mirror of
https://github.com/Julow/Unexpected-Keyboard.git
synced 2024-12-29 09:28:53 +01:00
121a2ba76f
The previous limit was checking d-1 and d+1, the new limit also tries d-2 and d+2.
395 lines
11 KiB
Java
395 lines
11 KiB
Java
package juloo.keyboard2;
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import android.os.Handler;
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import android.os.Message;
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import java.util.ArrayList;
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/**
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* Manage pointers (fingers) on the screen and long presses.
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* Call back to IPointerEventHandler.
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*/
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public final class Pointers implements Handler.Callback
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{
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private Handler _keyrepeat_handler;
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private ArrayList<Pointer> _ptrs = new ArrayList<Pointer>();
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private IPointerEventHandler _handler;
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private Config _config;
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public Pointers(IPointerEventHandler h, Config c)
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{
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_keyrepeat_handler = new Handler(this);
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_handler = h;
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_config = c;
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}
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public int getFlags()
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{
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return getFlags(false);
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}
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/* When [skip_latched] is true, don't take flags of latched keys into account. */
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private int getFlags(boolean skip_latched)
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{
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int flags = 0;
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for (Pointer p : _ptrs)
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{
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if (!(skip_latched && p.pointerId == -1 && (p.flags & KeyValue.FLAG_LOCKED) == 0))
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flags |= p.flags;
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}
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return flags;
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}
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public void clear()
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{
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_ptrs.clear();
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}
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public boolean isKeyDown(KeyboardData.Key k)
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{
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for (Pointer p : _ptrs)
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if (p.key == k)
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return true;
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return false;
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}
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/**
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* These flags can be different:
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* FLAG_LOCK Removed when the key is locked
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* FLAG_LOCKED Added when the key is locked
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* FLAG_LATCH Removed when the key is latched (released but not consumed yet)
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* Returns [-1] if not found.
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*/
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public int getKeyFlags(KeyValue kv)
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{
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// Comparing names because the keys might have been modified.
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// Physical equality works because names are never computed or shared.
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String name = kv.name;
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for (Pointer p : _ptrs)
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if (p.value != null && p.value.name == name)
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return p.flags;
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return -1;
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}
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// Receiving events
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public void onTouchUp(int pointerId)
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{
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Pointer ptr = getPtr(pointerId);
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if (ptr == null)
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return;
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stopKeyRepeat(ptr);
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Pointer latched = getLatched(ptr);
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if (latched != null) // Already latched
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{
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removePtr(ptr); // Remove dupplicate
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if ((latched.flags & KeyValue.FLAG_LOCK) != 0) // Locking key, toggle lock
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{
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latched.flags = (latched.flags & ~KeyValue.FLAG_LOCK) | KeyValue.FLAG_LOCKED;
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_handler.onPointerFlagsChanged();
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}
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else // Otherwise, unlatch
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{
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removePtr(latched);
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_handler.onPointerUp(ptr.value, ptr.modifier_flags);
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}
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}
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else if ((ptr.flags & KeyValue.FLAG_LATCH) != 0)
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{
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ptr.flags &= ~KeyValue.FLAG_LATCH;
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ptr.pointerId = -1; // Latch
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_handler.onPointerFlagsChanged();
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}
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else
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{
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clearLatched();
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removePtr(ptr);
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_handler.onPointerUp(ptr.value, ptr.modifier_flags);
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}
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}
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public void onTouchCancel(int pointerId)
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{
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Pointer ptr = getPtr(pointerId);
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if (ptr == null)
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return;
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stopKeyRepeat(ptr);
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removePtr(ptr);
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_handler.onPointerFlagsChanged();
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}
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/* Whether an other pointer is down on a non-special key. */
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private boolean isOtherPointerDown()
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{
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for (Pointer p : _ptrs)
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if (p.pointerId != -1 && (p.flags & KeyValue.FLAG_SPECIAL) == 0)
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return true;
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return false;
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}
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public void onTouchDown(float x, float y, int pointerId, KeyboardData.Key key)
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{
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// Ignore new presses while a modulated key is active. On some devices,
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// ghost touch events can happen while the pointer travels on top of other
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// keys.
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if (isModulatedKeyPressed())
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return;
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int mflags = getFlags(isOtherPointerDown());
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KeyValue value = _handler.modifyKey(key.key0, mflags);
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Pointer ptr = new Pointer(pointerId, key, value, x, y, mflags);
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_ptrs.add(ptr);
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if (value != null && (value.flags & KeyValue.FLAG_SPECIAL) == 0)
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startKeyRepeat(ptr);
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_handler.onPointerDown(false);
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}
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/*
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* Get the KeyValue at the given direction. In case of swipe (!= 0), get the
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* nearest KeyValue that is not key0.
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* Take care of applying [_handler.onPointerSwipe] to the selected key, this
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* must be done at the same time to be sure to treat removed keys correctly.
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* Return [null] if no key could be found in the given direction or if the
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* selected key didn't change.
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*/
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private KeyValue getKeyAtDirection(Pointer ptr, int direction)
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{
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if (direction == 0)
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return _handler.modifyKey(ptr.key.key0, ptr.modifier_flags);
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KeyValue k;
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for (int i = 0; i > -3; i = (~i>>31) - i)
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{
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int d = Math.floorMod(direction + i - 1, 8) + 1;
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// Don't make the difference between a key that doesn't exist and a key
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// that is removed by [_handler]. Triggers side effects.
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k = _handler.modifyKey(ptr.key.getAtDirection(d), ptr.modifier_flags);
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if (k != null)
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return k;
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}
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return null;
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}
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public void onTouchMove(float x, float y, int pointerId)
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{
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Pointer ptr = getPtr(pointerId);
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if (ptr == null)
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return;
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// The position in a IME windows is clampled to view.
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// For a better up swipe behaviour, set the y position to a negative value when clamped.
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if (y == 0.0) y = -400;
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float dx = x - ptr.downX;
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float dy = y - ptr.downY;
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float dist = Math.abs(dx) + Math.abs(dy);
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ptr.ptrDist = dist;
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int direction;
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if (dist < _config.swipe_dist_px)
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{
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direction = 0;
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}
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else
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{
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// One of the 8 directions:
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// |\2|3/|
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// |1\|/4|
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// |-----|
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// |8/|\5|
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// |/7|6\|
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direction = 1;
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if (dx > 0) direction += 2;
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if (dx > Math.abs(dy) || (dx < 0 && dx > -Math.abs(dy))) direction += 1;
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if (dy > 0) direction = 9 - direction;
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}
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if (direction != ptr.selected_direction)
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{
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ptr.selected_direction = direction;
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KeyValue newValue = getKeyAtDirection(ptr, direction);
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if (newValue != null && (ptr.value == null || newValue.name != ptr.value.name))
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{
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int old_flags = ptr.flags;
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ptr.value = newValue;
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ptr.flags = newValue.flags;
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// Keep the keyrepeat going between modulated keys.
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if ((old_flags & newValue.flags & KeyValue.FLAG_PRECISE_REPEAT) == 0)
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{
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stopKeyRepeat(ptr);
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if ((newValue.flags & KeyValue.FLAG_SPECIAL) == 0)
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startKeyRepeat(ptr);
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}
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_handler.onPointerDown(true);
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}
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}
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}
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// Pointers management
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private Pointer getPtr(int pointerId)
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{
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for (Pointer p : _ptrs)
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if (p.pointerId == pointerId)
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return p;
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return null;
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}
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private void removePtr(Pointer ptr)
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{
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_ptrs.remove(ptr);
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}
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private Pointer getLatched(Pointer target)
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{
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KeyboardData.Key k = target.key;
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KeyValue v = target.value;
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if (v == null)
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return null;
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for (Pointer p : _ptrs)
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if (p.key == k && p.pointerId == -1 && p.value != null && p.value.name == v.name)
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return p;
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return null;
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}
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private void clearLatched()
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{
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for (int i = _ptrs.size() - 1; i >= 0; i--)
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{
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Pointer ptr = _ptrs.get(i);
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// Latched and not locked, remove
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if (ptr.pointerId == -1 && (ptr.flags & KeyValue.FLAG_LOCKED) == 0)
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_ptrs.remove(i);
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// Not latched but pressed, don't latch once released
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else if ((ptr.flags & KeyValue.FLAG_LATCH) != 0)
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ptr.flags &= ~KeyValue.FLAG_LATCH;
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}
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}
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private boolean isModulatedKeyPressed()
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{
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for (Pointer ptr : _ptrs)
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{
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if ((ptr.flags & KeyValue.FLAG_PRECISE_REPEAT) != 0)
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return true;
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}
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return false;
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}
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// Key repeat
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/** Message from [_keyrepeat_handler]. */
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@Override
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public boolean handleMessage(Message msg)
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{
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for (Pointer ptr : _ptrs)
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{
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if (ptr.timeoutWhat == msg.what)
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{
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long nextInterval = _config.longPressInterval;
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if (_config.preciseRepeat && (ptr.flags & KeyValue.FLAG_PRECISE_REPEAT) != 0)
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{
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// Slower repeat for modulated keys
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nextInterval *= 2;
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// Modulate repeat interval depending on the distance of the pointer
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nextInterval = (long)((float)nextInterval / modulatePreciseRepeat(ptr));
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}
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_keyrepeat_handler.sendEmptyMessageDelayed(msg.what, nextInterval);
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_handler.onPointerHold(ptr.value, ptr.modifier_flags);
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return (true);
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}
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}
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return (false);
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}
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private static int uniqueTimeoutWhat = 0;
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private void startKeyRepeat(Pointer ptr)
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{
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int what = (uniqueTimeoutWhat++);
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ptr.timeoutWhat = what;
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long timeout = _config.longPressTimeout;
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// Faster repeat timeout for modulated keys
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if ((ptr.flags & KeyValue.FLAG_PRECISE_REPEAT) != 0)
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timeout /= 2;
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_keyrepeat_handler.sendEmptyMessageDelayed(what, timeout);
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}
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private void stopKeyRepeat(Pointer ptr)
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{
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if (ptr.timeoutWhat != -1)
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{
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_keyrepeat_handler.removeMessages(ptr.timeoutWhat);
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ptr.timeoutWhat = -1;
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ptr.repeatingPtrDist = -1.f;
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}
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}
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private float modulatePreciseRepeat(Pointer ptr)
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{
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if (ptr.repeatingPtrDist < 0.f)
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ptr.repeatingPtrDist = ptr.ptrDist; // First repeat
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if (ptr.ptrDist > ptr.repeatingPtrDist * 2.f)
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ptr.repeatingPtrDist = ptr.ptrDist / 2.f; // Large swipe, move the middle point
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float left = ptr.repeatingPtrDist / 2.f;
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float accel = (ptr.ptrDist - left) / (ptr.repeatingPtrDist - left);
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return Math.min(8.f, Math.max(0.1f, accel));
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}
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private final class Pointer
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{
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/** -1 when latched. */
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public int pointerId;
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/** The Key pressed by this Pointer */
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public final KeyboardData.Key key;
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/** Current direction. */
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public int selected_direction;
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/** Selected value with [modifier_flags] applied. */
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public KeyValue value;
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public float downX;
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public float downY;
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/** Distance of the pointer to the initial press. */
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public float ptrDist;
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/** Modifier flags at the time the key was pressed. */
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public int modifier_flags;
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/** Flags of the value. Latch, lock and locked flags are updated. */
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public int flags;
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/** Identify timeout messages. */
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public int timeoutWhat;
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/** ptrDist at the first repeat, -1 otherwise. */
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public float repeatingPtrDist;
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public Pointer(int p, KeyboardData.Key k, KeyValue v, float x, float y, int mflags)
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{
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pointerId = p;
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key = k;
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selected_direction = 0;
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value = v;
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downX = x;
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downY = y;
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ptrDist = 0.f;
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modifier_flags = mflags;
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flags = (v == null) ? 0 : v.flags;
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timeoutWhat = -1;
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repeatingPtrDist = -1.f;
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}
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}
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public interface IPointerEventHandler
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{
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/** Key can be modified or removed by returning [null]. */
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public KeyValue modifyKey(KeyValue k, int flags);
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/** A key is pressed. [getFlags()] is uptodate. Might be called after a
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press or a swipe to a different value. */
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public void onPointerDown(boolean isSwipe);
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/** Key is released. [k] is the key that was returned by
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[modifySelectedKey] or [modifySelectedKey]. */
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public void onPointerUp(KeyValue k, int flags);
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/** Flags changed because latched or locked keys or cancelled pointers. */
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public void onPointerFlagsChanged();
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/** Key is repeating. */
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public void onPointerHold(KeyValue k, int flags);
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}
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}
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