## The *write-matrix.ps1* Script write-matrix.ps1 ## Parameters ```powershell [] This script supports the common parameters: Verbose, Debug, ErrorAction, ErrorVariable, WarningAction, WarningVariable, OutBuffer, PipelineVariable, and OutVariable. ``` ## Source Code ```powershell <# .SYNOPSIS Writes the matrix .DESCRIPTION This PowerShell script writes the animated Matrix. .EXAMPLE PS> ./write-fractal .LINK https://github.com/fleschutz/PowerShell .NOTES Author: Markus Fleschutz | License: CC0 #> function CalculateMatrix { param([int]$Pos, [char]$Letter) [int]$maxx = $rui.MaxWindowSize.Width [int]$maxy = $rui.MaxWindowSize.Height [int]$y = 0 for ([int]$x = 0; $x -lt $maxx; $x++) { if ($x -eq $Pos) { $global:buf[$y * $maxx + $x] = $Letter } else { $global:buf[$y * $maxx + $x] = [char]32 } } for ([int]$y = ($maxy - 1); $y -gt 0; $y--) { for ([int]$x = 0; $x -lt $maxx; $x++) { $global:buf[$y * $maxx + $x] = $global:buf[($y - 1) * $maxx + $x] } } } function NextLetter { if ($global:index -eq 6) { $global:index = 0; $global:pos = [int]$global:generator.next(0, $rui.MaxWindowSize.Width) } switch($global:index++) { 0 { return 'X' } 1 { return 'I' } 2 { return 'R' } 3 { return 'T' } 4 { return 'A' } 5 { return 'M' } } } $ui = (Get-Host).ui $rui = $ui.rawui $buffer0 = "" 1..($rui.MaxWindowSize.Width * $rui.MaxWindowSize.Height) | ForEach-Object { $buffer0 += " " } $global:buf = $buffer0.ToCharArray() $global:generator = New-Object System.Random $global:pos = [int]$global:generator.next(0, $rui.MaxWindowSize.Width) $global:index = 0 while ($true) { $Letter = NextLetter CalculateMatrix $global:pos $Letter [console]::SetCursorPosition(0,0) [string]$Screen = New-Object system.string($global:buf, 0, $global:buf.Length) Write-Host -foreground green $Screen -noNewline } exit 0 # success ``` *Generated by convert-ps2md.ps1 using the comment-based help of write-matrix.ps1*