mirror of
https://github.com/kasmtech/KasmVNC.git
synced 2024-11-23 00:23:13 +01:00
157 lines
5.8 KiB
C++
157 lines
5.8 KiB
C++
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
|
|
* Copyright (C) 2011 D. R. Commander. All Rights Reserved.
|
|
* Copyright 2009-2014 Pierre Ossman for Cendio AB
|
|
*
|
|
* This is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This software is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this software; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
|
|
* USA.
|
|
*/
|
|
//
|
|
// PixelFormat - structure to represent a pixel format. Also has useful
|
|
// methods for reading & writing to streams, etc. Conversion to and from
|
|
// other formats are also handled by this class. We have three different
|
|
// representations that we refer to:
|
|
//
|
|
// a) Pixels - Unsigned native integers in the format specified by this
|
|
// PixelFormat object.
|
|
// b) Buffer - Same thing as pixels, but in the appropriate byte stream
|
|
// format. This involves endian conversion and padding.
|
|
// c) RGB - A byte stream of 8 bit red, green and blue elements, in that
|
|
// order.
|
|
//
|
|
|
|
#ifndef __RFB_PIXELFORMAT_H__
|
|
#define __RFB_PIXELFORMAT_H__
|
|
|
|
#include <rfb/Pixel.h>
|
|
|
|
namespace rdr { class InStream; class OutStream; }
|
|
|
|
namespace rfb {
|
|
|
|
class PixelFormat {
|
|
public:
|
|
PixelFormat(int b, int d, bool e, bool t,
|
|
int rm, int gm, int bm, int rs, int gs, int bs);
|
|
PixelFormat();
|
|
|
|
// Checks if the formats have identical buffer representation.
|
|
// They might still have different pixel representation, endianness
|
|
// or true colour state.
|
|
bool equal(const PixelFormat& other) const;
|
|
|
|
void read(rdr::InStream* is);
|
|
void write(rdr::OutStream* os) const;
|
|
|
|
bool is888(void) const;
|
|
bool isBigEndian(void) const;
|
|
bool isLittleEndian(void) const;
|
|
|
|
inline Pixel pixelFromBuffer(const rdr::U8* buffer) const;
|
|
inline void bufferFromPixel(rdr::U8* buffer, Pixel pixel) const;
|
|
|
|
inline Pixel pixelFromRGB(rdr::U16 red, rdr::U16 green, rdr::U16 blue) const;
|
|
inline Pixel pixelFromRGB(rdr::U8 red, rdr::U8 green, rdr::U8 blue) const;
|
|
|
|
void bufferFromRGB(rdr::U8 *dst, const rdr::U8* src, int pixels) const;
|
|
void bufferFromRGB(rdr::U8 *dst, const rdr::U8* src,
|
|
int w, int stride, int h) const;
|
|
|
|
inline void rgbFromPixel(Pixel pix, rdr::U16 *r, rdr::U16 *g, rdr::U16 *b) const;
|
|
inline void rgbFromPixel(Pixel pix, rdr::U8 *r, rdr::U8 *g, rdr::U8 *b) const;
|
|
|
|
void rgbFromBuffer(rdr::U8* dst, const rdr::U8* src, int pixels) const;
|
|
void rgbFromBuffer(rdr::U8* dst, const rdr::U8* src,
|
|
int w, int stride, int h) const;
|
|
|
|
Pixel pixelFromPixel(const PixelFormat &srcPF, Pixel src) const;
|
|
|
|
void bufferFromBuffer(rdr::U8* dst, const PixelFormat &srcPF,
|
|
const rdr::U8* src, int pixels) const;
|
|
void bufferFromBuffer(rdr::U8* dst, const PixelFormat &srcPF,
|
|
const rdr::U8* src, int w, int h,
|
|
int dstStride, int srcStride) const;
|
|
|
|
void print(char* str, int len) const;
|
|
bool parse(const char* str);
|
|
|
|
protected:
|
|
void updateState(void);
|
|
bool isSane(void);
|
|
|
|
private:
|
|
// Preprocessor generated, optimised methods
|
|
|
|
void directBufferFromBufferFrom888(rdr::U8* dst, const PixelFormat &srcPF,
|
|
const rdr::U8* src, int w, int h,
|
|
int dstStride, int srcStride) const;
|
|
void directBufferFromBufferFrom888(rdr::U16* dst, const PixelFormat &srcPF,
|
|
const rdr::U8* src, int w, int h,
|
|
int dstStride, int srcStride) const;
|
|
void directBufferFromBufferFrom888(rdr::U32* dst, const PixelFormat &srcPF,
|
|
const rdr::U8* src, int w, int h,
|
|
int dstStride, int srcStride) const;
|
|
|
|
void directBufferFromBufferTo888(rdr::U8* dst, const PixelFormat &srcPF,
|
|
const rdr::U8* src, int w, int h,
|
|
int dstStride, int srcStride) const;
|
|
void directBufferFromBufferTo888(rdr::U8* dst, const PixelFormat &srcPF,
|
|
const rdr::U16* src, int w, int h,
|
|
int dstStride, int srcStride) const;
|
|
void directBufferFromBufferTo888(rdr::U8* dst, const PixelFormat &srcPF,
|
|
const rdr::U32* src, int w, int h,
|
|
int dstStride, int srcStride) const;
|
|
|
|
public:
|
|
int bpp;
|
|
int depth;
|
|
|
|
// This only tracks if the client thinks it is in colour map mode.
|
|
// In practice we are always in true colour mode.
|
|
bool trueColour;
|
|
|
|
protected:
|
|
bool bigEndian;
|
|
int redMax;
|
|
int greenMax;
|
|
int blueMax;
|
|
int redShift;
|
|
int greenShift;
|
|
int blueShift;
|
|
|
|
protected:
|
|
/* Pre-computed values to keep algorithms simple */
|
|
int redBits, greenBits, blueBits;
|
|
int maxBits, minBits;
|
|
bool endianMismatch;
|
|
|
|
static rdr::U8 upconvTable[256*8];
|
|
static rdr::U8 downconvTable[256*8];
|
|
|
|
class Init;
|
|
friend class Init;
|
|
static Init _init;
|
|
|
|
/* Only for testing this class */
|
|
friend void makePixel(const rfb::PixelFormat &, rdr::U8 *);
|
|
friend bool verifyPixel(const rfb::PixelFormat &,
|
|
const rfb::PixelFormat &,
|
|
const rdr::U8 *);
|
|
};
|
|
}
|
|
|
|
#include <rfb/PixelFormat.inl>
|
|
|
|
#endif
|