mirror of
https://github.com/kasmtech/KasmVNC.git
synced 2024-11-23 00:23:13 +01:00
186 lines
6.1 KiB
C++
186 lines
6.1 KiB
C++
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
|
|
* Copyright 2014 Pierre Ossman for Cendio AB
|
|
*
|
|
* This is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This software is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this software; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
|
|
* USA.
|
|
*/
|
|
|
|
// -=- PixelBuffer.h
|
|
//
|
|
// The PixelBuffer class encapsulates the PixelFormat and dimensions
|
|
// of a block of pixel data.
|
|
|
|
#ifndef __RFB_PIXEL_BUFFER_H__
|
|
#define __RFB_PIXEL_BUFFER_H__
|
|
|
|
#include <rfb/PixelFormat.h>
|
|
#include <rfb/Rect.h>
|
|
#include <rfb/Pixel.h>
|
|
#include <rfb/util.h>
|
|
|
|
namespace rfb {
|
|
|
|
class Region;
|
|
|
|
class PixelBuffer {
|
|
public:
|
|
PixelBuffer(const PixelFormat& pf, int width, int height);
|
|
virtual ~PixelBuffer();
|
|
|
|
///////////////////////////////////////////////
|
|
// Format / Layout
|
|
//
|
|
|
|
public:
|
|
// Get pixel format
|
|
const PixelFormat &getPF() const { return format; }
|
|
|
|
// Get width, height and number of pixels
|
|
int width() const { return width_; }
|
|
int height() const { return height_; }
|
|
int area() const { return width_ * height_; }
|
|
|
|
// Get rectangle encompassing this buffer
|
|
// Top-left of rectangle is either at (0,0), or the specified point.
|
|
Rect getRect() const { return Rect(0, 0, width_, height_); }
|
|
Rect getRect(const Point& pos) const {
|
|
return Rect(pos, pos.translate(Point(width_, height_)));
|
|
}
|
|
|
|
///////////////////////////////////////////////
|
|
// Access to pixel data
|
|
//
|
|
|
|
// Get a pointer into the buffer
|
|
// The pointer is to the top-left pixel of the specified Rect.
|
|
// The buffer stride (in pixels) is returned.
|
|
virtual const rdr::U8* getBuffer(const Rect& r, int* stride) const = 0;
|
|
|
|
// Get pixel data for a given part of the buffer
|
|
// Data is copied into the supplied buffer, with the specified
|
|
// stride. Try to avoid using this though as getBuffer() will in
|
|
// most cases avoid the extra memory copy.
|
|
void getImage(void* imageBuf, const Rect& r, int stride=0) const;
|
|
// Get pixel data in a given format
|
|
// Works just the same as getImage(), but guaranteed to be in a
|
|
// specific format.
|
|
void getImage(const PixelFormat& pf, void* imageBuf,
|
|
const Rect& r, int stride=0) const;
|
|
|
|
///////////////////////////////////////////////
|
|
// Framebuffer update methods
|
|
//
|
|
|
|
// Ensure that the specified rectangle of buffer is up to date.
|
|
// Overridden by derived classes implementing framebuffer access
|
|
// to copy the required display data into place.
|
|
virtual void grabRegion(const Region& __unused_attr region) {}
|
|
|
|
protected:
|
|
PixelBuffer();
|
|
PixelFormat format;
|
|
int width_, height_;
|
|
};
|
|
|
|
// ModifiablePixelBuffer
|
|
class ModifiablePixelBuffer : public PixelBuffer {
|
|
public:
|
|
ModifiablePixelBuffer(const PixelFormat& pf, int width, int height);
|
|
virtual ~ModifiablePixelBuffer();
|
|
|
|
///////////////////////////////////////////////
|
|
// Access to pixel data
|
|
//
|
|
|
|
// Get a writeable pointer into the buffer
|
|
// Like getBuffer(), the pointer is to the top-left pixel of the
|
|
// specified Rect and the stride in pixels is returned.
|
|
virtual rdr::U8* getBufferRW(const Rect& r, int* stride) = 0;
|
|
// Commit the modified contents
|
|
// Ensures that the changes to the specified Rect is properly
|
|
// stored away and any temporary buffers are freed. The Rect given
|
|
// here needs to match the Rect given to the earlier call to
|
|
// getBufferRW().
|
|
virtual void commitBufferRW(const Rect& r) = 0;
|
|
|
|
///////////////////////////////////////////////
|
|
// Basic rendering operations
|
|
// These operations DO NOT clip to the pixelbuffer area, or trap overruns.
|
|
|
|
// Fill a rectangle
|
|
void fillRect(const Rect &dest, const void* pix);
|
|
|
|
// Copy pixel data to the buffer
|
|
void imageRect(const Rect &dest, const void* pixels, int stride=0);
|
|
|
|
// Copy pixel data from one PixelBuffer location to another
|
|
void copyRect(const Rect &dest, const Point& move_by_delta);
|
|
|
|
// Render in a specific format
|
|
// Does the exact same thing as the above methods, but the given
|
|
// pixel values are defined by the given PixelFormat.
|
|
void fillRect(const PixelFormat& pf, const Rect &dest, const void* pix);
|
|
void imageRect(const PixelFormat& pf, const Rect &dest,
|
|
const void* pixels, int stride=0);
|
|
|
|
protected:
|
|
ModifiablePixelBuffer();
|
|
};
|
|
|
|
// FullFramePixelBuffer
|
|
|
|
class FullFramePixelBuffer : public ModifiablePixelBuffer {
|
|
public:
|
|
FullFramePixelBuffer(const PixelFormat& pf, int width, int height,
|
|
rdr::U8* data_, int stride);
|
|
virtual ~FullFramePixelBuffer();
|
|
|
|
public:
|
|
virtual const rdr::U8* getBuffer(const Rect& r, int* stride) const;
|
|
virtual rdr::U8* getBufferRW(const Rect& r, int* stride);
|
|
virtual void commitBufferRW(const Rect& r);
|
|
|
|
protected:
|
|
FullFramePixelBuffer();
|
|
|
|
rdr::U8* data;
|
|
int stride;
|
|
};
|
|
|
|
// -=- Managed pixel buffer class
|
|
// Automatically allocates enough space for the specified format & area
|
|
|
|
class ManagedPixelBuffer : public FullFramePixelBuffer {
|
|
public:
|
|
ManagedPixelBuffer();
|
|
ManagedPixelBuffer(const PixelFormat& pf, int width, int height);
|
|
virtual ~ManagedPixelBuffer();
|
|
|
|
// Manage the pixel buffer layout
|
|
virtual void setPF(const PixelFormat &pf);
|
|
virtual void setSize(int w, int h);
|
|
|
|
// Return the total number of bytes of pixel data in the buffer
|
|
int dataLen() const { return width_ * height_ * (format.bpp/8); }
|
|
|
|
protected:
|
|
unsigned long datasize;
|
|
void checkDataSize();
|
|
};
|
|
|
|
};
|
|
|
|
#endif // __RFB_PIXEL_BUFFER_H__
|