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https://github.com/kasmtech/KasmVNC.git
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57a3c3bba8
Just have a simply number of bytes argument to avoid a lot of complexity.
155 lines
4.3 KiB
C++
155 lines
4.3 KiB
C++
/* Copyright (C) 2002-2003 RealVNC Ltd. All Rights Reserved.
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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//
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// rdr::OutStream marshalls data into a buffer stored in RDR (RFB Data
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// Representation).
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//
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#ifndef __RDR_OUTSTREAM_H__
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#define __RDR_OUTSTREAM_H__
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#include <rdr/types.h>
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#include <rdr/InStream.h>
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#include <string.h> // for memcpy
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namespace rdr {
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class OutStream {
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protected:
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OutStream() {}
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public:
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virtual ~OutStream() {}
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// avail() returns the number of bytes that currently be written to the
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// stream without any risk of blocking.
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inline size_t avail()
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{
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return end - ptr;
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}
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// check() ensures there is buffer space for at least needed bytes.
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inline void check(size_t needed)
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{
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if (needed > avail())
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overrun(needed);
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}
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// writeU/SN() methods write unsigned and signed N-bit integers.
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inline void writeU8( U8 u) { check(1); *ptr++ = u; }
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inline void writeU16(U16 u) { check(2); *ptr++ = u >> 8; *ptr++ = (U8)u; }
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inline void writeU32(U32 u) { check(4); *ptr++ = u >> 24; *ptr++ = u >> 16;
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*ptr++ = u >> 8; *ptr++ = u; }
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inline void writeS8( S8 s) { writeU8((U8)s); }
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inline void writeS16(S16 s) { writeU16((U16)s); }
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inline void writeS32(S32 s) { writeU32((U32)s); }
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// writeString() writes a string - a U32 length followed by the data. The
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// given string should be null-terminated (but the terminating null is not
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// written to the stream).
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inline void writeString(const char* str) {
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U32 len = strlen(str);
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writeU32(len);
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writeBytes(str, len);
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}
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inline void pad(size_t bytes) {
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while (bytes-- > 0) writeU8(0);
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}
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// writeBytes() writes an exact number of bytes.
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void writeBytes(const void* data, size_t length) {
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while (length > 0) {
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check(1);
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size_t n = length;
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if (length > avail())
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n = avail();
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memcpy(ptr, data, n);
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ptr += n;
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data = (U8*)data + n;
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length -= n;
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}
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}
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// copyBytes() efficiently transfers data between streams
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void copyBytes(InStream* is, size_t length) {
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while (length > 0) {
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check(1);
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size_t n = length;
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if (length > avail())
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n = avail();
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is->readBytes(ptr, n);
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ptr += n;
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length -= n;
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}
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}
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// writeOpaqueN() writes a quantity without byte-swapping.
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inline void writeOpaque8( U8 u) { writeU8(u); }
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inline void writeOpaque16(U16 u) { check(2); *ptr++ = ((U8*)&u)[0];
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*ptr++ = ((U8*)&u)[1]; }
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inline void writeOpaque32(U32 u) { check(4); *ptr++ = ((U8*)&u)[0];
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*ptr++ = ((U8*)&u)[1];
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*ptr++ = ((U8*)&u)[2];
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*ptr++ = ((U8*)&u)[3]; }
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// length() returns the length of the stream.
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virtual size_t length() = 0;
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// flush() requests that the stream be flushed.
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virtual void flush() {}
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// getptr(), getend() and setptr() are "dirty" methods which allow you to
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// manipulate the buffer directly. This is useful for a stream which is a
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// wrapper around an underlying stream.
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inline U8* getptr() { return ptr; }
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inline U8* getend() { return end; }
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inline void setptr(U8* p) { ptr = p; }
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private:
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// overrun() is implemented by a derived class to cope with buffer overrun.
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// It ensures there are at least needed bytes of buffer space.
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virtual void overrun(size_t needed) = 0;
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protected:
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U8* ptr;
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U8* end;
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};
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}
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#endif
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