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https://github.com/kasmtech/KasmVNC.git
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27d6677a31
This is fine for simple structs but not class based objects.
179 lines
5.3 KiB
C++
179 lines
5.3 KiB
C++
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
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* Copyright 2014 Pierre Ossman for Cendio AB
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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#include <rfb_win32/DIBSectionBuffer.h>
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#include <rfb_win32/DeviceContext.h>
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#include <rfb_win32/BitmapInfo.h>
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#include <rfb/LogWriter.h>
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using namespace rfb;
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using namespace win32;
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static LogWriter vlog("DIBSectionBuffer");
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DIBSectionBuffer::DIBSectionBuffer(HWND window_)
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: bitmap(0), window(window_), device(0) {
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}
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DIBSectionBuffer::DIBSectionBuffer(HDC device_)
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: bitmap(0), window(0), device(device_) {
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}
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DIBSectionBuffer::~DIBSectionBuffer() {
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if (bitmap)
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DeleteObject(bitmap);
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}
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void DIBSectionBuffer::setPF(const PixelFormat& pf) {
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if (memcmp(&getPF(), &pf, sizeof(pf)) == 0) {
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vlog.debug("pixel format unchanged by setPF()");
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return;
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}
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if (!pf.trueColour)
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throw rfb::Exception("palette format not supported");
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format = pf;
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recreateBuffer();
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}
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void DIBSectionBuffer::setSize(int w, int h) {
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if (width_ == w && height_ == h) {
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vlog.debug("size unchanged by setSize()");
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return;
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}
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width_ = w;
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height_ = h;
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recreateBuffer();
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}
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inline void initMaxAndShift(DWORD mask, int* max, int* shift) {
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for ((*shift) = 0; (mask & 1) == 0; (*shift)++) mask >>= 1;
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(*max) = (rdr::U16)mask;
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}
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void DIBSectionBuffer::recreateBuffer() {
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HBITMAP new_bitmap = 0;
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rdr::U8* new_data = 0;
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if (width_ && height_ && (format.depth != 0)) {
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BitmapInfo bi;
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memset(&bi, 0, sizeof(bi));
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UINT iUsage = DIB_RGB_COLORS;
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bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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bi.bmiHeader.biBitCount = format.bpp;
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bi.bmiHeader.biSizeImage = (format.bpp / 8) * width_ * height_;
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bi.bmiHeader.biPlanes = 1;
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bi.bmiHeader.biWidth = width_;
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bi.bmiHeader.biHeight = -height_;
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bi.bmiHeader.biCompression = (format.bpp > 8) ? BI_BITFIELDS : BI_RGB;
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bi.mask.red = format.pixelFromRGB((rdr::U16)~0, 0, 0);
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bi.mask.green = format.pixelFromRGB(0, (rdr::U16)~0, 0);
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bi.mask.blue = format.pixelFromRGB(0, 0, (rdr::U16)~0);
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// Create a DIBSection to draw into
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if (device)
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new_bitmap = ::CreateDIBSection(device, (BITMAPINFO*)&bi.bmiHeader, iUsage,
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(void**)&new_data, NULL, 0);
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else
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new_bitmap = ::CreateDIBSection(WindowDC(window), (BITMAPINFO*)&bi.bmiHeader, iUsage,
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(void**)&new_data, NULL, 0);
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if (!new_bitmap) {
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int err = GetLastError();
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throw rdr::SystemException("unable to create DIB section", err);
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}
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vlog.debug("recreateBuffer()");
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} else {
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vlog.debug("one of area or format not set");
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}
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if (new_bitmap && bitmap) {
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vlog.debug("preserving bitmap contents");
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// Copy the contents across
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if (device) {
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BitmapDC src_dev(device, bitmap);
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BitmapDC dest_dev(device, new_bitmap);
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BitBlt(dest_dev, 0, 0, width_, height_, src_dev, 0, 0, SRCCOPY);
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} else {
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WindowDC wndDC(window);
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BitmapDC src_dev(wndDC, bitmap);
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BitmapDC dest_dev(wndDC, new_bitmap);
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BitBlt(dest_dev, 0, 0, width_, height_, src_dev, 0, 0, SRCCOPY);
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}
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}
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if (bitmap) {
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// Delete the old bitmap
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DeleteObject(bitmap);
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bitmap = 0;
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data = 0;
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}
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if (new_bitmap) {
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int bpp, depth;
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int redMax, greenMax, blueMax;
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int redShift, greenShift, blueShift;
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// Set up the new bitmap
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bitmap = new_bitmap;
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data = new_data;
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// Determine the *actual* DIBSection format
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DIBSECTION ds;
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if (!GetObject(bitmap, sizeof(ds), &ds))
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throw rdr::SystemException("GetObject", GetLastError());
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// Correct the "stride" of the DIB
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// *** This code DWORD aligns each row - is that right???
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stride = width_;
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int bytesPerRow = stride * format.bpp/8;
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if (bytesPerRow % 4) {
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bytesPerRow += 4 - (bytesPerRow % 4);
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stride = (bytesPerRow * 8) / format.bpp;
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vlog.info("adjusting DIB stride: %d to %d", width_, stride);
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}
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// Calculate the PixelFormat for the DIB
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bpp = depth = ds.dsBm.bmBitsPixel;
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// Get the truecolour format used by the DIBSection
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initMaxAndShift(ds.dsBitfields[0], &redMax, &redShift);
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initMaxAndShift(ds.dsBitfields[1], &greenMax, &greenShift);
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initMaxAndShift(ds.dsBitfields[2], &blueMax, &blueShift);
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// Calculate the effective depth
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depth = 0;
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Pixel bits = ds.dsBitfields[0] | ds.dsBitfields[1] | ds.dsBitfields[2];
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while (bits) {
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depth++;
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bits = bits >> 1;
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}
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if (depth > bpp)
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throw Exception("Bad DIBSection format (depth exceeds bpp)");
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format = PixelFormat(bpp, depth, false, true,
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redMax, greenMax, blueMax,
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redShift, greenShift, blueShift);
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}
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}
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