* Hangul support
This works with two new kinds of keys (Hangul_initial and Hangul_medial)
that carry a precomposed hangul syllable and act as modifiers.
The hangul syllables are composed algorithmically.
* Add shift layer to Dubeolsik layout
Due to the modmap, the cache must be cleared when switching layout to or
from a layout that contain a modmap.
This is broken since 3f6b6fd23, which moves the modmap handling into
KeyModifier.
Thanks to the previous commit, a modifier key can now be more complex
than just a KeyValue.Modifier. This allows a more elegant implementation
of the compose key, that could be taken as a base for other features
(eg. unicode hex entry, hangul)
The COMPOSE_PENDING modifier is removed as keys of kind Compose_pending
can act as a modifier. This has the advantage of highlighting the key
that was last pressed in the sequence.
Rules are added to Pointers: Non-special but latchable keys must clear
latches and cannot be locked with a long press. These rules were not
needed before but were intended.
Allow keys of a kind other than Modifier to be a modifier.
This requires writing a compareTo function for KeyValue. Fields are
compared in this order: Kind, value, flags, symbol.
The COMPOSE_PENDING modifier indicate whether a compose sequence is in
progress. The new key of kind Compose_pending sets the current state of
the sequence.
The compose sequences are compiled into a state machine by a python
script into a compact encoding.
The state of the pending compose is determined by the index of a state.
This reverts the Tusinian layout (1af4e45) and instead introduce a new
arabic PC layout with arabic numbers.
Layouts are renamed:
- arab_pc => arab_pc_hindu
- arab_pc_tn => arab_pc
This new attribute is now used instead of 'script' for modifying the
numpad according to the selected layout's script.
If not provided, it defaults to the value of 'script'.
The numeric layout and the optional right hand side numpad are modified
to show the digits belonging to the script used in the current layout.
The numpads are still defined as it was before. The digits are changed
in `modify_numpad` if needed.
Implement the combinations that were previously not possible and were
commented out.
Also remove `apply_dead_char` and `apply_combining` and make all
dead-keys definitions uniform.
Change the API of `KeyModifier.Map_char` to allow returning a string
instead of a single 16 bits char.
This allows to return combining diacritics.
This also gets rid of `apply_map_or_dead_char`, maps can have their own
fallback.
* Add section mark as an extra key in QWERTY-like layouts that don't have it already
* Add dagger (also double dagger) as an extra key in QWERTY-like layouts
`KeyCharacterMap.getDeadChar` seems to not give the expected result on
Android 4.0. This might affect many more dead key combinations that are
not fixed by this commit.
A new option changes the "change_method" into the new
"change_method_prev". It switch to the previously used input method.
A long press on "change_method_prev" sends "change_method".
A new section is added in the settings and existing options are moved.
The 'accent_slash' was missing in the extra keys setting.
Allow to type more latin letters "with oblique stroke" or "with stroke"
that visually have an oblique bar, that were not added to 'accent_bar'.
In Turkish, upper case of 'iı' is 'İI' but Java's toUpperCase will
return 'II'.
To make 'İ' accessible, make it the shift of 'ı'. This has the
inconvenient of swapping i and ı on the keyboard.
This makes KeyValue objects smaller. 'equals' and 'hashCode' are now
implemented too. Key names are still used to recognise keys with special
meaning, but not for comparing keys anymore.
Negative values for internal events are preventing further refactoring.
Add a new kind of key and split internal events (now Event) and
Android's key events (now Keyevent).
Use enums events and modifiers outside of the KeyValue class.
Internally, they are converted to and from integer.
These two fields couldn't have an interesting value at the same time.
As we can no longer rely on a special value to distinguish between
what's the kind, the kind of the key is explicitly encoded in the two
most significative bits of the _flags field.
Extra nice thing: This removes the special values 'EVENT_NONE' and 'CHAR_NONE'.
Two advantages:
- No need to distinguish modifiers in KeyEventHandler. The KeyValue is
enough to decide what action to do.
- Keys are never a Char and Event at the same time, fields can be
merged.