mirror of
https://github.com/kasmtech/KasmVNC.git
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166 lines
4.0 KiB
C++
166 lines
4.0 KiB
C++
/* Copyright (C) 2000-2003 Constantin Kaplinsky. All Rights Reserved.
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* Copyright (C) 2011 D. R. Commander. All Rights Reserved.
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* Copyright 2014 Pierre Ossman for Cendio AB
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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#define CONCAT2(a,b) a##b
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#define CONCAT2E(a,b) CONCAT2(a,b)
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#define UBPP CONCAT2E(U,BPP)
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void TightEncoder::writeMonoRect(int width, int height,
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const rdr::UBPP* buffer, int stride,
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const PixelFormat& pf,
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const Palette& palette)
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{
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rdr::OutStream* os;
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const int streamId = 1;
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rdr::UBPP pal[2];
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int length;
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rdr::OutStream* zos;
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assert(palette.size() == 2);
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os = conn->getOutStream();
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os->writeU8((streamId | tightExplicitFilter) << 4);
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os->writeU8(tightFilterPalette);
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// Write the palette
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pal[0] = (rdr::UBPP)palette.getColour(0);
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pal[1] = (rdr::UBPP)palette.getColour(1);
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os->writeU8(1);
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writePixels((rdr::U8*)pal, pf, 2, os);
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// Set up compression
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length = (width + 7)/8 * height;
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zos = getZlibOutStream(streamId, monoZlibLevel, length);
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// Encode the data
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rdr::UBPP bg;
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unsigned int value, mask;
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int pad, aligned_width;
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int x, y, bg_bits;
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bg = pal[0];
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aligned_width = width - width % 8;
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pad = stride - width;
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for (y = 0; y < height; y++) {
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for (x = 0; x < aligned_width; x += 8) {
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for (bg_bits = 0; bg_bits < 8; bg_bits++) {
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if (*buffer++ != bg)
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break;
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}
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if (bg_bits == 8) {
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zos->writeU8(0);
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continue;
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}
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mask = 0x80 >> bg_bits;
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value = mask;
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for (bg_bits++; bg_bits < 8; bg_bits++) {
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mask >>= 1;
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if (*buffer++ != bg) {
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value |= mask;
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}
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}
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zos->writeU8(value);
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}
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if (x < width) {
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mask = 0x80;
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value = 0;
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for (; x < width; x++) {
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if (*buffer++ != bg) {
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value |= mask;
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}
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mask >>= 1;
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}
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zos->writeU8(value);
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}
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buffer += pad;
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}
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// Finish the zlib stream
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flushZlibOutStream(zos);
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}
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#if (BPP != 8)
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void TightEncoder::writeIndexedRect(int width, int height,
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const rdr::UBPP* buffer, int stride,
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const PixelFormat& pf,
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const Palette& palette)
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{
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rdr::OutStream* os;
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const int streamId = 2;
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rdr::UBPP pal[256];
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rdr::OutStream* zos;
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int pad;
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rdr::UBPP prevColour;
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unsigned char idx;
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assert(palette.size() > 0);
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assert(palette.size() <= 256);
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os = conn->getOutStream();
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os->writeU8((streamId | tightExplicitFilter) << 4);
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os->writeU8(tightFilterPalette);
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// Write the palette
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for (int i = 0; i < palette.size(); i++)
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pal[i] = (rdr::UBPP)palette.getColour(i);
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os->writeU8(palette.size() - 1);
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writePixels((rdr::U8*)pal, pf, palette.size(), os);
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// Set up compression
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zos = getZlibOutStream(streamId, idxZlibLevel, width * height);
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// Encode the data
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pad = stride - width;
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prevColour = *buffer;
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idx = palette.lookup(*buffer);
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while (height--) {
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int w = width;
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while (w--) {
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if (*buffer != prevColour) {
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prevColour = *buffer;
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idx = palette.lookup(*buffer);
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}
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zos->writeU8(idx);
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buffer++;
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}
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buffer += pad;
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}
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// Finish the zlib stream
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flushZlibOutStream(zos);
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}
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#endif // #if (BPP != 8)
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