Unexpected-Keyboard/srcs/juloo.keyboard2/Pointers.java
doak d4be979696 Do not lock modifiers if sliding a key
This unconditionally removes all pointers (touches) pressing modifiers
which are not already locked, avoiding that the (currently) latched
modifier will be locked aventually.

This can be verfified while sliding the space bar to move the cursor
left or right.

Closes #319.
2023-04-10 13:14:50 +02:00

535 lines
15 KiB
Java

package juloo.keyboard2;
import android.os.Handler;
import android.os.Message;
import java.util.Arrays;
import java.util.ArrayList;
/**
* Manage pointers (fingers) on the screen and long presses.
* Call back to IPointerEventHandler.
*/
public final class Pointers implements Handler.Callback
{
private Handler _keyrepeat_handler;
private ArrayList<Pointer> _ptrs = new ArrayList<Pointer>();
private IPointerEventHandler _handler;
private Config _config;
public Pointers(IPointerEventHandler h, Config c)
{
_keyrepeat_handler = new Handler(this);
_handler = h;
_config = c;
}
/** Return the list of modifiers currently activated. */
public Modifiers getModifiers()
{
return getModifiers(false);
}
/** When [skip_latched] is true, don't take flags of latched keys into account. */
private Modifiers getModifiers(boolean skip_latched)
{
int n_ptrs = _ptrs.size();
KeyValue.Modifier[] mods = new KeyValue.Modifier[n_ptrs];
int n_mods = 0;
for (int i = 0; i < n_ptrs; i++)
{
Pointer p = _ptrs.get(i);
if (p.value != null && p.value.getKind() == KeyValue.Kind.Modifier
&& !(skip_latched && p.pointerId == -1
&& (p.flags & KeyValue.FLAG_LOCKED) == 0))
mods[n_mods++] = p.value.getModifier();
}
return Modifiers.ofArray(mods, n_mods);
}
public void clear()
{
for (Pointer p : _ptrs)
stopKeyRepeat(p);
_ptrs.clear();
}
public boolean isKeyDown(KeyboardData.Key k)
{
for (Pointer p : _ptrs)
if (p.key == k)
return true;
return false;
}
/**
* These flags can be different:
* FLAG_LOCK Removed when the key is locked
* FLAG_LOCKED Added when the key is locked
* FLAG_LATCH Removed when the key is latched (released but not consumed yet)
* Returns [-1] if not found.
*/
public int getKeyFlags(KeyValue kv)
{
for (Pointer p : _ptrs)
if (p.value != null && p.value.equals(kv))
return p.flags;
return -1;
}
public int getKeyFlags(KeyboardData.Key key, KeyValue kv)
{
Pointer ptr = getLatched(key, kv);
if (ptr == null) return -1;
return ptr.flags;
}
/** Fake pointers are latched and not lockable. */
public void add_fake_pointer(KeyValue kv, KeyboardData.Key key, boolean locked)
{
Pointer ptr = getLatched(key, kv);
if (ptr != null)
removePtr(ptr); // Already latched, replace pointer.
ptr = new Pointer(-1, key, kv, 0.f, 0.f, Modifiers.EMPTY);
ptr.flags &= ~(KeyValue.FLAG_LATCH | KeyValue.FLAG_LOCK);
ptr.flags |= KeyValue.FLAG_FAKE_PTR;
if (locked)
ptr.flags |= KeyValue.FLAG_LOCKED;
_ptrs.add(ptr);
}
public void remove_fake_pointer(KeyValue kv, KeyboardData.Key key)
{
Pointer ptr = getLatched(key, kv);
if (ptr != null && (ptr.flags & KeyValue.FLAG_FAKE_PTR) != 0)
removePtr(ptr);
}
// Receiving events
public void onTouchUp(int pointerId)
{
Pointer ptr = getPtr(pointerId);
if (ptr == null)
return;
if (ptr.sliding)
{
clearLatched();
onTouchUp_sliding(ptr);
return;
}
stopKeyRepeat(ptr);
Pointer latched = getLatched(ptr);
if (latched != null) // Already latched
{
removePtr(ptr); // Remove dupplicate
if ((latched.flags & KeyValue.FLAG_LOCK) != 0) // Toggle lockable key
lockPointer(latched, false);
else // Otherwise, unlatch
{
removePtr(latched);
_handler.onPointerUp(ptr.value, ptr.modifiers);
}
}
else if ((ptr.flags & KeyValue.FLAG_LATCH) != 0)
{
ptr.flags &= ~KeyValue.FLAG_LATCH;
ptr.pointerId = -1; // Latch
_handler.onPointerFlagsChanged(false);
}
else
{
clearLatched();
removePtr(ptr);
_handler.onPointerUp(ptr.value, ptr.modifiers);
}
}
public void onTouchCancel()
{
clear();
_handler.onPointerFlagsChanged(true);
}
/* Whether an other pointer is down on a non-special key. */
private boolean isOtherPointerDown()
{
for (Pointer p : _ptrs)
if (p.pointerId != -1 && (p.flags & KeyValue.FLAG_SPECIAL) == 0)
return true;
return false;
}
public void onTouchDown(float x, float y, int pointerId, KeyboardData.Key key)
{
// Ignore new presses while a sliding key is active. On some devices, ghost
// touch events can happen while the pointer travels on top of other keys.
if (isSliding())
return;
// Don't take latched modifiers into account if an other key is pressed.
// The other key already "own" the latched modifiers and will clear them.
Modifiers mods = getModifiers(isOtherPointerDown());
KeyValue value = _handler.modifyKey(key.keys[0], mods);
Pointer ptr = new Pointer(pointerId, key, value, x, y, mods);
_ptrs.add(ptr);
startKeyRepeat(ptr);
_handler.onPointerDown(false);
}
static final int[] DIRECTION_TO_INDEX = new int[]{
7, 2, 2, 6, 6, 4, 4, 8, 8, 3, 3, 5, 5, 1, 1, 7
};
/**
* [direction] is an int between [0] and [15] that represent 16 sections of a
* circle, clockwise, starting at the top.
*/
KeyValue getKeyAtDirection(KeyboardData.Key k, int direction)
{
return k.keys[DIRECTION_TO_INDEX[direction]];
}
/*
* Get the KeyValue at the given direction. In case of swipe (direction !=
* null), get the nearest KeyValue that is not key0.
* Take care of applying [_handler.onPointerSwipe] to the selected key, this
* must be done at the same time to be sure to treat removed keys correctly.
* Return [null] if no key could be found in the given direction or if the
* selected key didn't change.
*/
private KeyValue getNearestKeyAtDirection(Pointer ptr, Integer direction)
{
if (direction == null)
return _handler.modifyKey(ptr.key.keys[0], ptr.modifiers);
KeyValue k;
// [i] is [0, -1, 1, -2, 2, ...]
for (int i = 0; i > -4; i = (~i>>31) - i)
{
int d = (direction + i + 16) % 16;
// Don't make the difference between a key that doesn't exist and a key
// that is removed by [_handler]. Triggers side effects.
k = _handler.modifyKey(getKeyAtDirection(ptr.key, d), ptr.modifiers);
if (k != null)
return k;
}
return null;
}
public void onTouchMove(float x, float y, int pointerId)
{
Pointer ptr = getPtr(pointerId);
if (ptr == null)
return;
// The position in a IME windows is clampled to view.
// For a better up swipe behaviour, set the y position to a negative value when clamped.
if (y == 0.0) y = -400;
float dx = x - ptr.downX;
float dy = y - ptr.downY;
if (ptr.sliding)
{
onTouchMove_sliding(ptr, dx);
return;
}
float dist = Math.abs(dx) + Math.abs(dy);
Integer direction;
if (dist < _config.swipe_dist_px)
{
direction = null;
}
else
{
// See [getKeyAtDirection()] for the meaning. The starting point on the
// circle is the top direction.
double a = Math.atan2(dy, dx) + Math.PI;
// a is between 0 and 2pi, 0 is pointing to the left
// add 12 to align 0 to the top
direction = ((int)(a * 8 / Math.PI) + 12) % 16;
}
if (direction != ptr.selected_direction)
{
ptr.selected_direction = direction;
KeyValue newValue = getNearestKeyAtDirection(ptr, direction);
if (newValue != null && !newValue.equals(ptr.value))
{
ptr.value = newValue;
ptr.flags = newValue.getFlags();
// Sliding mode is entered when key5 or key6 is down on a slider key.
if (ptr.key.slider &&
(newValue.equals(ptr.key.getKeyValue(5))
|| newValue.equals(ptr.key.getKeyValue(6))))
{
startSliding(ptr, dy);
}
_handler.onPointerDown(true);
}
}
}
// Pointers management
private Pointer getPtr(int pointerId)
{
for (Pointer p : _ptrs)
if (p.pointerId == pointerId)
return p;
return null;
}
private void removePtr(Pointer ptr)
{
_ptrs.remove(ptr);
}
private Pointer getLatched(Pointer target)
{
return getLatched(target.key, target.value);
}
private Pointer getLatched(KeyboardData.Key k, KeyValue v)
{
if (v == null)
return null;
for (Pointer p : _ptrs)
if (p.key == k && p.pointerId == -1 && p.value != null && p.value.equals(v))
return p;
return null;
}
private void clearLatched()
{
for (int i = _ptrs.size() - 1; i >= 0; i--)
{
Pointer ptr = _ptrs.get(i);
// Latched and not locked, remove
if (ptr.pointerId == -1 && (ptr.flags & KeyValue.FLAG_LOCKED) == 0)
_ptrs.remove(i);
// Not latched but pressed, don't latch once released and stop long press.
else if ((ptr.flags & KeyValue.FLAG_LATCH) != 0)
ptr.flags &= ~KeyValue.FLAG_LATCH;
}
}
/** Make a pointer into the locked state. */
private void lockPointer(Pointer ptr, boolean shouldVibrate)
{
ptr.flags = (ptr.flags & ~KeyValue.FLAG_LOCK) | KeyValue.FLAG_LOCKED;
_handler.onPointerFlagsChanged(shouldVibrate);
}
boolean isSliding()
{
for (Pointer ptr : _ptrs)
if (ptr.sliding)
return true;
return false;
}
// Key repeat
/** Message from [_keyrepeat_handler]. */
@Override
public boolean handleMessage(Message msg)
{
for (Pointer ptr : _ptrs)
{
if (ptr.timeoutWhat == msg.what)
{
if (handleKeyRepeat(ptr))
_keyrepeat_handler.sendEmptyMessageDelayed(msg.what,
_config.longPressInterval);
else
ptr.timeoutWhat = -1;
return true;
}
}
return false;
}
private static int uniqueTimeoutWhat = 0;
private void startKeyRepeat(Pointer ptr)
{
int what = (uniqueTimeoutWhat++);
ptr.timeoutWhat = what;
_keyrepeat_handler.sendEmptyMessageDelayed(what, _config.longPressTimeout);
}
private void stopKeyRepeat(Pointer ptr)
{
if (ptr.timeoutWhat != -1)
{
_keyrepeat_handler.removeMessages(ptr.timeoutWhat);
ptr.timeoutWhat = -1;
}
}
/** A pointer is repeating. Returns [true] if repeat should continue. */
private boolean handleKeyRepeat(Pointer ptr)
{
// Long press toggle lock on modifiers
if ((ptr.flags & KeyValue.FLAG_LATCH) != 0)
{
lockPointer(ptr, true);
return false;
}
// Stop repeating: Latched key, no key
if (ptr.pointerId == -1 || ptr.value == null)
return false;
KeyValue kv = KeyModifier.modify_long_press(ptr.value);
if (!kv.equals(ptr.value))
{
ptr.value = kv;
ptr.flags = kv.getFlags();
_handler.onPointerDown(true);
return true;
}
// Stop repeating: Special keys
if (kv.hasFlags(KeyValue.FLAG_SPECIAL))
return false;
_handler.onPointerHold(kv, ptr.modifiers);
return true;
}
// Sliding
void startSliding(Pointer ptr, float initial_dy)
{
stopKeyRepeat(ptr);
ptr.sliding = true;
ptr.sliding_count = (int)(initial_dy / _config.slide_step_px);
}
/** Handle a sliding pointer going up. Latched modifiers are not cleared to
allow easy adjustments to the cursors. The pointer is cancelled. */
void onTouchUp_sliding(Pointer ptr)
{
removePtr(ptr);
_handler.onPointerFlagsChanged(false);
}
/** Handle move events for sliding pointers. [dx] is distance travelled from
[downX]. */
void onTouchMove_sliding(Pointer ptr, float dx)
{
int count = (int)(dx / _config.slide_step_px);
if (count == ptr.sliding_count)
return;
int key_index = (count < ptr.sliding_count) ? 5 : 6;
KeyValue newValue = _handler.modifyKey(ptr.key.keys[key_index], ptr.modifiers);
ptr.sliding_count = count;
ptr.value = newValue;
if (newValue != null)
_handler.onPointerHold(newValue, ptr.modifiers);
}
private static final class Pointer
{
/** -1 when latched. */
public int pointerId;
/** The Key pressed by this Pointer */
public final KeyboardData.Key key;
/** Current direction. [null] means not swiping. */
public Integer selected_direction;
/** Selected value with [modifiers] applied. */
public KeyValue value;
public float downX;
public float downY;
/** Modifier flags at the time the key was pressed. */
public Modifiers modifiers;
/** Flags of the value. Latch, lock and locked flags are updated. */
public int flags;
/** Identify timeout messages. */
public int timeoutWhat;
/** Whether the pointer is "sliding" laterally on a key. */
public boolean sliding;
/** Number of event already caused by sliding. */
public int sliding_count;
public Pointer(int p, KeyboardData.Key k, KeyValue v, float x, float y, Modifiers m)
{
pointerId = p;
key = k;
selected_direction = null;
value = v;
downX = x;
downY = y;
modifiers = m;
flags = (v == null) ? 0 : v.getFlags();
timeoutWhat = -1;
sliding = false;
sliding_count = 0;
}
}
/** Represent modifiers currently activated.
Sorted in the order they should be evaluated. */
public static final class Modifiers
{
private final KeyValue.Modifier[] _mods;
private final int _size;
private Modifiers(KeyValue.Modifier[] m, int s)
{
_mods = m; _size = s;
}
public KeyValue.Modifier get(int i) { return _mods[_size - 1 - i]; }
public int size() { return _size; }
@Override
public int hashCode() { return Arrays.hashCode(_mods); }
@Override
public boolean equals(Object obj)
{
return Arrays.equals(_mods, ((Modifiers)obj)._mods);
}
public static final Modifiers EMPTY =
new Modifiers(new KeyValue.Modifier[0], 0);
protected static Modifiers ofArray(KeyValue.Modifier[] mods, int size)
{
// Sort and remove duplicates and nulls.
if (size > 1)
{
Arrays.sort(mods, 0, size);
int j = 0;
for (int i = 0; i < size; i++)
{
KeyValue.Modifier m = mods[i];
if (m != null && (i + 1 >= size || m != mods[i + 1]))
{
mods[j] = m;
j++;
}
}
size = j;
}
return new Modifiers(mods, size);
}
}
public interface IPointerEventHandler
{
/** Key can be modified or removed by returning [null]. */
public KeyValue modifyKey(KeyValue k, Modifiers flags);
/** A key is pressed. [getModifiers()] is uptodate. Might be called after a
press or a swipe to a different value. */
public void onPointerDown(boolean isSwipe);
/** Key is released. [k] is the key that was returned by
[modifySelectedKey] or [modifySelectedKey]. */
public void onPointerUp(KeyValue k, Modifiers flags);
/** Flags changed because latched or locked keys or cancelled pointers. */
public void onPointerFlagsChanged(boolean shouldVibrate);
/** Key is repeating. */
public void onPointerHold(KeyValue k, Modifiers flags);
}
}