Unexpected-Keyboard/srcs/juloo.keyboard2/Pointers.java

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package juloo.keyboard2;
import android.os.Handler;
import android.os.Message;
import java.util.ArrayList;
/**
* Manage pointers (fingers) on the screen and long presses.
* Call back to IPointerEventHandler.
*/
public final class Pointers implements Handler.Callback
{
private Handler _keyrepeat_handler;
private ArrayList<Pointer> _ptrs = new ArrayList<Pointer>();
private IPointerEventHandler _handler;
private Config _config;
public Pointers(IPointerEventHandler h, Config c)
{
_keyrepeat_handler = new Handler(this);
_handler = h;
_config = c;
}
public int getFlags()
{
return getFlags(false);
}
/* When [skip_latched] is true, don't take flags of latched keys into account. */
private int getFlags(boolean skip_latched)
{
int flags = 0;
for (Pointer p : _ptrs)
{
if (!(skip_latched && p.pointerId == -1 && (p.flags & KeyValue.FLAG_LOCKED) == 0))
flags |= p.flags;
}
return flags;
}
public void clear()
{
_ptrs.clear();
}
public boolean isKeyDown(KeyboardData.Key k)
{
for (Pointer p : _ptrs)
if (p.key == k)
return true;
return false;
}
/**
* These flags can be different:
* FLAG_LOCK Removed when the key is locked
* FLAG_LOCKED Added when the key is locked
* FLAG_LATCH Removed when the key is latched (released but not consumed yet)
* Returns [-1] if not found.
*/
public int getKeyFlags(KeyValue kv)
{
// Comparing names because the keys might have been modified.
// Physical equality works because names are never computed or shared.
String name = kv.name;
for (Pointer p : _ptrs)
if (p.value != null && p.value.name == name)
return p.flags;
return -1;
}
// Receiving events
public void onTouchUp(int pointerId)
{
Pointer ptr = getPtr(pointerId);
if (ptr == null)
return;
stopKeyRepeat(ptr);
Pointer latched = getLatched(ptr);
if (latched != null) // Already latched
{
removePtr(ptr); // Remove dupplicate
if ((latched.flags & KeyValue.FLAG_LOCK) != 0) // Locking key, toggle lock
{
latched.flags = (latched.flags & ~KeyValue.FLAG_LOCK) | KeyValue.FLAG_LOCKED;
_handler.onPointerFlagsChanged();
}
else // Otherwise, unlatch
{
removePtr(latched);
_handler.onPointerUp(ptr.value, ptr.modifier_flags);
}
}
else if ((ptr.flags & KeyValue.FLAG_LATCH) != 0)
{
ptr.flags &= ~KeyValue.FLAG_LATCH;
ptr.pointerId = -1; // Latch
_handler.onPointerFlagsChanged();
}
else
{
clearLatched();
removePtr(ptr);
_handler.onPointerUp(ptr.value, ptr.modifier_flags);
}
}
public void onTouchCancel(int pointerId)
{
Pointer ptr = getPtr(pointerId);
if (ptr == null)
return;
stopKeyRepeat(ptr);
removePtr(ptr);
_handler.onPointerFlagsChanged();
}
/* Whether an other pointer is down on a non-special key. */
private boolean isOtherPointerDown()
{
for (Pointer p : _ptrs)
if (p.pointerId != -1 && (p.flags & KeyValue.FLAG_SPECIAL) == 0)
return true;
return false;
}
public void onTouchDown(float x, float y, int pointerId, KeyboardData.Key key)
{
// Ignore new presses while a modulated key is active. On some devices,
// ghost touch events can happen while the pointer travels on top of other
// keys.
if (isModulatedKeyPressed())
return;
int mflags = getFlags(isOtherPointerDown());
KeyValue value = _handler.onPointerDown(key.key0, mflags);
Pointer ptr = new Pointer(pointerId, key, value, x, y, mflags);
_ptrs.add(ptr);
if (value != null && (value.flags & KeyValue.FLAG_SPECIAL) == 0)
startKeyRepeat(ptr);
}
/*
* Get the KeyValue at the given direction. In case of swipe (!= 0), get the
* nearest KeyValue that is not key0.
* Take care of applying [_handler.onPointerSwipe] to the selected key, this
* must be done at the same time to be sure to treat removed keys correctly.
* Return [null] if no key could be found in the given direction or if the
* selected key didn't change.
*/
private KeyValue getKeyAtDirection(Pointer ptr, int direction)
{
if (direction == 0)
return _handler.onPointerSwipe(ptr.key.key0, ptr.modifier_flags);
KeyValue k;
for (int i = 0; i > -2; i = (~i>>31) - i)
{
int d = Math.floorMod(direction + i - 1, 8) + 1;
// Don't make the difference between a key that doesn't exist and a key
// that is removed by [_handler]. Triggers side effects.
k = _handler.onPointerSwipe(ptr.key.getAtDirection(d), ptr.modifier_flags);
if (k != null)
return k;
}
return null;
}
public void onTouchMove(float x, float y, int pointerId)
{
Pointer ptr = getPtr(pointerId);
if (ptr == null)
return;
// The position in a IME windows is clampled to view.
// For a better up swipe behaviour, set the y position to a negative value when clamped.
if (y == 0.0) y = -400;
float dx = x - ptr.downX;
float dy = y - ptr.downY;
float dist = Math.abs(dx) + Math.abs(dy);
ptr.ptrDist = dist;
int direction;
if (dist < _config.swipe_dist_px)
{
direction = 0;
}
else
{
// One of the 8 directions:
// |\2|3/|
// |1\|/4|
// |-----|
// |8/|\5|
// |/7|6\|
direction = 1;
if (dx > 0) direction += 2;
if (dx > Math.abs(dy) || (dx < 0 && dx > -Math.abs(dy))) direction += 1;
if (dy > 0) direction = 9 - direction;
}
if (direction != ptr.selected_direction)
{
ptr.selected_direction = direction;
KeyValue newValue = getKeyAtDirection(ptr, direction);
if (newValue != null && (ptr.value == null || newValue.name != ptr.value.name))
{
int old_flags = ptr.flags;
ptr.value = newValue;
ptr.flags = newValue.flags;
// Keep the keyrepeat going between modulated keys.
if ((old_flags & newValue.flags & KeyValue.FLAG_PRECISE_REPEAT) == 0)
{
stopKeyRepeat(ptr);
if ((newValue.flags & KeyValue.FLAG_SPECIAL) == 0)
startKeyRepeat(ptr);
}
}
}
}
// Pointers management
private Pointer getPtr(int pointerId)
{
for (Pointer p : _ptrs)
if (p.pointerId == pointerId)
return p;
return null;
}
private void removePtr(Pointer ptr)
{
_ptrs.remove(ptr);
}
private Pointer getLatched(Pointer target)
{
KeyboardData.Key k = target.key;
KeyValue v = target.value;
if (v == null)
return null;
for (Pointer p : _ptrs)
if (p.key == k && p.pointerId == -1 && p.value != null && p.value.name == v.name)
return p;
return null;
}
private void clearLatched()
{
for (int i = _ptrs.size() - 1; i >= 0; i--)
{
Pointer ptr = _ptrs.get(i);
// Latched and not locked, remove
if (ptr.pointerId == -1 && (ptr.flags & KeyValue.FLAG_LOCKED) == 0)
_ptrs.remove(i);
// Not latched but pressed, don't latch once released
else if ((ptr.flags & KeyValue.FLAG_LATCH) != 0)
ptr.flags &= ~KeyValue.FLAG_LATCH;
}
}
private boolean isModulatedKeyPressed()
{
for (Pointer ptr : _ptrs)
{
if ((ptr.flags & KeyValue.FLAG_PRECISE_REPEAT) != 0)
return true;
}
return false;
}
// Key repeat
/** Message from [_keyrepeat_handler]. */
@Override
public boolean handleMessage(Message msg)
{
for (Pointer ptr : _ptrs)
{
if (ptr.timeoutWhat == msg.what)
{
long nextInterval = _config.longPressInterval;
if (_config.preciseRepeat && (ptr.flags & KeyValue.FLAG_PRECISE_REPEAT) != 0)
{
// Slower repeat for modulated keys
nextInterval *= 2;
// Modulate repeat interval depending on the distance of the pointer
nextInterval = (long)((float)nextInterval / modulatePreciseRepeat(ptr));
}
_keyrepeat_handler.sendEmptyMessageDelayed(msg.what, nextInterval);
_handler.onPointerHold(ptr.value, ptr.modifier_flags);
return (true);
}
}
return (false);
}
private static int uniqueTimeoutWhat = 0;
private void startKeyRepeat(Pointer ptr)
{
int what = (uniqueTimeoutWhat++);
ptr.timeoutWhat = what;
long timeout = _config.longPressTimeout;
// Faster repeat timeout for modulated keys
if ((ptr.flags & KeyValue.FLAG_PRECISE_REPEAT) != 0)
timeout /= 2;
_keyrepeat_handler.sendEmptyMessageDelayed(what, timeout);
}
private void stopKeyRepeat(Pointer ptr)
{
if (ptr.timeoutWhat != -1)
{
_keyrepeat_handler.removeMessages(ptr.timeoutWhat);
ptr.timeoutWhat = -1;
ptr.repeatingPtrDist = -1.f;
}
}
private float modulatePreciseRepeat(Pointer ptr)
{
if (ptr.repeatingPtrDist < 0.f)
ptr.repeatingPtrDist = ptr.ptrDist; // First repeat
if (ptr.ptrDist > ptr.repeatingPtrDist * 2.f)
ptr.repeatingPtrDist = ptr.ptrDist / 2.f; // Large swipe, move the middle point
float left = ptr.repeatingPtrDist / 2.f;
float accel = (ptr.ptrDist - left) / (ptr.repeatingPtrDist - left);
return Math.min(8.f, Math.max(0.1f, accel));
}
private final class Pointer
{
/** -1 when latched. */
public int pointerId;
/** The Key pressed by this Pointer */
public final KeyboardData.Key key;
/** Current direction. */
public int selected_direction;
/** Selected value with [modifier_flags] applied. */
public KeyValue value;
public float downX;
public float downY;
/** Distance of the pointer to the initial press. */
public float ptrDist;
/** Modifier flags at the time the key was pressed. */
public int modifier_flags;
/** Flags of the value. Latch, lock and locked flags are updated. */
public int flags;
/** Identify timeout messages. */
public int timeoutWhat;
/** ptrDist at the first repeat, -1 otherwise. */
public float repeatingPtrDist;
public Pointer(int p, KeyboardData.Key k, KeyValue v, float x, float y, int mflags)
{
pointerId = p;
key = k;
selected_direction = 0;
value = v;
downX = x;
downY = y;
ptrDist = 0.f;
modifier_flags = mflags;
flags = (v == null) ? 0 : v.flags;
timeoutWhat = -1;
repeatingPtrDist = -1.f;
}
}
public interface IPointerEventHandler
{
/** A key is pressed. Key can be modified or removed by returning [null].
[getFlags()] is not uptodate. */
public KeyValue onPointerDown(KeyValue k, int flags);
/** Pointer swipes into a corner. Key can be modified or removed. */
public KeyValue onPointerSwipe(KeyValue k, int flags);
/** Key is released. [k] is the key that was returned by [onPointerDown] or
[onPointerSwipe]. */
public void onPointerUp(KeyValue k, int flags);
/** Flags changed because latched or locked keys or cancelled pointers. */
public void onPointerFlagsChanged();
/** Key is repeating. */
public void onPointerHold(KeyValue k, int flags);
}
}