mirror of
https://github.com/kasmtech/KasmVNC.git
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1363 lines
38 KiB
C++
1363 lines
38 KiB
C++
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
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* Copyright 2009-2018 Pierre Ossman for Cendio AB
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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#include <network/TcpSocket.h>
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#include <rfb/ComparingUpdateTracker.h>
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#include <rfb/Encoder.h>
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#include <rfb/KeyRemapper.h>
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#include <rfb/LogWriter.h>
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#include <rfb/Security.h>
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#include <rfb/ServerCore.h>
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#include <rfb/SMsgWriter.h>
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#include <rfb/VNCServerST.h>
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#include <rfb/VNCSConnectionST.h>
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#include <rfb/screenTypes.h>
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#include <rfb/fenceTypes.h>
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#include <rfb/ledStates.h>
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#define XK_LATIN1
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#define XK_MISCELLANY
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#define XK_XKB_KEYS
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#include <rfb/keysymdef.h>
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#include <ctype.h>
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#include <stdlib.h>
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#include <stdint.h>
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using namespace rfb;
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static LogWriter vlog("VNCSConnST");
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static Cursor emptyCursor(0, 0, Point(0, 0), NULL);
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VNCSConnectionST::VNCSConnectionST(VNCServerST* server_, network::Socket *s,
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bool reverse)
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: sock(s), reverseConnection(reverse),
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inProcessMessages(false),
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pendingSyncFence(false), syncFence(false), fenceFlags(0),
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fenceDataLen(0), fenceData(NULL), congestionTimer(this),
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losslessTimer(this), kbdLogTimer(this), server(server_), updates(false),
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updateRenderedCursor(false), removeRenderedCursor(false),
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continuousUpdates(false), encodeManager(this, &server_->encCache), pointerEventTime(0),
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clientHasCursor(false),
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accessRights(AccessDefault), startTime(time(0))
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{
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setStreams(&sock->inStream(), &sock->outStream());
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peerEndpoint.buf = sock->getPeerEndpoint();
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VNCServerST::connectionsLog.write(1,"accepted: %s", peerEndpoint.buf);
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// Configure the socket
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setSocketTimeouts();
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lastEventTime = time(0);
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gettimeofday(&lastRealUpdate, NULL);
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server->clients.push_front(this);
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}
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VNCSConnectionST::~VNCSConnectionST()
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{
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// If we reach here then VNCServerST is deleting us!
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VNCServerST::connectionsLog.write(1,"closed: %s (%s)",
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peerEndpoint.buf,
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(closeReason.buf) ? closeReason.buf : "");
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// Release any keys the client still had pressed
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while (!pressedKeys.empty()) {
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rdr::U32 keysym, keycode;
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keysym = pressedKeys.begin()->second;
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keycode = pressedKeys.begin()->first;
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pressedKeys.erase(pressedKeys.begin());
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vlog.debug("Releasing key 0x%x / 0x%x on client disconnect",
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keysym, keycode);
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server->desktop->keyEvent(keysym, keycode, false);
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}
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if (server->pointerClient == this)
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server->pointerClient = 0;
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// Remove this client from the server
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server->clients.remove(this);
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delete [] fenceData;
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}
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// Methods called from VNCServerST
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bool VNCSConnectionST::init()
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{
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try {
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initialiseProtocol();
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} catch (rdr::Exception& e) {
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close(e.str());
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return false;
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}
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return true;
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}
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void VNCSConnectionST::close(const char* reason)
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{
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// Log the reason for the close
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if (!closeReason.buf)
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closeReason.buf = strDup(reason);
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else
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vlog.debug("second close: %s (%s)", peerEndpoint.buf, reason);
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if (authenticated()) {
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server->lastDisconnectTime = time(0);
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}
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// Just shutdown the socket and mark our state as closing. Eventually the
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// calling code will call VNCServerST's removeSocket() method causing us to
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// be deleted.
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sock->shutdown();
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setState(RFBSTATE_CLOSING);
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}
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void VNCSConnectionST::processMessages()
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{
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if (state() == RFBSTATE_CLOSING) return;
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try {
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// - Now set appropriate socket timeouts and process data
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setSocketTimeouts();
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inProcessMessages = true;
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// Get the underlying TCP layer to build large packets if we send
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// multiple small responses.
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sock->cork(true);
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while (getInStream()->checkNoWait(1)) {
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if (pendingSyncFence) {
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syncFence = true;
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pendingSyncFence = false;
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}
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processMsg();
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if (syncFence) {
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writer()->writeFence(fenceFlags, fenceDataLen, fenceData);
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syncFence = false;
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}
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}
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// Flush out everything in case we go idle after this.
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sock->cork(false);
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inProcessMessages = false;
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// If there were anything requiring an update, try to send it here.
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// We wait until now with this to aggregate responses and to give
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// higher priority to user actions such as keyboard and pointer events.
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writeFramebufferUpdate();
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} catch (rdr::EndOfStream&) {
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close("Clean disconnection");
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} catch (rdr::Exception &e) {
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close(e.str());
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}
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}
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void VNCSConnectionST::flushSocket()
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{
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if (state() == RFBSTATE_CLOSING) return;
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try {
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setSocketTimeouts();
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sock->outStream().flush();
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// Flushing the socket might release an update that was previously
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// delayed because of congestion.
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if (sock->outStream().bufferUsage() == 0)
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writeFramebufferUpdate();
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} catch (rdr::Exception &e) {
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close(e.str());
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}
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}
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void VNCSConnectionST::pixelBufferChange()
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{
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try {
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if (!authenticated()) return;
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if (cp.width && cp.height && (server->pb->width() != cp.width ||
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server->pb->height() != cp.height))
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{
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// We need to clip the next update to the new size, but also add any
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// extra bits if it's bigger. If we wanted to do this exactly, something
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// like the code below would do it, but at the moment we just update the
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// entire new size. However, we do need to clip the damagedCursorRegion
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// because that might be added to updates in writeFramebufferUpdate().
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//updates.intersect(server->pb->getRect());
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//
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//if (server->pb->width() > cp.width)
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// updates.add_changed(Rect(cp.width, 0, server->pb->width(),
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// server->pb->height()));
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//if (server->pb->height() > cp.height)
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// updates.add_changed(Rect(0, cp.height, cp.width,
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// server->pb->height()));
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damagedCursorRegion.assign_intersect(server->pb->getRect());
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cp.width = server->pb->width();
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cp.height = server->pb->height();
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cp.screenLayout = server->screenLayout;
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if (state() == RFBSTATE_NORMAL) {
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// We should only send EDS to client asking for both
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if (!writer()->writeExtendedDesktopSize()) {
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if (!writer()->writeSetDesktopSize()) {
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close("Client does not support desktop resize");
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return;
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}
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}
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}
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// Drop any lossy tracking that is now outside the framebuffer
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encodeManager.pruneLosslessRefresh(Region(server->pb->getRect()));
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}
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// Just update the whole screen at the moment because we're too lazy to
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// work out what's actually changed.
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updates.clear();
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updates.add_changed(server->pb->getRect());
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writeFramebufferUpdate();
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} catch(rdr::Exception &e) {
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close(e.str());
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}
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}
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void VNCSConnectionST::writeFramebufferUpdateOrClose()
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{
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try {
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writeFramebufferUpdate();
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} catch(rdr::Exception &e) {
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close(e.str());
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}
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}
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void VNCSConnectionST::screenLayoutChangeOrClose(rdr::U16 reason)
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{
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try {
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screenLayoutChange(reason);
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writeFramebufferUpdate();
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} catch(rdr::Exception &e) {
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close(e.str());
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}
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}
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void VNCSConnectionST::bellOrClose()
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{
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try {
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if (state() == RFBSTATE_NORMAL) writer()->writeBell();
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} catch(rdr::Exception& e) {
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close(e.str());
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}
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}
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char *percentEncode(const char *str, const unsigned len) {
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char *enc = (char *) calloc(len * 3 + 1, 1);
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char *out = enc;
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unsigned i;
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for (i = 0; i < len; i++) {
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if (isalnum(str[i]) || str[i] == ' ' || str[i] == '.' || str[i] == ',' ||
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str[i] == '?' || str[i] == '!' || str[i] == '"' || str[i] == '\'') {
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*out++ = str[i];
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} else {
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*out++ = '%';
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sprintf(out, "%02X", str[i]);
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out += 2;
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}
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}
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return enc;
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}
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char *percentEncode4(const uint16_t *str, const unsigned len) {
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char *enc = (char *) calloc(len * 5 + 1, 1);
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char *out = enc;
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unsigned i;
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for (i = 0; i < len; i++) {
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if ((str[i] < 128 && isalnum(str[i])) || str[i] == ' ' || str[i] == '.' ||
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str[i] == ',' ||
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str[i] == '?' || str[i] == '!' || str[i] == '"' || str[i] == '\'') {
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*out++ = str[i];
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} else {
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*out++ = '%';
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sprintf(out, "%04hX", str[i]);
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out += 4;
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}
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}
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return enc;
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}
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static void cliplog(const char *str, const int len, const int origlen,
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const char *dir, const char *client) {
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if (Server::DLP_ClipLog[0] == 'o')
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return;
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if (Server::DLP_ClipLog[0] == 'i') {
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vlog.info("DLP: client %s: %s %u (%u requested) clipboard bytes", client, dir, len, origlen);
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} else {
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// URL-encode it
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char *enc = percentEncode(str, len);
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vlog.info("DLP: client %s: %s %u (%u requested) clipboard bytes: '%s'",
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client, dir, len, origlen, enc);
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free(enc);
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}
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}
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#define KEYBUF_MAX 100
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static uint16_t keybuf[KEYBUF_MAX];
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static unsigned keybuf_cur;
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static void flushKeylog(const char *client) {
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if (Server::DLP_ClipLog[0] != 'v' || !keybuf_cur)
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return;
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char *enc = percentEncode4(keybuf, keybuf_cur);
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vlog.info("DLP: client %s: keyboard bytes: '%s'",
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client, enc);
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free(enc);
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keybuf_cur = 0;
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}
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static void keylog(unsigned keysym, const char *client) {
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if (Server::DLP_ClipLog[0] != 'v')
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return;
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bool flush = false;
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if (keysym == XK_Return)
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flush = true;
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// Map over-16bit keys to 0xffff - most eastern is under that
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if (keysym > 0xffff)
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keysym = 0xffff;
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keybuf[keybuf_cur] = keysym;
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keybuf_cur++;
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if (keybuf_cur >= KEYBUF_MAX || keysym == '\n' || flush)
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flushKeylog(client);
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}
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void VNCSConnectionST::serverCutTextOrClose(const char *str, int len)
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{
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try {
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if (!(accessRights & AccessCutText)) return;
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if (!rfb::Server::sendCutText) return;
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if (msSince(&lastClipboardOp) < (unsigned) rfb::Server::DLP_ClipDelay) {
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vlog.info("DLP: client %s: refused to send clipboard, too soon",
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sock->getPeerAddress());
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return;
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}
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const int origlen = len;
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if (rfb::Server::DLP_ClipSendMax && len > rfb::Server::DLP_ClipSendMax)
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len = rfb::Server::DLP_ClipSendMax;
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cliplog(str, len, origlen, "sent", sock->getPeerAddress());
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if (state() == RFBSTATE_NORMAL)
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writer()->writeServerCutText(str, len);
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gettimeofday(&lastClipboardOp, NULL);
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} catch(rdr::Exception& e) {
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close(e.str());
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}
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}
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void VNCSConnectionST::setDesktopNameOrClose(const char *name)
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{
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try {
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setDesktopName(name);
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writeFramebufferUpdate();
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} catch(rdr::Exception& e) {
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close(e.str());
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}
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}
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void VNCSConnectionST::setCursorOrClose()
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{
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try {
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setCursor();
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writeFramebufferUpdate();
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} catch(rdr::Exception& e) {
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close(e.str());
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}
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}
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void VNCSConnectionST::setLEDStateOrClose(unsigned int state)
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{
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try {
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setLEDState(state);
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writeFramebufferUpdate();
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} catch(rdr::Exception& e) {
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close(e.str());
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}
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}
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int VNCSConnectionST::checkIdleTimeout()
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{
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int idleTimeout = rfb::Server::idleTimeout;
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if (idleTimeout == 0) return 0;
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if (state() != RFBSTATE_NORMAL && idleTimeout < 15)
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idleTimeout = 15; // minimum of 15 seconds while authenticating
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time_t now = time(0);
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if (now < lastEventTime) {
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// Someone must have set the time backwards. Set lastEventTime so that the
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// idleTimeout will count from now.
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vlog.info("Time has gone backwards - resetting idle timeout");
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lastEventTime = now;
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}
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int timeLeft = lastEventTime + idleTimeout - now;
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if (timeLeft < -60) {
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// Our callback is over a minute late - someone must have set the time
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// forwards. Set lastEventTime so that the idleTimeout will count from
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// now.
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vlog.info("Time has gone forwards - resetting idle timeout");
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lastEventTime = now;
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return secsToMillis(idleTimeout);
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}
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if (timeLeft <= 0) {
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close("Idle timeout");
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return 0;
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}
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return secsToMillis(timeLeft);
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}
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bool VNCSConnectionST::getComparerState()
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{
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// We interpret a low compression level as an indication that the client
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// wants to prioritise CPU usage over bandwidth, and hence disable the
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// comparing update tracker.
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return (cp.compressLevel == -1) || (cp.compressLevel > 1);
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}
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// renderedCursorChange() is called whenever the server-side rendered cursor
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// changes shape or position. It ensures that the next update will clean up
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// the old rendered cursor and if necessary draw the new rendered cursor.
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void VNCSConnectionST::renderedCursorChange()
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{
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if (state() != RFBSTATE_NORMAL) return;
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// Are we switching between client-side and server-side cursor?
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if (clientHasCursor == needRenderedCursor())
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setCursorOrClose();
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bool hasRenderedCursor = !damagedCursorRegion.is_empty();
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if (hasRenderedCursor)
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removeRenderedCursor = true;
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if (needRenderedCursor()) {
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updateRenderedCursor = true;
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writeFramebufferUpdateOrClose();
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}
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}
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// needRenderedCursor() returns true if this client needs the server-side
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// rendered cursor. This may be because it does not support local cursor or
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// because the current cursor position has not been set by this client.
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// Unfortunately we can't know for sure when the current cursor position has
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// been set by this client. We guess that this is the case when the current
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// cursor position is the same as the last pointer event from this client, or
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// if it is a very short time since this client's last pointer event (up to a
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// second). [ Ideally we should do finer-grained timing here and make the time
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// configurable, but I don't think it's that important. ]
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bool VNCSConnectionST::needRenderedCursor()
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{
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if (state() != RFBSTATE_NORMAL)
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return false;
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if (!cp.supportsLocalCursorWithAlpha &&
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!cp.supportsLocalCursor && !cp.supportsLocalXCursor)
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return true;
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if (!server->cursorPos.equals(pointerEventPos) &&
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(time(0) - pointerEventTime) > 0)
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return true;
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return false;
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}
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void VNCSConnectionST::approveConnectionOrClose(bool accept,
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const char* reason)
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{
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try {
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approveConnection(accept, reason);
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} catch (rdr::Exception& e) {
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close(e.str());
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}
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}
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// -=- Callbacks from SConnection
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void VNCSConnectionST::authSuccess()
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{
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lastEventTime = time(0);
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server->startDesktop();
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// - Set the connection parameters appropriately
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cp.width = server->pb->width();
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cp.height = server->pb->height();
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cp.screenLayout = server->screenLayout;
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cp.setName(server->getName());
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cp.setLEDState(server->ledState);
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// - Set the default pixel format
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cp.setPF(server->pb->getPF());
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char buffer[256];
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cp.pf().print(buffer, 256);
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|
vlog.info("Server default pixel format %s", buffer);
|
|
|
|
// - Mark the entire display as "dirty"
|
|
updates.add_changed(server->pb->getRect());
|
|
startTime = time(0);
|
|
}
|
|
|
|
void VNCSConnectionST::queryConnection(const char* userName)
|
|
{
|
|
// - Authentication succeeded - clear from blacklist
|
|
CharArray name; name.buf = sock->getPeerAddress();
|
|
server->blHosts->clearBlackmark(name.buf);
|
|
|
|
// - Special case to provide a more useful error message
|
|
if (rfb::Server::neverShared && !rfb::Server::disconnectClients &&
|
|
server->authClientCount() > 0) {
|
|
approveConnection(false, "The server is already in use");
|
|
return;
|
|
}
|
|
|
|
// - Does the client have the right to bypass the query?
|
|
if (reverseConnection ||
|
|
!(rfb::Server::queryConnect || sock->requiresQuery()) ||
|
|
(accessRights & AccessNoQuery))
|
|
{
|
|
approveConnection(true);
|
|
return;
|
|
}
|
|
|
|
// - Get the server to display an Accept/Reject dialog, if required
|
|
// If a dialog is displayed, the result will be PENDING, and the
|
|
// server will call approveConnection at a later time
|
|
CharArray reason;
|
|
VNCServerST::queryResult qr = server->queryConnection(sock, userName,
|
|
&reason.buf);
|
|
if (qr == VNCServerST::PENDING)
|
|
return;
|
|
|
|
// - If server returns ACCEPT/REJECT then pass result to SConnection
|
|
approveConnection(qr == VNCServerST::ACCEPT, reason.buf);
|
|
}
|
|
|
|
void VNCSConnectionST::clientInit(bool shared)
|
|
{
|
|
lastEventTime = time(0);
|
|
if (rfb::Server::alwaysShared || reverseConnection) shared = true;
|
|
if (!(accessRights & AccessNonShared)) shared = true;
|
|
if (rfb::Server::neverShared) shared = false;
|
|
if (!shared) {
|
|
if (rfb::Server::disconnectClients && (accessRights & AccessNonShared)) {
|
|
// - Close all the other connected clients
|
|
vlog.debug("non-shared connection - closing clients");
|
|
server->closeClients("Non-shared connection requested", getSock());
|
|
} else {
|
|
// - Refuse this connection if there are existing clients, in addition to
|
|
// this one
|
|
if (server->authClientCount() > 1) {
|
|
close("Server is already in use");
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
SConnection::clientInit(shared);
|
|
}
|
|
|
|
void VNCSConnectionST::setPixelFormat(const PixelFormat& pf)
|
|
{
|
|
SConnection::setPixelFormat(pf);
|
|
char buffer[256];
|
|
pf.print(buffer, 256);
|
|
vlog.info("Client pixel format %s", buffer);
|
|
setCursor();
|
|
}
|
|
|
|
void VNCSConnectionST::pointerEvent(const Point& pos, int buttonMask)
|
|
{
|
|
pointerEventTime = lastEventTime = time(0);
|
|
server->lastUserInputTime = lastEventTime;
|
|
if (!(accessRights & AccessPtrEvents)) return;
|
|
if (!rfb::Server::acceptPointerEvents) return;
|
|
if (!server->pointerClient || server->pointerClient == this) {
|
|
pointerEventPos = pos;
|
|
if (buttonMask)
|
|
server->pointerClient = this;
|
|
else
|
|
server->pointerClient = 0;
|
|
server->desktop->pointerEvent(pointerEventPos, buttonMask);
|
|
}
|
|
}
|
|
|
|
|
|
class VNCSConnectionSTShiftPresser {
|
|
public:
|
|
VNCSConnectionSTShiftPresser(SDesktop* desktop_)
|
|
: desktop(desktop_), pressed(false) {}
|
|
~VNCSConnectionSTShiftPresser() {
|
|
if (pressed) {
|
|
vlog.debug("Releasing fake Shift_L");
|
|
desktop->keyEvent(XK_Shift_L, 0, false);
|
|
}
|
|
}
|
|
void press() {
|
|
vlog.debug("Pressing fake Shift_L");
|
|
desktop->keyEvent(XK_Shift_L, 0, true);
|
|
pressed = true;
|
|
}
|
|
SDesktop* desktop;
|
|
bool pressed;
|
|
};
|
|
|
|
// keyEvent() - record in the pressedKeys which keys were pressed. Allow
|
|
// multiple down events (for autorepeat), but only allow a single up event.
|
|
void VNCSConnectionST::keyEvent(rdr::U32 keysym, rdr::U32 keycode, bool down) {
|
|
rdr::U32 lookup;
|
|
|
|
lastEventTime = time(0);
|
|
server->lastUserInputTime = lastEventTime;
|
|
if (!(accessRights & AccessKeyEvents)) return;
|
|
if (!rfb::Server::acceptKeyEvents) return;
|
|
if (Server::DLP_KeyRateLimit > 0 && down &&
|
|
msSince(&lastKeyEvent) < (1000 / (unsigned) Server::DLP_KeyRateLimit)) {
|
|
vlog.info("DLP: client %s: refused keyboard event, too soon (%u ms vs %u)",
|
|
sock->getPeerAddress(), msSince(&lastKeyEvent),
|
|
(1000 / (unsigned) Server::DLP_KeyRateLimit));
|
|
return;
|
|
}
|
|
|
|
gettimeofday(&lastKeyEvent, NULL);
|
|
|
|
if (down) {
|
|
keylog(keysym, sock->getPeerAddress());
|
|
kbdLogTimer.start(60 * 1000);
|
|
vlog.debug("Key pressed: 0x%x / 0x%x", keysym, keycode);
|
|
} else {
|
|
vlog.debug("Key released: 0x%x / 0x%x", keysym, keycode);
|
|
}
|
|
|
|
// Remap the key if required
|
|
if (server->keyRemapper) {
|
|
rdr::U32 newkey;
|
|
newkey = server->keyRemapper->remapKey(keysym);
|
|
if (newkey != keysym) {
|
|
vlog.debug("Key remapped to 0x%x", newkey);
|
|
keysym = newkey;
|
|
}
|
|
}
|
|
|
|
// Avoid lock keys if we don't know the server state
|
|
if ((server->ledState == ledUnknown) &&
|
|
((keysym == XK_Caps_Lock) ||
|
|
(keysym == XK_Num_Lock) ||
|
|
(keysym == XK_Scroll_Lock))) {
|
|
vlog.debug("Ignoring lock key (e.g. caps lock)");
|
|
return;
|
|
}
|
|
|
|
// Lock key heuristics
|
|
// (only for clients that do not support the LED state extension)
|
|
if (!cp.supportsLEDState) {
|
|
// Always ignore ScrollLock as we don't have a heuristic
|
|
// for that
|
|
if (keysym == XK_Scroll_Lock) {
|
|
vlog.debug("Ignoring lock key (e.g. caps lock)");
|
|
return;
|
|
}
|
|
|
|
if (down && (server->ledState != ledUnknown)) {
|
|
// CapsLock synchronisation heuristic
|
|
// (this assumes standard interaction between CapsLock the Shift
|
|
// keys and normal characters)
|
|
if (((keysym >= XK_A) && (keysym <= XK_Z)) ||
|
|
((keysym >= XK_a) && (keysym <= XK_z))) {
|
|
bool uppercase, shift, lock;
|
|
|
|
uppercase = (keysym >= XK_A) && (keysym <= XK_Z);
|
|
shift = isShiftPressed();
|
|
lock = server->ledState & ledCapsLock;
|
|
|
|
if (lock == (uppercase == shift)) {
|
|
vlog.debug("Inserting fake CapsLock to get in sync with client");
|
|
server->desktop->keyEvent(XK_Caps_Lock, 0, true);
|
|
server->desktop->keyEvent(XK_Caps_Lock, 0, false);
|
|
}
|
|
}
|
|
|
|
// NumLock synchronisation heuristic
|
|
// (this is more cautious because of the differences between Unix,
|
|
// Windows and macOS)
|
|
if (((keysym >= XK_KP_Home) && (keysym <= XK_KP_Delete)) ||
|
|
((keysym >= XK_KP_0) && (keysym <= XK_KP_9)) ||
|
|
(keysym == XK_KP_Separator) || (keysym == XK_KP_Decimal)) {
|
|
bool number, shift, lock;
|
|
|
|
number = ((keysym >= XK_KP_0) && (keysym <= XK_KP_9)) ||
|
|
(keysym == XK_KP_Separator) || (keysym == XK_KP_Decimal);
|
|
shift = isShiftPressed();
|
|
lock = server->ledState & ledNumLock;
|
|
|
|
if (shift) {
|
|
// We don't know the appropriate NumLock state for when Shift
|
|
// is pressed as it could be one of:
|
|
//
|
|
// a) A Unix client where Shift negates NumLock
|
|
//
|
|
// b) A Windows client where Shift only cancels NumLock
|
|
//
|
|
// c) A macOS client where Shift doesn't have any effect
|
|
//
|
|
} else if (lock == (number == shift)) {
|
|
vlog.debug("Inserting fake NumLock to get in sync with client");
|
|
server->desktop->keyEvent(XK_Num_Lock, 0, true);
|
|
server->desktop->keyEvent(XK_Num_Lock, 0, false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Turn ISO_Left_Tab into shifted Tab.
|
|
VNCSConnectionSTShiftPresser shiftPresser(server->desktop);
|
|
if (keysym == XK_ISO_Left_Tab) {
|
|
if (!isShiftPressed())
|
|
shiftPresser.press();
|
|
keysym = XK_Tab;
|
|
}
|
|
|
|
// We need to be able to track keys, so generate a fake index when we
|
|
// aren't given a keycode
|
|
if (keycode == 0)
|
|
lookup = 0x80000000 | keysym;
|
|
else
|
|
lookup = keycode;
|
|
|
|
// We force the same keysym for an already down key for the
|
|
// sake of sanity
|
|
if (pressedKeys.find(lookup) != pressedKeys.end())
|
|
keysym = pressedKeys[lookup];
|
|
|
|
if (down) {
|
|
pressedKeys[lookup] = keysym;
|
|
} else {
|
|
if (!pressedKeys.erase(lookup))
|
|
return;
|
|
}
|
|
|
|
server->desktop->keyEvent(keysym, keycode, down);
|
|
}
|
|
|
|
void VNCSConnectionST::clientCutText(const char* str, int len)
|
|
{
|
|
if (!(accessRights & AccessCutText)) return;
|
|
if (!rfb::Server::acceptCutText) return;
|
|
if (msSince(&lastClipboardOp) < (unsigned) rfb::Server::DLP_ClipDelay) {
|
|
vlog.info("DLP: client %s: refused to receive clipboard, too soon",
|
|
sock->getPeerAddress());
|
|
return;
|
|
}
|
|
const int origlen = len;
|
|
if (rfb::Server::DLP_ClipAcceptMax && len > rfb::Server::DLP_ClipAcceptMax)
|
|
len = rfb::Server::DLP_ClipAcceptMax;
|
|
cliplog(str, len, origlen, "received", sock->getPeerAddress());
|
|
|
|
gettimeofday(&lastClipboardOp, NULL);
|
|
server->desktop->clientCutText(str, len);
|
|
}
|
|
|
|
void VNCSConnectionST::framebufferUpdateRequest(const Rect& r,bool incremental)
|
|
{
|
|
Rect safeRect;
|
|
|
|
if (!(accessRights & AccessView)) return;
|
|
|
|
SConnection::framebufferUpdateRequest(r, incremental);
|
|
|
|
// Check that the client isn't sending crappy requests
|
|
if (!r.enclosed_by(Rect(0, 0, cp.width, cp.height))) {
|
|
vlog.error("FramebufferUpdateRequest %dx%d at %d,%d exceeds framebuffer %dx%d",
|
|
r.width(), r.height(), r.tl.x, r.tl.y, cp.width, cp.height);
|
|
safeRect = r.intersect(Rect(0, 0, cp.width, cp.height));
|
|
} else {
|
|
safeRect = r;
|
|
}
|
|
|
|
// Just update the requested region.
|
|
// Framebuffer update will be sent a bit later, see processMessages().
|
|
Region reqRgn(r);
|
|
if (!incremental || !continuousUpdates)
|
|
requested.assign_union(reqRgn);
|
|
|
|
if (!incremental) {
|
|
// Non-incremental update - treat as if area requested has changed
|
|
updates.add_changed(reqRgn);
|
|
|
|
// And send the screen layout to the client (which, unlike the
|
|
// framebuffer dimensions, the client doesn't get during init)
|
|
writer()->writeExtendedDesktopSize();
|
|
|
|
// We do not send a DesktopSize since it only contains the
|
|
// framebuffer size (which the client already should know) and
|
|
// because some clients don't handle extra DesktopSize events
|
|
// very well.
|
|
}
|
|
}
|
|
|
|
void VNCSConnectionST::setDesktopSize(int fb_width, int fb_height,
|
|
const ScreenSet& layout)
|
|
{
|
|
unsigned int result;
|
|
|
|
if (!(accessRights & AccessSetDesktopSize)) return;
|
|
if (!rfb::Server::acceptSetDesktopSize) return;
|
|
|
|
// Don't bother the desktop with an invalid configuration
|
|
if (!layout.validate(fb_width, fb_height)) {
|
|
writer()->writeExtendedDesktopSize(reasonClient, resultInvalid,
|
|
fb_width, fb_height, layout);
|
|
return;
|
|
}
|
|
|
|
// FIXME: the desktop will call back to VNCServerST and an extra set
|
|
// of ExtendedDesktopSize messages will be sent. This is okay
|
|
// protocol-wise, but unnecessary.
|
|
result = server->desktop->setScreenLayout(fb_width, fb_height, layout);
|
|
|
|
writer()->writeExtendedDesktopSize(reasonClient, result,
|
|
fb_width, fb_height, layout);
|
|
|
|
// Only notify other clients on success
|
|
if (result == resultSuccess) {
|
|
if (server->screenLayout != layout)
|
|
throw Exception("Desktop configured a different screen layout than requested");
|
|
server->notifyScreenLayoutChange(this);
|
|
}
|
|
}
|
|
|
|
void VNCSConnectionST::fence(rdr::U32 flags, unsigned len, const char data[])
|
|
{
|
|
rdr::U8 type;
|
|
|
|
if (flags & fenceFlagRequest) {
|
|
if (flags & fenceFlagSyncNext) {
|
|
pendingSyncFence = true;
|
|
|
|
fenceFlags = flags & (fenceFlagBlockBefore | fenceFlagBlockAfter | fenceFlagSyncNext);
|
|
fenceDataLen = len;
|
|
delete [] fenceData;
|
|
fenceData = NULL;
|
|
if (len > 0) {
|
|
fenceData = new char[len];
|
|
memcpy(fenceData, data, len);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
// We handle everything synchronously so we trivially honor these modes
|
|
flags = flags & (fenceFlagBlockBefore | fenceFlagBlockAfter);
|
|
|
|
writer()->writeFence(flags, len, data);
|
|
return;
|
|
}
|
|
|
|
if (len < 1)
|
|
vlog.error("Fence response of unexpected size received");
|
|
|
|
type = data[0];
|
|
|
|
switch (type) {
|
|
case 0:
|
|
// Initial dummy fence;
|
|
break;
|
|
case 1:
|
|
congestion.gotPong();
|
|
break;
|
|
default:
|
|
vlog.error("Fence response of unexpected type received");
|
|
}
|
|
}
|
|
|
|
void VNCSConnectionST::enableContinuousUpdates(bool enable,
|
|
int x, int y, int w, int h)
|
|
{
|
|
Rect rect;
|
|
|
|
if (!cp.supportsFence || !cp.supportsContinuousUpdates)
|
|
throw Exception("Client tried to enable continuous updates when not allowed");
|
|
|
|
continuousUpdates = enable;
|
|
|
|
rect.setXYWH(x, y, w, h);
|
|
cuRegion.reset(rect);
|
|
|
|
if (enable) {
|
|
requested.clear();
|
|
} else {
|
|
writer()->writeEndOfContinuousUpdates();
|
|
}
|
|
}
|
|
|
|
// supportsLocalCursor() is called whenever the status of
|
|
// cp.supportsLocalCursor has changed. If the client does now support local
|
|
// cursor, we make sure that the old server-side rendered cursor is cleaned up
|
|
// and the cursor is sent to the client.
|
|
|
|
void VNCSConnectionST::supportsLocalCursor()
|
|
{
|
|
bool hasRenderedCursor = !damagedCursorRegion.is_empty();
|
|
if (hasRenderedCursor && !needRenderedCursor())
|
|
removeRenderedCursor = true;
|
|
setCursor();
|
|
}
|
|
|
|
void VNCSConnectionST::supportsFence()
|
|
{
|
|
char type = 0;
|
|
writer()->writeFence(fenceFlagRequest, sizeof(type), &type);
|
|
}
|
|
|
|
void VNCSConnectionST::supportsContinuousUpdates()
|
|
{
|
|
// We refuse to use continuous updates if we cannot monitor the buffer
|
|
// usage using fences.
|
|
if (!cp.supportsFence)
|
|
return;
|
|
|
|
writer()->writeEndOfContinuousUpdates();
|
|
}
|
|
|
|
void VNCSConnectionST::supportsLEDState()
|
|
{
|
|
writer()->writeLEDState();
|
|
}
|
|
|
|
|
|
bool VNCSConnectionST::handleTimeout(Timer* t)
|
|
{
|
|
try {
|
|
if ((t == &congestionTimer) ||
|
|
(t == &losslessTimer))
|
|
writeFramebufferUpdate();
|
|
else if (t == &kbdLogTimer)
|
|
flushKeylog(sock->getPeerAddress());
|
|
} catch (rdr::Exception& e) {
|
|
close(e.str());
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool VNCSConnectionST::isShiftPressed()
|
|
{
|
|
std::map<rdr::U32, rdr::U32>::const_iterator iter;
|
|
|
|
for (iter = pressedKeys.begin(); iter != pressedKeys.end(); ++iter) {
|
|
if (iter->second == XK_Shift_L)
|
|
return true;
|
|
if (iter->second == XK_Shift_R)
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void VNCSConnectionST::writeRTTPing()
|
|
{
|
|
char type;
|
|
|
|
if (!cp.supportsFence)
|
|
return;
|
|
|
|
congestion.updatePosition(sock->outStream().length());
|
|
|
|
// We need to make sure any old update are already processed by the
|
|
// time we get the response back. This allows us to reliably throttle
|
|
// back on client overload, as well as network overload.
|
|
type = 1;
|
|
writer()->writeFence(fenceFlagRequest | fenceFlagBlockBefore,
|
|
sizeof(type), &type);
|
|
|
|
congestion.sentPing();
|
|
}
|
|
|
|
bool VNCSConnectionST::isCongested()
|
|
{
|
|
int eta;
|
|
|
|
congestionTimer.stop();
|
|
|
|
// Stuff still waiting in the send buffer?
|
|
sock->outStream().flush();
|
|
congestion.debugTrace("congestion-trace.csv", sock->getFd());
|
|
if (sock->outStream().bufferUsage() > 0)
|
|
return true;
|
|
|
|
if (!cp.supportsFence)
|
|
return false;
|
|
|
|
congestion.updatePosition(sock->outStream().length());
|
|
if (!congestion.isCongested())
|
|
return false;
|
|
|
|
eta = congestion.getUncongestedETA();
|
|
if (eta >= 0)
|
|
congestionTimer.start(eta);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void VNCSConnectionST::writeFramebufferUpdate()
|
|
{
|
|
congestion.updatePosition(sock->outStream().length());
|
|
|
|
// We're in the middle of processing a command that's supposed to be
|
|
// synchronised. Allowing an update to slip out right now might violate
|
|
// that synchronisation.
|
|
if (syncFence)
|
|
return;
|
|
|
|
// We try to aggregate responses, so don't send out anything whilst we
|
|
// still have incoming messages. processMessages() will give us another
|
|
// chance to run once things are idle.
|
|
if (inProcessMessages)
|
|
return;
|
|
|
|
if (state() != RFBSTATE_NORMAL)
|
|
return;
|
|
if (requested.is_empty() && !continuousUpdates)
|
|
return;
|
|
|
|
// Check that we actually have some space on the link and retry in a
|
|
// bit if things are congested.
|
|
if (isCongested())
|
|
return;
|
|
|
|
// Updates often consists of many small writes, and in continuous
|
|
// mode, we will also have small fence messages around the update. We
|
|
// need to aggregate these in order to not clog up TCP's congestion
|
|
// window.
|
|
sock->cork(true);
|
|
|
|
// First take care of any updates that cannot contain framebuffer data
|
|
// changes.
|
|
writeNoDataUpdate();
|
|
|
|
// Then real data (if possible)
|
|
writeDataUpdate();
|
|
|
|
sock->cork(false);
|
|
|
|
congestion.updatePosition(sock->outStream().length());
|
|
}
|
|
|
|
void VNCSConnectionST::writeNoDataUpdate()
|
|
{
|
|
if (!writer()->needNoDataUpdate())
|
|
return;
|
|
|
|
writer()->writeNoDataUpdate();
|
|
|
|
// Make sure no data update is sent until next request
|
|
requested.clear();
|
|
}
|
|
|
|
void VNCSConnectionST::writeDataUpdate()
|
|
{
|
|
Region req, pending;
|
|
UpdateInfo ui;
|
|
bool needNewUpdateInfo;
|
|
const RenderedCursor *cursor;
|
|
size_t maxUpdateSize;
|
|
|
|
updates.enable_copyrect(cp.useCopyRect);
|
|
|
|
// See what the client has requested (if anything)
|
|
if (continuousUpdates)
|
|
req = cuRegion.union_(requested);
|
|
else
|
|
req = requested;
|
|
|
|
if (req.is_empty())
|
|
return;
|
|
|
|
// Get any framebuffer changes we haven't yet been informed of
|
|
pending = server->getPendingRegion();
|
|
|
|
// Get the lists of updates. Prior to exporting the data to the `ui' object,
|
|
// getUpdateInfo() will normalize the `updates' object such way that its
|
|
// `changed' and `copied' regions would not intersect.
|
|
updates.getUpdateInfo(&ui, req);
|
|
needNewUpdateInfo = false;
|
|
|
|
// If the previous position of the rendered cursor overlaps the source of the
|
|
// copy, then when the copy happens the corresponding rectangle in the
|
|
// destination will be wrong, so add it to the changed region.
|
|
|
|
if (!ui.copied.is_empty() && !damagedCursorRegion.is_empty()) {
|
|
Region bogusCopiedCursor;
|
|
|
|
bogusCopiedCursor = damagedCursorRegion;
|
|
bogusCopiedCursor.translate(ui.copy_delta);
|
|
bogusCopiedCursor.assign_intersect(server->pb->getRect());
|
|
if (!ui.copied.intersect(bogusCopiedCursor).is_empty()) {
|
|
updates.add_changed(bogusCopiedCursor);
|
|
needNewUpdateInfo = true;
|
|
}
|
|
}
|
|
|
|
// If we need to remove the old rendered cursor, just add the region to
|
|
// the changed region.
|
|
|
|
if (removeRenderedCursor) {
|
|
updates.add_changed(damagedCursorRegion);
|
|
needNewUpdateInfo = true;
|
|
damagedCursorRegion.clear();
|
|
removeRenderedCursor = false;
|
|
}
|
|
|
|
// If we need a full cursor update then make sure its entire region
|
|
// is marked as changed.
|
|
|
|
if (updateRenderedCursor) {
|
|
updates.add_changed(server->getRenderedCursor()->getEffectiveRect());
|
|
needNewUpdateInfo = true;
|
|
updateRenderedCursor = false;
|
|
}
|
|
|
|
// The `updates' object could change, make sure we have valid update info.
|
|
|
|
if (needNewUpdateInfo)
|
|
updates.getUpdateInfo(&ui, req);
|
|
|
|
// If there are queued updates then we cannot safely send an update
|
|
// without risking a partially updated screen
|
|
|
|
if (!pending.is_empty()) {
|
|
// However we might still be able to send a lossless refresh
|
|
req.assign_subtract(pending);
|
|
req.assign_subtract(ui.changed);
|
|
req.assign_subtract(ui.copied);
|
|
|
|
if (copypassed.size()) {
|
|
Region everything;
|
|
|
|
for (std::vector<CopyPassRect>::const_iterator it = copypassed.begin();
|
|
it != copypassed.end(); it++) {
|
|
everything.assign_union(it->rect);
|
|
}
|
|
|
|
req.assign_subtract(everything);
|
|
}
|
|
|
|
ui.changed.clear();
|
|
ui.copied.clear();
|
|
}
|
|
|
|
// Does the client need a server-side rendered cursor?
|
|
|
|
cursor = NULL;
|
|
if (needRenderedCursor()) {
|
|
Rect renderedCursorRect;
|
|
|
|
cursor = server->getRenderedCursor();
|
|
renderedCursorRect = cursor->getEffectiveRect();
|
|
|
|
// Check that we don't try to copy over the cursor area, and
|
|
// if that happens we need to treat it as changed so that we can
|
|
// re-render it
|
|
if (!ui.copied.intersect(renderedCursorRect).is_empty()) {
|
|
ui.changed.assign_union(ui.copied.intersect(renderedCursorRect));
|
|
ui.copied.assign_subtract(renderedCursorRect);
|
|
}
|
|
|
|
// Track where we've rendered the cursor
|
|
damagedCursorRegion.assign_union(ui.changed.intersect(renderedCursorRect));
|
|
}
|
|
|
|
ui.copypassed = copypassed;
|
|
if (!pending.is_empty())
|
|
ui.copypassed.clear();
|
|
|
|
// Return if there is nothing to send the client.
|
|
const unsigned losslessThreshold = 80 + 2 * 1000 / Server::frameRate;
|
|
|
|
if (ui.is_empty() && !writer()->needFakeUpdate() &&
|
|
(!encodeManager.needsLosslessRefresh(req) ||
|
|
msSince(&lastRealUpdate) < losslessThreshold))
|
|
return;
|
|
|
|
writeRTTPing();
|
|
|
|
// FIXME: If continuous updates aren't used then the client might
|
|
// be slower than frameRate in its requests and we could
|
|
// afford a larger update size
|
|
|
|
// FIXME: Bandwidth estimation without congestion control
|
|
maxUpdateSize = congestion.getBandwidth() *
|
|
server->msToNextUpdate() / 1000;
|
|
|
|
if (!ui.is_empty()) {
|
|
encodeManager.writeUpdate(ui, server->getPixelBuffer(), cursor, maxUpdateSize);
|
|
copypassed.clear();
|
|
gettimeofday(&lastRealUpdate, NULL);
|
|
losslessTimer.start(losslessThreshold);
|
|
} else {
|
|
encodeManager.writeLosslessRefresh(req, server->getPixelBuffer(),
|
|
cursor, maxUpdateSize);
|
|
}
|
|
|
|
writeRTTPing();
|
|
|
|
// The request might be for just part of the screen, so we cannot
|
|
// just clear the entire update tracker.
|
|
updates.subtract(req);
|
|
|
|
requested.clear();
|
|
}
|
|
|
|
|
|
void VNCSConnectionST::screenLayoutChange(rdr::U16 reason)
|
|
{
|
|
if (!authenticated())
|
|
return;
|
|
|
|
cp.screenLayout = server->screenLayout;
|
|
|
|
if (state() != RFBSTATE_NORMAL)
|
|
return;
|
|
|
|
writer()->writeExtendedDesktopSize(reason, 0, cp.width, cp.height,
|
|
cp.screenLayout);
|
|
}
|
|
|
|
|
|
// setCursor() is called whenever the cursor has changed shape or pixel format.
|
|
// If the client supports local cursor then it will arrange for the cursor to
|
|
// be sent to the client.
|
|
|
|
void VNCSConnectionST::setCursor()
|
|
{
|
|
if (state() != RFBSTATE_NORMAL)
|
|
return;
|
|
|
|
// We need to blank out the client's cursor or there will be two
|
|
if (needRenderedCursor()) {
|
|
cp.setCursor(emptyCursor);
|
|
clientHasCursor = false;
|
|
} else {
|
|
cp.setCursor(*server->cursor);
|
|
clientHasCursor = true;
|
|
}
|
|
|
|
if (!writer()->writeSetCursorWithAlpha()) {
|
|
if (!writer()->writeSetCursor()) {
|
|
if (!writer()->writeSetXCursor()) {
|
|
// No client support
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void VNCSConnectionST::setDesktopName(const char *name)
|
|
{
|
|
cp.setName(name);
|
|
|
|
if (state() != RFBSTATE_NORMAL)
|
|
return;
|
|
|
|
if (!writer()->writeSetDesktopName()) {
|
|
fprintf(stderr, "Client does not support desktop rename\n");
|
|
return;
|
|
}
|
|
}
|
|
|
|
void VNCSConnectionST::setLEDState(unsigned int ledstate)
|
|
{
|
|
if (state() != RFBSTATE_NORMAL)
|
|
return;
|
|
|
|
cp.setLEDState(ledstate);
|
|
|
|
writer()->writeLEDState();
|
|
}
|
|
|
|
void VNCSConnectionST::setSocketTimeouts()
|
|
{
|
|
int timeoutms = rfb::Server::clientWaitTimeMillis;
|
|
soonestTimeout(&timeoutms, secsToMillis(rfb::Server::idleTimeout));
|
|
if (timeoutms == 0)
|
|
timeoutms = -1;
|
|
sock->inStream().setTimeout(timeoutms);
|
|
sock->outStream().setTimeout(timeoutms);
|
|
}
|
|
|
|
char* VNCSConnectionST::getStartTime()
|
|
{
|
|
char* result = ctime(&startTime);
|
|
result[24] = '\0';
|
|
return result;
|
|
}
|
|
|
|
void VNCSConnectionST::setStatus(int status)
|
|
{
|
|
switch (status) {
|
|
case 0:
|
|
accessRights = accessRights | AccessPtrEvents | AccessKeyEvents | AccessView;
|
|
break;
|
|
case 1:
|
|
accessRights = (accessRights & ~(AccessPtrEvents | AccessKeyEvents)) | AccessView;
|
|
break;
|
|
case 2:
|
|
accessRights = accessRights & ~(AccessPtrEvents | AccessKeyEvents | AccessView);
|
|
break;
|
|
}
|
|
framebufferUpdateRequest(server->pb->getRect(), false);
|
|
}
|
|
int VNCSConnectionST::getStatus()
|
|
{
|
|
if ((accessRights & (AccessPtrEvents | AccessKeyEvents | AccessView)) == 0x0007)
|
|
return 0;
|
|
if ((accessRights & (AccessPtrEvents | AccessKeyEvents | AccessView)) == 0x0001)
|
|
return 1;
|
|
if ((accessRights & (AccessPtrEvents | AccessKeyEvents | AccessView)) == 0x0000)
|
|
return 2;
|
|
return 4;
|
|
}
|
|
|