cannot increase
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* or if the match length is less than 2. Note that the checks below
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* for insufficient lookahead only occur occasionally for performance
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* reasons. Therefore uninitialized memory will be accessed, and
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* conditional jumps will be made that depend on those values.
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* However the length of the match is limited to the lookahead, so
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* the output of deflate is not affected by the uninitialized values.
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*/
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if (_win[match + best_len] !== scan_end ||
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_win[match + best_len - 1] !== scan_end1 ||
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_win[match] !== _win[scan] ||
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_win[++match] !== _win[scan + 1]) {
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continue;
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}
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/* The check at best_len-1 can be removed because it will be made
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* again later. (This heuristic is not always a win.)
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* It is not necessary to compare scan[2] and match[2] since they
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* are always equal when the other bytes match, given that
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* the hash keys are equal and that HASH_BITS >= 8.
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*/
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scan += 2;
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match++;
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// Assert(*scan == *match, "match[2]?");
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/* We check for insufficient lookahead only every 8th comparison;
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* the 256th check will be made at strstart+258.
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*/
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do {
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// Do nothing
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} while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
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_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
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_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
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_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
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scan < strend);
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// Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
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len = MAX_MATCH - (strend - scan);
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scan = strend - MAX_MATCH;
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if (len > best_len) {
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s.match_start = cur_match;
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best_len = len;
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if (len >= nice_match) {
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break;
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}
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scan_end1 = _win[scan + best_len - 1];
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scan_end = _win[scan + best_len];
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}
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} while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);
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if (best_len <= s.lookahead) {
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return best_len;
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}
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return s.lookahead;
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}
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/* ===========================================================================
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* Fill the window when the lookahead becomes insufficient.
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* Updates strstart and lookahead.
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*
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* IN assertion: lookahead < MIN_LOOKAHEAD
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* OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
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* At least one byte has been read, or avail_in == 0; reads are
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* performed for at least two bytes (required for the zip translate_eol
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* option -- not supported here).
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*/
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function fill_window(s) {
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var _w_size = s.w_size;
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var p, n, m, more, str;
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//Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
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do {
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more = s.window_size - s.lookahead - s.strstart;
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// JS ints have 32 bit, block below not needed
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/* Deal with !@#$% 64K limit: */
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//if (sizeof(int) <= 2) {
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// if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
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// more = wsize;
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//
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// } else if (more == (unsigned)(-1)) {
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// /* Very unlikely, but possible on 16 bit machine if
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// * strstart == 0 && lookahead == 1 (input done a byte at time)
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// */
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// more--;
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// }
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//}
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/* If the window is almost full and there is insufficient lookahead,
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* move the upper half to the lower one to make room in the upper half.
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*/
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if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
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utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
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s.match_start -= _w_size;
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s.strstart -= _w_size;
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/* we now have strstart >= MAX_DIST */
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s.block_start -= _w_size;
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/* Slide the hash table (could be avoided with 32 bit values
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at the expense of memory usage). We slide even when level == 0
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to keep the hash table consistent if we switch back to level > 0
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later. (Using level 0 permanently is not an optimal usage of
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zlib, so we don't care about this pathological case.)
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*/
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n = s.hash_size;
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p = n;
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do {
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m = s.head[--p];
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s.head[p] = (m >= _w_size ? m - _w_size : 0);
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} while (--n);
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n = _w_size;
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p = n;
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do {
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m = s.prev[--p];
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s.prev[p] = (m >= _w_size ? m - _w_size : 0);
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/* If n is not on any hash chain, prev[n] is garbage but
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* its value will never be used.
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*/
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} while (--n);
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more += _w_size;
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}
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if (s.strm.avail_in === 0) {
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break;
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}
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/* If there was no sliding:
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* strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
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* more == window_size - lookahead - strstart
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* => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
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* => more >= window_size - 2*WSIZE + 2
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* In the BIG_MEM or MMAP case (not yet supported),
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* window_size == input_size + MIN_LOOKAHEAD &&
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* strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
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* Otherwise, window_size == 2*WSIZE so more >= 2.
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* If there was sliding, more >= WSIZE. So in all cases, more >= 2.
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*/
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//Assert(more >= 2, "more < 2");
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n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
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s.lookahead += n;
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/* Initialize the hash value now that we have some input: */
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if (s.lookahead + s.insert >= MIN_MATCH) {
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str = s.strstart - s.insert;
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s.ins_h = s.window[str];
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/* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
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s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
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//#if MIN_MATCH != 3
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// Call update_hash() MIN_MATCH-3 more times
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//#endif
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while (s.insert) {
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/* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
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s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
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s.prev[str & s.w_mask] = s.head[s.ins_h];
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s.head[s.ins_h] = str;
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str++;
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s.insert--;
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if (s.lookahead + s.insert < MIN_MATCH) {
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break;
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}
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}
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}
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/* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
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* but this is not important since only literal bytes will be emitted.
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*/
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} while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
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/* If the WIN_INIT bytes after the end of the current data have never been
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* written, then zero those bytes in order to avoid memory check reports of
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* the use of uninitialized (or uninitialised as Julian writes) bytes by
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* the longest match routines. Update the high water mark for the next
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* time through here. WIN_INIT is set to MAX_MATCH since the longest match
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* routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
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*/
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// if (s.high_water < s.window_size) {
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// var curr = s.strstart + s.lookahead;
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// var init = 0;
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//
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// if (s.high_water < curr) {
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// /* Previous high water mark below current data -- zero WIN_INIT
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// * bytes or up to end of window, whichever is less.
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// */
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// init = s.window_size - curr;
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// if (init > WIN_INIT)
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// init = WIN_INIT;
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// zmemzero(s->window + curr, (unsigned)init);
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// s->high_water = curr + init;
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// }
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// else if (s->high_water < (ulg)curr + WIN_INIT) {
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// /* High water mark at or above current data, but below current data
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// * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
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// * to end of window, whichever is less.
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// */
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// init = (ulg)curr + WIN_INIT - s->high_water;
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// if (init > s->window_size - s->high_water)
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// init = s->window_size - s->high_water;
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// zmemzero(s->window + s->high_water, (unsigned)init);
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// s->high_water += init;
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// }
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// }
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//
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// Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
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// "not enough room for search");
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}
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/* ===========================================================================
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* Copy without compression as much as possible from the input stream, return
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* the current block state.
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* This function does not insert new strings in the dictionary since
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* uncompressible data is probably not useful. This function is used
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* only for the level=0 compression option.
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* NOTE: this function should be optimized to avoid extra copying from
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* window to pending_buf.
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*/
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function deflate_stored(s, flush) {
|
|
/* Stored blocks are limited to 0xffff bytes, pending_buf is limited
|
|
* to pending_buf_size, and each stored block has a 5 byte header:
|
|
*/
|
|
var max_block_size = 0xffff;
|
|
|
|
if (max_block_size > s.pending_buf_size - 5) {
|
|
max_block_size = s.pending_buf_size - 5;
|
|
}
|
|
|
|
/* Copy as much as possible from input to output: */
|
|
for (;;) {
|
|
/* Fill the window as much as possible: */
|
|
if (s.lookahead <= 1) {
|
|
|
|
//Assert(s->strstart < s->w_size+MAX_DIST(s) ||
|
|
// s->block_start >= (long)s->w_size, "slide too late");
|
|
// if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
|
|
// s.block_start >= s.w_size)) {
|
|
// throw new Error("slide too late");
|
|
// }
|
|
|
|
fill_window(s);
|
|
if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
|
|
if (s.lookahead === 0) {
|
|
break;
|
|
}
|
|
/* flush the current block */
|
|
}
|
|
//Assert(s->block_start >= 0L, "block gone");
|
|
// if (s.block_start < 0) throw new Error("block gone");
|
|
|
|
s.strstart += s.lookahead;
|
|
s.lookahead = 0;
|
|
|
|
/* Emit a stored block if pending_buf will be full: */
|
|
var max_start = s.block_start + max_block_size;
|
|
|
|
if (s.strstart === 0 || s.strstart >= max_start) {
|
|
/* strstart == 0 is possible when wraparound on 16-bit machine */
|
|
s.lookahead = s.strstart - max_start;
|
|
s.strstart = max_start;
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
|
|
|
|
}
|
|
/* Flush if we may have to slide, otherwise block_start may become
|
|
* negative and the data will be gone:
|
|
*/
|
|
if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
}
|
|
|
|
s.insert = 0;
|
|
|
|
if (flush === Z_FINISH) {
|
|
/*** FLUSH_BLOCK(s, 1); ***/
|
|
flush_block_only(s, true);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_FINISH_STARTED;
|
|
}
|
|
/***/
|
|
return BS_FINISH_DONE;
|
|
}
|
|
|
|
if (s.strstart > s.block_start) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
|
|
return BS_NEED_MORE;
|
|
}
|
|
|
|
/* ===========================================================================
|
|
* Compress as much as possible from the input stream, return the current
|
|
* block state.
|
|
* This function does not perform lazy evaluation of matches and inserts
|
|
* new strings in the dictionary only for unmatched strings or for short
|
|
* matches. It is used only for the fast compression options.
|
|
*/
|
|
function deflate_fast(s, flush) {
|
|
var hash_head; /* head of the hash chain */
|
|
var bflush; /* set if current block must be flushed */
|
|
|
|
for (;;) {
|
|
/* Make sure that we always have enough lookahead, except
|
|
* at the end of the input file. We need MAX_MATCH bytes
|
|
* for the next match, plus MIN_MATCH bytes to insert the
|
|
* string following the next match.
|
|
*/
|
|
if (s.lookahead < MIN_LOOKAHEAD) {
|
|
fill_window(s);
|
|
if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
if (s.lookahead === 0) {
|
|
break; /* flush the current block */
|
|
}
|
|
}
|
|
|
|
/* Insert the string window[strstart .. strstart+2] in the
|
|
* dictionary, and set hash_head to the head of the hash chain:
|
|
*/
|
|
hash_head = 0/*NIL*/;
|
|
if (s.lookahead >= MIN_MATCH) {
|
|
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
|
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
|
|
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
|
|
s.head[s.ins_h] = s.strstart;
|
|
/***/
|
|
}
|
|
|
|
/* Find the longest match, discarding those <= prev_length.
|
|
* At this point we have always match_length < MIN_MATCH
|
|
*/
|
|
if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
|
|
/* To simplify the code, we prevent matches with the string
|
|
* of window index 0 (in particular we have to avoid a match
|
|
* of the string with itself at the start of the input file).
|
|
*/
|
|
s.match_length = longest_match(s, hash_head);
|
|
/* longest_match() sets match_start */
|
|
}
|
|
if (s.match_length >= MIN_MATCH) {
|
|
// check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
|
|
|
|
/*** _tr_tally_dist(s, s.strstart - s.match_start,
|
|
s.match_length - MIN_MATCH, bflush); ***/
|
|
bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
|
|
|
|
s.lookahead -= s.match_length;
|
|
|
|
/* Insert new strings in the hash table only if the match length
|
|
* is not too large. This saves time but degrades compression.
|
|
*/
|
|
if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
|
|
s.match_length--; /* string at strstart already in table */
|
|
do {
|
|
s.strstart++;
|
|
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
|
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
|
|
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
|
|
s.head[s.ins_h] = s.strstart;
|
|
/***/
|
|
/* strstart never exceeds WSIZE-MAX_MATCH, so there are
|
|
* always MIN_MATCH bytes ahead.
|
|
*/
|
|
} while (--s.match_length !== 0);
|
|
s.strstart++;
|
|
} else
|
|
{
|
|
s.strstart += s.match_length;
|
|
s.match_length = 0;
|
|
s.ins_h = s.window[s.strstart];
|
|
/* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
|
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;
|
|
|
|
//#if MIN_MATCH != 3
|
|
// Call UPDATE_HASH() MIN_MATCH-3 more times
|
|
//#endif
|
|
/* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
|
|
* matter since it will be recomputed at next deflate call.
|
|
*/
|
|
}
|
|
} else {
|
|
/* No match, output a literal byte */
|
|
//Tracevv((stderr,"%c", s.window[s.strstart]));
|
|
/*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
|
|
bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
|
|
|
|
s.lookahead--;
|
|
s.strstart++;
|
|
}
|
|
if (bflush) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
}
|
|
s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);
|
|
if (flush === Z_FINISH) {
|
|
/*** FLUSH_BLOCK(s, 1); ***/
|
|
flush_block_only(s, true);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_FINISH_STARTED;
|
|
}
|
|
/***/
|
|
return BS_FINISH_DONE;
|
|
}
|
|
if (s.last_lit) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
return BS_BLOCK_DONE;
|
|
}
|
|
|
|
/* ===========================================================================
|
|
* Same as above, but achieves better compression. We use a lazy
|
|
* evaluation for matches: a match is finally adopted only if there is
|
|
* no better match at the next window position.
|
|
*/
|
|
function deflate_slow(s, flush) {
|
|
var hash_head; /* head of hash chain */
|
|
var bflush; /* set if current block must be flushed */
|
|
|
|
var max_insert;
|
|
|
|
/* Process the input block. */
|
|
for (;;) {
|
|
/* Make sure that we always have enough lookahead, except
|
|
* at the end of the input file. We need MAX_MATCH bytes
|
|
* for the next match, plus MIN_MATCH bytes to insert the
|
|
* string following the next match.
|
|
*/
|
|
if (s.lookahead < MIN_LOOKAHEAD) {
|
|
fill_window(s);
|
|
if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
if (s.lookahead === 0) { break; } /* flush the current block */
|
|
}
|
|
|
|
/* Insert the string window[strstart .. strstart+2] in the
|
|
* dictionary, and set hash_head to the head of the hash chain:
|
|
*/
|
|
hash_head = 0/*NIL*/;
|
|
if (s.lookahead >= MIN_MATCH) {
|
|
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
|
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
|
|
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
|
|
s.head[s.ins_h] = s.strstart;
|
|
/***/
|
|
}
|
|
|
|
/* Find the longest match, discarding those <= prev_length.
|
|
*/
|
|
s.prev_length = s.match_length;
|
|
s.prev_match = s.match_start;
|
|
s.match_length = MIN_MATCH - 1;
|
|
|
|
if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
|
|
s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
|
|
/* To simplify the code, we prevent matches with the string
|
|
* of window index 0 (in particular we have to avoid a match
|
|
* of the string with itself at the start of the input file).
|
|
*/
|
|
s.match_length = longest_match(s, hash_head);
|
|
/* longest_match() sets match_start */
|
|
|
|
if (s.match_length <= 5 &&
|
|
(s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
|
|
|
|
/* If prev_match is also MIN_MATCH, match_start is garbage
|
|
* but we will ignore the current match anyway.
|
|
*/
|
|
s.match_length = MIN_MATCH - 1;
|
|
}
|
|
}
|
|
/* If there was a match at the previous step and the current
|
|
* match is not better, output the previous match:
|
|
*/
|
|
if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
|
|
max_insert = s.strstart + s.lookahead - MIN_MATCH;
|
|
/* Do not insert strings in hash table beyond this. */
|
|
|
|
//check_match(s, s.strstart-1, s.prev_match, s.prev_length);
|
|
|
|
/***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
|
|
s.prev_length - MIN_MATCH, bflush);***/
|
|
bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);
|
|
/* Insert in hash table all strings up to the end of the match.
|
|
* strstart-1 and strstart are already inserted. If there is not
|
|
* enough lookahead, the last two strings are not inserted in
|
|
* the hash table.
|
|
*/
|
|
s.lookahead -= s.prev_length - 1;
|
|
s.prev_length -= 2;
|
|
do {
|
|
if (++s.strstart <= max_insert) {
|
|
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
|
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
|
|
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
|
|
s.head[s.ins_h] = s.strstart;
|
|
/***/
|
|
}
|
|
} while (--s.prev_length !== 0);
|
|
s.match_available = 0;
|
|
s.match_length = MIN_MATCH - 1;
|
|
s.strstart++;
|
|
|
|
if (bflush) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
|
|
} else if (s.match_available) {
|
|
/* If there was no match at the previous position, output a
|
|
* single literal. If there was a match but the current match
|
|
* is longer, truncate the previous match to a single literal.
|
|
*/
|
|
//Tracevv((stderr,"%c", s->window[s->strstart-1]));
|
|
/*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
|
|
bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
|
|
|
|
if (bflush) {
|
|
/*** FLUSH_BLOCK_ONLY(s, 0) ***/
|
|
flush_block_only(s, false);
|
|
/***/
|
|
}
|
|
s.strstart++;
|
|
s.lookahead--;
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
} else {
|
|
/* There is no previous match to compare with, wait for
|
|
* the next step to decide.
|
|
*/
|
|
s.match_available = 1;
|
|
s.strstart++;
|
|
s.lookahead--;
|
|
}
|
|
}
|
|
//Assert (flush != Z_NO_FLUSH, "no flush?");
|
|
if (s.match_available) {
|
|
//Tracevv((stderr,"%c", s->window[s->strstart-1]));
|
|
/*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
|
|
bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
|
|
|
|
s.match_available = 0;
|
|
}
|
|
s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;
|
|
if (flush === Z_FINISH) {
|
|
/*** FLUSH_BLOCK(s, 1); ***/
|
|
flush_block_only(s, true);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_FINISH_STARTED;
|
|
}
|
|
/***/
|
|
return BS_FINISH_DONE;
|
|
}
|
|
if (s.last_lit) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
|
|
return BS_BLOCK_DONE;
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* For Z_RLE, simply look for runs of bytes, generate matches only of distance
|
|
* one. Do not maintain a hash table. (It will be regenerated if this run of
|
|
* deflate switches away from Z_RLE.)
|
|
*/
|
|
function deflate_rle(s, flush) {
|
|
var bflush; /* set if current block must be flushed */
|
|
var prev; /* byte at distance one to match */
|
|
var scan, strend; /* scan goes up to strend for length of run */
|
|
|
|
var _win = s.window;
|
|
|
|
for (;;) {
|
|
/* Make sure that we always have enough lookahead, except
|
|
* at the end of the input file. We need MAX_MATCH bytes
|
|
* for the longest run, plus one for the unrolled loop.
|
|
*/
|
|
if (s.lookahead <= MAX_MATCH) {
|
|
fill_window(s);
|
|
if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
if (s.lookahead === 0) { break; } /* flush the current block */
|
|
}
|
|
|
|
/* See how many times the previous byte repeats */
|
|
s.match_length = 0;
|
|
if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
|
|
scan = s.strstart - 1;
|
|
prev = _win[scan];
|
|
if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
|
|
strend = s.strstart + MAX_MATCH;
|
|
do {
|
|
// Do nothing
|
|
} while (prev === _win[++scan] && prev === _win[++scan] &&
|
|
prev === _win[++scan] && prev === _win[++scan] &&
|
|
prev === _win[++scan] && prev === _win[++scan] &&
|
|
prev === _win[++scan] && prev === _win[++scan] &&
|
|
scan < strend);
|
|
s.match_length = MAX_MATCH - (strend - scan);
|
|
if (s.match_length > s.lookahead) {
|
|
s.match_length = s.lookahead;
|
|
}
|
|
}
|
|
//Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
|
|
}
|
|
|
|
/* Emit match if have run of MIN_MATCH or longer, else emit literal */
|
|
if (s.match_length >= MIN_MATCH) {
|
|
//check_match(s, s.strstart, s.strstart - 1, s.match_length);
|
|
|
|
/*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
|
|
bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);
|
|
|
|
s.lookahead -= s.match_length;
|
|
s.strstart += s.match_length;
|
|
s.match_length = 0;
|
|
} else {
|
|
/* No match, output a literal byte */
|
|
//Tracevv((stderr,"%c", s->window[s->strstart]));
|
|
/*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
|
|
bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
|
|
|
|
s.lookahead--;
|
|
s.strstart++;
|
|
}
|
|
if (bflush) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
}
|
|
s.insert = 0;
|
|
if (flush === Z_FINISH) {
|
|
/*** FLUSH_BLOCK(s, 1); ***/
|
|
flush_block_only(s, true);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_FINISH_STARTED;
|
|
}
|
|
/***/
|
|
return BS_FINISH_DONE;
|
|
}
|
|
if (s.last_lit) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
return BS_BLOCK_DONE;
|
|
}
|
|
|
|
/* ===========================================================================
|
|
* For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.
|
|
* (It will be regenerated if this run of deflate switches away from Huffman.)
|
|
*/
|
|
function deflate_huff(s, flush) {
|
|
var bflush; /* set if current block must be flushed */
|
|
|
|
for (;;) {
|
|
/* Make sure that we have a literal to write. */
|
|
if (s.lookahead === 0) {
|
|
fill_window(s);
|
|
if (s.lookahead === 0) {
|
|
if (flush === Z_NO_FLUSH) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
break; /* flush the current block */
|
|
}
|
|
}
|
|
|
|
/* Output a literal byte */
|
|
s.match_length = 0;
|
|
//Tracevv((stderr,"%c", s->window[s->strstart]));
|
|
/*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
|
|
bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
|
|
s.lookahead--;
|
|
s.strstart++;
|
|
if (bflush) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
}
|
|
s.insert = 0;
|
|
if (flush === Z_FINISH) {
|
|
/*** FLUSH_BLOCK(s, 1); ***/
|
|
flush_block_only(s, true);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_FINISH_STARTED;
|
|
}
|
|
/***/
|
|
return BS_FINISH_DONE;
|
|
}
|
|
if (s.last_lit) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
return BS_BLOCK_DONE;
|
|
}
|
|
|
|
/* Values for max_lazy_match, good_match and max_chain_length, depending on
|
|
* the desired pack level (0..9). The values given below have been tuned to
|
|
* exclude worst case performance for pathological files. Better values may be
|
|
* found for specific files.
|
|
*/
|
|
function Config(good_length, max_lazy, nice_length, max_chain, func) {
|
|
this.good_length = good_length;
|
|
this.max_lazy = max_lazy;
|
|
this.nice_length = nice_length;
|
|
this.max_chain = max_chain;
|
|
this.func = func;
|
|
}
|
|
|
|
var configuration_table;
|
|
|
|
configuration_table = [
|
|
/* good lazy nice chain */
|
|
new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */
|
|
new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */
|
|
new Config(4, 5, 16, 8, deflate_fast), /* 2 */
|
|
new Config(4, 6, 32, 32, deflate_fast), /* 3 */
|
|
|
|
new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */
|
|
new Config(8, 16, 32, 32, deflate_slow), /* 5 */
|
|
new Config(8, 16, 128, 128, deflate_slow), /* 6 */
|
|
new Config(8, 32, 128, 256, deflate_slow), /* 7 */
|
|
new Config(32, 128, 258, 1024, deflate_slow), /* 8 */
|
|
new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */
|
|
];
|
|
|
|
|
|
/* ===========================================================================
|
|
* Initialize the "longest match" routines for a new zlib stream
|
|
*/
|
|
function lm_init(s) {
|
|
s.window_size = 2 * s.w_size;
|
|
|
|
/*** CLEAR_HASH(s); ***/
|
|
zero(s.head); // Fill with NIL (= 0);
|
|
|
|
/* Set the default configuration parameters:
|
|
*/
|
|
s.max_lazy_match = configuration_table[s.level].max_lazy;
|
|
s.good_match = configuration_table[s.level].good_length;
|
|
s.nice_match = configuration_table[s.level].nice_length;
|
|
s.max_chain_length = configuration_table[s.level].max_chain;
|
|
|
|
s.strstart = 0;
|
|
s.block_start = 0;
|
|
s.lookahead = 0;
|
|
s.insert = 0;
|
|
s.match_length = s.prev_length = MIN_MATCH - 1;
|
|
s.match_available = 0;
|
|
s.ins_h = 0;
|
|
}
|
|
|
|
|
|
function DeflateState() {
|
|
this.strm = null; /* pointer back to this zlib stream */
|
|
this.status = 0; /* as the name implies */
|
|
this.pending_buf = null; /* output still pending */
|
|
this.pending_buf_size = 0; /* size of pending_buf */
|
|
this.pending_out = 0; /* next pending byte to output to the stream */
|
|
this.pending = 0; /* nb of bytes in the pending buffer */
|
|
this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
|
|
this.gzhead = null; /* gzip header information to write */
|
|
this.gzindex = 0; /* where in extra, name, or comment */
|
|
this.method = Z_DEFLATED; /* can only be DEFLATED */
|
|
this.last_flush = -1; /* value of flush param for previous deflate call */
|
|
|
|
this.w_size = 0; /* LZ77 window size (32K by default) */
|
|
this.w_bits = 0; /* log2(w_size) (8..16) */
|
|
this.w_mask = 0; /* w_size - 1 */
|
|
|
|
this.window = null;
|
|
/* Sliding window. Input bytes are read into the second half of the window,
|
|
* and move to the first half later to keep a dictionary of at least wSize
|
|
* bytes. With this organization, matches are limited to a distance of
|
|
* wSize-MAX_MATCH bytes, but this ensures that IO is always
|
|
* performed with a length multiple of the block size.
|
|
*/
|
|
|
|
this.window_size = 0;
|
|
/* Actual size of window: 2*wSize, except when the user input buffer
|
|
* is directly used as sliding window.
|
|
*/
|
|
|
|
this.prev = null;
|
|
/* Link to older string with same hash index. To limit the size of this
|
|
* array to 64K, this link is maintained only for the last 32K strings.
|
|
* An index in this array is thus a window index modulo 32K.
|
|
*/
|
|
|
|
this.head = null; /* Heads of the hash chains or NIL. */
|
|
|
|
this.ins_h = 0; /* hash index of string to be inserted */
|
|
this.hash_size = 0; /* number of elements in hash table */
|
|
this.hash_bits = 0; /* log2(hash_size) */
|
|
this.hash_mask = 0; /* hash_size-1 */
|
|
|
|
this.hash_shift = 0;
|
|
/* Number of bits by which ins_h must be shifted at each input
|
|
* step. It must be such that after MIN_MATCH steps, the oldest
|
|
* byte no longer takes part in the hash key, that is:
|
|
* hash_shift * MIN_MATCH >= hash_bits
|
|
*/
|
|
|
|
this.block_start = 0;
|
|
/* Window position at the beginning of the current output block. Gets
|
|
* negative when the window is moved backwards.
|
|
*/
|
|
|
|
this.match_length = 0; /* length of best match */
|
|
this.prev_match = 0; /* previous match */
|
|
this.match_available = 0; /* set if previous match exists */
|
|
this.strstart = 0; /* start of string to insert */
|
|
this.match_start = 0; /* start of matching string */
|
|
this.lookahead = 0; /* number of valid bytes ahead in window */
|
|
|
|
this.prev_length = 0;
|
|
/* Length of the best match at previous step. Matches not greater than this
|
|
* are discarded. This is used in the lazy match evaluation.
|
|
*/
|
|
|
|
this.max_chain_length = 0;
|
|
/* To speed up deflation, hash chains are never searched beyond this
|
|
* length. A higher limit improves compression ratio but degrades the
|
|
* speed.
|
|
*/
|
|
|
|
this.max_lazy_match = 0;
|
|
/* Attempt to find a better match only when the current match is strictly
|
|
* smaller than this value. This mechanism is used only for compression
|
|
* levels >= 4.
|
|
*/
|
|
// That's alias to max_lazy_match, don't use directly
|
|
//this.max_insert_length = 0;
|
|
/* Insert new strings in the hash table only if the match length is not
|
|
* greater than this length. This saves time but degrades compression.
|
|
* max_insert_length is used only for compression levels <= 3.
|
|
*/
|
|
|
|
this.level = 0; /* compression level (1..9) */
|
|
this.strategy = 0; /* favor or force Huffman coding*/
|
|
|
|
this.good_match = 0;
|
|
/* Use a faster search when the previous match is longer than this */
|
|
|
|
this.nice_match = 0; /* Stop searching when current match exceeds this */
|
|
|
|
/* used by trees.c: */
|
|
|
|
/* Didn't use ct_data typedef below to suppress compiler warning */
|
|
|
|
// struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
|
|
// struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
|
|
// struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
|
|
|
|
// Use flat array of DOUBLE size, with interleaved fata,
|
|
// because JS does not support effective
|
|
this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2);
|
|
this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2);
|
|
this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2);
|
|
zero(this.dyn_ltree);
|
|
zero(this.dyn_dtree);
|
|
zero(this.bl_tree);
|
|
|
|
this.l_desc = null; /* desc. for literal tree */
|
|
this.d_desc = null; /* desc. for distance tree */
|
|
this.bl_desc = null; /* desc. for bit length tree */
|
|
|
|
//ush bl_count[MAX_BITS+1];
|
|
this.bl_count = new utils.Buf16(MAX_BITS + 1);
|
|
/* number of codes at each bit length for an optimal tree */
|
|
|
|
//int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
|
|
this.heap = new utils.Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */
|
|
zero(this.heap);
|
|
|
|
this.heap_len = 0; /* number of elements in the heap */
|
|
this.heap_max = 0; /* element of largest frequency */
|
|
/* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
|
|
* The same heap array is used to build all trees.
|
|
*/
|
|
|
|
this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1];
|
|
zero(this.depth);
|
|
/* Depth of each subtree used as tie breaker for trees of equal frequency
|
|
*/
|
|
|
|
this.l_buf = 0; /* buffer index for literals or lengths */
|
|
|
|
this.lit_bufsize = 0;
|
|
/* Size of match buffer for literals/lengths. There are 4 reasons for
|
|
* limiting lit_bufsize to 64K:
|
|
* - frequencies can be kept in 16 bit counters
|
|
* - if compression is not successful for the first block, all input
|
|
* data is still in the window so we can still emit a stored block even
|
|
* when input comes from standard input. (This can also be done for
|
|
* all blocks if lit_bufsize is not greater than 32K.)
|
|
* - if compression is not successful for a file smaller than 64K, we can
|
|
* even emit a stored file instead of a stored block (saving 5 bytes).
|
|
* This is applicable only for zip (not gzip or zlib).
|
|
* - creating new Huffman trees less frequently may not provide fast
|
|
* adaptation to changes in the input data statistics. (Take for
|
|
* example a binary file with poorly compressible code followed by
|
|
* a highly compressible string table.) Smaller buffer sizes give
|
|
* fast adaptation but have of course the overhead of transmitting
|
|
* trees more frequently.
|
|
* - I can't count above 4
|
|
*/
|
|
|
|
this.last_lit = 0; /* running index in l_buf */
|
|
|
|
this.d_buf = 0;
|
|
/* Buffer index for distances. To simplify the code, d_buf and l_buf have
|
|
* the same number of elements. To use different lengths, an extra flag
|
|
* array would be necessary.
|
|
*/
|
|
|
|
this.opt_len = 0; /* bit length of current block with optimal trees */
|
|
this.static_len = 0; /* bit length of current block with static trees */
|
|
this.matches = 0; /* number of string matches in current block */
|
|
this.insert = 0; /* bytes at end of window left to insert */
|
|
|
|
|
|
this.bi_buf = 0;
|
|
/* Output buffer. bits are inserted starting at the bottom (least
|
|
* significant bits).
|
|
*/
|
|
this.bi_valid = 0;
|
|
/* Number of valid bits in bi_buf. All bits above the last valid bit
|
|
* are always zero.
|
|
*/
|
|
|
|
// Used for window memory init. We safely ignore it for JS. That makes
|
|
// sense only for pointers and memory check tools.
|
|
//this.high_water = 0;
|
|
/* High water mark offset in window for initialized bytes -- bytes above
|
|
* this are set to zero in order to avoid memory check warnings when
|
|
* longest match routines access bytes past the input. This is then
|
|
* updated to the new high water mark.
|
|
*/
|
|
}
|
|
|
|
|
|
function deflateResetKeep(strm) {
|
|
var s;
|
|
|
|
if (!strm || !strm.state) {
|
|
return err(strm, Z_STREAM_ERROR);
|
|
}
|
|
|
|
strm.total_in = strm.total_out = 0;
|
|
strm.data_type = Z_UNKNOWN;
|
|
|
|
s = strm.state;
|
|
s.pending = 0;
|
|
s.pending_out = 0;
|
|
|
|
if (s.wrap < 0) {
|
|
s.wrap = -s.wrap;
|
|
/* was made negative by deflate(..., Z_FINISH); */
|
|
}
|
|
s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
|
|
strm.adler = (s.wrap === 2) ?
|
|
0 // crc32(0, Z_NULL, 0)
|
|
:
|
|
1; // adler32(0, Z_NULL, 0)
|
|
s.last_flush = Z_NO_FLUSH;
|
|
trees._tr_init(s);
|
|
return Z_OK;
|
|
}
|
|
|
|
|
|
function deflateReset(strm) {
|
|
var ret = deflateResetKeep(strm);
|
|
if (ret === Z_OK) {
|
|
lm_init(strm.state);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
function deflateSetHeader(strm, head) {
|
|
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
|
|
if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
|
|
strm.state.gzhead = head;
|
|
return Z_OK;
|
|
}
|
|
|
|
|
|
function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
|
|
if (!strm) { // === Z_NULL
|
|
return Z_STREAM_ERROR;
|
|
}
|
|
var wrap = 1;
|
|
|
|
if (level === Z_DEFAULT_COMPRESSION) {
|
|
level = 6;
|
|
}
|
|
|
|
if (windowBits < 0) { /* suppress zlib wrapper */
|
|
wrap = 0;
|
|
windowBits = -windowBits;
|
|
}
|
|
|
|
else if (windowBits > 15) {
|
|
wrap = 2; /* write gzip wrapper instead */
|
|
windowBits -= 16;
|
|
}
|
|
|
|
|
|
if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
|
|
windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
|
|
strategy < 0 || strategy > Z_FIXED) {
|
|
return err(strm, Z_STREAM_ERROR);
|
|
}
|
|
|
|
|
|
if (windowBits === 8) {
|
|
windowBits = 9;
|
|
}
|
|
/* until 256-byte window bug fixed */
|
|
|
|
var s = new DeflateState();
|
|
|
|
strm.state = s;
|
|
s.strm = strm;
|
|
|
|
s.wrap = wrap;
|
|
s.gzhead = null;
|
|
s.w_bits = windowBits;
|
|
s.w_size = 1 << s.w_bits;
|
|
s.w_mask = s.w_size - 1;
|
|
|
|
s.hash_bits = memLevel + 7;
|
|
s.hash_size = 1 << s.hash_bits;
|
|
s.hash_mask = s.hash_size - 1;
|
|
s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
|
|
|
|
s.window = new utils.Buf8(s.w_size * 2);
|
|
s.head = new utils.Buf16(s.hash_size);
|
|
s.prev = new utils.Buf16(s.w_size);
|
|
|
|
// Don't need mem init magic for JS.
|
|
//s.high_water = 0; /* nothing written to s->window yet */
|
|
|
|
s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
|
|
|
|
s.pending_buf_size = s.lit_bufsize * 4;
|
|
|
|
//overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
|
|
//s->pending_buf = (uchf *) overlay;
|
|
s.pending_buf = new utils.Buf8(s.pending_buf_size);
|
|
|
|
// It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)
|
|
//s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
|
|
s.d_buf = 1 * s.lit_bufsize;
|
|
|
|
//s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
|
|
s.l_buf = (1 + 2) * s.lit_bufsize;
|
|
|
|
s.level = level;
|
|
s.strategy = strategy;
|
|
s.method = method;
|
|
|
|
return deflateReset(strm);
|
|
}
|
|
|
|
function deflateInit(strm, level) {
|
|
return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
|
|
}
|
|
|
|
|
|
function deflate(strm, flush) {
|
|
var old_flush, s;
|
|
var beg, val; // for gzip header write only
|
|
|
|
if (!strm || !strm.state ||
|
|
flush > Z_BLOCK || flush < 0) {
|
|
return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
|
|
}
|
|
|
|
s = strm.state;
|
|
|
|
if (!strm.output ||
|
|
(!strm.input && strm.avail_in !== 0) ||
|
|
(s.status === FINISH_STATE && flush !== Z_FINISH)) {
|
|
return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
|
|
}
|
|
|
|
s.strm = strm; /* just in case */
|
|
old_flush = s.last_flush;
|
|
s.last_flush = flush;
|
|
|
|
/* Write the header */
|
|
if (s.status === INIT_STATE) {
|
|
|
|
if (s.wrap === 2) { // GZIP header
|
|
strm.adler = 0; //crc32(0L, Z_NULL, 0);
|
|
put_byte(s, 31);
|
|
put_byte(s, 139);
|
|
put_byte(s, 8);
|
|
if (!s.gzhead) { // s->gzhead == Z_NULL
|
|
put_byte(s, 0);
|
|
put_byte(s, 0);
|
|
put_byte(s, 0);
|
|
put_byte(s, 0);
|
|
put_byte(s, 0);
|
|
put_byte(s, s.level === 9 ? 2 :
|
|
(s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
|
|
4 : 0));
|
|
put_byte(s, OS_CODE);
|
|
s.status = BUSY_STATE;
|
|
}
|
|
else {
|
|
put_byte(s, (s.gzhead.text ? 1 : 0) +
|
|
(s.gzhead.hcrc ? 2 : 0) +
|
|
(!s.gzhead.extra ? 0 : 4) +
|
|
(!s.gzhead.name ? 0 : 8) +
|
|
(!s.gzhead.comment ? 0 : 16)
|
|
);
|
|
put_byte(s, s.gzhead.time & 0xff);
|
|
put_byte(s, (s.gzhead.time >> 8) & 0xff);
|
|
put_byte(s, (s.gzhead.time >> 16) & 0xff);
|
|
put_byte(s, (s.gzhead.time >> 24) & 0xff);
|
|
put_byte(s, s.level === 9 ? 2 :
|
|
(s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
|
|
4 : 0));
|
|
put_byte(s, s.gzhead.os & 0xff);
|
|
if (s.gzhead.extra && s.gzhead.extra.length) {
|
|
put_byte(s, s.gzhead.extra.length & 0xff);
|
|
put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
|
|
}
|
|
if (s.gzhead.hcrc) {
|
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
|
|
}
|
|
s.gzindex = 0;
|
|
s.status = EXTRA_STATE;
|
|
}
|
|
}
|
|
else // DEFLATE header
|
|
{
|
|
var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
|
|
var level_flags = -1;
|
|
|
|
if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
|
|
level_flags = 0;
|
|
} else if (s.level < 6) {
|
|
level_flags = 1;
|
|
} else if (s.level === 6) {
|
|
level_flags = 2;
|
|
} else {
|
|
level_flags = 3;
|
|
}
|
|
header |= (level_flags << 6);
|
|
if (s.strstart !== 0) { header |= PRESET_DICT; }
|
|
header += 31 - (header % 31);
|
|
|
|
s.status = BUSY_STATE;
|
|
putShortMSB(s, header);
|
|
|
|
/* Save the adler32 of the preset dictionary: */
|
|
if (s.strstart !== 0) {
|
|
putShortMSB(s, strm.adler >>> 16);
|
|
putShortMSB(s, strm.adler & 0xffff);
|
|
}
|
|
strm.adler = 1; // adler32(0L, Z_NULL, 0);
|
|
}
|
|
}
|
|
|
|
//#ifdef GZIP
|
|
if (s.status === EXTRA_STATE) {
|
|
if (s.gzhead.extra/* != Z_NULL*/) {
|
|
beg = s.pending; /* start of bytes to update crc */
|
|
|
|
while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
|
|
if (s.pending === s.pending_buf_size) {
|
|
if (s.gzhead.hcrc && s.pending > beg) {
|
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
|
}
|
|
flush_pending(strm);
|
|
beg = s.pending;
|
|
if (s.pending === s.pending_buf_size) {
|
|
break;
|
|
}
|
|
}
|
|
put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
|
|
s.gzindex++;
|
|
}
|
|
if (s.gzhead.hcrc && s.pending > beg) {
|
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
|
}
|
|
if (s.gzindex === s.gzhead.extra.length) {
|
|
s.gzindex = 0;
|
|
s.status = NAME_STATE;
|
|
}
|
|
}
|
|
else {
|
|
s.status = NAME_STATE;
|
|
}
|
|
}
|
|
if (s.status === NAME_STATE) {
|
|
if (s.gzhead.name/* != Z_NULL*/) {
|
|
beg = s.pending; /* start of bytes to update crc */
|
|
//int val;
|
|
|
|
do {
|
|
if (s.pending === s.pending_buf_size) {
|
|
if (s.gzhead.hcrc && s.pending > beg) {
|
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
|
}
|
|
flush_pending(strm);
|
|
beg = s.pending;
|
|
if (s.pending === s.pending_buf_size) {
|
|
val = 1;
|
|
break;
|
|
}
|
|
}
|
|
// JS specific: little magic to add zero terminator to end of string
|
|
if (s.gzindex < s.gzhead.name.length) {
|
|
val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
|
|
} else {
|
|
val = 0;
|
|
}
|
|
put_byte(s, val);
|
|
} while (val !== 0);
|
|
|
|
if (s.gzhead.hcrc && s.pending > beg) {
|
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
|
}
|
|
if (val === 0) {
|
|
s.gzindex = 0;
|
|
s.status = COMMENT_STATE;
|
|
}
|
|
}
|
|
else {
|
|
s.status = COMMENT_STATE;
|
|
}
|
|
}
|
|
if (s.status === COMMENT_STATE) {
|
|
if (s.gzhead.comment/* != Z_NULL*/) {
|
|
beg = s.pending; /* start of bytes to update crc */
|
|
//int val;
|
|
|
|
do {
|
|
if (s.pending === s.pending_buf_size) {
|
|
if (s.gzhead.hcrc && s.pending > beg) {
|
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
|
}
|
|
flush_pending(strm);
|
|
beg = s.pending;
|
|
if (s.pending === s.pending_buf_size) {
|
|
val = 1;
|
|
break;
|
|
}
|
|
}
|
|
// JS specific: little magic to add zero terminator to end of string
|
|
if (s.gzindex < s.gzhead.comment.length) {
|
|
val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
|
|
} else {
|
|
val = 0;
|
|
}
|
|
put_byte(s, val);
|
|
} while (val !== 0);
|
|
|
|
if (s.gzhead.hcrc && s.pending > beg) {
|
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
|
}
|
|
if (val === 0) {
|
|
s.status = HCRC_STATE;
|
|
}
|
|
}
|
|
else {
|
|
s.status = HCRC_STATE;
|
|
}
|
|
}
|
|
if (s.status === HCRC_STATE) {
|
|
if (s.gzhead.hcrc) {
|
|
if (s.pending + 2 > s.pending_buf_size) {
|
|
flush_pending(strm);
|
|
}
|
|
if (s.pending + 2 <= s.pending_buf_size) {
|
|
put_byte(s, strm.adler & 0xff);
|
|
put_byte(s, (strm.adler >> 8) & 0xff);
|
|
strm.adler = 0; //crc32(0L, Z_NULL, 0);
|
|
s.status = BUSY_STATE;
|
|
}
|
|
}
|
|
else {
|
|
s.status = BUSY_STATE;
|
|
}
|
|
}
|
|
//#endif
|
|
|
|
/* Flush as much pending output as possible */
|
|
if (s.pending !== 0) {
|
|
flush_pending(strm);
|
|
if (strm.avail_out === 0) {
|
|
/* Since avail_out is 0, deflate will be called again with
|
|
* more output space, but possibly with both pending and
|
|
* avail_in equal to zero. There won't be anything to do,
|
|
* but this is not an error situation so make sure we
|
|
* return OK instead of BUF_ERROR at next call of deflate:
|
|
*/
|
|
s.last_flush = -1;
|
|
return Z_OK;
|
|
}
|
|
|
|
/* Make sure there is something to do and avoid duplicate consecutive
|
|
* flushes. For repeated and useless calls with Z_FINISH, we keep
|
|
* returning Z_STREAM_END instead of Z_BUF_ERROR.
|
|
*/
|
|
} else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
|
|
flush !== Z_FINISH) {
|
|
return err(strm, Z_BUF_ERROR);
|
|
}
|
|
|
|
/* User must not provide more input after the first FINISH: */
|
|
if (s.status === FINISH_STATE && strm.avail_in !== 0) {
|
|
return err(strm, Z_BUF_ERROR);
|
|
}
|
|
|
|
/* Start a new block or continue the current one.
|
|
*/
|
|
if (strm.avail_in !== 0 || s.lookahead !== 0 ||
|
|
(flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
|
|
var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
|
|
(s.strategy === Z_RLE ? deflate_rle(s, flush) :
|
|
configuration_table[s.level].func(s, flush));
|
|
|
|
if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
|
|
s.status = FINISH_STATE;
|
|
}
|
|
if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
|
|
if (strm.avail_out === 0) {
|
|
s.last_flush = -1;
|
|
/* avoid BUF_ERROR next call, see above */
|
|
}
|
|
return Z_OK;
|
|
/* If flush != Z_NO_FLUSH && avail_out == 0, the next call
|
|
* of deflate should use the same flush parameter to make sure
|
|
* that the flush is complete. So we don't have to output an
|
|
* empty block here, this will be done at next call. This also
|
|
* ensures that for a very small output buffer, we emit at most
|
|
* one empty block.
|
|
*/
|
|
}
|
|
if (bstate === BS_BLOCK_DONE) {
|
|
if (flush === Z_PARTIAL_FLUSH) {
|
|
trees._tr_align(s);
|
|
}
|
|
else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
|
|
|
|
trees._tr_stored_block(s, 0, 0, false);
|
|
/* For a full flush, this empty block will be recognized
|
|
* as a special marker by inflate_sync().
|
|
*/
|
|
if (flush === Z_FULL_FLUSH) {
|
|
/*** CLEAR_HASH(s); ***/ /* forget history */
|
|
zero(s.head); // Fill with NIL (= 0);
|
|
|
|
if (s.lookahead === 0) {
|
|
s.strstart = 0;
|
|
s.block_start = 0;
|
|
s.insert = 0;
|
|
}
|
|
}
|
|
}
|
|
flush_pending(strm);
|
|
if (strm.avail_out === 0) {
|
|
s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
|
|
return Z_OK;
|
|
}
|
|
}
|
|
}
|
|
//Assert(strm->avail_out > 0, "bug2");
|
|
//if (strm.avail_out <= 0) { throw new Error("bug2");}
|
|
|
|
if (flush !== Z_FINISH) { return Z_OK; }
|
|
if (s.wrap <= 0) { return Z_STREAM_END; }
|
|
|
|
/* Write the trailer */
|
|
if (s.wrap === 2) {
|
|
put_byte(s, strm.adler & 0xff);
|
|
put_byte(s, (strm.adler >> 8) & 0xff);
|
|
put_byte(s, (strm.adler >> 16) & 0xff);
|
|
put_byte(s, (strm.adler >> 24) & 0xff);
|
|
put_byte(s, strm.total_in & 0xff);
|
|
put_byte(s, (strm.total_in >> 8) & 0xff);
|
|
put_byte(s, (strm.total_in >> 16) & 0xff);
|
|
put_byte(s, (strm.total_in >> 24) & 0xff);
|
|
}
|
|
else
|
|
{
|
|
putShortMSB(s, strm.adler >>> 16);
|
|
putShortMSB(s, strm.adler & 0xffff);
|
|
}
|
|
|
|
flush_pending(strm);
|
|
/* If avail_out is zero, the application will call deflate again
|
|
* to flush the rest.
|
|
*/
|
|
if (s.wrap > 0) { s.wrap = -s.wrap; }
|
|
/* write the trailer only once! */
|
|
return s.pending !== 0 ? Z_OK : Z_STREAM_END;
|
|
}
|
|
|
|
function deflateEnd(strm) {
|
|
var status;
|
|
|
|
if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
|
|
return Z_STREAM_ERROR;
|
|
}
|
|
|
|
status = strm.state.status;
|
|
if (status !== INIT_STATE &&
|
|
status !== EXTRA_STATE &&
|
|
status !== NAME_STATE &&
|
|
status !== COMMENT_STATE &&
|
|
status !== HCRC_STATE &&
|
|
status !== BUSY_STATE &&
|
|
status !== FINISH_STATE
|
|
) {
|
|
return err(strm, Z_STREAM_ERROR);
|
|
}
|
|
|
|
strm.state = null;
|
|
|
|
return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
|
|
}
|
|
|
|
|
|
/* =========================================================================
|
|
* Initializes the compression dictionary from the given byte
|
|
* sequence without producing any compressed output.
|
|
*/
|
|
function deflateSetDictionary(strm, dictionary) {
|
|
var dictLength = dictionary.length;
|
|
|
|
var s;
|
|
var str, n;
|
|
var wrap;
|
|
var avail;
|
|
var next;
|
|
var input;
|
|
var tmpDict;
|
|
|
|
if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
|
|
return Z_STREAM_ERROR;
|
|
}
|
|
|
|
s = strm.state;
|
|
wrap = s.wrap;
|
|
|
|
if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {
|
|
return Z_STREAM_ERROR;
|
|
}
|
|
|
|
/* when using zlib wrappers, compute Adler-32 for provided dictionary */
|
|
if (wrap === 1) {
|
|
/* adler32(strm->adler, dictionary, dictLength); */
|
|
strm.adler = adler32(strm.adler, dictionary, dictLength, 0);
|
|
}
|
|
|
|
s.wrap = 0; /* avoid computing Adler-32 in read_buf */
|
|
|
|
/* if dictionary would fill window, just replace the history */
|
|
if (dictLength >= s.w_size) {
|
|
if (wrap === 0) { /* already empty otherwise */
|
|
/*** CLEAR_HASH(s); ***/
|
|
zero(s.head); // Fill with NIL (= 0);
|
|
s.strstart = 0;
|
|
s.block_start = 0;
|
|
s.insert = 0;
|
|
}
|
|
/* use the tail */
|
|
// dictionary = dictionary.slice(dictLength - s.w_size);
|
|
tmpDict = new utils.Buf8(s.w_size);
|
|
utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);
|
|
dictionary = tmpDict;
|
|
dictLength = s.w_size;
|
|
}
|
|
/* insert dictionary into window and hash */
|
|
avail = strm.avail_in;
|
|
next = strm.next_in;
|
|
input = strm.input;
|
|
strm.avail_in = dictLength;
|
|
strm.next_in = 0;
|
|
strm.input = dictionary;
|
|
fill_window(s);
|
|
while (s.lookahead >= MIN_MATCH) {
|
|
str = s.strstart;
|
|
n = s.lookahead - (MIN_MATCH - 1);
|
|
do {
|
|
/* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
|
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
|
|
|
|
s.prev[str & s.w_mask] = s.head[s.ins_h];
|
|
|
|
s.head[s.ins_h] = str;
|
|
str++;
|
|
} while (--n);
|
|
s.strstart = str;
|
|
s.lookahead = MIN_MATCH - 1;
|
|
fill_window(s);
|
|
}
|
|
s.strstart += s.lookahead;
|
|
s.block_start = s.strstart;
|
|
s.insert = s.lookahead;
|
|
s.lookahead = 0;
|
|
s.match_length = s.prev_length = MIN_MATCH - 1;
|
|
s.match_available = 0;
|
|
strm.next_in = next;
|
|
strm.input = input;
|
|
strm.avail_in = avail;
|
|
s.wrap = wrap;
|
|
return Z_OK;
|
|
}
|
|
|
|
|
|
export { deflateInit, deflateInit2, deflateReset, deflateResetKeep, deflateSetHeader, deflate, deflateEnd, deflateSetDictionary };
|
|
export var deflateInfo = 'pako deflate (from Nodeca project)';
|
|
|
|
/* Not implemented
|
|
exports.deflateBound = deflateBound;
|
|
exports.deflateCopy = deflateCopy;
|
|
exports.deflateParams = deflateParams;
|
|
exports.deflatePending = deflatePending;
|
|
exports.deflatePrime = deflatePrime;
|
|
exports.deflateTune = deflateTune;
|
|
*/
|