mirror of
https://github.com/kasmtech/KasmVNC.git
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131 lines
4.4 KiB
C++
131 lines
4.4 KiB
C++
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
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* Copyright 2009-2015 Pierre Ossman for Cendio AB
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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//
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// XserverDesktop.h
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//
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#ifndef __XSERVERDESKTOP_H__
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#define __XSERVERDESKTOP_H__
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <map>
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#include <stdint.h>
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#include <rfb/SDesktop.h>
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#include <rfb/PixelBuffer.h>
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#include <rfb/Configuration.h>
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#include <rfb/VNCServerST.h>
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#include <unixcommon.h>
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#include "Input.h"
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namespace rfb {
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class VNCServerST;
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}
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namespace network { class SocketListener; class Socket; class SocketServer; }
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class XserverDesktop : public rfb::SDesktop, public rfb::FullFramePixelBuffer,
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public rfb::VNCServerST::QueryConnectionHandler,
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public rfb::Timer::Callback {
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public:
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XserverDesktop(int screenIndex,
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std::list<network::SocketListener*> listeners_,
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const char* name, const rfb::PixelFormat &pf,
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int width, int height, void* fbptr, int stride);
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virtual ~XserverDesktop();
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// methods called from X server code
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void blockUpdates();
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void unblockUpdates();
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void setFramebuffer(int w, int h, void* fbptr, int stride);
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void refreshScreenLayout();
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void bell();
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void setLEDState(unsigned int state);
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void serverCutText(const char* str, int len);
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void setDesktopName(const char* name);
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void setCursor(int width, int height, int hotX, int hotY,
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const unsigned char *rgbaData);
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void add_changed(const rfb::Region ®ion);
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void add_copied(const rfb::Region &dest, const rfb::Point &delta);
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void handleSocketEvent(int fd, bool read, bool write);
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void blockHandler(int* timeout);
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void addClient(network::Socket* sock, bool reverse);
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void disconnectClients();
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// QueryConnect methods called from X server code
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// getQueryConnect()
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// Returns information about the currently waiting query
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// (or an id of 0 if there is none waiting)
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void getQueryConnect(uint32_t* opaqueId, const char** address,
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const char** username, int *timeout);
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// approveConnection()
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// Used by X server code to supply the result of a query.
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void approveConnection(uint32_t opaqueId, bool accept,
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const char* rejectMsg=0);
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// rfb::SDesktop callbacks
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virtual void pointerEvent(const rfb::Point& pos, int buttonMask);
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virtual void keyEvent(rdr::U32 keysym, rdr::U32 keycode, bool down);
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virtual void clientCutText(const char* str, int len);
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virtual unsigned int setScreenLayout(int fb_width, int fb_height,
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const rfb::ScreenSet& layout);
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// rfb::PixelBuffer callbacks
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virtual void grabRegion(const rfb::Region& r);
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// rfb::VNCServerST::QueryConnectionHandler callback
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virtual rfb::VNCServerST::queryResult queryConnection(network::Socket* sock,
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const char* userName,
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char** reason);
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protected:
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bool handleListenerEvent(int fd,
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std::list<network::SocketListener*>* sockets,
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network::SocketServer* sockserv);
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bool handleSocketEvent(int fd,
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network::SocketServer* sockserv,
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bool read, bool write);
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virtual bool handleTimeout(rfb::Timer* t);
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private:
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int screenIndex;
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rfb::VNCServerST* server;
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std::list<network::SocketListener*> listeners;
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bool directFbptr;
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uint32_t queryConnectId;
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network::Socket* queryConnectSocket;
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rfb::CharArray queryConnectAddress;
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rfb::CharArray queryConnectUsername;
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rfb::Timer queryConnectTimer;
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OutputIdMap outputIdMap;
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rfb::Point oldCursorPos;
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};
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#endif
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