mirror of
https://github.com/kasmtech/KasmVNC.git
synced 2024-11-30 03:53:09 +01:00
708 lines
19 KiB
C
708 lines
19 KiB
C
/* Copyright (C) 2009 TightVNC Team
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* Copyright (C) 2009, 2014 Red Hat, Inc.
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* Copyright 2013-2015 Pierre Ossman for Cendio AB
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include "xorg-version.h"
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#include "Input.h"
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#include "vncExtInit.h"
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#include "RFBGlue.h"
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#include "inputstr.h"
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#if XORG >= 110
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#include "inpututils.h"
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#endif
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#include "mi.h"
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#include "mipointer.h"
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#include "exevents.h"
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#include "scrnintstr.h"
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#include "xkbsrv.h"
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#include "xkbstr.h"
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#include "xserver-properties.h"
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extern _X_EXPORT DevPrivateKey CoreDevicePrivateKey;
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#include <X11/keysym.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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extern const unsigned short code_map_qnum_to_xorgevdev[];
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extern const unsigned int code_map_qnum_to_xorgevdev_len;
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extern const unsigned short code_map_qnum_to_xorgkbd[];
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extern const unsigned int code_map_qnum_to_xorgkbd_len;
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#define BUTTONS 7
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/* Event queue is shared between all devices. */
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#if XORG < 111
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static EventList *eventq = NULL;
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#endif
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DeviceIntPtr vncKeyboardDev;
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DeviceIntPtr vncPointerDev;
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static int oldButtonMask;
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static int cursorPosX, cursorPosY;
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static const unsigned short *codeMap;
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static unsigned int codeMapLen;
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static KeySym pressedKeys[256];
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static int vncPointerProc(DeviceIntPtr pDevice, int onoff);
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static void vncKeyboardBell(int percent, DeviceIntPtr device,
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void * ctrl, int class);
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static int vncKeyboardProc(DeviceIntPtr pDevice, int onoff);
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static void vncKeysymKeyboardEvent(KeySym keysym, int down);
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#define LOG_NAME "Input"
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#define LOG_ERROR(...) vncLogError(LOG_NAME, __VA_ARGS__)
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#define LOG_STATUS(...) vncLogStatus(LOG_NAME, __VA_ARGS__)
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#define LOG_INFO(...) vncLogInfo(LOG_NAME, __VA_ARGS__)
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#define LOG_DEBUG(...) vncLogDebug(LOG_NAME, __VA_ARGS__)
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/*
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* Init input device.
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* This has to be called after core pointer/keyboard
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* initialization which unfortunately is after extensions
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* initialization (which means we cannot call it in
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* vncExtensionInit(). Check InitExtensions(),
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* InitCoreDevices() and InitInput() calls in dix/main.c.
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* Instead we call it from XserverDesktop at an appropriate
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* time.
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*/
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void vncInitInputDevice(void)
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{
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int i, ret;
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if ((vncPointerDev != NULL) || (vncKeyboardDev != NULL))
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return;
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/*
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* On Linux we try to provide the same key codes as Xorg with
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* the evdev driver. On other platforms we mimic the older
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* Xorg KBD driver.
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*/
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#ifdef __linux__
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codeMap = code_map_qnum_to_xorgevdev;
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codeMapLen = code_map_qnum_to_xorgevdev_len;
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#else
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codeMap = code_map_qnum_to_xorgkbd;
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codeMapLen = code_map_qnum_to_xorgkbd_len;
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#endif
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for (i = 0;i < 256;i++)
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pressedKeys[i] = NoSymbol;
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ret = AllocDevicePair(serverClient, "KasmVNC",
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&vncPointerDev, &vncKeyboardDev,
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vncPointerProc, vncKeyboardProc,
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FALSE);
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if (ret != Success)
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FatalError("Failed to initialize KasmVNC input devices\n");
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if (ActivateDevice(vncPointerDev, TRUE) != Success ||
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ActivateDevice(vncKeyboardDev, TRUE) != Success)
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FatalError("Failed to activate KasmVNC devices\n");
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if (!EnableDevice(vncPointerDev, TRUE) ||
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!EnableDevice(vncKeyboardDev, TRUE))
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FatalError("Failed to activate KasmVNC devices\n");
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#if XORG < 111
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/* eventq is never free()-ed because it exists during server life. */
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if (eventq == NULL)
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GetEventList(&eventq);
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#endif
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vncPrepareInputDevices();
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}
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#if XORG < 111
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static void enqueueEvents(DeviceIntPtr dev, int n)
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{
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int i;
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for (i = 0; i < n; i++) {
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/*
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* Passing arguments in global variable eventq is probably not
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* good programming practise but in this case it is safe and
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* clear.
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*/
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mieqEnqueue(dev, (InternalEvent *) (eventq + i)->event);
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}
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}
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#endif /* XORG < 111 */
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void vncPointerButtonAction(int buttonMask, const unsigned char skipclick,
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const unsigned char skiprelease)
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{
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int i;
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#if XORG < 111
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int n;
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#endif
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#if XORG >= 110
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ValuatorMask mask;
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#endif
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for (i = 0; i < BUTTONS; i++) {
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if ((buttonMask ^ oldButtonMask) & (1 << i)) {
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int action = (buttonMask & (1<<i)) ?
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ButtonPress : ButtonRelease;
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if (action == ButtonPress && skipclick) {
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buttonMask &= ~(1<<i);
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continue;
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} else if (action == ButtonRelease && skiprelease) {
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buttonMask |= (1<<i);
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continue;
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}
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#if XORG < 110
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n = GetPointerEvents(eventq, vncPointerDev,
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action, i + 1,
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POINTER_RELATIVE, 0, 0, NULL);
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enqueueEvents(vncPointerDev, n);
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#elif XORG < 111
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valuator_mask_set_range(&mask, 0, 0, NULL);
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n = GetPointerEvents(eventq, vncPointerDev,
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action, i + 1,
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POINTER_RELATIVE, &mask);
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enqueueEvents(vncPointerDev, n);
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#else
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valuator_mask_set_range(&mask, 0, 0, NULL);
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QueuePointerEvents(vncPointerDev, action, i + 1,
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POINTER_RELATIVE, &mask);
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#endif
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}
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}
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oldButtonMask = buttonMask;
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}
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void vncPointerMove(int x, int y)
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{
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int valuators[2];
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#if XORG < 111
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int n;
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#endif
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#if XORG >= 110
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ValuatorMask mask;
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#endif
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if (cursorPosX == x && cursorPosY == y)
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return;
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valuators[0] = x;
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valuators[1] = y;
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#if XORG < 110
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n = GetPointerEvents(eventq, vncPointerDev, MotionNotify, 0,
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POINTER_ABSOLUTE, 0, 2, valuators);
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enqueueEvents(vncPointerDev, n);
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#elif XORG < 111
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valuator_mask_set_range(&mask, 0, 2, valuators);
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n = GetPointerEvents(eventq, vncPointerDev, MotionNotify, 0,
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POINTER_ABSOLUTE, &mask);
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enqueueEvents(vncPointerDev, n);
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#else
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valuator_mask_set_range(&mask, 0, 2, valuators);
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QueuePointerEvents(vncPointerDev, MotionNotify, 0,
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POINTER_ABSOLUTE, &mask);
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#endif
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cursorPosX = x;
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cursorPosY = y;
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}
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void vncGetPointerPos(int *x, int *y)
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{
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if (vncPointerDev != NULL) {
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ScreenPtr ptrScreen;
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miPointerGetPosition(vncPointerDev, &cursorPosX, &cursorPosY);
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/* Pointer coordinates are screen relative */
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ptrScreen = miPointerGetScreen(vncPointerDev);
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cursorPosX += ptrScreen->x;
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cursorPosY += ptrScreen->y;
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}
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*x = cursorPosX;
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*y = cursorPosY;
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}
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static int vncPointerProc(DeviceIntPtr pDevice, int onoff)
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{
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BYTE map[BUTTONS + 1];
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DevicePtr pDev = (DevicePtr)pDevice;
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int i;
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/*
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* NOTE: map[] array is one element longer than btn_labels[] array. This
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* is not a bug.
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*/
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Atom btn_labels[BUTTONS];
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Atom axes_labels[2];
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switch (onoff) {
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case DEVICE_INIT:
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for (i = 0; i < BUTTONS + 1; i++)
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map[i] = i;
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btn_labels[0] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_LEFT);
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btn_labels[1] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_MIDDLE);
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btn_labels[2] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_RIGHT);
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btn_labels[3] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_UP);
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btn_labels[4] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_DOWN);
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btn_labels[5] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_LEFT);
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btn_labels[6] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_RIGHT);
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axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_X);
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axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_Y);
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InitPointerDeviceStruct(pDev, map, BUTTONS, btn_labels,
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(PtrCtrlProcPtr)NoopDDA,
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GetMotionHistorySize(),
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2, axes_labels);
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break;
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case DEVICE_ON:
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pDev->on = TRUE;
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break;
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case DEVICE_OFF:
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pDev->on = FALSE;
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break;
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case DEVICE_CLOSE:
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vncPointerDev = NULL;
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break;
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}
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return Success;
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}
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static void vncKeyboardBell(int percent, DeviceIntPtr device,
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void * ctrl, int class)
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{
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if (percent > 0)
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vncBell();
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}
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static void vncKeyboardCtrl(DeviceIntPtr pDevice, KeybdCtrl *ctrl)
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{
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vncSetLEDState(ctrl->leds);
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}
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static int vncKeyboardProc(DeviceIntPtr pDevice, int onoff)
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{
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DevicePtr pDev = (DevicePtr)pDevice;
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switch (onoff) {
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case DEVICE_INIT:
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InitKeyboardDeviceStruct(pDevice, NULL, vncKeyboardBell,
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vncKeyboardCtrl);
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break;
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case DEVICE_ON:
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pDev->on = TRUE;
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break;
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case DEVICE_OFF:
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pDev->on = FALSE;
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break;
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case DEVICE_CLOSE:
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vncKeyboardDev = NULL;
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break;
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}
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return Success;
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}
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static inline void pressKey(DeviceIntPtr dev, int kc, Bool down, const char *msg)
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{
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int action;
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#if XORG < 111
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unsigned int n;
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#endif
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if (msg != NULL)
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LOG_DEBUG("%s %d %s", msg, kc, down ? "down" : "up");
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action = down ? KeyPress : KeyRelease;
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#if XORG < 111
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n = GetKeyboardEvents(eventq, dev, action, kc);
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enqueueEvents(dev, n);
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#elif XORG < 118
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QueueKeyboardEvents(dev, action, kc, NULL);
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#else
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QueueKeyboardEvents(dev, action, kc);
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#endif
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}
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/*
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* vncKeyboardEvent() - add X11 events for the given RFB key event
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*/
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void vncKeyboardEvent(KeySym keysym, unsigned xtcode, int down)
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{
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/* Simple case: the client has specified the key */
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if (xtcode && xtcode < codeMapLen) {
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int keycode;
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keycode = codeMap[xtcode];
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if (!keycode) {
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/*
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* Figure something out based on keysym if we
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* cannot find a mapping.
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*/
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if (keysym)
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vncKeysymKeyboardEvent(keysym, down);
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return;
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}
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/*
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* We update the state table in case we get a mix of
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* events with and without key codes.
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*/
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if (down)
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pressedKeys[keycode] = keysym;
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else
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pressedKeys[keycode] = NoSymbol;
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pressKey(vncKeyboardDev, keycode, down, "raw keycode");
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mieqProcessInputEvents();
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return;
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}
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/*
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* Advanced case: We have to figure out a sequence of keys that
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* result in the given keysym
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*/
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if (keysym)
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vncKeysymKeyboardEvent(keysym, down);
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}
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/* altKeysym is a table of alternative keysyms which have the same meaning. */
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static struct altKeysym_t {
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KeySym a, b;
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} altKeysym[] = {
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{ XK_Shift_L, XK_Shift_R },
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{ XK_Control_L, XK_Control_R },
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{ XK_Meta_L, XK_Meta_R },
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{ XK_Alt_L, XK_Alt_R },
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{ XK_Super_L, XK_Super_R },
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{ XK_Hyper_L, XK_Hyper_R },
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{ XK_KP_Space, XK_space },
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{ XK_KP_Tab, XK_Tab },
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{ XK_KP_Enter, XK_Return },
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{ XK_KP_F1, XK_F1 },
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{ XK_KP_F2, XK_F2 },
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{ XK_KP_F3, XK_F3 },
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{ XK_KP_F4, XK_F4 },
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{ XK_KP_Home, XK_Home },
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{ XK_KP_Left, XK_Left },
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{ XK_KP_Up, XK_Up },
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{ XK_KP_Right, XK_Right },
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{ XK_KP_Down, XK_Down },
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{ XK_KP_Page_Up, XK_Page_Up },
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{ XK_KP_Page_Down, XK_Page_Down },
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{ XK_KP_End, XK_End },
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{ XK_KP_Begin, XK_Begin },
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{ XK_KP_Insert, XK_Insert },
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{ XK_KP_Delete, XK_Delete },
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{ XK_KP_Equal, XK_equal },
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{ XK_KP_Multiply, XK_asterisk },
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{ XK_KP_Add, XK_plus },
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{ XK_KP_Separator, XK_comma },
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{ XK_KP_Subtract, XK_minus },
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{ XK_KP_Decimal, XK_period },
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{ XK_KP_Divide, XK_slash },
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{ XK_KP_0, XK_0 },
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{ XK_KP_1, XK_1 },
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{ XK_KP_2, XK_2 },
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{ XK_KP_3, XK_3 },
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{ XK_KP_4, XK_4 },
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{ XK_KP_5, XK_5 },
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{ XK_KP_6, XK_6 },
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{ XK_KP_7, XK_7 },
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{ XK_KP_8, XK_8 },
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{ XK_KP_9, XK_9 },
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{ XK_ISO_Level3_Shift, XK_Mode_switch },
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};
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/*
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* vncKeysymKeyboardEvent() - work out the best keycode corresponding
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* to the keysym sent by the viewer. This is basically impossible in
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* the general case, but we make a best effort by assuming that all
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* useful keysyms can be reached using just the Shift and
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* Level 3 (AltGr) modifiers. For core keyboards this is basically
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* always true, and should be true for most sane, western XKB layouts.
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*/
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static void vncKeysymKeyboardEvent(KeySym keysym, int down)
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{
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int i;
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unsigned state, new_state;
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KeyCode keycode;
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unsigned level_three_mask;
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KeyCode shift_press, level_three_press;
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KeyCode shift_release[8], level_three_release[8];
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size_t shift_release_count, level_three_release_count;
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/*
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* Release events must match the press event, so look up what
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* keycode we sent for the press.
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*/
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if (!down) {
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for (i = 0;i < 256;i++) {
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if (pressedKeys[i] == keysym) {
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pressedKeys[i] = NoSymbol;
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pressKey(vncKeyboardDev, i, FALSE, "keycode");
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mieqProcessInputEvents();
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return;
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}
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}
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/*
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* This can happen quite often as we ignore some
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* key presses.
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*/
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LOG_DEBUG("Unexpected release of keysym 0x%x", keysym);
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return;
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}
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/*
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* Since we are checking the current state to determine if we need
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* to fake modifiers, we must make sure that everything put on the
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* input queue is processed before we start. Otherwise, shift may be
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* stuck down.
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*/
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mieqProcessInputEvents();
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state = vncGetKeyboardState();
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keycode = vncKeysymToKeycode(keysym, state, &new_state);
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/* Try some equivalent keysyms if we couldn't find a perfect match */
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if (keycode == 0) {
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for (i = 0;i < sizeof(altKeysym)/sizeof(altKeysym[0]);i++) {
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KeySym altsym;
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if (altKeysym[i].a == keysym)
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altsym = altKeysym[i].b;
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else if (altKeysym[i].b == keysym)
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altsym = altKeysym[i].a;
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else
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continue;
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keycode = vncKeysymToKeycode(altsym, state, &new_state);
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if (keycode != 0)
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* No matches. Will have to add a new entry... */
|
|
if (keycode == 0) {
|
|
keycode = vncAddKeysym(keysym, state);
|
|
if (keycode == 0) {
|
|
LOG_ERROR("Failure adding new keysym 0x%x", keysym);
|
|
return;
|
|
}
|
|
|
|
LOG_INFO("Added unknown keysym 0x%x to keycode %d",
|
|
keysym, keycode);
|
|
|
|
/*
|
|
* The state given to addKeysym() is just a hint and
|
|
* the actual result might still require some state
|
|
* changes.
|
|
*/
|
|
keycode = vncKeysymToKeycode(keysym, state, &new_state);
|
|
if (keycode == 0) {
|
|
LOG_ERROR("Newly added keysym 0x%x cannot be generated", keysym);
|
|
return;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* X11 generally lets shift toggle the keys on the numeric pad
|
|
* the same way NumLock does. This is however not the case on
|
|
* other systems like Windows. As a result, some applications
|
|
* get confused when we do a fake shift to get the same effect
|
|
* that having NumLock active would produce.
|
|
*
|
|
* Until we have proper NumLock synchronisation (so we can
|
|
* avoid faking shift), we try to avoid the fake shifts if we
|
|
* can use an alternative keysym.
|
|
*/
|
|
if (((state & ShiftMask) != (new_state & ShiftMask)) &&
|
|
vncGetAvoidShiftNumLock() && vncIsAffectedByNumLock(keycode)) {
|
|
KeyCode keycode2;
|
|
unsigned new_state2;
|
|
|
|
LOG_DEBUG("Finding alternative to keysym 0x%x to avoid fake shift for numpad", keysym);
|
|
|
|
for (i = 0;i < sizeof(altKeysym)/sizeof(altKeysym[0]);i++) {
|
|
KeySym altsym;
|
|
|
|
if (altKeysym[i].a == keysym)
|
|
altsym = altKeysym[i].b;
|
|
else if (altKeysym[i].b == keysym)
|
|
altsym = altKeysym[i].a;
|
|
else
|
|
continue;
|
|
|
|
keycode2 = vncKeysymToKeycode(altsym, state, &new_state2);
|
|
if (keycode2 == 0)
|
|
continue;
|
|
|
|
if (((state & ShiftMask) != (new_state2 & ShiftMask)) &&
|
|
vncIsAffectedByNumLock(keycode2))
|
|
continue;
|
|
|
|
break;
|
|
}
|
|
|
|
if (i == sizeof(altKeysym)/sizeof(altKeysym[0]))
|
|
LOG_DEBUG("No alternative keysym found");
|
|
else {
|
|
keycode = keycode2;
|
|
new_state = new_state2;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* "Shifted Tab" is a bit of a mess. Some systems have varying,
|
|
* special keysyms for this symbol. VNC mandates that clients
|
|
* should always send the plain XK_Tab keysym and the server
|
|
* should deduce the meaning based on current Shift state.
|
|
* To comply with this, we will find the keycode that sends
|
|
* XK_Tab, and make sure that Shift isn't cleared. This can
|
|
* possibly result in a different keysym than XK_Tab, but that
|
|
* is the desired behaviour.
|
|
*
|
|
* Note: We never get ISO_Left_Tab here because it's already
|
|
* been translated in VNCSConnectionST.
|
|
*/
|
|
if (keysym == XK_Tab && (state & ShiftMask))
|
|
new_state |= ShiftMask;
|
|
|
|
/*
|
|
* We need a bigger state change than just shift,
|
|
* so we need to know what the mask is for level 3 shifts.
|
|
*/
|
|
if ((new_state & ~ShiftMask) != (state & ~ShiftMask))
|
|
level_three_mask = vncGetLevelThreeMask();
|
|
else
|
|
level_three_mask = 0;
|
|
|
|
shift_press = level_three_press = 0;
|
|
shift_release_count = level_three_release_count = 0;
|
|
|
|
/* Need a fake press or release of shift? */
|
|
if (!(state & ShiftMask) && (new_state & ShiftMask)) {
|
|
shift_press = vncPressShift();
|
|
if (shift_press == 0) {
|
|
LOG_ERROR("Unable to find a modifier key for Shift");
|
|
return;
|
|
}
|
|
|
|
pressKey(vncKeyboardDev, shift_press, TRUE, "temp shift");
|
|
} else if ((state & ShiftMask) && !(new_state & ShiftMask)) {
|
|
shift_release_count = vncReleaseShift(shift_release,
|
|
sizeof(shift_release)/sizeof(*shift_release));
|
|
if (shift_release_count == 0) {
|
|
LOG_ERROR("Unable to find the modifier key(s) for releasing Shift");
|
|
return;
|
|
}
|
|
|
|
for (i = 0;i < shift_release_count;i++)
|
|
pressKey(vncKeyboardDev, shift_release[i], FALSE, "temp shift");
|
|
}
|
|
|
|
/* Need a fake press or release of level three shift? */
|
|
if (!(state & level_three_mask) && (new_state & level_three_mask)) {
|
|
level_three_press = vncPressLevelThree();
|
|
if (level_three_press == 0) {
|
|
LOG_ERROR("Unable to find a modifier key for ISO_Level3_Shift/Mode_Switch");
|
|
return;
|
|
}
|
|
|
|
pressKey(vncKeyboardDev, level_three_press, TRUE, "temp level 3 shift");
|
|
} else if ((state & level_three_mask) && !(new_state & level_three_mask)) {
|
|
level_three_release_count = vncReleaseLevelThree(level_three_release,
|
|
sizeof(level_three_release)/sizeof(*level_three_release));
|
|
if (level_three_release_count == 0) {
|
|
LOG_ERROR("Unable to find the modifier key(s) for releasing ISO_Level3_Shift/Mode_Switch");
|
|
return;
|
|
}
|
|
|
|
for (i = 0;i < level_three_release_count;i++)
|
|
pressKey(vncKeyboardDev, level_three_release[i], FALSE, "temp level 3 shift");
|
|
}
|
|
|
|
/* Now press the actual key */
|
|
pressKey(vncKeyboardDev, keycode, TRUE, "keycode");
|
|
|
|
/* And store the mapping so that we can do a proper release later */
|
|
for (i = 0;i < 256;i++) {
|
|
if (i == keycode)
|
|
continue;
|
|
if (pressedKeys[i] == keysym) {
|
|
LOG_ERROR("Keysym 0x%x generated by both keys %d and %d", keysym, i, keycode);
|
|
pressedKeys[i] = NoSymbol;
|
|
}
|
|
}
|
|
|
|
pressedKeys[keycode] = keysym;
|
|
|
|
/* Undo any fake level three shift */
|
|
if (level_three_press != 0)
|
|
pressKey(vncKeyboardDev, level_three_press, FALSE, "temp level 3 shift");
|
|
else if (level_three_release_count != 0) {
|
|
for (i = 0;i < level_three_release_count;i++)
|
|
pressKey(vncKeyboardDev, level_three_release[i], TRUE, "temp level 3 shift");
|
|
}
|
|
|
|
/* Undo any fake shift */
|
|
if (shift_press != 0)
|
|
pressKey(vncKeyboardDev, shift_press, FALSE, "temp shift");
|
|
else if (shift_release_count != 0) {
|
|
for (i = 0;i < shift_release_count;i++)
|
|
pressKey(vncKeyboardDev, shift_release[i], TRUE, "temp shift");
|
|
}
|
|
|
|
/*
|
|
* When faking a modifier we are putting a keycode (which can
|
|
* currently activate the desired modifier) on the input
|
|
* queue. A future modmap change can change the mapping so
|
|
* that this keycode means something else entirely. Guard
|
|
* against this by processing the queue now.
|
|
*/
|
|
mieqProcessInputEvents();
|
|
}
|
|
|
|
#if INPUTTHREAD
|
|
/** This function is called in Xserver/os/inputthread.c when starting
|
|
the input thread. */
|
|
void
|
|
ddxInputThreadInit(void)
|
|
{
|
|
}
|
|
#endif
|