mirror of
https://github.com/kasmtech/KasmVNC.git
synced 2024-11-22 08:04:04 +01:00
191 lines
4.5 KiB
C++
191 lines
4.5 KiB
C++
/* Copyright (C) 2000-2005 Constantin Kaplinsky. All Rights Reserved.
|
|
* Copyright (C) 2011 D. R. Commander. All Rights Reserved.
|
|
* Copyright 2014 Pierre Ossman for Cendio AB
|
|
*
|
|
* This is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This software is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this software; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
|
|
* USA.
|
|
*/
|
|
#ifndef __RFB_PALETTE_H__
|
|
#define __RFB_PALETTE_H__
|
|
|
|
#include <assert.h>
|
|
#include <string.h>
|
|
|
|
#include <rdr/types.h>
|
|
|
|
namespace rfb {
|
|
class Palette {
|
|
public:
|
|
Palette() { clear(); }
|
|
~Palette() {}
|
|
|
|
int size() const { return numColours; }
|
|
|
|
void clear() { numColours = 0; memset(hash, 0, sizeof(hash)); }
|
|
|
|
inline bool insert(rdr::U32 colour, int numPixels);
|
|
inline unsigned char lookup(rdr::U32 colour) const;
|
|
inline rdr::U32 getColour(unsigned char index) const;
|
|
inline int getCount(unsigned char index) const;
|
|
|
|
protected:
|
|
inline unsigned char genHash(rdr::U32 colour) const;
|
|
|
|
protected:
|
|
int numColours;
|
|
|
|
struct PaletteListNode {
|
|
PaletteListNode *next;
|
|
unsigned char idx;
|
|
rdr::U32 colour;
|
|
};
|
|
|
|
struct PaletteEntry {
|
|
PaletteListNode *listNode;
|
|
int numPixels;
|
|
};
|
|
|
|
// This is the raw list of colours, allocated from 0 and up
|
|
PaletteListNode list[256];
|
|
// Hash table for quick lookup into the list above
|
|
PaletteListNode *hash[256];
|
|
// Occurances of each colour, where the 0:th entry is the most common.
|
|
// Indices also refer to this array.
|
|
PaletteEntry entry[256];
|
|
};
|
|
}
|
|
|
|
inline bool rfb::Palette::insert(rdr::U32 colour, int numPixels)
|
|
{
|
|
PaletteListNode* pnode;
|
|
PaletteListNode* prev_pnode;
|
|
unsigned char hash_key, idx;
|
|
|
|
hash_key = genHash(colour);
|
|
|
|
pnode = hash[hash_key];
|
|
prev_pnode = NULL;
|
|
|
|
// Do we already have an entry for this colour?
|
|
while (pnode != NULL) {
|
|
if (pnode->colour == colour) {
|
|
// Yup
|
|
|
|
idx = pnode->idx;
|
|
numPixels = entry[idx].numPixels + numPixels;
|
|
|
|
// The extra pixels might mean we have to adjust the sort list
|
|
while (idx > 0) {
|
|
if (entry[idx-1].numPixels >= numPixels)
|
|
break;
|
|
entry[idx] = entry[idx-1];
|
|
entry[idx].listNode->idx = idx;
|
|
idx--;
|
|
}
|
|
|
|
if (idx != pnode->idx) {
|
|
entry[idx].listNode = pnode;
|
|
pnode->idx = idx;
|
|
}
|
|
|
|
entry[idx].numPixels = numPixels;
|
|
|
|
return true;
|
|
}
|
|
|
|
prev_pnode = pnode;
|
|
pnode = pnode->next;
|
|
}
|
|
|
|
// Check if palette is full.
|
|
if (numColours == 256)
|
|
return false;
|
|
|
|
// Create a new colour entry
|
|
pnode = &list[numColours];
|
|
pnode->next = NULL;
|
|
pnode->idx = 0;
|
|
pnode->colour = colour;
|
|
|
|
// Add it to the hash table
|
|
if (prev_pnode != NULL)
|
|
prev_pnode->next = pnode;
|
|
else
|
|
hash[hash_key] = pnode;
|
|
|
|
// Move palette entries with lesser pixel counts.
|
|
idx = numColours;
|
|
while (idx > 0) {
|
|
if (entry[idx-1].numPixels >= numPixels)
|
|
break;
|
|
entry[idx] = entry[idx-1];
|
|
entry[idx].listNode->idx = idx;
|
|
idx--;
|
|
}
|
|
|
|
// And add it into the freed slot.
|
|
pnode->idx = idx;
|
|
entry[idx].listNode = pnode;
|
|
entry[idx].numPixels = numPixels;
|
|
|
|
numColours++;
|
|
|
|
return true;
|
|
}
|
|
|
|
inline unsigned char rfb::Palette::lookup(rdr::U32 colour) const
|
|
{
|
|
unsigned char hash_key;
|
|
PaletteListNode* pnode;
|
|
|
|
hash_key = genHash(colour);
|
|
pnode = hash[hash_key];
|
|
|
|
while (pnode != NULL) {
|
|
if (pnode->colour == colour)
|
|
return pnode->idx;
|
|
pnode = pnode->next;
|
|
}
|
|
|
|
// We are being fed a bad colour
|
|
assert(false);
|
|
|
|
return 0;
|
|
}
|
|
|
|
inline rdr::U32 rfb::Palette::getColour(unsigned char index) const
|
|
{
|
|
return entry[index].listNode->colour;
|
|
}
|
|
|
|
inline int rfb::Palette::getCount(unsigned char index) const
|
|
{
|
|
return entry[index].numPixels;
|
|
}
|
|
|
|
inline unsigned char rfb::Palette::genHash(rdr::U32 colour) const
|
|
{
|
|
unsigned char hash_key;
|
|
|
|
// djb2 hash function
|
|
hash_key = 5; // 5381 & 0xff
|
|
for (int i = 0; i < 32; i += 8)
|
|
hash_key = ((hash_key << 5) + hash_key) ^ (colour >> i);
|
|
|
|
return hash_key;
|
|
}
|
|
|
|
#endif
|