package juloo.keyboard2; import android.os.Handler; import android.os.Message; import java.util.ArrayList; /** * Manage pointers (fingers) on the screen and long presses. * Call back to IPointerEventHandler. */ public final class Pointers implements Handler.Callback { private Handler _keyrepeat_handler; private ArrayList _ptrs = new ArrayList(); private IPointerEventHandler _handler; private Config _config; public Pointers(IPointerEventHandler h, Config c) { _keyrepeat_handler = new Handler(this); _handler = h; _config = c; } public int getFlags() { int flags = 0; for (Pointer p : _ptrs) flags |= p.flags; return flags; } public void clear() { _ptrs.clear(); } public boolean isKeyDown(KeyboardData.Key k) { for (Pointer p : _ptrs) if (p.key == k) return true; return false; } /** * These flags can be different: * FLAG_LOCK Removed when the key is locked * FLAG_LOCKED Added when the key is locked * FLAG_LATCH Removed when the key is latched (released but not consumed yet) * Returns [-1] if not found. */ public int getKeyFlags(KeyValue kv) { for (Pointer p : _ptrs) if (p.value == kv) return p.flags; return -1; } // Receiving events public void onTouchUp(int pointerId) { Pointer ptr = getPtr(pointerId); if (ptr == null) return; stopKeyRepeat(ptr); Pointer latched = getLatched(ptr.value); if (latched != null) // Already latched { removePtr(ptr); // Remove dupplicate if ((latched.flags & KeyValue.FLAG_LOCK) != 0) // Locking key, toggle lock { latched.flags = (latched.flags & ~KeyValue.FLAG_LOCK) | KeyValue.FLAG_LOCKED; _handler.onPointerFlagsChanged(); } else // Otherwise, unlatch { removePtr(latched); _handler.onPointerUp(ptr.value); } } else if ((ptr.flags & KeyValue.FLAG_LATCH) != 0) { ptr.flags &= ~KeyValue.FLAG_LATCH; ptr.pointerId = -1; // Latch _handler.onPointerFlagsChanged(); } else { clearLatched(); removePtr(ptr); _handler.onPointerUp(ptr.value); } } public void onTouchDown(float x, float y, int pointerId, KeyboardData.Key key) { KeyValue value = key.key0; Pointer ptr = new Pointer(pointerId, key, value, x, y); _ptrs.add(ptr); if (value != null && (value.flags & KeyValue.FLAG_NOREPEAT) == 0) startKeyRepeat(ptr); _handler.onPointerDown(value); } public void onTouchMove(float x, float y, int pointerId) { Pointer ptr = getPtr(pointerId); if (ptr == null) return; float dx = x - ptr.downX; float dy = y - ptr.downY; float dist = Math.abs(dx) + Math.abs(dy); ptr.ptrDist = dist; KeyValue newValue; if (dist < _config.swipe_dist_px) { newValue = ptr.key.key0; } else if (ptr.key.edgekeys) { if (Math.abs(dy) > Math.abs(dx)) // vertical swipe newValue = (dy < 0) ? ptr.key.key1 : ptr.key.key4; else // horizontal swipe newValue = (dx < 0) ? ptr.key.key3 : ptr.key.key2; } else { if (dx < 0) // left side newValue = (dy < 0) ? ptr.key.key1 : ptr.key.key3; else // right side newValue = (dy < 0) ? ptr.key.key2 : ptr.key.key4; } if (newValue != null && newValue != ptr.value) { int old_flags = (ptr.value != null) ? ptr.value.flags : 0; ptr.value = newValue; ptr.flags = newValue.flags; if ((old_flags & newValue.flags & KeyValue.FLAG_PRECISE_REPEAT) != 0) { // Keep the keyrepeat going between modulated keys. } else { stopKeyRepeat(ptr); if ((newValue.flags & KeyValue.FLAG_NOREPEAT) == 0) startKeyRepeat(ptr); _handler.onPointerSwipe(newValue); } } } // Pointers management private Pointer getPtr(int pointerId) { for (Pointer p : _ptrs) if (p.pointerId == pointerId) return p; return null; } private void removePtr(Pointer ptr) { _ptrs.remove(ptr); } private Pointer getLatched(KeyValue kv) { for (Pointer p : _ptrs) if (p.value == kv && p.pointerId == -1) return p; return null; } private void clearLatched() { for (int i = _ptrs.size() - 1; i >= 0; i--) { Pointer ptr = _ptrs.get(i); // Latched and not locked, remove if (ptr.pointerId == -1 && (ptr.flags & KeyValue.FLAG_LOCKED) == 0) _ptrs.remove(i); // Not latched but pressed, don't latch once released else if ((ptr.flags & KeyValue.FLAG_LATCH) != 0) ptr.flags &= ~KeyValue.FLAG_LATCH; } } // Key repeat /** Message from [_keyrepeat_handler]. */ @Override public boolean handleMessage(Message msg) { for (Pointer ptr : _ptrs) { if (ptr.timeoutWhat == msg.what) { long nextInterval = _config.longPressInterval; if (_config.preciseRepeat && (ptr.flags & KeyValue.FLAG_PRECISE_REPEAT) != 0) { // Slower repeat for modulated keys nextInterval *= 2; // Modulate repeat interval depending on the distance of the pointer nextInterval = (long)((float)nextInterval / modulatePreciseRepeat(ptr)); } _keyrepeat_handler.sendEmptyMessageDelayed(msg.what, nextInterval); _handler.onPointerHold(ptr.value); return (true); } } return (false); } private static int uniqueTimeoutWhat = 0; private void startKeyRepeat(Pointer ptr) { int what = (uniqueTimeoutWhat++); ptr.timeoutWhat = what; long timeout = _config.longPressTimeout; // Faster repeat timeout for modulated keys if ((ptr.flags & KeyValue.FLAG_PRECISE_REPEAT) != 0) timeout /= 2; _keyrepeat_handler.sendEmptyMessageDelayed(what, timeout); } private void stopKeyRepeat(Pointer ptr) { if (ptr.timeoutWhat != -1) { _keyrepeat_handler.removeMessages(ptr.timeoutWhat); ptr.timeoutWhat = -1; ptr.repeatingPtrDist = -1.f; } } private float modulatePreciseRepeat(Pointer ptr) { if (ptr.repeatingPtrDist < 0.f) ptr.repeatingPtrDist = ptr.ptrDist; // First repeat if (ptr.ptrDist > ptr.repeatingPtrDist * 2.f) ptr.repeatingPtrDist = ptr.ptrDist / 2.f; // Large swipe, move the middle point float left = ptr.repeatingPtrDist / 2.f; float accel = (ptr.ptrDist - left) / (ptr.repeatingPtrDist - left); return Math.min(8.f, Math.max(0.1f, accel)); } private final class Pointer { /** -1 when latched. */ public int pointerId; public KeyboardData.Key key; public KeyValue value; public float downX; public float downY; /** Distance of the pointer to the initial press. */ public float ptrDist; public int flags; /** Identify timeout messages. */ public int timeoutWhat; /** ptrDist at the first repeat, -1 otherwise. */ public float repeatingPtrDist; public Pointer(int p, KeyboardData.Key k, KeyValue v, float x, float y) { pointerId = p; key = k; value = v; downX = x; downY = y; ptrDist = 0.f; flags = (v == null) ? 0 : v.flags; timeoutWhat = -1; repeatingPtrDist = -1.f; } } public interface IPointerEventHandler { public void onPointerDown(KeyValue k); public void onPointerSwipe(KeyValue k); public void onPointerUp(KeyValue k); public void onPointerFlagsChanged(); public void onPointerHold(KeyValue k); } }