mirror of
https://github.com/Julow/Unexpected-Keyboard.git
synced 2025-06-26 04:32:25 +02:00
Add key for switching to the greekmath pane
The key is placed on the 3rd row of the numeric pane, by taking some space from the shift key.
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@ -19,11 +19,12 @@
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<key width="0.75" key0="-" key1="^"/>
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<key width="0.75" key0="-" key1="^"/>
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</row>
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</row>
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<row>
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<row>
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<key shift="0.35" width="1.15" key0="shift" key2="fn" key4="alt"/>
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<key width="0.75" key0="switch_greekmath"/>
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<key width="0.75" key0="shift" key2="fn" key4="alt"/>
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<key key0="1" key1="superscript" key2="ordinal" key3="subscript"/>
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<key key0="1" key1="superscript" key2="ordinal" key3="subscript"/>
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<key key0="2"/>
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<key key0="2"/>
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<key key0="3"/>
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<key key0="3"/>
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<key width="1.15" key0="backspace" key2="delete"/>
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<key width="1.5" key0="backspace" key2="delete"/>
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</row>
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</row>
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<row height="0.95">
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<row height="0.95">
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<key width="1.5" key0="switch_text" key2="ctrl"/>
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<key width="1.5" key0="switch_text" key2="ctrl"/>
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@ -34,6 +34,7 @@ class KeyEventHandler implements Config.IKeyEventHandler
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case CHANGE_METHOD: _recv.switchToNextInputMethod(); break;
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case CHANGE_METHOD: _recv.switchToNextInputMethod(); break;
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case ACTION: _recv.performAction(); break;
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case ACTION: _recv.performAction(); break;
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case SWITCH_PROGRAMMING: _recv.switchProgramming(); break;
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case SWITCH_PROGRAMMING: _recv.switchProgramming(); break;
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case SWITCH_GREEKMATH: _recv.switchGreekmath(); break;
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}
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}
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break;
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break;
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case Keyevent:
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case Keyevent:
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@ -105,6 +106,7 @@ class KeyEventHandler implements Config.IKeyEventHandler
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public void switchMain();
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public void switchMain();
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public void switchNumeric();
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public void switchNumeric();
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public void switchProgramming();
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public void switchProgramming();
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public void switchGreekmath();
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public void sendKeyEvent(int eventAction, int eventCode, int meta);
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public void sendKeyEvent(int eventAction, int eventCode, int meta);
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@ -15,7 +15,8 @@ final class KeyValue
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SWITCH_BACK_EMOJI,
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SWITCH_BACK_EMOJI,
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CHANGE_METHOD,
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CHANGE_METHOD,
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ACTION,
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ACTION,
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SWITCH_PROGRAMMING
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SWITCH_PROGRAMMING,
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SWITCH_GREEKMATH
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}
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}
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// Must be evaluated in the reverse order of their values.
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// Must be evaluated in the reverse order of their values.
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@ -276,6 +277,7 @@ final class KeyValue
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addEventKey("switch_emoji", "\u0001" , Event.SWITCH_EMOJI, FLAG_KEY_FONT | FLAG_SMALLER_FONT);
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addEventKey("switch_emoji", "\u0001" , Event.SWITCH_EMOJI, FLAG_KEY_FONT | FLAG_SMALLER_FONT);
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addEventKey("switch_back_emoji", "ABC", Event.SWITCH_BACK_EMOJI, 0);
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addEventKey("switch_back_emoji", "ABC", Event.SWITCH_BACK_EMOJI, 0);
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addEventKey("switch_programming", "Prog", Event.SWITCH_PROGRAMMING, FLAG_SMALLER_FONT);
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addEventKey("switch_programming", "Prog", Event.SWITCH_PROGRAMMING, FLAG_SMALLER_FONT);
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addEventKey("switch_greekmath", "πλ∇¬", Event.SWITCH_GREEKMATH, FLAG_SMALLER_FONT);
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addEventKey("change_method", "\u0009", Event.CHANGE_METHOD, FLAG_KEY_FONT | FLAG_SMALLER_FONT);
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addEventKey("change_method", "\u0009", Event.CHANGE_METHOD, FLAG_KEY_FONT | FLAG_SMALLER_FONT);
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addEventKey("action", "Action", Event.ACTION, FLAG_SMALLER_FONT); // Will always be replaced
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addEventKey("action", "Action", Event.ACTION, FLAG_SMALLER_FONT); // Will always be replaced
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@ -290,6 +290,11 @@ public class Keyboard2 extends InputMethodService
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_keyboardView.setKeyboard(getLayout(R.xml.numeric));
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_keyboardView.setKeyboard(getLayout(R.xml.numeric));
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}
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}
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public void switchGreekmath()
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{
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_keyboardView.setKeyboard(getLayout(R.xml.greekmath));
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}
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public void switchProgramming()
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public void switchProgramming()
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{
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{
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if (_config.programming_layout == -1)
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if (_config.programming_layout == -1)
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