mirror of
https://github.com/kasmtech/KasmVNC.git
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70 lines
1.9 KiB
C++
70 lines
1.9 KiB
C++
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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// -=- Input.h
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//
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// A number of routines that accept VNC-style input event data and perform
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// the appropriate actions under Win32
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#ifndef __RFB_WIN32_INPUT_H__
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#define __RFB_WIN32_INPUT_H__
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#include <rfb/Rect.h>
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#include <rfb/Configuration.h>
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#include <rdr/types.h>
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#include <map>
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#include <vector>
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namespace rfb {
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namespace win32 {
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// -=- Pointer event handling
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class SPointer {
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public:
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SPointer();
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// - Create a pointer event at a the given coordinates, with the
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// specified button state. The event must be specified using
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// Screen coordinates.
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void pointerEvent(const Point& pos, int buttonmask);
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protected:
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Point last_position;
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rdr::U8 last_buttonmask;
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};
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// -=- Keyboard event handling
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class SKeyboard {
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public:
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SKeyboard();
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void keyEvent(rdr::U32 keysym, rdr::U32 keycode, bool down);
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static BoolParameter deadKeyAware;
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static BoolParameter rawKeyboard;
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private:
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std::map<rdr::U32,rdr::U8> vkMap;
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std::map<rdr::U32,bool> extendedMap;
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std::vector<rdr::U8> deadChars;
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};
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}; // win32
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}; // rfb
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#endif // __RFB_WIN32_INPUT_H__
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