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https://github.com/kasmtech/KasmVNC.git
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223 lines
6.2 KiB
C++
223 lines
6.2 KiB
C++
/* Copyright (C) 2000-2003 Constantin Kaplinsky. All Rights Reserved.
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* Copyright (C) 2011 D. R. Commander. All Rights Reserved.
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* Copyright 2014 Pierre Ossman for Cendio AB
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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#include <rdr/OutStream.h>
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#include <rfb/encodings.h>
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#include <rfb/SConnection.h>
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#include <rfb/ServerCore.h>
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#include <rfb/PixelBuffer.h>
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#include <rfb/TightJPEGEncoder.h>
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#include <rfb/TightConstants.h>
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using namespace rfb;
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struct TightJPEGConfiguration {
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int quality;
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int subsampling;
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};
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// NOTE: The JPEG quality and subsampling levels below were obtained
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// experimentally by the VirtualGL Project. They represent the approximate
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// average compression ratios listed below, as measured across the set of
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// every 10th frame in the SPECviewperf 9 benchmark suite.
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//
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// 9 = JPEG quality 100, no subsampling (ratio ~= 10:1)
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// [this should be lossless, except for round-off error]
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// 8 = JPEG quality 92, no subsampling (ratio ~= 20:1)
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// [this should be perceptually lossless, based on current research]
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// 7 = JPEG quality 86, no subsampling (ratio ~= 25:1)
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// 6 = JPEG quality 79, no subsampling (ratio ~= 30:1)
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// 5 = JPEG quality 77, 4:2:2 subsampling (ratio ~= 40:1)
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// 4 = JPEG quality 62, 4:2:2 subsampling (ratio ~= 50:1)
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// 3 = JPEG quality 42, 4:2:2 subsampling (ratio ~= 60:1)
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// 2 = JPEG quality 41, 4:2:0 subsampling (ratio ~= 70:1)
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// 1 = JPEG quality 29, 4:2:0 subsampling (ratio ~= 80:1)
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// 0 = JPEG quality 15, 4:2:0 subsampling (ratio ~= 100:1)
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static const struct TightJPEGConfiguration conf[10] = {
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{ 15, subsample4X }, // 0
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{ 29, subsample4X }, // 1
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{ 41, subsample4X }, // 2
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{ 42, subsample2X }, // 3
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{ 62, subsample2X }, // 4
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{ 77, subsample2X }, // 5
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{ 79, subsampleNone }, // 6
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{ 86, subsampleNone }, // 7
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{ 92, subsampleNone }, // 8
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{ 100, subsampleNone } // 9
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};
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TightJPEGEncoder::TightJPEGEncoder(SConnection* conn) :
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Encoder(conn, encodingTight, (EncoderFlags)(EncoderUseNativePF | EncoderLossy), -1),
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qualityLevel(-1), fineQuality(-1), fineSubsampling(subsampleUndefined)
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{
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}
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TightJPEGEncoder::~TightJPEGEncoder()
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{
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}
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bool TightJPEGEncoder::isSupported()
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{
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if (!conn->cp.supportsEncoding(encodingTight))
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return false;
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// Any one of these indicates support for JPEG
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if (conn->cp.qualityLevel != -1)
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return true;
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if (conn->cp.fineQualityLevel != -1)
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return true;
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if (conn->cp.subsampling != -1)
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return true;
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// Tight support, but not JPEG
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return false;
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}
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void TightJPEGEncoder::setQualityLevel(int level)
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{
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qualityLevel = level;
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}
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void TightJPEGEncoder::setFineQualityLevel(int quality, int subsampling)
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{
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fineQuality = quality;
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fineSubsampling = subsampling;
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}
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bool TightJPEGEncoder::treatLossless()
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{
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return qualityLevel >= rfb::Server::treatLossless;
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}
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void TightJPEGEncoder::compressOnly(const PixelBuffer* pb, const uint8_t qualityIn,
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std::vector<uint8_t> &out, const bool lowVideoQuality) const
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{
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const rdr::U8* buffer;
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int stride;
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JpegCompressor jc;
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int quality, subsampling;
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buffer = pb->getBuffer(pb->getRect(), &stride);
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if (lowVideoQuality) {
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if (rfb::Server::jpegVideoQuality == -1) {
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quality = 10;
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subsampling = subsample4X;
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} else {
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const uint8_t num = rfb::Server::jpegVideoQuality;
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quality = conf[num].quality;
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subsampling = conf[num].subsampling;
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}
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} else if (qualityIn <= 9) {
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quality = conf[qualityIn].quality;
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subsampling = conf[qualityIn].subsampling;
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} else {
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quality = -1;
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subsampling = subsampleUndefined;
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}
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jc.clear();
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jc.compress(buffer, stride, pb->getRect(),
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pb->getPF(), quality, subsampling);
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out.resize(jc.length());
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memcpy(&out[0], jc.data(), jc.length());
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}
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void TightJPEGEncoder::writeOnly(const std::vector<uint8_t> &out) const
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{
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rdr::OutStream* os;
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os = conn->getOutStream();
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os->writeU8(tightJpeg << 4);
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writeCompact(out.size(), os);
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os->writeBytes(&out[0], out.size());
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}
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void TightJPEGEncoder::writeRect(const PixelBuffer* pb, const Palette& palette)
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{
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const rdr::U8* buffer;
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int stride;
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int quality, subsampling;
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rdr::OutStream* os;
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buffer = pb->getBuffer(pb->getRect(), &stride);
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if (qualityLevel >= 0 && qualityLevel <= 9) {
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quality = conf[qualityLevel].quality;
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subsampling = conf[qualityLevel].subsampling;
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} else {
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quality = -1;
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subsampling = subsampleUndefined;
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}
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// Fine settings trump level
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if (fineQuality != -1)
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quality = fineQuality;
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if (fineSubsampling != subsampleUndefined)
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subsampling = fineSubsampling;
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jc.clear();
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jc.compress(buffer, stride, pb->getRect(),
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pb->getPF(), quality, subsampling);
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os = conn->getOutStream();
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os->writeU8(tightJpeg << 4);
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writeCompact(jc.length(), os);
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os->writeBytes(jc.data(), jc.length());
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}
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void TightJPEGEncoder::writeSolidRect(int width, int height,
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const PixelFormat& pf,
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const rdr::U8* colour)
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{
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// FIXME: Add a shortcut in the JPEG compressor to handle this case
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// without having to use the default fallback which is very slow.
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Encoder::writeSolidRect(width, height, pf, colour);
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}
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void TightJPEGEncoder::writeCompact(rdr::U32 value, rdr::OutStream* os) const
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{
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// Copied from TightEncoder as it's overkill to inherit just for this
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rdr::U8 b;
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b = value & 0x7F;
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if (value <= 0x7F) {
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os->writeU8(b);
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} else {
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os->writeU8(b | 0x80);
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b = value >> 7 & 0x7F;
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if (value <= 0x3FFF) {
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os->writeU8(b);
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} else {
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os->writeU8(b | 0x80);
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os->writeU8(value >> 14 & 0xFF);
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}
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}
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}
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