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94 lines
2.2 KiB
C++
94 lines
2.2 KiB
C++
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
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* Copyright 2009-2011 Pierre Ossman for Cendio AB
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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#include <rfb/Exception.h>
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#include <rfb/SMsgHandler.h>
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#include <rfb/ScreenSet.h>
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using namespace rfb;
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SMsgHandler::SMsgHandler()
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{
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}
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SMsgHandler::~SMsgHandler()
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{
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}
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void SMsgHandler::clientInit(bool shared)
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{
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}
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void SMsgHandler::setPixelFormat(const PixelFormat& pf)
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{
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cp.setPF(pf);
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}
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void SMsgHandler::setEncodings(int nEncodings, const rdr::S32* encodings)
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{
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bool firstFence, firstContinuousUpdates, firstLEDState,
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firstQEMUKeyEvent;
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firstFence = !cp.supportsFence;
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firstContinuousUpdates = !cp.supportsContinuousUpdates;
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firstLEDState = !cp.supportsLEDState;
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firstQEMUKeyEvent = !cp.supportsQEMUKeyEvent;
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cp.setEncodings(nEncodings, encodings);
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supportsLocalCursor();
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if (cp.supportsFence && firstFence)
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supportsFence();
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if (cp.supportsContinuousUpdates && firstContinuousUpdates)
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supportsContinuousUpdates();
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if (cp.supportsLEDState && firstLEDState)
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supportsLEDState();
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if (cp.supportsQEMUKeyEvent && firstQEMUKeyEvent)
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supportsQEMUKeyEvent();
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}
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void SMsgHandler::supportsLocalCursor()
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{
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}
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void SMsgHandler::supportsFence()
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{
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}
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void SMsgHandler::supportsContinuousUpdates()
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{
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}
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void SMsgHandler::supportsLEDState()
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{
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}
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void SMsgHandler::supportsQEMUKeyEvent()
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{
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}
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void SMsgHandler::setDesktopSize(int fb_width, int fb_height,
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const ScreenSet& layout)
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{
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cp.width = fb_width;
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cp.height = fb_height;
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cp.screenLayout = layout;
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}
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