mirror of
https://github.com/Julow/Unexpected-Keyboard.git
synced 2024-11-26 17:23:17 +01:00
29367f127d
Also, draw activated keys with a round border too.
446 lines
12 KiB
Java
446 lines
12 KiB
Java
package juloo.keyboard2;
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import android.content.Context;
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import android.graphics.Canvas;
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import android.graphics.Paint;
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import android.graphics.RectF;
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import android.os.Handler;
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import android.os.Message;
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import android.os.Vibrator;
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import android.util.AttributeSet;
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import android.util.DisplayMetrics;
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import android.view.MotionEvent;
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import android.view.View;
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import android.widget.PopupWindow;
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import java.util.ArrayList;
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public class Keyboard2View extends View
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implements View.OnTouchListener, Handler.Callback
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{
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private static final long VIBRATE_MIN_INTERVAL = 100;
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private KeyboardData _keyboard;
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private ArrayList<KeyDown> _downKeys = new ArrayList<KeyDown>();
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private int _flags = 0;
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private Vibrator _vibratorService;
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private long _lastVibration = 0;
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private Handler _handler;
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private static int _currentWhat = 0;
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private Config _config;
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private float _keyWidth;
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private Theme _theme;
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private static RectF _tmpRect = new RectF();
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public Keyboard2View(Context context, AttributeSet attrs)
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{
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super(context, attrs);
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_vibratorService = (Vibrator)context.getSystemService(Context.VIBRATOR_SERVICE);
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_handler = new Handler(this);
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_theme = new Theme(getContext(), attrs);
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_config = Config.globalConfig();
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refreshConfig(null);
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setOnTouchListener(this);
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}
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/* Internally calls [reset()]. */
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public void refreshConfig(KeyboardData kw)
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{
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if (kw != null)
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setKeyboard(kw); // handle layout options then calls reset().
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}
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public void setKeyboard(KeyboardData kw)
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{
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if (!_config.shouldOfferSwitchingToNextInputMethod)
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kw = kw.removeKeys(new KeyboardData.RemoveKeysByEvent(KeyValue.EVENT_CHANGE_METHOD));
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if (_config.accent_flags_to_remove != 0)
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kw = kw.removeKeys(new KeyboardData.RemoveKeysByFlags(_config.accent_flags_to_remove));
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_keyboard = kw;
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reset();
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}
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public void reset()
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{
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_flags = 0;
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_downKeys.clear();
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requestLayout();
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invalidate();
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}
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@Override
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public boolean onTouch(View v, MotionEvent event)
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{
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float x;
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float y;
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float keyW;
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int p;
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switch (event.getActionMasked())
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{
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case MotionEvent.ACTION_UP:
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case MotionEvent.ACTION_POINTER_UP:
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onTouchUp(event.getPointerId(event.getActionIndex()));
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break ;
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case MotionEvent.ACTION_DOWN:
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case MotionEvent.ACTION_POINTER_DOWN:
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p = event.getActionIndex();
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onTouchDown(event.getX(p), event.getY(p), event.getPointerId(p));
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break ;
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case MotionEvent.ACTION_MOVE:
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for (p = 0; p < event.getPointerCount(); p++)
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onTouchMove(event.getX(p), event.getY(p), event.getPointerId(p));
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break ;
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default:
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return (false);
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}
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return (true);
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}
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private KeyDown getKeyDown(int pointerId)
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{
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for (KeyDown k : _downKeys)
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{
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if (k.pointerId == pointerId)
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return (k);
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}
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return (null);
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}
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private KeyDown getKeyDown(KeyboardData.Key key)
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{
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for (KeyDown k : _downKeys)
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{
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if (k.key == key)
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return (k);
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}
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return (null);
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}
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private KeyDown getKeyDown(KeyValue kv)
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{
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for (KeyDown k : _downKeys)
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{
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if (k.value == kv)
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return (k);
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}
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return (null);
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}
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private void onTouchMove(float moveX, float moveY, int pointerId)
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{
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KeyDown key = getKeyDown(pointerId);
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KeyValue newValue;
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if (key != null)
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{
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moveX -= key.downX;
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moveY -= key.downY;
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float absDist = Math.abs(moveX) + Math.abs(moveY);
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key.ptrDist = absDist;
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if (absDist < _config.subValueDist)
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newValue = key.key.key0;
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else if (moveX < 0)
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newValue = (moveY < 0) ? key.key.key1 : key.key.key3;
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else if (moveY < 0)
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newValue = key.key.key2;
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else
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newValue = key.key.key4;
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if (newValue != null && newValue != key.value)
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{
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if (key.timeoutWhat != -1)
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{
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_handler.removeMessages(key.timeoutWhat);
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if ((newValue.flags & KeyValue.FLAG_NOREPEAT) == 0)
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_handler.sendEmptyMessageDelayed(key.timeoutWhat, _config.longPressTimeout);
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}
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key.value = newValue;
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key.flags = newValue.flags;
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updateFlags();
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invalidate();
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handleKeyDown(newValue);
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}
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}
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}
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private void onTouchDown(float touchX, float touchY, int pointerId)
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{
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float y = _config.marginTop - _config.keyHeight;
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for (KeyboardData.Row row : _keyboard.rows)
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{
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y += _config.keyHeight;
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if (touchY < y || touchY >= (y + _config.keyHeight))
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continue ;
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float x = _config.horizontalMargin;
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for (KeyboardData.Key key : row.keys)
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{
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x += key.shift * _keyWidth;
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float keyW = _keyWidth * key.width;
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if (touchX >= x && touchX < (x + keyW))
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{
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int what = _currentWhat++;
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if (key.key0 != null && (key.key0.flags & KeyValue.FLAG_NOREPEAT) == 0)
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_handler.sendEmptyMessageDelayed(what, _config.longPressTimeout);
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_downKeys.add(new KeyDown(pointerId, key, touchX, touchY, what));
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handleKeyDown(key.key0);
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updateFlags();
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invalidate();
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return ;
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}
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x += keyW;
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}
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}
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}
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// Whether a key is already activated (key down but pointer up)
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private KeyDown getActivatedKey(KeyValue kv)
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{
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for (KeyDown k : _downKeys)
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{
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if (k.value == kv && k.pointerId == -1)
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return (k);
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}
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return (null);
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}
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private void onTouchUp(int pointerId)
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{
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KeyDown k = getKeyDown(pointerId);
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if (k != null)
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{
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// Stop key repeat
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if (k.timeoutWhat != -1)
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{
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_handler.removeMessages(k.timeoutWhat);
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k.timeoutWhat = -1;
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}
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KeyDown k_on = getActivatedKey(k.value);
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if (k_on != null)
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{
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_downKeys.remove(k); // Remove dupplicate
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// Same key with FLAG_LOCK is already on, do lock
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if ((k_on.flags & KeyValue.FLAG_LOCK) != 0)
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{
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k_on.flags ^= KeyValue.FLAG_LOCK; // Next time, disable it
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k_on.flags |= KeyValue.FLAG_LOCKED;
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}
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// Otherwise, toggle it
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else
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{
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_downKeys.remove(k_on);
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}
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}
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// Key stay activated
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else if ((k.flags & KeyValue.FLAG_KEEP_ON) != 0)
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{
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k.pointerId = -1; // Set pointer up
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}
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else // Regular key up
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{
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for (int i = 0; i < _downKeys.size(); i++)
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{
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KeyDown downKey = _downKeys.get(i);
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// Disable other activated keys that aren't locked
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if (downKey.pointerId == -1 && (downKey.flags & KeyValue.FLAG_LOCKED) == 0)
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_downKeys.remove(i--);
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// Other keys currently down won't stay activated
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else if ((downKey.flags & KeyValue.FLAG_KEEP_ON) != 0)
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downKey.flags ^= KeyValue.FLAG_KEEP_ON;
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}
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_downKeys.remove(k);
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handleKeyUp(k);
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}
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updateFlags();
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invalidate();
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}
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}
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private void handleKeyUp(KeyDown key)
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{
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if (key.value != null && (key.flags & (KeyValue.FLAG_LOCKED | KeyValue.FLAG_NOCHAR)) == 0)
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_config.handler.handleKeyUp(key.value, _flags);
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}
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private void handleKeyDown(KeyValue key)
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{
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if (key == null)
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return ;
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vibrate();
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}
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private void updateFlags()
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{
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_flags = 0;
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for (KeyDown k : _downKeys)
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_flags |= k.flags;
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}
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private void vibrate()
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{
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if (!_config.vibrateEnabled)
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return ;
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long now = System.currentTimeMillis();
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if ((now - _lastVibration) > VIBRATE_MIN_INTERVAL)
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{
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_lastVibration = now;
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try
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{
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_vibratorService.vibrate(_config.vibrateDuration);
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}
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catch (Exception e)
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{
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e.printStackTrace();
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}
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}
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}
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@Override
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public boolean handleMessage(Message msg)
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{
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for (KeyDown key : _downKeys)
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{
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if (key.timeoutWhat == msg.what)
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{
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long nextInterval = _config.longPressInterval;
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if (_config.preciseRepeat && (key.flags & KeyValue.FLAG_PRECISE_REPEAT) != 0)
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{
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// Modulate repeat interval depending on the distance of the pointer
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float accel = Math.min(4.f, Math.max(0.3f, key.ptrDist / (_config.subValueDist * 15.f)));
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nextInterval = (long)((float)nextInterval / accel);
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}
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_handler.sendEmptyMessageDelayed(msg.what, nextInterval);
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_config.handler.handleKeyUp(key.value, _flags);
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return (true);
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}
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}
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return (false);
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}
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@Override
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public void onMeasure(int wSpec, int hSpec)
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{
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DisplayMetrics dm = getContext().getResources().getDisplayMetrics();
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int width = dm.widthPixels;
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int height =
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(int)(_config.keyHeight * _keyboard.keysHeight
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+ _keyboard.rows.size() * _config.keyVerticalInterval
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+ _config.marginTop + _config.marginBottom);
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setMeasuredDimension(width, height);
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_keyWidth = (width - (_config.horizontalMargin * 2)) / _keyboard.keysWidth;
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}
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@Override
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protected void onDraw(Canvas canvas)
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{
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float y = _config.marginTop;
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for (KeyboardData.Row row : _keyboard.rows)
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{
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y += row.shift * _config.keyHeight;
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float x = _config.horizontalMargin;
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float keyH = row.height * _config.keyHeight;
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for (KeyboardData.Key k : row.keys)
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{
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x += k.shift * _keyWidth + _config.keyHorizontalInterval;
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float keyW = _keyWidth * k.width - _config.keyHorizontalInterval;
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KeyDown keyDown = getKeyDown(k);
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_tmpRect.set(x, y, x + keyW, y + keyH);
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canvas.drawRoundRect(_tmpRect, _theme.keyBorderRadius, _theme.keyBorderRadius,
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(keyDown != null) ? _theme.keyDownBgPaint : _theme.keyBgPaint);
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if (k.key0 != null)
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drawLabel(canvas, k.key0, keyW / 2f + x, (keyH + _theme.labelTextSize) / 2f + y, keyDown);
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float subPadding = _config.keyPadding;
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if (k.key1 != null)
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drawSubLabel(canvas, k.key1, x + subPadding, y + subPadding, false, true, keyDown);
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if (k.key3 != null)
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drawSubLabel(canvas, k.key3, x + subPadding, y + keyH - subPadding, false, false, keyDown);
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if (k.key2 != null)
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drawSubLabel(canvas, k.key2, x + keyW - subPadding, y + subPadding, true, true, keyDown);
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if (k.key4 != null)
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drawSubLabel(canvas, k.key4, x + keyW - subPadding, y + keyH - subPadding, true, false, keyDown);
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x += keyW;
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}
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y += keyH + _config.keyVerticalInterval;
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}
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}
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@Override
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public void onDetachedFromWindow()
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{
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super.onDetachedFromWindow();
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}
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private int labelColor(KeyValue k, KeyDown hasKeyDown, int defaultColor)
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{
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if (hasKeyDown != null)
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{
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KeyDown kd = getKeyDown(k);
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if (kd != null)
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{
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if ((kd.flags & KeyValue.FLAG_LOCKED) != 0)
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return _theme.lockedColor;
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if (kd.pointerId == -1)
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return _theme.activatedColor;
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}
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}
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return defaultColor;
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}
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private void drawLabel(Canvas canvas, KeyValue k, float x, float y, KeyDown keyDown)
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{
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k = KeyModifier.handleFlags(k, _flags);
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Paint p = _theme.labelPaint(((k.flags & KeyValue.FLAG_KEY_FONT) != 0));
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p.setColor(labelColor(k, keyDown, _theme.labelColor));
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p.setTextSize(_theme.labelTextSize * scaleTextSize(k));
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canvas.drawText(k.symbol, x, y, p);
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}
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private void drawSubLabel(Canvas canvas, KeyValue k, float x, float y, boolean right, boolean up, KeyDown keyDown)
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{
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k = KeyModifier.handleFlags(k, _flags);
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Paint p = _theme.subLabelPaint(((k.flags & KeyValue.FLAG_KEY_FONT) != 0), right);
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p.setColor(labelColor(k, keyDown, _theme.subLabelColor));
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p.setTextSize(_theme.sublabelTextSize * scaleTextSize(k));
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y -= up ? p.ascent() : p.descent();
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canvas.drawText(k.symbol, x, y, p);
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}
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private float scaleTextSize(KeyValue k)
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{
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return ((k.symbol.length() < 2) ? 1.f : 0.8f) * _config.characterSize;
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}
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private static class KeyDown
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{
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/* -1 if pointer is up. */
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public int pointerId;
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public KeyValue value;
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public KeyboardData.Key key;
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public float downX;
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public float downY;
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/* Manhattan distance of the pointer to the center of the key */
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public float ptrDist;
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public int flags;
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public int timeoutWhat;
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public KeyDown(int pointerId, KeyboardData.Key key, float x, float y, int what)
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{
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this.pointerId = pointerId;
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value = key.key0;
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this.key = key;
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downX = x;
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downY = y;
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ptrDist = 0.f;
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flags = (value == null) ? 0 : value.flags;
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timeoutWhat = what;
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}
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}
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}
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