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https://github.com/kasmtech/KasmVNC.git
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ae6cbd19e9
We use a lot of lengths given to us over the network, so be more paranoid about them causing an overflow as otherwise an attacker might trick us in to overwriting other memory. This primarily affects the client which often gets lengths from the server, but there are also some scenarios where the server might theoretically be vulnerable. Issue found by Pavel Cheremushkin from Kaspersky Lab.
161 lines
4.5 KiB
C++
161 lines
4.5 KiB
C++
/* Copyright (C) 2002-2003 RealVNC Ltd. All Rights Reserved.
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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//
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// rdr::OutStream marshalls data into a buffer stored in RDR (RFB Data
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// Representation).
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//
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#ifndef __RDR_OUTSTREAM_H__
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#define __RDR_OUTSTREAM_H__
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#include <rdr/types.h>
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#include <rdr/InStream.h>
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#include <string.h> // for memcpy
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namespace rdr {
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class OutStream {
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protected:
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OutStream() {}
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public:
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virtual ~OutStream() {}
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// check() ensures there is buffer space for at least one item of size
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// itemSize bytes. Returns the number of items which fit (up to a maximum
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// of nItems).
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inline size_t check(size_t itemSize, size_t nItems=1)
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{
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size_t nAvail;
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if (itemSize > (size_t)(end - ptr))
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return overrun(itemSize, nItems);
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nAvail = (end - ptr) / itemSize;
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if (nAvail < nItems)
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return nAvail;
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return nItems;
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}
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// writeU/SN() methods write unsigned and signed N-bit integers.
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inline void writeU8( U8 u) { check(1); *ptr++ = u; }
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inline void writeU16(U16 u) { check(2); *ptr++ = u >> 8; *ptr++ = (U8)u; }
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inline void writeU32(U32 u) { check(4); *ptr++ = u >> 24; *ptr++ = u >> 16;
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*ptr++ = u >> 8; *ptr++ = u; }
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inline void writeS8( S8 s) { writeU8((U8)s); }
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inline void writeS16(S16 s) { writeU16((U16)s); }
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inline void writeS32(S32 s) { writeU32((U32)s); }
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// writeString() writes a string - a U32 length followed by the data. The
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// given string should be null-terminated (but the terminating null is not
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// written to the stream).
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inline void writeString(const char* str) {
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U32 len = strlen(str);
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writeU32(len);
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writeBytes(str, len);
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}
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inline void pad(size_t bytes) {
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while (bytes-- > 0) writeU8(0);
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}
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inline void skip(size_t bytes) {
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while (bytes > 0) {
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size_t n = check(1, bytes);
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ptr += n;
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bytes -= n;
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}
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}
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// writeBytes() writes an exact number of bytes.
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void writeBytes(const void* data, size_t length) {
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while (length > 0) {
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size_t n = check(1, length);
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memcpy(ptr, data, n);
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ptr += n;
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data = (U8*)data + n;
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length -= n;
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}
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}
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// copyBytes() efficiently transfers data between streams
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void copyBytes(InStream* is, size_t length) {
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while (length > 0) {
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size_t n = check(1, length);
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is->readBytes(ptr, n);
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ptr += n;
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length -= n;
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}
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}
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// writeOpaqueN() writes a quantity without byte-swapping.
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inline void writeOpaque8( U8 u) { writeU8(u); }
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inline void writeOpaque16(U16 u) { check(2); *ptr++ = ((U8*)&u)[0];
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*ptr++ = ((U8*)&u)[1]; }
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inline void writeOpaque32(U32 u) { check(4); *ptr++ = ((U8*)&u)[0];
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*ptr++ = ((U8*)&u)[1];
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*ptr++ = ((U8*)&u)[2];
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*ptr++ = ((U8*)&u)[3]; }
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// length() returns the length of the stream.
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virtual size_t length() = 0;
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// flush() requests that the stream be flushed.
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virtual void flush() {}
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// getptr(), getend() and setptr() are "dirty" methods which allow you to
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// manipulate the buffer directly. This is useful for a stream which is a
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// wrapper around an underlying stream.
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inline U8* getptr() { return ptr; }
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inline U8* getend() { return end; }
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inline void setptr(U8* p) { ptr = p; }
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private:
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// overrun() is implemented by a derived class to cope with buffer overrun.
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// It ensures there are at least itemSize bytes of buffer space. Returns
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// the number of items which fit (up to a maximum of nItems). itemSize is
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// supposed to be "small" (a few bytes).
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virtual size_t overrun(size_t itemSize, size_t nItems) = 0;
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protected:
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U8* ptr;
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U8* end;
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};
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}
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#endif
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