* Add section mark as an extra key in QWERTY-like layouts that don't have it already
* Add dagger (also double dagger) as an extra key in QWERTY-like layouts
This is a new section in the extra keys option that allows to enter
arbitrary strings which are then added to the keyboard.
A new string is needed for the title of the section, Android's icons and
strings are used as much as possible to avoid adding more strings.
Keys are stored in the preferences as a JSON array of strings.
The current approach is hard to maintain, for example the last key
"autofill" was not displayed.
This implements a PreferenceGroup that contains the check boxes for
every extra keys without involving listing the preferences in
settings.xml.
A custom layout is used to remove the 'title' text view.
The list of extra keys is moved into the new class.
'ExtraKeyCheckBoxPreference' becomes a nested class.
This function is no longer an hardcoded list of layout ids. It's
replaced by a linear scan of the previously generated array and a new
corresponding array of resource ids.
`gen_layouts.py` lists the layouts in `res/xml` and generate the
`pref_layout_values` and `pref_layout_entries` arrays into
`res/values/layouts.xml`.
These arrays are hard to maintain as the order has to match, which is
fragile.
This relies on every layouts having a `name` attribute.
Added Romanian characters to the keyboard layout and changed the positioning
corner for the secondary characters that were conflicting with the
newly-introduced romanian characters
Added Romanian translations
The new key switches to any installed "voice" input method.
If several input methods matches, no effort is made to choose.
Might misbehave with some input methods other than Google's on API < 28.
It is placed on the middle of the arrows on the bottom bar. It is
enabled by default and can be removed in the "Extra keys" option.
The key is not removed from the keyboard if no voice input method
exists.
The newer haptic feedback API that is used instead of the vibrator
service since ef03dfe doesn't work for everyone.
The new vibration option allow to choose both the newer API ("system")
and the older API ("strong", "medium", "light").
This activity points to the system settings page for enabling input
methods. This is purely a shortcut but is expected by many users.
It could be made more useful in the future or hidden whenever the
keyboard is enabled.
'Keyboard.Key' now contains an array of size 9, giving each keyvalue an
index. The algorithm for finding the nearest key during a swipe now
needs 16 segments, which are now calculated as an angle.
The algorithm does one more interation instead of 2 more, slightly
reducing the sensitivity of corner values. The 'getAtDirection' function
is moved into the Pointers class to clearly separate the two systems.
The 'edgekey' attribute is now obsolete but is kept for compatibility.
The flag is removed internally, key index are simply translated.
Similarly, the 'slider' attribute now act on keys at index 5 and 6
instead of 2 and 3.