The slider was repeatedly sending arrow keys, which change the focused
input when the end of a text box is hit.
A new key is added that implements cursor movements using the
`InputConnection` API.
The new keys are defined as `KeyValue.Editing`, which are no longer only
context menu actions.
The behavior when a selection has started is changed. The selection is
modified instead of cleared even when shift isn't pressed or the
selection would become empty.
Fallbacks to sending arrow keys for editors that do not support the API,
like Termux.
The `KeyEventHandler` class is intended to handle every keys and to call
into the main class through a limited API.
However, this is not true for `Event` keys, which in practice had each a
corresponding API call.
The new key switches to any installed "voice" input method.
If several input methods matches, no effort is made to choose.
Might misbehave with some input methods other than Google's on API < 28.
It is placed on the middle of the arrows on the bottom bar. It is
enabled by default and can be removed in the "Extra keys" option.
The key is not removed from the keyboard if no voice input method
exists.
A new option changes the "change_method" into the new
"change_method_prev". It switch to the previously used input method.
A long press on "change_method_prev" sends "change_method".
A new section is added in the settings and existing options are moved.
Refactor, follow up of 90b7944. Add a modification step to the "special"
layouts: numpad, greekmath, pin entry.
Remove the apply_key0 function, which is not expressive enough.
Add an enum instead of yet an other "switch_" function.
Stay on the secondary layout after a config refresh or onStartInputView.
The information is kept until the keyboard is restarted.
Additionally, move tweaking the secondary layout to the Config class now
that physical equality is not needed.
The most requested keys are undo and redo. Unfortunatly redo doesn't
work reliably.
The other context menu actions like share, assist and autofill are added
even thought they are rarely useful or implemented.
Remove the code dealing with InputMethodConnection from 'Keyboard2' and
move it into 'KeyEventHandler', where more editing actions can now be
implemented.
Autocapitalisation is also moved, the IReceiver interface is simplified.
A new option allow to choose a secondary layout, the switching key is
placed on the top edge of the space bar.
The "Programming layout" option was basically doing that but it was
possible to choose from a few layouts only. It is improved and renamed.
The 'LayoutListPreference' allows setting the string for the first entry
but otherwise share the rest of the array.
Add nice icons from materialdesignicons.
The key enable caps lock immediately. It does nothing if caps lock is
already enabled.
It is not present on the keyboard by default but a place is defined on
every layout, top-right of the shift key. It can be enabled in the
settings.
The icon is from materialdesignicons.com.
Negative values for internal events are preventing further refactoring.
Add a new kind of key and split internal events (now Event) and
Android's key events (now Keyevent).
Use enums events and modifiers outside of the KeyValue class.
Internally, they are converted to and from integer.
These two fields couldn't have an interesting value at the same time.
As we can no longer rely on a special value to distinguish between
what's the kind, the kind of the key is explicitly encoded in the two
most significative bits of the _flags field.
Extra nice thing: This removes the special values 'EVENT_NONE' and 'CHAR_NONE'.
Two advantages:
- No need to distinguish modifiers in KeyEventHandler. The KeyValue is
enough to decide what action to do.
- Keys are never a Char and Event at the same time, fields can be
merged.
The meaning of the public fields of KeyValue was quite complicated and
not handled consistently accross the app.
Make these fields private and add a more abstract API on top.
The meaning of these fields changed recently and it wasn't an easy
change. I plan on making more changes in the future.
There was no free bits left to add new modifiers. Instead of increasing
the width of the 'flags' field, refactor the way modifiers are
represented and used.
Modifers are now represented as independent values and stored in the
'code' field. A flag is added to distinguish between modifiers and keys
with a key event.
The most notable change is that modifiers can no longer be or-ed into a
single value but have to be represented as an array.
Allow specifying a layout for programming and add a key for switching to
it easily.
The switching key is placed on the top edge of the space bar.
The option has no effect by default because the ergonomic isn't ideal,
it needs to be enabled explicitly.
Users of Latin-script languages certainly prefer to use one layout (for
programming or not). This feature might be removed in favor of a better
language-switching mechanisms in the future.
Modifiers can temporarily remove a key from the layout by returning
'null'.
Make sure pointer handling code handle these modified keys gracefully
and doesn't trigger a key event and a vibration for the removed key.
Before sending a key event while modifiers are active, send events for
the modifier keys.
Some applications don't look at the "metaState" flags but instead keep
track of the up and down events for the modifiers.
For example, the basic text views that are in every applications
correctly handle the "metaState" flags except for one binding:
Selecting text with the arrows while pressing shift.
Currently using the diamond symbol like the history meta key: https://en.wikipedia.org/wiki/Meta_key
However, this key is actually interpreted as the Super/Windows key but
Android calls it "meta" internally.
It is placed on the top-right of the enter key on every layouts.
It sends a special event (performEditorAction) instead of writing a
newline.
The "actionId" is passed through the EditorInfo object in an obfuscated
way so it's not clear whether it's using the right one.