mirror of
https://github.com/kasmtech/KasmVNC.git
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184 lines
3.8 KiB
C++
184 lines
3.8 KiB
C++
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#ifdef WIN32
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//#include <io.h>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#define errorNumber WSAGetLastError()
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#else
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#define errorNumber errno
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#define closesocket close
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#include <sys/socket.h>
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#endif
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#include <unistd.h>
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#include <signal.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <network/Socket.h>
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using namespace network;
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// -=- Socket initialisation
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static bool socketsInitialised = false;
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void network::initSockets() {
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if (socketsInitialised)
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return;
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#ifdef WIN32
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WORD requiredVersion = MAKEWORD(2,0);
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WSADATA initResult;
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if (WSAStartup(requiredVersion, &initResult) != 0)
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throw SocketException("unable to initialise Winsock2", errorNumber);
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#else
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signal(SIGPIPE, SIG_IGN);
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#endif
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socketsInitialised = true;
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}
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bool network::isSocketListening(int sock)
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{
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int listening = 0;
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socklen_t listening_size = sizeof(listening);
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if (getsockopt(sock, SOL_SOCKET, SO_ACCEPTCONN,
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(char *)&listening, &listening_size) < 0)
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return false;
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return listening != 0;
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}
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Socket::Socket(int fd)
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: instream(0), outstream(0),
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isShutdown_(false), queryConnection(false)
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{
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initSockets();
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setFd(fd);
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}
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Socket::Socket()
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: instream(0), outstream(0),
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isShutdown_(false), queryConnection(false)
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{
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initSockets();
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}
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Socket::~Socket()
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{
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if (instream && outstream)
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closesocket(getFd());
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delete instream;
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delete outstream;
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}
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// if shutdown() is overridden then the override MUST call on to here
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void Socket::shutdown()
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{
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isShutdown_ = true;
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::shutdown(getFd(), 2);
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}
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bool Socket::isShutdown() const
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{
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return isShutdown_;
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}
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// Was there a "?" in the ConnectionFilter used to accept this Socket?
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void Socket::setRequiresQuery()
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{
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queryConnection = true;
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}
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bool Socket::requiresQuery() const
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{
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return queryConnection;
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}
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void Socket::setFd(int fd)
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{
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#ifndef WIN32
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// - By default, close the socket on exec()
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fcntl(fd, F_SETFD, FD_CLOEXEC);
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#endif
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instream = new rdr::FdInStream(fd);
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outstream = new rdr::FdOutStream(fd);
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isShutdown_ = false;
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}
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SocketListener::SocketListener(int fd)
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: fd(fd), filter(0)
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{
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initSockets();
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}
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SocketListener::SocketListener()
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: fd(-1), filter(0)
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{
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initSockets();
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}
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SocketListener::~SocketListener()
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{
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if (fd != -1)
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closesocket(fd);
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}
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void SocketListener::shutdown()
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{
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#ifdef WIN32
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closesocket(fd);
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fd = -1;
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#else
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::shutdown(fd, 2);
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#endif
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}
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Socket* SocketListener::accept() {
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int new_sock = -1;
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// Accept an incoming connection
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if ((new_sock = ::accept(fd, 0, 0)) < 0)
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throw SocketException("unable to accept new connection", errorNumber);
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// Create the socket object & check connection is allowed
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Socket* s = createSocket(new_sock);
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if (filter && !filter->verifyConnection(s)) {
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delete s;
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return NULL;
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}
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return s;
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}
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void SocketListener::listen(int sock)
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{
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// - Set it to be a listening socket
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if (::listen(sock, 5) < 0) {
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int e = errorNumber;
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closesocket(sock);
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throw SocketException("unable to set socket to listening mode", e);
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}
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fd = sock;
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}
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