mirror of
https://github.com/kasmtech/KasmVNC.git
synced 2024-11-24 17:14:01 +01:00
ed73ac2aa7
Our fast paths assume that each channel fits in to a separate byte. That means the shift needs to be a multiple of 8. Start actually checking this so that a client cannot trip us up and possibly cause incorrect code exection. Issue found by Pavel Cheremushkin from Kaspersky Lab.
745 lines
18 KiB
C++
745 lines
18 KiB
C++
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
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* Copyright (C) 2011 D. R. Commander. All Rights Reserved.
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* Copyright 2009-2014 Pierre Ossman for Cendio AB
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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#include <assert.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <string.h>
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#include <rdr/InStream.h>
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#include <rdr/OutStream.h>
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#include <rfb/Exception.h>
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#include <rfb/PixelFormat.h>
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#include <rfb/util.h>
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#ifdef _WIN32
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#define strcasecmp _stricmp
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#endif
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using namespace rfb;
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rdr::U8 PixelFormat::upconvTable[256*8];
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rdr::U8 PixelFormat::downconvTable[256*8];
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class PixelFormat::Init {
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public:
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Init();
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};
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PixelFormat::Init PixelFormat::_init;
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PixelFormat::Init::Init()
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{
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int bits;
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// Shifting bits is almost perfect, but not quite. And
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// a lookup table is still quicker when there is a large
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// difference between the source and destination depth.
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for (bits = 1;bits <= 8;bits++) {
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int i, maxVal;
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rdr::U8 *subUpTable;
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rdr::U8 *subDownTable;
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maxVal = (1 << bits) - 1;
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subUpTable = &upconvTable[(bits-1)*256];
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subDownTable = &downconvTable[(bits-1)*256];
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for (i = 0;i <= maxVal;i++)
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subUpTable[i] = i * 255 / maxVal;
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// Duplicate the up table so that we don't have to care about
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// the upper bits when doing a lookup
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for (;i < 256;i += maxVal+1)
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memcpy(&subUpTable[i], &subUpTable[0], maxVal+1);
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for (i = 0;i <= 255;i++)
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subDownTable[i] = (i * maxVal + 128) / 255;
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}
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}
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PixelFormat::PixelFormat(int b, int d, bool e, bool t,
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int rm, int gm, int bm, int rs, int gs, int bs)
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: bpp(b), depth(d), trueColour(t), bigEndian(e),
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redMax(rm), greenMax(gm), blueMax(bm),
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redShift(rs), greenShift(gs), blueShift(bs)
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{
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assert(isSane());
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updateState();
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}
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PixelFormat::PixelFormat()
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: bpp(8), depth(8), trueColour(true), bigEndian(false),
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redMax(7), greenMax(7), blueMax(3),
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redShift(0), greenShift(3), blueShift(6)
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{
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updateState();
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}
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bool PixelFormat::equal(const PixelFormat& other) const
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{
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if (bpp != other.bpp || depth != other.depth)
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return false;
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if (redMax != other.redMax)
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return false;
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if (greenMax != other.greenMax)
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return false;
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if (blueMax != other.blueMax)
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return false;
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// Endianness requires more care to determine compatibility
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if (bigEndian == other.bigEndian || bpp == 8) {
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if (redShift != other.redShift)
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return false;
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if (greenShift != other.greenShift)
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return false;
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if (blueShift != other.blueShift)
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return false;
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} else {
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// Has to be the same byte for each channel
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if (redShift/8 != (3 - other.redShift/8))
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return false;
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if (greenShift/8 != (3 - other.greenShift/8))
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return false;
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if (blueShift/8 != (3 - other.blueShift/8))
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return false;
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// And the same bit offset within the byte
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if (redShift%8 != other.redShift%8)
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return false;
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if (greenShift%8 != other.greenShift%8)
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return false;
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if (blueShift%8 != other.blueShift%8)
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return false;
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// And not cross a byte boundary
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if (redShift/8 != (redShift + redBits - 1)/8)
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return false;
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if (greenShift/8 != (greenShift + greenBits - 1)/8)
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return false;
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if (blueShift/8 != (blueShift + blueBits - 1)/8)
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return false;
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}
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return true;
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}
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void PixelFormat::read(rdr::InStream* is)
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{
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bpp = is->readU8();
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depth = is->readU8();
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bigEndian = is->readU8();
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trueColour = is->readU8();
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redMax = is->readU16();
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greenMax = is->readU16();
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blueMax = is->readU16();
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redShift = is->readU8();
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greenShift = is->readU8();
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blueShift = is->readU8();
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is->skip(3);
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// We have no real support for colour maps. If the client
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// wants one, then we force a 8-bit true colour format and
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// pretend it's a colour map.
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if (!trueColour) {
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redMax = 7;
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greenMax = 7;
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blueMax = 3;
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redShift = 0;
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greenShift = 3;
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blueShift = 6;
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}
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if (!isSane())
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throw Exception("invalid pixel format");
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updateState();
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}
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void PixelFormat::write(rdr::OutStream* os) const
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{
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os->writeU8(bpp);
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os->writeU8(depth);
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os->writeU8(bigEndian);
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os->writeU8(trueColour);
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os->writeU16(redMax);
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os->writeU16(greenMax);
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os->writeU16(blueMax);
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os->writeU8(redShift);
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os->writeU8(greenShift);
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os->writeU8(blueShift);
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os->pad(3);
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}
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bool PixelFormat::is888(void) const
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{
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if (!trueColour)
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return false;
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if (bpp != 32)
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return false;
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if (depth != 24)
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return false;
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if (redMax != 255)
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return false;
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if (greenMax != 255)
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return false;
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if (blueMax != 255)
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return false;
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if ((redShift & 0x7) != 0)
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return false;
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if ((greenShift & 0x7) != 0)
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return false;
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if ((blueShift & 0x7) != 0)
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return false;
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return true;
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}
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bool PixelFormat::isBigEndian(void) const
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{
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return bigEndian;
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}
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bool PixelFormat::isLittleEndian(void) const
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{
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return ! bigEndian;
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}
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void PixelFormat::bufferFromRGB(rdr::U8 *dst, const rdr::U8* src, int pixels) const
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{
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bufferFromRGB(dst, src, pixels, pixels, 1);
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}
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void PixelFormat::bufferFromRGB(rdr::U8 *dst, const rdr::U8* src,
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int w, int stride, int h) const
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{
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if (is888()) {
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// Optimised common case
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rdr::U8 *r, *g, *b, *x;
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if (bigEndian) {
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r = dst + (24 - redShift)/8;
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g = dst + (24 - greenShift)/8;
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b = dst + (24 - blueShift)/8;
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x = dst + (24 - (48 - redShift - greenShift - blueShift))/8;
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} else {
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r = dst + redShift/8;
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g = dst + greenShift/8;
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b = dst + blueShift/8;
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x = dst + (48 - redShift - greenShift - blueShift)/8;
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}
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int dstPad = (stride - w) * 4;
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while (h--) {
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int w_ = w;
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while (w_--) {
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*r = *(src++);
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*g = *(src++);
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*b = *(src++);
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*x = 0;
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r += 4;
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g += 4;
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b += 4;
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x += 4;
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}
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r += dstPad;
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g += dstPad;
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b += dstPad;
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x += dstPad;
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}
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} else {
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// Generic code
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int dstPad = (stride - w) * bpp/8;
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while (h--) {
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int w_ = w;
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while (w_--) {
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Pixel p;
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rdr::U8 r, g, b;
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r = *(src++);
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g = *(src++);
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b = *(src++);
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p = pixelFromRGB(r, g, b);
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bufferFromPixel(dst, p);
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dst += bpp/8;
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}
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dst += dstPad;
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}
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}
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}
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void PixelFormat::rgbFromBuffer(rdr::U8* dst, const rdr::U8* src, int pixels) const
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{
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rgbFromBuffer(dst, src, pixels, pixels, 1);
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}
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void PixelFormat::rgbFromBuffer(rdr::U8* dst, const rdr::U8* src,
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int w, int stride, int h) const
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{
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if (is888()) {
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// Optimised common case
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const rdr::U8 *r, *g, *b;
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if (bigEndian) {
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r = src + (24 - redShift)/8;
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g = src + (24 - greenShift)/8;
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b = src + (24 - blueShift)/8;
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} else {
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r = src + redShift/8;
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g = src + greenShift/8;
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b = src + blueShift/8;
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}
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int srcPad = (stride - w) * 4;
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while (h--) {
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int w_ = w;
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while (w_--) {
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*(dst++) = *r;
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*(dst++) = *g;
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*(dst++) = *b;
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r += 4;
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g += 4;
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b += 4;
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}
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r += srcPad;
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g += srcPad;
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b += srcPad;
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}
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} else {
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// Generic code
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int srcPad = (stride - w) * bpp/8;
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while (h--) {
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int w_ = w;
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while (w_--) {
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Pixel p;
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rdr::U8 r, g, b;
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p = pixelFromBuffer(src);
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rgbFromPixel(p, &r, &g, &b);
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*(dst++) = r;
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*(dst++) = g;
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*(dst++) = b;
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src += bpp/8;
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}
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src += srcPad;
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}
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}
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}
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Pixel PixelFormat::pixelFromPixel(const PixelFormat &srcPF, Pixel src) const
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{
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rdr::U16 r, g, b;
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srcPF.rgbFromPixel(src, &r, &g, &b);
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return pixelFromRGB(r, g, b);
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}
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void PixelFormat::bufferFromBuffer(rdr::U8* dst, const PixelFormat &srcPF,
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const rdr::U8* src, int pixels) const
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{
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bufferFromBuffer(dst, srcPF, src, pixels, 1, pixels, pixels);
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}
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#define IS_ALIGNED(v, a) (((intptr_t)v & (a-1)) == 0)
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void PixelFormat::bufferFromBuffer(rdr::U8* dst, const PixelFormat &srcPF,
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const rdr::U8* src, int w, int h,
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int dstStride, int srcStride) const
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{
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if (equal(srcPF)) {
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// Trivial case
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while (h--) {
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memcpy(dst, src, w * bpp/8);
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dst += dstStride * bpp/8;
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src += srcStride * srcPF.bpp/8;
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}
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} else if (is888() && srcPF.is888()) {
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// Optimised common case A: byte shuffling (e.g. endian conversion)
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rdr::U8 *d[4], *s[4];
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int dstPad, srcPad;
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if (bigEndian) {
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s[0] = dst + (24 - redShift)/8;
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s[1] = dst + (24 - greenShift)/8;
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s[2] = dst + (24 - blueShift)/8;
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s[3] = dst + (24 - (48 - redShift - greenShift - blueShift))/8;
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} else {
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s[0] = dst + redShift/8;
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s[1] = dst + greenShift/8;
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s[2] = dst + blueShift/8;
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s[3] = dst + (48 - redShift - greenShift - blueShift)/8;
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}
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if (srcPF.bigEndian) {
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d[(24 - srcPF.redShift)/8] = s[0];
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d[(24 - srcPF.greenShift)/8] = s[1];
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d[(24 - srcPF.blueShift)/8] = s[2];
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d[(24 - (48 - srcPF.redShift - srcPF.greenShift - srcPF.blueShift))/8] = s[3];
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} else {
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d[srcPF.redShift/8] = s[0];
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d[srcPF.greenShift/8] = s[1];
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d[srcPF.blueShift/8] = s[2];
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d[(48 - srcPF.redShift - srcPF.greenShift - srcPF.blueShift)/8] = s[3];
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}
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dstPad = (dstStride - w) * 4;
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srcPad = (srcStride - w) * 4;
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while (h--) {
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int w_ = w;
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while (w_--) {
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*d[0] = *(src++);
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*d[1] = *(src++);
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*d[2] = *(src++);
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*d[3] = *(src++);
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d[0] += 4;
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d[1] += 4;
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d[2] += 4;
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d[3] += 4;
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}
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d[0] += dstPad;
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d[1] += dstPad;
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d[2] += dstPad;
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d[3] += dstPad;
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src += srcPad;
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}
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} else if (IS_ALIGNED(dst, bpp/8) && srcPF.is888()) {
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// Optimised common case B: 888 source
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switch (bpp) {
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case 8:
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directBufferFromBufferFrom888((rdr::U8*)dst, srcPF, src,
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w, h, dstStride, srcStride);
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break;
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case 16:
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directBufferFromBufferFrom888((rdr::U16*)dst, srcPF, src,
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w, h, dstStride, srcStride);
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break;
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case 32:
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directBufferFromBufferFrom888((rdr::U32*)dst, srcPF, src,
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w, h, dstStride, srcStride);
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break;
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}
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} else if (IS_ALIGNED(src, srcPF.bpp/8) && is888()) {
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// Optimised common case C: 888 destination
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switch (srcPF.bpp) {
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case 8:
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directBufferFromBufferTo888(dst, srcPF, (rdr::U8*)src,
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w, h, dstStride, srcStride);
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break;
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case 16:
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directBufferFromBufferTo888(dst, srcPF, (rdr::U16*)src,
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w, h, dstStride, srcStride);
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break;
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case 32:
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directBufferFromBufferTo888(dst, srcPF, (rdr::U32*)src,
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w, h, dstStride, srcStride);
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break;
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}
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} else {
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// Generic code
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int dstPad = (dstStride - w) * bpp/8;
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int srcPad = (srcStride - w) * srcPF.bpp/8;
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while (h--) {
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int w_ = w;
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while (w_--) {
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Pixel p;
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rdr::U8 r, g, b;
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p = srcPF.pixelFromBuffer(src);
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srcPF.rgbFromPixel(p, &r, &g, &b);
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p = pixelFromRGB(r, g, b);
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bufferFromPixel(dst, p);
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dst += bpp/8;
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src += srcPF.bpp/8;
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}
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dst += dstPad;
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src += srcPad;
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}
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}
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}
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void PixelFormat::print(char* str, int len) const
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{
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// Unfortunately snprintf is not widely available so we build the string up
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// using strncat - not pretty, but should be safe against buffer overruns.
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char num[20];
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if (len < 1) return;
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str[0] = 0;
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strncat(str, "depth ", len-1-strlen(str));
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sprintf(num,"%d",depth);
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strncat(str, num, len-1-strlen(str));
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strncat(str, " (", len-1-strlen(str));
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sprintf(num,"%d",bpp);
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strncat(str, num, len-1-strlen(str));
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strncat(str, "bpp)", len-1-strlen(str));
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if (bpp != 8) {
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if (bigEndian)
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strncat(str, " big-endian", len-1-strlen(str));
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else
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strncat(str, " little-endian", len-1-strlen(str));
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}
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if (!trueColour) {
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strncat(str, " color-map", len-1-strlen(str));
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return;
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}
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if (blueShift == 0 && greenShift > blueShift && redShift > greenShift &&
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blueMax == (1 << greenShift) - 1 &&
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greenMax == (1 << (redShift-greenShift)) - 1 &&
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redMax == (1 << (depth-redShift)) - 1)
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{
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strncat(str, " rgb", len-1-strlen(str));
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sprintf(num,"%d",depth-redShift);
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strncat(str, num, len-1-strlen(str));
|
|
sprintf(num,"%d",redShift-greenShift);
|
|
strncat(str, num, len-1-strlen(str));
|
|
sprintf(num,"%d",greenShift);
|
|
strncat(str, num, len-1-strlen(str));
|
|
return;
|
|
}
|
|
|
|
if (redShift == 0 && greenShift > redShift && blueShift > greenShift &&
|
|
redMax == (1 << greenShift) - 1 &&
|
|
greenMax == (1 << (blueShift-greenShift)) - 1 &&
|
|
blueMax == (1 << (depth-blueShift)) - 1)
|
|
{
|
|
strncat(str, " bgr", len-1-strlen(str));
|
|
sprintf(num,"%d",depth-blueShift);
|
|
strncat(str, num, len-1-strlen(str));
|
|
sprintf(num,"%d",blueShift-greenShift);
|
|
strncat(str, num, len-1-strlen(str));
|
|
sprintf(num,"%d",greenShift);
|
|
strncat(str, num, len-1-strlen(str));
|
|
return;
|
|
}
|
|
|
|
strncat(str, " rgb max ", len-1-strlen(str));
|
|
sprintf(num,"%d,",redMax);
|
|
strncat(str, num, len-1-strlen(str));
|
|
sprintf(num,"%d,",greenMax);
|
|
strncat(str, num, len-1-strlen(str));
|
|
sprintf(num,"%d",blueMax);
|
|
strncat(str, num, len-1-strlen(str));
|
|
strncat(str, " shift ", len-1-strlen(str));
|
|
sprintf(num,"%d,",redShift);
|
|
strncat(str, num, len-1-strlen(str));
|
|
sprintf(num,"%d,",greenShift);
|
|
strncat(str, num, len-1-strlen(str));
|
|
sprintf(num,"%d",blueShift);
|
|
strncat(str, num, len-1-strlen(str));
|
|
}
|
|
|
|
|
|
bool PixelFormat::parse(const char* str)
|
|
{
|
|
char rgbbgr[4];
|
|
int bits1, bits2, bits3;
|
|
if (sscanf(str, "%3s%1d%1d%1d", rgbbgr, &bits1, &bits2, &bits3) < 4)
|
|
return false;
|
|
|
|
depth = bits1 + bits2 + bits3;
|
|
bpp = depth <= 8 ? 8 : ((depth <= 16) ? 16 : 32);
|
|
trueColour = true;
|
|
rdr::U32 endianTest = 1;
|
|
bigEndian = (*(rdr::U8*)&endianTest == 0);
|
|
|
|
greenShift = bits3;
|
|
greenMax = (1 << bits2) - 1;
|
|
|
|
if (strcasecmp(rgbbgr, "bgr") == 0) {
|
|
redShift = 0;
|
|
redMax = (1 << bits3) - 1;
|
|
blueShift = bits3 + bits2;
|
|
blueMax = (1 << bits1) - 1;
|
|
} else if (strcasecmp(rgbbgr, "rgb") == 0) {
|
|
blueShift = 0;
|
|
blueMax = (1 << bits3) - 1;
|
|
redShift = bits3 + bits2;
|
|
redMax = (1 << bits1) - 1;
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
assert(isSane());
|
|
|
|
updateState();
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
static int bits(rdr::U16 value)
|
|
{
|
|
int bits;
|
|
|
|
bits = 16;
|
|
|
|
if (!(value & 0xff00)) {
|
|
bits -= 8;
|
|
value <<= 8;
|
|
}
|
|
if (!(value & 0xf000)) {
|
|
bits -= 4;
|
|
value <<= 4;
|
|
}
|
|
if (!(value & 0xc000)) {
|
|
bits -= 2;
|
|
value <<= 2;
|
|
}
|
|
if (!(value & 0x8000)) {
|
|
bits -= 1;
|
|
value <<= 1;
|
|
}
|
|
|
|
return bits;
|
|
}
|
|
|
|
void PixelFormat::updateState(void)
|
|
{
|
|
int endianTest = 1;
|
|
|
|
redBits = bits(redMax);
|
|
greenBits = bits(greenMax);
|
|
blueBits = bits(blueMax);
|
|
|
|
maxBits = redBits;
|
|
if (greenBits > maxBits)
|
|
maxBits = greenBits;
|
|
if (blueBits > maxBits)
|
|
maxBits = blueBits;
|
|
|
|
minBits = redBits;
|
|
if (greenBits < minBits)
|
|
minBits = greenBits;
|
|
if (blueBits < minBits)
|
|
minBits = blueBits;
|
|
|
|
if (((*(char*)&endianTest) == 0) != bigEndian)
|
|
endianMismatch = true;
|
|
else
|
|
endianMismatch = false;
|
|
}
|
|
|
|
bool PixelFormat::isSane(void)
|
|
{
|
|
int totalBits;
|
|
|
|
if ((bpp != 8) && (bpp != 16) && (bpp != 32))
|
|
return false;
|
|
if (depth > bpp)
|
|
return false;
|
|
|
|
if (!trueColour && (depth != 8))
|
|
return false;
|
|
|
|
if ((redMax & (redMax + 1)) != 0)
|
|
return false;
|
|
if ((greenMax & (greenMax + 1)) != 0)
|
|
return false;
|
|
if ((blueMax & (blueMax + 1)) != 0)
|
|
return false;
|
|
|
|
/*
|
|
* We don't allow individual channels > 8 bits in order to keep our
|
|
* conversions simple.
|
|
*/
|
|
if (redMax >= (1 << 8))
|
|
return false;
|
|
if (greenMax >= (1 << 8))
|
|
return false;
|
|
if (blueMax >= (1 << 8))
|
|
return false;
|
|
|
|
totalBits = bits(redMax) + bits(greenMax) + bits(blueMax);
|
|
if (totalBits > depth)
|
|
return false;
|
|
|
|
if ((bits(redMax) + redShift) > bpp)
|
|
return false;
|
|
if ((bits(greenMax) + greenShift) > bpp)
|
|
return false;
|
|
if ((bits(blueMax) + blueShift) > bpp)
|
|
return false;
|
|
|
|
if (((redMax << redShift) & (greenMax << greenShift)) != 0)
|
|
return false;
|
|
if (((redMax << redShift) & (blueMax << blueShift)) != 0)
|
|
return false;
|
|
if (((greenMax << greenShift) & (blueMax << blueShift)) != 0)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
// Preprocessor generated, optimised methods
|
|
|
|
#define INBPP 8
|
|
#define OUTBPP 8
|
|
#include "PixelFormatBPP.cxx"
|
|
#undef OUTBPP
|
|
#define OUTBPP 16
|
|
#include "PixelFormatBPP.cxx"
|
|
#undef OUTBPP
|
|
#define OUTBPP 32
|
|
#include "PixelFormatBPP.cxx"
|
|
#undef OUTBPP
|
|
#undef INBPP
|
|
|
|
#define INBPP 16
|
|
#define OUTBPP 8
|
|
#include "PixelFormatBPP.cxx"
|
|
#undef OUTBPP
|
|
#define OUTBPP 16
|
|
#include "PixelFormatBPP.cxx"
|
|
#undef OUTBPP
|
|
#define OUTBPP 32
|
|
#include "PixelFormatBPP.cxx"
|
|
#undef OUTBPP
|
|
#undef INBPP
|
|
|
|
#define INBPP 32
|
|
#define OUTBPP 8
|
|
#include "PixelFormatBPP.cxx"
|
|
#undef OUTBPP
|
|
#define OUTBPP 16
|
|
#include "PixelFormatBPP.cxx"
|
|
#undef OUTBPP
|
|
#define OUTBPP 32
|
|
#include "PixelFormatBPP.cxx"
|
|
#undef OUTBPP
|
|
#undef INBPP
|
|
|