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https://github.com/kasmtech/KasmVNC.git
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fde088ce65
Now measures over an entire update, which should hopefully give us more stable values. They are still small values for fast networks though so increase precision in the values we keep.
65 lines
1.7 KiB
C++
65 lines
1.7 KiB
C++
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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//
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// FdInStream streams from a file descriptor.
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//
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#ifndef __RDR_FDINSTREAM_H__
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#define __RDR_FDINSTREAM_H__
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#include <rdr/BufferedInStream.h>
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namespace rdr {
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class FdInStreamBlockCallback {
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public:
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virtual void blockCallback() = 0;
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virtual ~FdInStreamBlockCallback() {}
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};
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class FdInStream : public BufferedInStream {
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public:
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FdInStream(int fd, int timeoutms=-1, bool closeWhenDone_=false);
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FdInStream(int fd, FdInStreamBlockCallback* blockCallback);
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virtual ~FdInStream();
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void setTimeout(int timeoutms);
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void setBlockCallback(FdInStreamBlockCallback* blockCallback);
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int getFd() { return fd; }
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private:
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virtual bool fillBuffer(size_t maxSize, bool wait);
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size_t readWithTimeoutOrCallback(void* buf, size_t len, bool wait=true);
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int fd;
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bool closeWhenDone;
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int timeoutms;
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FdInStreamBlockCallback* blockCallback;
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size_t offset;
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U8* start;
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};
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} // end of namespace rdr
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#endif
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