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61 lines
1.8 KiB
C++
61 lines
1.8 KiB
C++
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
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* Copyright (c) 2012 University of Oslo. All Rights Reserved.
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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// -=- UnixSocket.h - base-class for UNIX stream sockets.
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// This header also defines the UnixListener class, used
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// to listen for incoming socket connections over UNIX
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//
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// NB: Any file descriptors created by the UnixSocket or
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// UnixListener classes are close-on-exec if the OS supports
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// it. UnixSockets initialised with a caller-supplied fd
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// are NOT set to close-on-exec.
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#ifndef __NETWORK_UNIX_SOCKET_H__
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#define __NETWORK_UNIX_SOCKET_H__
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#include <network/Socket.h>
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namespace network {
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class UnixSocket : public Socket {
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public:
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UnixSocket(int sock);
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UnixSocket(const char *name);
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virtual char* getPeerAddress();
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virtual char* getPeerEndpoint();
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virtual bool cork(bool enable);
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};
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class UnixListener : public SocketListener {
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public:
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UnixListener(const char *listenaddr, int mode);
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virtual ~UnixListener();
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int getMyPort();
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protected:
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virtual Socket* createSocket(int fd);
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};
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}
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#endif // __NETWORK_UNIX_SOCKET_H__
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