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https://github.com/kasmtech/KasmVNC.git
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347 lines
8.5 KiB
C++
347 lines
8.5 KiB
C++
/* Copyright (C) 2002-2003 RealVNC Ltd. All Rights Reserved.
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* Copyright (C) 2005 Constantin Kaplinsky. All Rights Reserved.
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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//
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// Hextile encoding function.
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//
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// This file is #included after having set the following macro:
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// BPP - 8, 16 or 32
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#include <rdr/OutStream.h>
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#include <rfb/hextileConstants.h>
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#include <rfb/Palette.h>
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#include <assert.h>
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namespace rfb {
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// CONCAT2E concatenates its arguments, expanding them if they are macros
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#ifndef CONCAT2E
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#define CONCAT2(a,b) a##b
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#define CONCAT2E(a,b) CONCAT2(a,b)
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#endif
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#define PIXEL_T rdr::CONCAT2E(U,BPP)
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#define WRITE_PIXEL CONCAT2E(writeOpaque,BPP)
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#define HEXTILE_TILE CONCAT2E(HextileTile,BPP)
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#define HEXTILE_ENCODE CONCAT2E(hextileEncodeBetter,BPP)
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//
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// This class analyzes a separate tile and encodes its subrectangles.
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//
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class HEXTILE_TILE {
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public:
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HEXTILE_TILE ();
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//
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// Initialize existing object instance with new tile data.
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//
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void newTile(const PIXEL_T *src, int w, int h);
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//
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// Flags can include: hextileRaw, hextileAnySubrects and
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// hextileSubrectsColoured. Note that if hextileRaw is set, other
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// flags make no sense. Also, hextileSubrectsColoured is meaningful
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// only when hextileAnySubrects is set as well.
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//
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int getFlags() const { return m_flags; }
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//
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// Returns the size of encoded subrects data, including subrect count.
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// The size is zero if flags do not include hextileAnySubrects.
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//
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int getSize() const { return m_size; }
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//
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// Return optimal background.
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//
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int getBackground() const { return m_background; }
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//
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// Return foreground if flags include hextileSubrectsColoured.
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//
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int getForeground() const { return m_foreground; }
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//
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// Encode subrects. This function may be called only if
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// hextileAnySubrects bit is set in flags. The buffer size should be
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// big enough to store at least the number of bytes returned by the
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// getSize() method.
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//
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void encode(rdr::U8* dst) const;
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protected:
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//
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// Analyze the tile pixels, fill in all the data fields.
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//
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void analyze();
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const PIXEL_T *m_tile;
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int m_width;
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int m_height;
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int m_size;
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int m_flags;
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PIXEL_T m_background;
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PIXEL_T m_foreground;
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int m_numSubrects;
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rdr::U8 m_coords[256 * 2];
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PIXEL_T m_colors[256];
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private:
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bool m_processed[16][16];
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Palette m_pal;
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};
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HEXTILE_TILE::HEXTILE_TILE()
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: m_tile(NULL), m_width(0), m_height(0),
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m_size(0), m_flags(0), m_background(0), m_foreground(0),
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m_numSubrects(0)
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{
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}
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void HEXTILE_TILE::newTile(const PIXEL_T *src, int w, int h)
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{
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m_tile = src;
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m_width = w;
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m_height = h;
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analyze();
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}
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void HEXTILE_TILE::analyze()
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{
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assert(m_tile && m_width && m_height);
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const PIXEL_T *ptr = m_tile;
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const PIXEL_T *end = &m_tile[m_width * m_height];
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PIXEL_T color = *ptr++;
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while (ptr != end && *ptr == color)
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ptr++;
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// Handle solid tile
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if (ptr == end) {
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m_background = m_tile[0];
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m_flags = 0;
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m_size = 0;
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return;
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}
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// Compute number of complete rows of the same color, at the top
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int y = (ptr - m_tile) / m_width;
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PIXEL_T *colorsPtr = m_colors;
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rdr::U8 *coordsPtr = m_coords;
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m_pal.clear();
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m_numSubrects = 0;
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// Have we found the first subrect already?
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if (y > 0) {
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*colorsPtr++ = color;
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*coordsPtr++ = 0;
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*coordsPtr++ = (rdr::U8)(((m_width - 1) << 4) | ((y - 1) & 0x0F));
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m_pal.insert(color, 1);
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m_numSubrects++;
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}
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memset(m_processed, 0, 16 * 16 * sizeof(bool));
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int x, sx, sy, sw, sh, max_x;
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for (; y < m_height; y++) {
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for (x = 0; x < m_width; x++) {
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// Skip pixels that were processed earlier
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if (m_processed[y][x]) {
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continue;
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}
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// Determine dimensions of the horizontal subrect
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color = m_tile[y * m_width + x];
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for (sx = x + 1; sx < m_width; sx++) {
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if (m_tile[y * m_width + sx] != color)
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break;
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}
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sw = sx - x;
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max_x = sx;
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for (sy = y + 1; sy < m_height; sy++) {
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for (sx = x; sx < max_x; sx++) {
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if (m_tile[sy * m_width + sx] != color)
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goto done;
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}
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}
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done:
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sh = sy - y;
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// Save properties of this subrect
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*colorsPtr++ = color;
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*coordsPtr++ = (rdr::U8)((x << 4) | (y & 0x0F));
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*coordsPtr++ = (rdr::U8)(((sw - 1) << 4) | ((sh - 1) & 0x0F));
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if (!m_pal.insert(color, 1) || (m_pal.size() > (48 + 2 * BPP))) {
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// Handle palette overflow
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m_flags = hextileRaw;
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m_size = 0;
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return;
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}
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m_numSubrects++;
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// Mark pixels of this subrect as processed, below this row
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for (sy = y + 1; sy < y + sh; sy++) {
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for (sx = x; sx < x + sw; sx++)
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m_processed[sy][sx] = true;
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}
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// Skip processed pixels of this row
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x += (sw - 1);
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}
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}
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// Save number of colors in this tile (should be no less than 2)
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int numColors = m_pal.size();
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assert(numColors >= 2);
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m_background = (PIXEL_T)m_pal.getColour(0);
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m_flags = hextileAnySubrects;
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int numSubrects = m_numSubrects - m_pal.getCount(0);
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if (numColors == 2) {
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// Monochrome tile
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m_foreground = (PIXEL_T)m_pal.getColour(1);
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m_size = 1 + 2 * numSubrects;
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} else {
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// Colored tile
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m_flags |= hextileSubrectsColoured;
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m_size = 1 + (2 + (BPP/8)) * numSubrects;
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}
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}
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void HEXTILE_TILE::encode(rdr::U8 *dst) const
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{
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assert(m_numSubrects && (m_flags & hextileAnySubrects));
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// Zero subrects counter
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rdr::U8 *numSubrectsPtr = dst;
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*dst++ = 0;
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for (int i = 0; i < m_numSubrects; i++) {
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if (m_colors[i] == m_background)
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continue;
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if (m_flags & hextileSubrectsColoured) {
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#if (BPP == 8)
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*dst++ = m_colors[i];
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#elif (BPP == 16)
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*dst++ = ((rdr::U8*)&m_colors[i])[0];
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*dst++ = ((rdr::U8*)&m_colors[i])[1];
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#elif (BPP == 32)
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*dst++ = ((rdr::U8*)&m_colors[i])[0];
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*dst++ = ((rdr::U8*)&m_colors[i])[1];
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*dst++ = ((rdr::U8*)&m_colors[i])[2];
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*dst++ = ((rdr::U8*)&m_colors[i])[3];
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#endif
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}
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*dst++ = m_coords[i * 2];
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*dst++ = m_coords[i * 2 + 1];
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(*numSubrectsPtr)++;
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}
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assert(dst - numSubrectsPtr == m_size);
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}
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//
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// Main encoding function.
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//
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void HEXTILE_ENCODE(rdr::OutStream* os, const PixelBuffer* pb)
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{
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Rect t;
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PIXEL_T buf[256];
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PIXEL_T oldBg = 0, oldFg = 0;
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bool oldBgValid = false;
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bool oldFgValid = false;
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rdr::U8 encoded[256*(BPP/8)];
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HEXTILE_TILE tile;
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for (t.tl.y = 0; t.tl.y < pb->height(); t.tl.y += 16) {
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t.br.y = __rfbmin(pb->height(), t.tl.y + 16);
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for (t.tl.x = 0; t.tl.x < pb->width(); t.tl.x += 16) {
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t.br.x = __rfbmin(pb->width(), t.tl.x + 16);
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pb->getImage(buf, t);
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tile.newTile(buf, t.width(), t.height());
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int tileType = tile.getFlags();
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int encodedLen = tile.getSize();
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if ( (tileType & hextileRaw) != 0 ||
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encodedLen >= t.width() * t.height() * (BPP/8)) {
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os->writeU8(hextileRaw);
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os->writeBytes(buf, t.width() * t.height() * (BPP/8));
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oldBgValid = oldFgValid = false;
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continue;
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}
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PIXEL_T bg = tile.getBackground();
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PIXEL_T fg = 0;
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if (!oldBgValid || oldBg != bg) {
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tileType |= hextileBgSpecified;
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oldBg = bg;
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oldBgValid = true;
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}
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if (tileType & hextileAnySubrects) {
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if (tileType & hextileSubrectsColoured) {
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oldFgValid = false;
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} else {
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fg = tile.getForeground();
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if (!oldFgValid || oldFg != fg) {
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tileType |= hextileFgSpecified;
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oldFg = fg;
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oldFgValid = true;
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}
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}
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tile.encode(encoded);
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}
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os->writeU8(tileType);
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if (tileType & hextileBgSpecified) os->WRITE_PIXEL(bg);
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if (tileType & hextileFgSpecified) os->WRITE_PIXEL(fg);
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if (tileType & hextileAnySubrects) os->writeBytes(encoded, encodedLen);
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}
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}
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}
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#undef PIXEL_T
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#undef WRITE_PIXEL
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#undef HEXTILE_TILE
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#undef HEXTILE_ENCODE
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}
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